Make modpack mostly independent from MTG (#607)

This commit is contained in:
Jude Melton-Houghton
2022-05-05 10:57:53 -04:00
committed by GitHub
parent f4070d3e64
commit dfa43d6c0c
67 changed files with 285 additions and 187 deletions

View File

@ -1,3 +1,20 @@
local mese_nodename = minetest.registered_aliases["mesecons_gamecompat:mese"]
if mese_nodename then
-- Convert placeholders.
minetest.register_alias("mesecons_extrawires:mese", mese_nodename)
else
-- Register placeholder.
mese_nodename = "mesecons_extrawires:mese"
minetest.register_node("mesecons_extrawires:mese", {
description = "Mese Wire",
tiles = {"mesecons_wire_off.png"},
paramtype = "light",
light_source = 3,
groups = {cracky = 1},
sounds = mesecon.node_sound.stone,
})
end
local mesewire_rules =
{
{x = 1, y = 0, z = 0},
@ -8,7 +25,7 @@ local mesewire_rules =
{x = 0, y = 0, z =-1},
}
minetest.override_item("default:mese", {
minetest.override_item(mese_nodename, {
mesecons = {conductor = {
state = mesecon.state.off,
onstate = "mesecons_extrawires:mese_powered",
@ -18,15 +35,17 @@ minetest.override_item("default:mese", {
-- Copy node definition of powered mese from normal mese
-- and brighten texture tiles to indicate mese is powered
local powered_def = mesecon.merge_tables(minetest.registered_nodes["default:mese"], {
drop = "default:mese",
light_source = 5,
local unpowered_def = minetest.registered_nodes[mese_nodename]
local powered_def = mesecon.merge_tables(unpowered_def, {
drop = mese_nodename,
paramtype = "light",
light_source = math.min(unpowered_def.light_source + 2, minetest.LIGHT_MAX),
mesecons = {conductor = {
state = mesecon.state.on,
offstate = "default:mese",
offstate = mese_nodename,
rules = mesewire_rules
}},
groups = {cracky = 1, not_in_creative_inventory = 1},
groups = mesecon.merge_tables(unpowered_def.groups or {}, {not_in_creative_inventory = 1}),
on_blast = mesecon.on_blastnode,
})