Re-add mesecon.register_mvps_unmov(objectname) since other mods (pipeworks) are using it

This commit is contained in:
Jeija 2015-02-19 14:27:20 +01:00
parent 1ee3b2107d
commit eb416475cc

View File

@ -2,7 +2,18 @@
mesecon.mvps_stoppers = {} mesecon.mvps_stoppers = {}
mesecon.on_mvps_move = {} mesecon.on_mvps_move = {}
mesecon.mvps_unmov = {}
--- Objects (entities) that cannot be moved
function mesecon.register_mvps_unmov(objectname)
mesecon.mvps_unmov[objectname] = true;
end
function mesecon.is_mvps_unmov(objectname)
return mesecon.mvps_unmov[objectname]
end
-- Nodes that cannot be pushed / pulled by movestones, pistons
function mesecon.is_mvps_stopper(node, pushdir, stack, stackid) function mesecon.is_mvps_stopper(node, pushdir, stack, stackid)
local get_stopper = mesecon.mvps_stoppers[node.name] local get_stopper = mesecon.mvps_stoppers[node.name]
if type (get_stopper) == "function" then if type (get_stopper) == "function" then
@ -172,7 +183,7 @@ function mesecon.mvps_move_objects(pos, dir, nodestack)
for _, obj in ipairs(objects_to_move) do for _, obj in ipairs(objects_to_move) do
local entity = obj:get_luaentity() local entity = obj:get_luaentity()
if not entity then if not entity or not mesecon.is_mvps_unmov(entity.name) then
local np = mesecon.addPosRule(obj:getpos(), dir) local np = mesecon.addPosRule(obj:getpos(), dir)
--move only if destination is not solid --move only if destination is not solid