Add meshes for water turbine and and wall lever instead of nodeboxes

Adjust textures and inventory images to it
This commit is contained in:
Vanessa Ezekowitz
2014-11-23 18:05:01 -05:00
committed by Jeija
parent 11cf727bfb
commit 775d250112
16 changed files with 959 additions and 55 deletions

View File

@ -3,9 +3,9 @@
-- Powers the block 2 nodes behind (using a receiver)
mesecon.register_node("mesecons_walllever:wall_lever", {
description="Lever",
drawtype = "nodebox",
inventory_image = "jeija_wall_lever_off.png",
wield_image = "jeija_wall_lever_off.png",
drawtype = "mesh",
inventory_image = "jeija_wall_lever_inv.png",
wield_image = "jeija_wall_lever_inv.png",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
@ -24,40 +24,16 @@ mesecon.register_node("mesecons_walllever:wall_lever", {
minetest.sound_play("mesecons_lever", {pos=pos})
end
},{
tiles = { "jeija_wall_lever_tb.png", "jeija_wall_lever_bottom.png",
"jeija_wall_lever_sides.png", "jeija_wall_lever_sides.png",
"jeija_wall_lever_back.png", "jeija_wall_lever_off.png",
},
node_box = {
type = "fixed",
fixed = {{ -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 }, -- the base "slab"
{ -5/16, -3/16, 5/16, 5/16, 3/16, 6/16 }, -- the lighted ring area
{ -4/16, -2/16, 4/16, 4/16, 2/16, 5/16 }, -- the raised bit
{ -2/16, -1/16, 3/16, 2/16, 1/16, 4/16 }, -- the lever "hinge"
{ -1/16, -8/16, 4/16, 1/16, 0, 6/16 }} -- the lever itself.
},
tiles = { "jeija_wall_lever_off.png" },
mesh="jeija_wall_lever_off.obj",
mesecons = {receptor = {
rules = mesecon.rules.buttonlike_get,
state = mesecon.state.off
}},
groups = {dig_immediate = 2, mesecon_needs_receiver = 1}
},{
tiles = {
"jeija_wall_lever_top.png",
"jeija_wall_lever_tb.png",
"jeija_wall_lever_sides.png",
"jeija_wall_lever_sides.png",
"jeija_wall_lever_back.png",
"jeija_wall_lever_on.png",
},
node_box = {
type = "fixed",
fixed = {{ -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 }, -- the base "slab"
{ -5/16, -3/16, 5/16, 5/16, 3/16, 6/16 }, -- the lighted ring area
{ -4/16, -2/16, 4/16, 4/16, 2/16, 5/16 }, -- the raised bit
{ -2/16, -1/16, 3/16, 2/16, 1/16, 4/16 }, -- the lever "hinge"
{ -1/16, 0, 4/16, 1/16, 8/16, 6/16 }} -- the lever itself.
},
tiles = { "jeija_wall_lever_on.png" },
mesh="jeija_wall_lever_on.obj",
mesecons = {receptor = {
rules = mesecon.rules.buttonlike_get,
state = mesecon.state.on