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https://github.com/minetest-mods/mesecons.git
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Implement a memory for the controller (accesible via mem.) and cleanup code
Based on PilzAdam's code.
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@ -26,6 +26,11 @@ rules.b = {x = 0, y = 0, z = 1}
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rules.c = {x = 1, y = 0, z = 0}
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rules.d = {x = 0, y = 0, z = -1}
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------------------
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-- Action stuff --
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------------------
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-- These helpers are required to set the portstates of the luacontroller
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local get_real_portstates = function(pos) -- determine if ports are powered (by itself or from outside)
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ports = {
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a = mesecon:is_power_on(mesecon:addPosRule(pos, rules.a))
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@ -80,7 +85,10 @@ local action = function (pos, ports)
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action_setports (pos, ports, vports)
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end
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-- Overheat Stuff
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--------------------
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-- Overheat stuff --
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--------------------
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local heat = function (meta) -- warm up
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h = meta:get_int("heat")
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if h ~= nil then
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@ -106,14 +114,14 @@ local overheat = function (meta) -- determine if too hot
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end
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local overheat_off = function(pos)
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rules = mesecon:get_rules("mesecons_microcontroller:microcontroller1111")
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mesecon:receptor_off(pos, rules)
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mesecon:receptor_off(pos, mesecon.rules.flat)
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end
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local update = function (pos)
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local meta = minetest.env:get_meta(pos)
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code = meta:get_string("code")
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-------------------
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-- Parsing stuff --
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-------------------
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local code_prohibited = function(code)
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-- Clean code
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local prohibited = {"while", "for", "repeat", "until"}
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for _, p in ipairs(prohibited) do
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@ -121,27 +129,36 @@ local update = function (pos)
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return "Prohibited command: "..p
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end
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end
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end
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local safeprint = function(param)
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print(dump(param))
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end
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local create_environment = function(pos, mem)
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-- Gather variables for the environment
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local vports = minetest.registered_nodes[minetest.env:get_node(pos).name].virtual_portstates
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vports = {a = vports.a, b = vports.b, c = vports.c, d = vports.d}
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local rports = get_real_portstates(pos)
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local env = { print = print,
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selfpos = pos,
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dump = dump,
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return { print = safeprint,
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pin = merge_portstates(vports, rports),
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port = vports}
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port = vports,
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mem = mem}
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end
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local create_sandbox = function (code, env)
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-- Create Sandbox
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if code:byte(1) == 27 then
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return "You Hacker You! Don't use binary code!"
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return _, "You Hacker You! Don't use binary code!"
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end
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local f, msg = loadstring(code)
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if not f then return msg end
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f, msg = loadstring(code)
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if not f then return _, msg end
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setfenv(f, env)
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success, msg = pcall(f)
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return f
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end
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local do_overheat = function (pos, meta)
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-- Overheat protection
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heat(meta)
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minetest.after(0.5, cool, meta)
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@ -151,13 +168,40 @@ local update = function (pos)
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minetest.env:add_item(pos, BASENAME.."0000")
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return
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end
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end
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local load_memory = function(meta)
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return minetest.deserialize(meta:get_string("lc_memory")) or {}
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end
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local save_memory = function(meta, mem)
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meta:set_string("lc_memory", minetest.serialize(mem))
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end
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----------------------
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-- Parsing function --
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----------------------
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local update = function (pos)
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local meta = minetest.env:get_meta(pos)
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local mem = load_memory(meta)
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local code = meta:get_string("code")
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local prohibited = code_prohibited(code)
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if prohibited then return prohibited end
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local env = create_environment(pos, mem)
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local chunk, msg = create_sandbox (code, env)
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if not chunk then return msg end
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local success, msg = pcall(f)
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if not success then return msg end
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do_overheat(pos, meta)
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save_memory(meta, mem)
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-- Actually set the ports
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if not success then
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return msg
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else
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action(pos, env.port)
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end
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end
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local reset_meta = function(pos, code, errmsg)
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@ -186,7 +230,10 @@ end
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-- | | | | |\ | | |_| | | | | |_ |_|
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-- | |______ |__| | \| | | \ |__| |_ |_ |_ |\
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--
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-- Actually register all the stuff:
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-----------------------
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-- Node Registration --
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-----------------------
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for a = 0, 1 do
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for b = 0, 1 do
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@ -293,6 +340,10 @@ end
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end
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end
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------------------------
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-- Craft Registration --
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------------------------
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minetest.register_craft({
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output = BASENAME.."0000 2",
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recipe = {
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@ -301,3 +352,4 @@ minetest.register_craft({
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{'group:mesecon_conductor_craftable', 'group:mesecon_conductor_craftable', ''},
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}
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})
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