Commit Graph

78 Commits

Author SHA1 Message Date
Vitaliy 15e743629e
Respect protection in MVPS (#466) 2019-09-20 23:04:52 +00:00
Vitaliy 6e767a6c76
Make sticky piston stick falling things as well (#436) 2018-12-21 22:02:57 +03:00
Wuzzy 6f1ff24474 Add sounds for wires and piston heads 2018-01-28 20:56:42 +01:00
DS 993fdedd8c Check for falling after piston pusher removal (#392) 2018-01-07 01:32:15 +03:00
DS ff0bd76efe Set is_ground_content to false (#386) 2017-11-01 00:50:39 +03:00
DS 748446b3cc MVPS: pull objects (#374) 2017-10-18 22:53:22 +03:00
DS 928f04fa9c Rewrite pistons (#362) 2017-10-08 19:21:19 +03:00
DS 905260c8db Handle blasts (#356) 2017-10-07 01:44:49 +03:00
sfan5 c2e3d7c4e5 Fix most of the namespace pollutions reported in #311 2017-01-15 11:53:49 +01:00
Jeija fe9c6871de Fix pistons not connecting to wire and not activating when placing
up/down pistons from certain directions
2016-02-15 16:36:27 +01:00
Jeija 7865d42834 Always use minetest.set_node instead of minetest.add_node for consistency 2016-02-14 21:00:37 +01:00
Jeija 809192f353 Use vector helper functions instead of old builtin cmpPos and addPosRule functions 2016-02-14 20:55:50 +01:00
Jeija 97f7b5745f Remove trailing whitespace 2015-10-04 13:30:34 +02:00
Jeija a6d0a523ba Add support for sticky blocks for pistons and a a sample sticky block 2015-02-28 13:42:39 +01:00
Jeija 1df6e5a03b Rewrite movestones, make them nodes instead of entities 2015-02-14 13:35:50 +01:00
Jeija 639fc8988e Fix onstate sticky piston drop: Must be sticky instead of normal piston
Thanks to HybridDog for spotting that
2015-02-05 20:26:51 +01:00
Jeija c326dc221a Rewrite Logic Gates: Makes it super-easy to add new gates and cleans up code
Fix bugs in the Luacontroller (when placing, false input pin values were given) and fix variables
leaking into the global environment in pistons.
2014-11-29 15:08:37 +01:00
Jeija f977ac821a Re-implement settings system:
Settings can now be retrieved by mesecon.setting(<name>, <default>) and can be modified without
editing the source code by adding the setting to minetest.conf
For instance, you can add mesecon.blinky_plant_interval = 0.5 to minetest.conf in order to
increase the blinking speed.
Rewrite the blinky plant with nodetimers.
Fixes #161
2014-11-22 22:09:26 +01:00
Jeija 5be179bf11 Replace mesecon:<some_function> with mesecon.<some_function> for greater
flexibility and because it was never inteded to be OOP in the first
place.

mesecon.receptor_on and mesecon.receptor_off are provided by wrappers
(mesecon:receptor_on/off) for compatibility, but will be removed. Mod
programmers that use mesecons: Please update!

