Merge branch 'mesecons_in_nodedef'

Conflicts:
	mesecons/internal.lua
This commit is contained in:
Jeija
2012-12-11 19:49:55 +01:00
56 changed files with 1306 additions and 1415 deletions

View File

@ -1,7 +1,14 @@
-- INTERNAL
--Receptors
-- Receptors
-- Nodes that can power mesecons
function mesecon:is_receptor_node(nodename)
if minetest.registered_nodes[nodename]
and minetest.registered_nodes[nodename].mesecons
and minetest.registered_nodes[nodename].mesecons.receptor
and minetest.registered_nodes[nodename].mesecons.receptor.state == mesecon.state.on then
return true
end
for _, receptor in ipairs(mesecon.receptors) do
if receptor.onstate == nodename then
return true
@ -11,6 +18,12 @@ function mesecon:is_receptor_node(nodename)
end
function mesecon:is_receptor_node_off(nodename, pos, ownpos)
if minetest.registered_nodes[nodename]
and minetest.registered_nodes[nodename].mesecons
and minetest.registered_nodes[nodename].mesecons.receptor
and minetest.registered_nodes[nodename].mesecons.receptor.state == mesecon.state.off then
return true
end
for _, receptor in ipairs(mesecon.receptors) do
if receptor.offstate == nodename then
return true
@ -20,7 +33,16 @@ function mesecon:is_receptor_node_off(nodename, pos, ownpos)
end
function mesecon:receptor_get_rules(node)
for i, receptor in ipairs(mesecon.receptors) do
if minetest.registered_nodes[node.name].mesecons
and minetest.registered_nodes[node.name].mesecons.receptor then
local rules = minetest.registered_nodes[node.name].mesecons.receptor.rules
if type(rules) == 'function' then
return rules(node)
elseif rules then
return rules
end
end
for _, receptor in ipairs(mesecon.receptors) do --TODO
if receptor.onstate == node.name or receptor.offstate == node.name then
if receptor.get_rules ~= nil then
return receptor.get_rules(node.param2)
@ -31,12 +53,19 @@ function mesecon:receptor_get_rules(node)
end
end
end
return nil
return mesecon.rules.default
end
-- Effectors
-- Nodes that can be powered by mesecons
function mesecon:is_effector_on(nodename)
for i, effector in ipairs(mesecon.effectors) do
if minetest.registered_nodes[nodename]
and minetest.registered_nodes[nodename].mesecons
and minetest.registered_nodes[nodename].mesecons.effector
and minetest.registered_nodes[nodename].mesecons.effector.action_off then
return true
end
for _, effector in ipairs(mesecon.effectors) do --TODO
if effector.onstate == nodename then
return true
end
@ -45,7 +74,13 @@ function mesecon:is_effector_on(nodename)
end
function mesecon:is_effector_off(nodename)
for i, effector in ipairs(mesecon.effectors) do
if minetest.registered_nodes[nodename]
and minetest.registered_nodes[nodename].mesecons
and minetest.registered_nodes[nodename].mesecons.effector
and minetest.registered_nodes[nodename].mesecons.effector.action_on then
return true
end
for _, effector in ipairs(mesecon.effectors) do --TODO
if effector.offstate == nodename then
return true
end
@ -54,43 +89,73 @@ function mesecon:is_effector_off(nodename)
end
function mesecon:is_effector(nodename)
return mesecon:is_effector_on(nodename) or mesecon:is_effector_off(nodename)
if minetest.registered_nodes[nodename]
and minetest.registered_nodes[nodename].mesecons
and minetest.registered_nodes[nodename].mesecons.effector then
return true
end
return mesecon:is_effector_on(nodename) or mesecon:is_effector_off(nodename) --TODO
end
function mesecon:effector_get_input_rules(node)
for i, effector in ipairs(mesecon.effectors) do
if minetest.registered_nodes[node.name].mesecons
