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DoogMitt 2018-06-16 00:04:51 +00:00 committed by GitHub
commit c371175e74
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12 changed files with 52 additions and 13 deletions

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@ -8,6 +8,7 @@ local mesewire_rules =
{x = 0, y = 0, z =-1},
}
-- The sweet taste of a default override
minetest.override_item("default:mese", {
mesecons = {conductor = {
state = mesecon.state.off,
@ -16,22 +17,57 @@ minetest.override_item("default:mese", {
}}
})
-- Copy node definition of powered mese from normal mese
-- and brighten texture tiles to indicate mese is powered
local powered_def = mesecon.mergetable(minetest.registered_nodes["default:mese"], {
-- Now I got my own sweet Mese pixels, let's use those
minetest.register_node("mesecons_extrawires:mese_powered", {
description = "Meseblock On",
tiles = {"mesecons_meseblock_on.png"},
light_source = 6,
drop = "default:mese",
light_source = 5,
is_ground_content = false,
groups = {cracky = 3, level = 2},
mesecons = {conductor = {
state = mesecon.state.on,
offstate = "default:mese",
rules = mesewire_rules
}},
groups = {cracky = 1, not_in_creative_inventory = 1},
on_blast = mesecon.on_blastnode,
}}
})
for i, v in pairs(powered_def.tiles) do
powered_def.tiles[i] = v .. "^[brighten"
end
-- And now for some insanity
-- Lets add an Off state CobbleCon here
minetest.register_node("mesecons_extrawires:mese_cobble_off", {
description = "Mese Cobble Off",
tiles = {"mesecons_cobblecon_off.png"},
is_ground_content = false,
groups = {cracky = 3, level = 2},
mesecons = {conductor = {
state = mesecon.state.off,
onstate = "mesecons_extrawires:mese_cobble_on",
rules = mesewire_rules
}}
})
minetest.register_node("mesecons_extrawires:mese_powered", powered_def)
-- Finishing strange with an On state Cobblecon here
minetest.register_node("mesecons_extrawires:mese_cobble_on", {
description = "Mese Cobble On",
tiles = {"mesecons_cobblecon_on.png"},
light_source = 4,
drop = "mesecons_extrawires:mese_cobble_off",
is_ground_content = false,
groups = {cracky = 3, level = 2},
mesecons = {conductor = {
state = mesecon.state.on,
offstate = "mesecons_extrawires:mese_cobble_off",
rules = mesewire_rules
}}
})
-- Ok ok, get out of the kitchen you, here's the recipe
minetest.register_craft({
output = 'mesecons_extrawires:mese_cobble_off 5',
recipe = {
{'default:cobble', 'mesecons:wire_00000000_off', 'default:cobble'},
{'mesecons:wire_00000000_off', 'default:cobble', 'mesecons:wire_00000000_off'},
{'default:cobble', 'mesecons:wire_00000000_off', 'default:cobble'},
}
})

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@ -0,0 +1,3 @@
-- This is just a place holder to inject pixel art to this fork.
-- By the way, these pixels are variants of the original default:mese and default:cobble nodes.
-- Modified by myself using gimp

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@ -62,8 +62,8 @@ end
mesecon.lightstone_add("red", "dye:red", "jeija_lightstone_red_off.png", "jeija_lightstone_red_on.png", "Red Lightstone")
mesecon.lightstone_add("green", "dye:green", "jeija_lightstone_green_off.png", "jeija_lightstone_green_on.png", "Green Lightstone")
mesecon.lightstone_add("blue", "dye:blue", "jeija_lightstone_blue_off.png", "jeija_lightstone_blue_on.png", "Blue Lightstone")
mesecon.lightstone_add("gray", "dye:grey", "jeija_lightstone_gray_off.png", "jeija_lightstone_gray_on.png", "Grey Lightstone")
mesecon.lightstone_add("darkgray", "dye:dark_grey", "jeija_lightstone_darkgray_off.png", "jeija_lightstone_darkgray_on.png", "Dark Grey Lightstone")
mesecon.lightstone_add("grey", "dye:grey", "jeija_lightstone_grey_off.png", "jeija_lightstone_grey_on.png", "Grey Lightstone")
mesecon.lightstone_add("darkgrey", "dye:dark_grey", "jeija_lightstone_darkgrey_off.png", "jeija_lightstone_darkgrey_on.png", "Dark Grey Lightstone")
mesecon.lightstone_add("yellow", "dye:yellow", "jeija_lightstone_yellow_off.png", "jeija_lightstone_yellow_on.png", "Yellow Lightstone")
mesecon.lightstone_add("orange", "dye:orange", "jeija_lightstone_orange_off.png", "jeija_lightstone_orange_on.png", "Orange Lightstone")
mesecon.lightstone_add("white", "dye:white", "jeija_lightstone_white_off.png", "jeija_lightstone_white_on.png", "White Lightstone")

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