Make sounds ephemeral (#521)

The handles were never used anyway
This commit is contained in:
Vitaliy
2020-08-01 16:10:14 +03:00
committed by GitHub
parent 01332a7ba1
commit c1eccba247
8 changed files with 16 additions and 24 deletions

View File

@ -67,11 +67,7 @@ local function piston_remove_pusher(pos, node, check_falling)
end
minetest.remove_node(pusherpos)
minetest.sound_play("piston_retract", {
pos = pos,
max_hear_distance = 20,
gain = 0.3,
})
minetest.sound_play("piston_retract", { pos = pos, max_hear_distance = 20, gain = 0.3 }, true)
if check_falling then
minetest.check_for_falling(pusherpos)
@ -96,11 +92,7 @@ local piston_on = function(pos, node)
end
minetest.swap_node(pos, {param2 = node.param2, name = pistonspec.onname})
minetest.set_node(pusher_pos, {param2 = node.param2, name = pistonspec.pusher})
minetest.sound_play("piston_extend", {
pos = pos,
max_hear_distance = 20,
gain = 0.3,
})
minetest.sound_play("piston_extend", { pos = pos, max_hear_distance = 20, gain = 0.3 }, true)
mesecon.mvps_process_stack(stack)
mesecon.mvps_move_objects(pusher_pos, dir, oldstack)
end