and minetest.registered_nodes[node.name].mesecons.effector then
local rules = minetest.registered_nodes[node.name].mesecons.effector.rules
if type(rules) == 'function' then
return rules(node)
elseif rules then
return rules
end
end
for _, effector in ipairs(mesecon.effectors) do
if effector.onstate == node.name
or effector.offstate == node.name then
if effector.get_input_rules ~= nil then
return effector.get_input_rules(node.param2)
elseif mesecon.effectors[i].input_rules ~=nil then
elseif effector.input_rules ~=nil then
return effector.input_rules
else
return mesecon:get_rules("default")
end
end
end
return mesecon.rules.default
end
--Signals
function mesecon:activate(pos)
local node = minetest.env:get_node(pos)
for i, action in ipairs(mesecon.actions_on) do
function mesecon:activate(pos, node)
if minetest.registered_nodes[node.name]
and minetest.registered_nodes[node.name].mesecons
and minetest.registered_nodes[node.name].mesecons.effector
and minetest.registered_nodes[node.name].mesecons.effector.action_on then
minetest.registered_nodes[node.name].mesecons.effector.action_on (pos, node)
end
for _, action in ipairs(mesecon.actions_on) do --TODO
action(pos, node)
end
end
function mesecon:deactivate(pos)
local node = minetest.env:get_node(pos)
for i, action in ipairs(mesecon.actions_off) do
function mesecon:deactivate(pos, node) --TODO
if minetest.registered_nodes[node.name]
and minetest.registered_nodes[node.name].mesecons
and minetest.registered_nodes[node.name].mesecons.effector
and minetest.registered_nodes[node.name].mesecons.effector.action_off then
minetest.registered_nodes[node.name].mesecons.effector.action_off(pos, node)
end
for _, action in ipairs(mesecon.actions_off) do
action(pos, node)
end
end
function mesecon:changesignal(pos)
local node = minetest.env:get_node(pos)
for i, action in ipairs(mesecon.actions_change) do
function mesecon:changesignal(pos, node) --TODO
if minetest.registered_nodes[node.name]
and minetest.registered_nodes[node.name].mesecons
and minetest.registered_nodes[node.name].mesecons.effector
and minetest.registered_nodes[node.name].mesecons.effector.action_change then
minetest.registered_nodes[node.name].mesecons.effector.action_change(pos, node)
end
for _, action in ipairs(mesecon.actions_change) do
action(pos, node)
end
end
@ -98,21 +163,22 @@ end
--Rules
function mesecon:add_rules(name, rules)
table.insert(mesecon.rules, {name = name, rules = rules})
mesecon.rules[name] = rules
end
function mesecon:get_rules(name)
for i, rule in ipairs(mesecon.rules) do
if rule.name==name then
return rule.rules
end
end
return mesecon.rules[name]
end
--Conductor system stuff
-- Conductors
function mesecon:get_conductor_on(offstate)
for i, conductor in ipairs(mesecon.conductors) do
if minetest.registered_nodes[offstate]
and minetest.registered_nodes[offstate].mesecons
and minetest.registered_nodes[offstate].mesecons.conductor then
return minetest.registered_nodes[offstate].mesecons.conductor.onstate
end
for _, conductor in ipairs(mesecon.conductors) do --TODO
if conductor.offstate == offstate then
return conductor.onstate
end
@ -121,7 +187,12 @@ function mesecon:get_conductor_on(offstate)
end
function mesecon:get_conductor_off(onstate)
for i, conductor in ipairs(mesecon.conductors) do
if minetest.registered_nodes[onstate]
and minetest.registered_nodes[onstate].mesecons
and minetest.registered_nodes[onstate].mesecons.conductor then
return minetest.registered_nodes[onstate].mesecons.conductor.offstate
