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Change mesecons signals so that they update effectors only after a globalstep, configurable to be on/off
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@ -49,6 +49,10 @@ mesecon.receptors={} -- saves all information about receptors | DEPRECATED
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mesecon.effectors={} -- saves all information about effectors | DEPRECATED
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mesecon.conductors={} -- saves all information about conductors | DEPRECATED
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mesecon.to_update = {}
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mesecon.r_to_update = {}
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-- Settings
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dofile(minetest.get_modpath("mesecons").."/settings.lua")
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@ -76,7 +80,7 @@ dofile(minetest.get_modpath("mesecons").."/legacy.lua");
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-- API
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-- these are the only functions you need to remember
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function mesecon:receptor_on(pos, rules)
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function mesecon:receptor_on_i(pos, rules)
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rules = rules or mesecon.rules.default
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for _, rule in ipairs(rules) do
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@ -88,7 +92,12 @@ function mesecon:receptor_on(pos, rules)
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end
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end
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function mesecon:receptor_off(pos, rules)
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function mesecon:receptor_on(pos, rules)
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rules = rules or mesecon.rules.default
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mesecon.r_to_update[#mesecon.r_to_update+1]={pos=pos, rules=rules, action="on"}
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end
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function mesecon:receptor_off_i(pos, rules)
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rules = rules or mesecon.rules.default
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for _, rule in ipairs(rules) do
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@ -104,6 +113,11 @@ function mesecon:receptor_off(pos, rules)
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end
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end
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function mesecon:receptor_off(pos, rules)
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rules = rules or mesecon.rules.default
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mesecon.r_to_update[#mesecon.r_to_update+1]={pos=pos, rules=rules, action="off"}
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end
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print("[OK] Mesecons")
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@ -180,25 +180,112 @@ end
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--Signals
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function mesecon:activate(pos, node, rulename)
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if rulename == nil then
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for _,rule in ipairs(mesecon:effector_get_rules(node)) do
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mesecon:activate(pos, node, rule)
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end
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return
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end
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if MESECONS_GLOBALSTEP then
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add_action(pos, "on", rulename)
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else
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local effector = mesecon:get_effector(node.name)
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if effector and effector.action_on then
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effector.action_on (pos, node, rulename)
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end
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end
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end
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function mesecon:deactivate(pos, node, rulename)
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if rulename == nil then
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for _,rule in ipairs(mesecon:effector_get_rules(node)) do
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mesecon:deactivate(pos, node, rule)
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end
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return
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end
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if MESECONS_GLOBALSTEP then
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add_action(pos, "off", rulename)
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else
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local effector = mesecon:get_effector(node.name)
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if effector and effector.action_off then
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effector.action_off (pos, node, rulename)
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end
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end
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end
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function mesecon:changesignal(pos, node, rulename, newstate)
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newstate = newstate or "on"
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--rulename = rulename or mesecon.rules.default
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if rulename == nil then
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for _,rule in ipairs(mesecon:effector_get_rules(node)) do
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mesecon:changesignal(pos, node, rule, newstate)
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end
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return
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end
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if MESECONS_GLOBALSTEP then
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add_action(pos, "c"..newstate, rulename)
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else
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local effector = mesecon:get_effector(node.name)
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if effector and effector.action_change then
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effector.action_change (pos, node, rulename, newstate)
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end
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end
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end
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function execute_actions(dtime)
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local nactions = mesecon.to_update
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mesecon.to_update = {}
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for _,i in ipairs(nactions) do
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node = minetest.env:get_node(i.pos)
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effector = mesecon:get_effector(node.name)
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if i.action == "on" then
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if effector and effector.action_on then
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effector.action_on(i.pos, node, i.rname)
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end
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elseif i.action == "off" then
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if effector and effector.action_off then
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effector.action_off(i.pos, node, i.rname)
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end
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elseif i.action == "con" then
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if effector and effector.action_change then
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effector.action_change(i.pos, node, i.rname, "on")
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end
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elseif i.action == "coff" then
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if effector and effector.action_change then
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effector.action_change(i.pos, node, i.rname, "off")
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end
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end
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end
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local nactions = mesecon.r_to_update
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mesecon.r_to_update = {}
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for _,i in ipairs(nactions) do
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if i.action == "on" then
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mesecon:receptor_on_i(i.pos, i.rules)
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else
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mesecon:receptor_off_i(i.pos,i.rules)
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end
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end
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end
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minetest.register_globalstep(execute_actions)
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function add_action(pos, action, rname)
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for _,i in ipairs(mesecon.to_update) do
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if i.pos.x == pos.x and i.pos.y == pos.y and i.pos.z == pos.z and i.rname.x == rname.x and i.rname.y == rname.y and i.rname.z == rname.z then
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if (i.action == "on" and action == "on") or (i.action == "off" and action == "off") then
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--nothing
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elseif i.action == "coff" and action == "on" then i.action = "on"
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elseif i.action == "con" and action == "off" then i.action = "off"
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else
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if action == "on" or action == "con" then i.action = "con" end
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if action == "off" or action == "coff" then i.action = "coff" end
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end
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break
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end
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end
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mesecon.to_update[#mesecon.to_update+1] = {pos = pos, action = action, rname = rname}
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end
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--Rules
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@ -1,5 +1,4 @@
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mesecon.on_placenode = function (pos)
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local node = minetest.env:get_node(pos)
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mesecon.on_placenode = function (pos, node)
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if mesecon:is_receptor_on(node.name) then
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mesecon:receptor_on(pos, mesecon:receptor_get_rules(node))
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elseif mesecon:is_powered(pos) then
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@ -7,7 +6,7 @@ mesecon.on_placenode = function (pos)
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mesecon:turnon (pos)
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mesecon:receptor_on (pos, mesecon:conductor_get_rules(node))
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else
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mesecon:changesignal(pos, node)
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mesecon:changesignal(pos, node, mesecon:effector_get_rules(node), "on")
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mesecon:activate(pos, node)
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end
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elseif mesecon:is_conductor_on(node.name) then
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@ -5,3 +5,5 @@ PRESSURE_PLATE_INTERVAL = 0.1
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OBJECT_DETECTOR_RADIUS = 6
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PISTON_MAXIMUM_PUSH = 15
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MOVESTONE_MAXIMUM_PUSH = 100
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MESECONS_GLOBALSTE = true -- true = receptors/effectors won't be updated
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-- until next globalstep, decreases server load
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