Commit Graph

30 Commits

Author SHA1 Message Date
Wuzzy 54de66b3e1
Add pitch variations for most noteblock sounds (#535) 2023-03-18 16:42:20 +03:00
jolesh 2ede29df9c
Add Esperanto translation (#625) 2022-12-01 18:33:19 +01:00
Jude Melton-Houghton dfa43d6c0c
Make modpack mostly independent from MTG (#607) 2022-05-05 16:57:53 +02:00
auouymous 397d449f1e Use empty string for protection check if puncher or clicker is nil. 2020-12-19 23:11:20 +03:00
auouymous 0d86f2c45e
Prevent unauthorized players from changing the noteblock sound. (#547) 2020-11-12 19:26:02 +01:00
Wuzzy fedbf49372
Noteblock: Fade out fire sound (#527) 2020-09-17 19:30:03 +02:00
Wuzzy 16836b16d6
Make more nodes trigger special noteblock sounds (#506) 2020-08-08 12:22:51 +03:00
Vitaliy c1eccba247
Make sounds ephemeral (#521)
The handles were never used anyway
2020-08-01 16:10:14 +03:00
DS 9ff2329253 Noteblock: use new fire sounds (#385) 2018-08-26 23:13:47 +03:00
DS ff0bd76efe Set is_ground_content to false (#386) 2017-11-01 00:50:39 +03:00
DS 905260c8db Handle blasts (#356) 2017-10-07 01:44:49 +03:00
Jeija 7865d42834 Always use minetest.set_node instead of minetest.add_node for consistency 2016-02-14 21:00:37 +01:00
HybridDog 0ec503f32c Noteblock: Code cleanup 2016-01-02 22:58:08 +01:00
C1ff 11cf727bfb Added more sounds to noteblocks, see the documentation on http://mesecons.net for more information 2015-02-04 19:45:17 +01:00
Jeija 87bfbb4de9 Fix #183, noteblock now uses default drawtype 2014-11-21 22:07:21 +01:00
Uberi 16b4b79c51 Update code to standards of Minetest 0.4.8. 2013-11-30 22:13:00 -05:00
Vanessa Ezekowitz 669e3d0880 use 'wood' group for crafting pistons, pressure plates, and noteblocks 2013-11-30 19:07:12 -05:00
RealBadAngel 255e363b04 Fix all crafting recipes to use modern style 2013-04-28 12:40:08 +02:00
Anthony Zhang 3792b692aa Digging and footstep sounds for everything that needs them! Plus, pushing buttons, punching switches, and flipping levers all make sounds. 2013-03-06 20:51:57 -05:00
Jeija b37bdbf55c Port a lot more (basically everything apart from gates, pistons and extrawire crossing) to the new nodedef system. There are some problems with wall button and wall lever (in the way they visually connect to wires) 2012-12-09 00:42:30 +01:00
Jat b312d73511 Update tile_images 2012-11-08 20:52:36 +01:00
Jeija 00ce2540c2 New effector system, effectors have to be registered with mesecon:register_effector(onstate, offstate, rules, function get_rules) rules and function get_rules are optional. You don't have to specify both onstate and offstate (required for e.g. removestone) 2012-08-13 20:17:45 +02:00
Jeija 9829abc74d HUGE speed improvement 2012-08-12 10:57:00 +02:00
Vanessa Ezekowitz e12b297987 change all recipes to use group:mesecon_conductor_craftable
fixed deprecated/invalid recipes in lightstones.

fixed copy&paste error in one of the delayer textures

fixed recipe for player detector to rely on microcontroller instead of old IC
2012-08-11 20:53:47 -04:00
Jeija 1f6e1fa7ab Mesecons only connect to blocks with group mesecon > 1 2012-08-11 23:39:28 +02:00
Vanessa Ezekowitz 39db9cf01c Added "mesecon = 1" to the groups setting for most objects, so that they'll
visibly connect to neighboring wires.
2012-08-10 17:35:54 -04:00
Jeija 4db24333f5 Add craft recipe for noteblock 2012-08-10 21:31:52 +02:00
Anthony Zhang 4200757ba3 Remove deprecated API functions "register_on_placenode" and "register_on_dignode" where possible. 2012-06-04 22:20:04 -04:00
Jeija a359022cc4 Fix Bug: Noteblocks now play the same sound when punching & being powered by mesecons 2012-04-08 09:47:26 +02:00
Jeija 312f95b659 Add Noteblock 2012-04-06 20:05:36 +02:00