end
for _, conductor in ipairs(mesecon.conductors) do --TODO
if conductor.onstate == onstate then
return conductor.offstate
end
@ -129,30 +200,53 @@ function mesecon:get_conductor_off(onstate)
return false
end
function mesecon:is_conductor_on(name)
for i, conductor in ipairs(mesecon.conductors) do
if conductor.onstate == name then
function mesecon:is_conductor_on(nodename)
if minetest.registered_nodes[nodename]
and minetest.registered_nodes[nodename].mesecons
and minetest.registered_nodes[nodename].mesecons.conductor
and minetest.registered_nodes[nodename].mesecons.conductor.state == mesecon.state.on then
return true
end
for _, conductor in ipairs(mesecon.conductors) do --TODO
if conductor.onstate == nodename then
return true
end
end
return false
end
function mesecon:is_conductor_off(name)
for i, conductor in ipairs(mesecon.conductors) do
if conductor.offstate == name then
function mesecon:is_conductor_off(nodename)
if minetest.registered_nodes[nodename]
and minetest.registered_nodes[nodename].mesecons
and minetest.registered_nodes[nodename].mesecons.conductor
and minetest.registered_nodes[nodename].mesecons.conductor.state == mesecon.state.off then
return true
end
for _, conductor in ipairs(mesecon.conductors) do --TODO
if conductor.offstate == nodename then
return true
end
end
return false
end
function mesecon:is_conductor(name)
return mesecon:is_conductor_on(name) or mesecon:is_conductor_off(name)
function mesecon:is_conductor(nodename)
--TODO
return mesecon:is_conductor_on(nodename) or mesecon:is_conductor_off(nodename)
end
function mesecon:conductor_get_rules(node)
for i, conductor in ipairs(mesecon.conductors) do
if minetest.registered_nodes[node.name]
and minetest.registered_nodes[node.name].mesecons
and minetest.registered_nodes[node.name].mesecons.conductor then
local rules = minetest.registered_nodes[node.name].mesecons.conductor.rules
if type(rules) == 'function' then
return rules(node)
elseif rules then
return rules
end
end
for _, conductor in ipairs(mesecon.conductors) do --TODO
if conductor.onstate == node.name
or conductor.offstate == node.name then
if conductor.get_rules ~= nil then
@ -162,6 +256,7 @@ function mesecon:conductor_get_rules(node)
end
end
end
return mesecon.rules.default
end
--
@ -186,13 +281,10 @@ function mesecon:turnon(pos)
if mesecon:is_conductor_off(node.name) then
local rules = mesecon:conductor_get_rules(node)
minetest.env:add_node(pos, {name=mesecon:get_conductor_on(node.name), param2 = node.param2})
mesecon:swap_node(pos, mesecon:get_conductor_on(node.name))
for i, rule in ipairs(rules) do
local np = {}
np.x = pos.x + rule.x
np.y = pos.y + rule.y
np.z = pos.z + rule.z
for _, rule in ipairs(rules) do
local np = mesecon:addPosRule(pos, rule)
if mesecon:rules_link(pos, np) then
mesecon:turnon(np)
@ -201,25 +293,22 @@ function mesecon:turnon(pos)
end
if mesecon:is_effector(node.name) then
mesecon:changesignal(pos)
if mesecon:is_effector_off(node.name) then mesecon:activate(pos) end
mesecon:changesignal(pos, node)
if mesecon:is_effector_off(node.name) then
mesecon:activate(pos, node)
end
end
end
function mesecon:turnoff(pos) --receptor rules used because output could have been dug
local node = minetest.env:get_node(pos)
local rules
if mesecon:is_conductor_on(node.name) then
rules = mesecon:conductor_get_rules(node)
local rules = mesecon:conductor_get_rules(node)
mesecon:swap_node(pos, mesecon:get_conductor_off(node.name))
