Jeija
8a71f51b26
Merge branch 'actionqueue'
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This introduces the ActionQueue, a new kind of MESECONS_GLOBALSTEP.
Circuits using delayers will now resume when restarting the server.
Also, large circuits should automatically resume if parts of them are
in unloaded chunks.
Old circuits e.g. using gates will not resume when mesecons is updated,
which means you have to restart them once. But after that, it should work
just like it used to.
This will fix a lot of stuff but may also introduce some new bugs.
So please report them!
2014-01-19 13:59:22 +01:00
Novatux
f1ae54ed12
Try to fix gateswith serverstep code.
2014-01-11 07:24:42 +01:00
ShadowNinja
de6dd30745
Move textures into their mods
2014-01-10 13:13:02 -05:00
Uberi
e8d31c3e5a
Change field receipt handling to work properly with Minetest 0.4.8.
2013-12-18 14:54:46 -05:00
Uberi
16b4b79c51
Update code to standards of Minetest 0.4.8.
2013-11-30 22:13:00 -05:00
Vanessa Ezekowitz
f46bc329de
Use minetest.swap_node() instead of mesecons' version, Minor code changes
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here and there to facilitate this.
2013-11-30 20:34:55 -05:00
khonkhortisan
913e355a71
Merge pull request #112 from khonkhortisan/multi_rules
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Multi rules
Merged for near-future textures to be merged cleanly.
2013-08-27 22:22:30 -07:00
Anthony Zhang
ec63bd3abf
Merge remote-tracking branch 'refs/remotes/origin/master'
2013-06-22 15:39:01 -04:00
khonkhortisan
d15e3eedb0
Descend µ in comment
2013-06-22 09:11:06 -07:00
khonkhortisan
885899cbaf
Crossover
2013-06-20 09:30:26 -07:00
Anthony Zhang
c87bc60635
Support cyclic references in luacontroller memory tables, prohibit usage of goto statement (bugs reported by Nore).
2013-06-10 16:40:34 -04:00
Anthony Zhang
8ea71a9036
Fix bug where functions in Luacontroller EEPROM crashes the server ( fixes #107 ).
2013-06-06 16:38:40 -04:00
Novatux
edc10dac47
Add an ABM function which resets heat to 0, since gates/controllers won't be cooled normally if they are moved (piston, etc...) during the cooling delay.
2013-06-05 06:45:19 +02:00
Anthony Zhang
24160d45ff
Silly mistake, interrupts should work better now.
2013-05-21 17:57:25 -04:00
Anthony Zhang
682cf34792
Add burnt luacontroller (so you don't lose your program after an overheat) and prevent interrupts from piling up ( fixes #101 , metadata trashing). Idea for burnt luacontroller comes from ShadowNinja.
2013-05-15 21:36:16 -04:00
Jeija
e789794c75
Experimental fix for issue #85 by removing ignored ports from the luacontroller
2013-04-01 22:24:01 +02:00
Jeija
36bcce57b0
Add table.* to luacontroller sandbox
2013-03-26 15:12:56 +01:00
Anthony Zhang
21550b3727
Explicit tables of luacontroller environment.
2013-03-23 18:41:44 -04:00
Anthony Zhang
6983db6d82
Add math library to luacontroller, and make sure to copy stuff so code can't get out of the sandbox.
2013-03-23 17:49:25 -04:00
Anthony Zhang
3c3e45c7ea
Avoid corrupting metadata.
2013-03-15 17:46:59 -04:00
Anthony Zhang
5fd1cf5c80
Use formspec_escape when available.
2013-03-15 17:21:16 -04:00
Anthony Zhang
e1211729cc
Avoid borking the luacontroller if the code uses square brackets. When the next stable MT is released, uncomment the formspec_escape call to take advantave of formspec escaping.
2013-03-15 17:07:15 -04:00
Anthony Zhang
3792b692aa
Digging and footstep sounds for everything that needs them! Plus, pushing buttons, punching switches, and flipping levers all make sounds.
2013-03-06 20:51:57 -05:00
Jeija
cc41f136cc
More distinguishable inventory image for the luacontroller (not wield
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item, just top)
2013-02-19 16:58:17 +01:00
Jeija
1c4ab938ad
Fix a dumb bug that conflicted with different things in the luacontroller
2013-02-12 10:58:29 +01:00
Jeija
eeed4f148d
Fix odd behaviour when using interrupts in the luacontroller
2013-02-12 10:25:24 +01:00
Jeija
591e2d7cde
LuaController: Queue setting the ports (wait for pending operations)
2013-02-10 23:10:22 +01:00
Jeija
59cd72191b
Add tostring, tonumber, string to luacontroller, prohibit 'function'
2013-01-22 21:15:49 +01:00
Jeija
2b30360da2
Bugfix for the luacontroller that occured when two events occur at the
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same time (output connected to input).
The behaviour of the controller can now be described this way:
The luacontroller sets port A, then B, then C, then D; if it is
interrupted by another event during that time it stops and let the
second event do the job.
2013-01-22 18:26:27 +01:00
Jeija
18da94006a
Lots of bugfixes concerning the luacontroller
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- Bug when using NOT-Gates
- Moved error label a little downwards
- On digiline event, msg and channel are now in event.*, not in
event.iid.*
2013-01-20 18:00:33 +01:00
Jeija
ef087f2bb6
Fix Bug: Wrong usage of action_on/action_off instead of action_change
2013-01-19 23:37:03 +01:00
Jeija
62ddebaecb
Add support in luacontroller for a not yet released mod called 'digilines'
2013-01-19 21:45:39 +01:00
Jeija
fc384aedbb
Remove unused variable
2013-01-19 12:04:10 +01:00
Jeija
ec517becab
Texture the LuaController formspec
2013-01-19 12:03:27 +01:00
Jeija
0d44144421
Bugfixes and improved stability of the luacontroller
2013-01-14 17:58:14 +01:00
Jeija
240fb83e8b
Implement interrupt(time, iid): The whole code is called again after a
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certain amount of time.
Whenever it is called, an event is set.
Possible events are: program, interrupt, on and off
It also contains additional information (on/off -> event.in; interrupt ->
event.iid)
iid must be an integer or string value, otherwise the interrupt is not active
2013-01-13 17:33:16 +01:00
Jeija
e297a02ec2
Implement a memory for the controller (accesible via mem.) and cleanup code
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Based on PilzAdam's code.
2013-01-13 11:08:13 +01:00
Jeija
bd749ec4d4
Add luacontroller, a microcontroller that you can code in lua.
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It still misses some functionality such as a persistent memory and a
timer, but that is subject to change. The code runs in a sandbox.
Speaking long term this will hopefully replace the old controller.
2013-01-13 00:18:25 +01:00