Also, fix microcontroller polluting the global namespace and remove some
deprecated stuff.
2014-11-22 15:42:22 +01:00
Jeija dcf1f799c5 Fix #184, Fix #186, Fix #187
Just some minor issues like dead code.
2014-11-21 21:43:28 +01:00
Uberi 16b4b79c51 Update code to standards of Minetest 0.4.8. 2013-11-30 22:13:00 -05:00
Vanessa Ezekowitz 669e3d0880 use 'wood' group for crafting pistons, pressure plates, and noteblocks 2013-11-30 19:07:12 -05:00
Anthony Zhang 96011bc718 Audit code for possible nil value indexing with unregistered nodes. 2013-06-22 15:43:58 -04:00
Anthony Zhang 367a41416b Fix README a little and add piston sounds by suzenako, contributed by jordan4ibanez. 2013-06-05 16:01:11 -04:00
RealBadAngel 255e363b04 Fix all crafting recipes to use modern style 2013-04-28 12:40:08 +02:00
Jeija 57e1547515 Make pistons and movestones move objects (push only yet) 2013-04-02 11:57:28 +02:00
Anthony Zhang 588e41c786 Up/down pistons should also have special rules excluding the pusher side (rotated versions of normal pistons). 2013-03-14 14:19:02 -04:00
Anthony Zhang e1577eba46 Revert additional piston rules. 2013-03-11 17:49:07 -04:00
Anthony Zhang 4406654fa4 Support metadata in piston pushing (so that microcontrollers and such can be pushed), support pushing chests (not locked ones though), and add two missing rules for pistons (z- top and bottom, but not z- itself). This still avoids the piston pushing power source issue. 2013-03-11 17:37:50 -04:00
Anthony Zhang 3792b692aa Digging and footstep sounds for everything that needs them! Plus, pushing buttons, punching switches, and flipping levers all make sounds. 2013-03-06 20:51:57 -05:00
khonkhortisan ac23eb070a Make vertical piston pusher selection boxes match their horizontal
equivalents
2013-03-02 22:22:43 -08:00
Anthony Zhang 536c77330b Fix sticky piston crafting recipe. 2013-02-08 19:50:20 -05:00
Anthony Zhang 5b5e919683 Make load times faster by avoiding inventorycube and wielditem creation in technical blocks such as active wires and various piston orientations. 2013-02-08 14:36:20 -05:00
Jeija 74eefc270a Fix piston drops and craft recipe 2013-02-06 21:24:58 +01:00
Jeija c062411fa1 Fix another two piston-related bugs 2012-12-27 20:38:12 +01:00
Jeija 2a8bd68c41 Fix very rare piston bug (needs testing) 2012-12-27 19:14:54 +01:00
Vanessa Ezekowitz cdd9a93da9 revamped textures for all pistons, tweaked thickness of piston pusher 2012-12-27 12:13:40 -05:00
Jeija d3b77b5be3 Compatibility with old pistons 2012-12-27 12:03:05 +01:00
Jeija d91e0b66cb Re-write pistons from scratch, propably fixes a lot of bugs and doesn't cause too many new ones. 2012-12-26 22:54:28 +01:00
Jeija af8fd75fa4 Fix sticky piston up 2012-12-23 17:20:59 +01:00
Jeija 594d061d6d Fix sticky piston retraction not working 2012-12-12 03:14:57 +01:00
Jeija 23bebfc054 Merge branch 'master' into nextgen
Conflicts:
	mesecons/internal.lua
	mesecons/wires.lua
	mesecons_pistons/init.lua
2012-12-21 16:22:25 +01:00
Jeija 5aa0815ffb hopefully fix http://minetest.net/forum/viewtopic.php?pid=58093#p58093 2012-12-19 18:20:21 +01:00
Jeija f6ef7b005d Same for sticky piston 2012-12-18 16:21:41 +01:00
Jeija 5cdf23fb00 Fix bug reported here: http://bit.ly/VOF35X 2012-12-18 16:20:24 +01:00
Anthony Zhang c50b68cf83 Use a simpler way of detecting up/down piston placement (thanks Jeija). 2012-12-16 15:12:24 -05:00
Jeija a1852204fb Cleanup and improve piston code 2012-12-16 11:58:43 +01:00
Jeija ae4bd1e21c Merge branch 'master' into nextgen
Conflicts:
	mesecons_pistons/init.lua
2012-12-16 08:59:06 +01:00
Anthony Zhang 9dee0c020c Fix placing while facing diagonally. 2012-12-15 19:16:59 -05:00
Anthony Zhang aab0d4d943 Place up/down pistons automatically depending on the player look direction, remove the craft recipes for up/down pistons, and unify all the pushing/pulling behaviors into mesecon:piston_push(pos) and mesecon:piston_pull(pos). 2012-12-15 19:12:20 -05:00