minetest.env:add_node(pos, {name=mesecon:get_conductor_off(node.name), param2 = node.param2})
for i, rule in ipairs(rules) do
local np = {
x = pos.x + rule.x,
y = pos.y + rule.y,
z = pos.z + rule.z,}
for _, rule in ipairs(rules) do
local np = mesecon:addPosRule(pos, rule)
if mesecon:rules_link(pos, np) then
mesecon:turnoff(np)
@ -228,8 +317,11 @@ function mesecon:turnoff(pos) --receptor rules used because output could have be
end
if mesecon:is_effector(node.name) then
mesecon:changesignal(pos)
if mesecon:is_effector_on(node.name) and not mesecon:is_powered(pos) then mesecon:deactivate(pos) end
mesecon:changesignal(pos, node)
if mesecon:is_effector_on(node.name)
and not mesecon:is_powered(pos) then
mesecon:deactivate(pos, node)
end
end
end
@ -238,7 +330,7 @@ function mesecon:connected_to_pw_src(pos, checked)
local c = 1
checked = checked or {}
while checked[c] ~= nil do --find out if node has already been checked (to prevent from endless loop)
if compare_pos(checked[c], pos) then
if mesecon:cmpPos(checked[c], pos) then
return false, checked
end
c = c + 1
@ -257,10 +349,7 @@ function mesecon:connected_to_pw_src(pos, checked)
local rules = mesecon:conductor_get_rules(node)
for _, rule in ipairs(rules) do
local np = {}
np.x = pos.x + rule.x
np.y = pos.y + rule.y
np.z = pos.z + rule.z
local np = mesecon:addPosRule(pos, rule)
if mesecon:rules_link(pos, np) then
connected, checked = mesecon:connected_to_pw_src(np, checked)
if connected then
@ -272,9 +361,6 @@ function mesecon:connected_to_pw_src(pos, checked)
end
function mesecon:rules_link(output, input, dug_outputrules) --output/input are positions (outputrules optional, used if node has been dug)
local k = 1
local l = 1
local outputnode = minetest.env:get_node(output)
local inputnode = minetest.env:get_node(input)
@ -300,15 +386,10 @@ function mesecon:rules_link(output, input, dug_outputrules) --output/input are p
end
for k, outputrule in ipairs(outputrules) do
if outputrule.x + output.x == input.x
and outputrule.y + output.y == input.y
and outputrule.z + output.z == input.z then -- Check if output sends to input
l = 1
for k, inputrule in ipairs(inputrules) do
if inputrule.x + input.x == output.x
and inputrule.y + input.y == output.y
and inputrule.z + input.z == output.z then --Check if input accepts from output
for _, outputrule in ipairs(outputrules) do
if mesecon:cmpPos(mesecon:addPosRule(output, outputrule), input) then -- Check if output sends to input
for _, inputrule in ipairs(inputrules) do
if mesecon:cmpPos(mesecon:addPosRule(input, inputrule), output) then --Check if input accepts from output
return true
end
end
@ -339,11 +420,8 @@ function mesecon:is_powered_by_conductor(pos)
return false
end
for i, rule in ipairs(rules) do
local con_pos = {
x = pos.x + rule.x,
y = pos.y + rule.y,
z = pos.z + rule.z}
for _, rule in ipairs(rules) do
local con_pos = mesecon:addPosRule(pos, rule)
con_node = minetest.env:get_node(con_pos)
@ -373,11 +451,8 @@ function mesecon:is_powered_by_receptor(pos)
return false
end
for i, rule in ipairs(rules) do
local rcpt_pos = {
x = pos.x + rule.x,
y = pos.y + rule.y,
z = pos.z + rule.z}
for _, rule in ipairs(rules) do
local rcpt_pos = mesecon:addPosRule(pos, rule)
rcpt_node = minetest.env:get_node(rcpt_pos)
@ -401,10 +476,6 @@ function mesecon:updatenode(pos)
end
end
function compare_pos(pos1, pos2)
return pos1.x == pos2.x and pos1.y == pos2.y and pos1.z == pos2.z
end
--Rules rotation Functions:
function mesecon:rotate_rules_right(rules)
local nr={};