Add luacontroller tests

This commit is contained in:
Jude Melton-Houghton
2022-06-01 14:46:25 -04:00
parent 189777eef2
commit aa9742723d
4 changed files with 235 additions and 0 deletions

View File

@ -0,0 +1,38 @@
require("mineunit")
-- This test is done in a separate file since it requires different configuration at startup.
mineunit("core")
minetest.settings:set("mesecon.luacontroller_lightweight_interrupts", "true")
fixture("mesecons_luacontroller")
describe("LuaController lightweight interrupt", function()
local pos = {x = 0, y = 0, z = 0}
before_each(function()
mesecon._test_place(pos, "mesecons_luacontroller:luacontroller0000")
mineunit:execute_globalstep()
end)
after_each(function()
mesecon._test_reset()
world.clear()
end)
it("works", function()
mesecon._test_program_luac(pos, [[
if event.type == "program" then
interrupt(5)
interrupt(10)
elseif event.type == "interrupt" then
port.a = not pin.a
end
]])
mineunit:execute_globalstep(0.1)
mineunit:execute_globalstep(9)
assert.equal("mesecons_luacontroller:luacontroller0000", world.get_node(pos).name)
mineunit:execute_globalstep(1)
mineunit:execute_globalstep(0.1)
assert.equal("mesecons_luacontroller:luacontroller0001", world.get_node(pos).name)
end)
end)