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Re-add mesecon.register_mvps_unmov(objectname) since other mods (pipeworks) are using it
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@ -2,7 +2,18 @@
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mesecon.mvps_stoppers = {}
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mesecon.on_mvps_move = {}
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mesecon.mvps_unmov = {}
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--- Objects (entities) that cannot be moved
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function mesecon.register_mvps_unmov(objectname)
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mesecon.mvps_unmov[objectname] = true;
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end
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function mesecon.is_mvps_unmov(objectname)
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return mesecon.mvps_unmov[objectname]
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end
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-- Nodes that cannot be pushed / pulled by movestones, pistons
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function mesecon.is_mvps_stopper(node, pushdir, stack, stackid)
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local get_stopper = mesecon.mvps_stoppers[node.name]
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if type (get_stopper) == "function" then
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@ -172,7 +183,7 @@ function mesecon.mvps_move_objects(pos, dir, nodestack)
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for _, obj in ipairs(objects_to_move) do
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local entity = obj:get_luaentity()
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if not entity then
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if not entity or not mesecon.is_mvps_unmov(entity.name) then
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local np = mesecon.addPosRule(obj:getpos(), dir)
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--move only if destination is not solid
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