Make sounds ephemeral (#521)

The handles were never used anyway
This commit is contained in:
Vitaliy
2020-08-01 16:10:14 +03:00
committed by GitHub
parent 01332a7ba1
commit c1eccba247
8 changed files with 16 additions and 24 deletions

View File

@ -8,7 +8,7 @@ mesecon.button_turnoff = function (pos)
return
end
minetest.swap_node(pos, {name = "mesecons_button:button_off", param2 = node.param2})
minetest.sound_play("mesecons_button_pop", {pos = pos})
minetest.sound_play("mesecons_button_pop", { pos = pos }, true)
local rules = mesecon.rules.buttonlike_get(node)
mesecon.receptor_off(pos, rules)
end
@ -46,7 +46,7 @@ minetest.register_node("mesecons_button:button_off", {
on_rightclick = function (pos, node)
minetest.swap_node(pos, {name = "mesecons_button:button_on", param2=node.param2})
mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node))
minetest.sound_play("mesecons_button_push", {pos=pos})
minetest.sound_play("mesecons_button_push", { pos = pos }, true)
minetest.get_node_timer(pos):start(1)
end,
sounds = default.node_sound_stone_defaults(),