Make some fixes to movement and rotation (#584)

This commit is contained in:
Jude Melton-Houghton
2022-05-07 16:24:58 -04:00
committed by GitHub
parent dfa43d6c0c
commit 960b7c4915
11 changed files with 57 additions and 30 deletions

View File

@ -1,5 +1,3 @@
local screwdriver_exists = minetest.global_exists("screwdriver")
local function insulated_wire_get_rules(node)
local rules = {{x = 1, y = 0, z = 0},
{x =-1, y = 0, z = 0}}
@ -43,7 +41,7 @@ minetest.register_node("mesecons_insulated:insulated_on", {
rules = insulated_wire_get_rules
}},
on_blast = mesecon.on_blastnode,
on_rotate = screwdriver_exists and screwdriver.rotate_simple,
on_rotate = mesecon.on_rotate_horiz,
})
minetest.register_node("mesecons_insulated:insulated_off", {
@ -79,7 +77,7 @@ minetest.register_node("mesecons_insulated:insulated_off", {
rules = insulated_wire_get_rules
}},
on_blast = mesecon.on_blastnode,
on_rotate = screwdriver_exists and screwdriver.rotate_simple,
on_rotate = mesecon.on_rotate_horiz,
})
minetest.register_craft({

View File

@ -1,3 +1,2 @@
name = mesecons_insulated
depends = mesecons, mesecons_gamecompat
optional_depends = screwdriver