Make some fixes to movement and rotation (#584)

This commit is contained in:
Jude Melton-Houghton
2022-05-07 16:24:58 -04:00
committed by GitHub
parent dfa43d6c0c
commit 960b7c4915
11 changed files with 57 additions and 30 deletions

View File

@ -2,6 +2,7 @@
mesecon.on_placenode = function(pos, node)
mesecon.execute_autoconnect_hooks_now(pos, node)
node = minetest.get_node(pos) -- Update the node in case it was just changed.
-- Receptors: Send on signal when active
if mesecon.is_receptor_on(node.name) then
@ -11,18 +12,20 @@ mesecon.on_placenode = function(pos, node)
-- Conductors: Send turnon signal when powered or replace by respective offstate conductor
-- if placed conductor is an onstate one
if mesecon.is_conductor(node.name) then
local conductor = mesecon.get_conductor(node.name)
if conductor.state ~= mesecon.state.off then
-- Turn the conductor off.
node.name = conductor.offstate or conductor.states[1]
minetest.swap_node(pos, node)
end
local sources = mesecon.is_powered(pos)
if sources then
-- also call receptor_on if itself is powered already, so that neighboring
-- conductors will be activated (when pushing an on-conductor with a piston)
mesecon.vm_begin()
for _, s in ipairs(sources) do
local rule = vector.subtract(s, pos)
mesecon.turnon(pos, rule)
end
--mesecon.receptor_on (pos, mesecon.conductor_get_rules(node))
elseif mesecon.is_conductor_on(node) then
node.name = mesecon.get_conductor_off(node)
minetest.swap_node(pos, node)
mesecon.vm_commit()
end
end