Replace mesecon:<some_function> with mesecon.<some_function> for greater

flexibility and because it was never inteded to be OOP in the first
place.

mesecon.receptor_on and mesecon.receptor_off are provided by wrappers
(mesecon:receptor_on/off) for compatibility, but will be removed. Mod
programmers that use mesecons: Please update!

Also, fix microcontroller polluting the global namespace and remove some
deprecated stuff.
This commit is contained in:
Jeija
2014-11-22 15:42:22 +01:00
parent ffacbfde5a
commit 5be179bf11
31 changed files with 455 additions and 488 deletions

View File

@ -33,7 +33,7 @@ minetest.register_node("mesecons_walllever:wall_lever_off", {
description="Lever",
on_punch = function (pos, node)
minetest.swap_node(pos, {name = "mesecons_walllever:wall_lever_on", param2 = node.param2})
mesecon:receptor_on(pos, mesecon.rules.buttonlike_get(node))
mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node))
minetest.sound_play("mesecons_lever", {pos=pos})
end,
sounds = default.node_sound_wood_defaults(),
@ -75,7 +75,7 @@ minetest.register_node("mesecons_walllever:wall_lever_on", {
description="Lever",
on_punch = function (pos, node)
minetest.swap_node(pos, {name = "mesecons_walllever:wall_lever_off", param2 = node.param2})
mesecon:receptor_off(pos, mesecon.rules.buttonlike_get(node))
mesecon.receptor_off(pos, mesecon.rules.buttonlike_get(node))
minetest.sound_play("mesecons_lever", {pos=pos})
end,
sounds = default.node_sound_wood_defaults(),