Jeija
93fb489bdb
Fix the bugs spotted by Novatux - thanks for spotting them
2014-01-11 08:57:21 +01:00
Novatux
f1ae54ed12
Try to fix gateswith serverstep code.
2014-01-11 07:24:42 +01:00
Jeija
2d004b19ea
First draft of some kind of Action Queue (just like the globalstep queue in to_update), but more flexible and also including delay functionality (mesecon_delayer).
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The queue is also saved to a file, so that when restarting mesecons, delayers resume to the state they had when the game shut down. Needs testing.
2014-01-10 22:33:40 +01:00
ShadowNinja
de6dd30745
Move textures into their mods
2014-01-10 13:13:02 -05:00
Novatux
5e02b3beef
Fix a few bugs that caused effectors not to turn off sometimes (rules_link is evil!)
2014-01-05 13:51:09 +01:00
Novatux
9c2a5c313c
Use swap_node instead of add_node when replacing conductors.
2014-01-05 09:52:06 +01:00
Novatux
fb417d45a7
Fix when there are several rules with different specials
2014-01-04 17:22:04 +01:00
Novatux
b3f3692622
Fix crash if metarule not found
2014-01-04 16:51:52 +01:00
Novatux
ae557d1cd4
Fixes with multi-conductors that have special connects
2014-01-04 15:52:52 +01:00
Novatux
d5b39951a4
Fix bugs with multi-rules conductors (like crossing) that have param2
2014-01-04 14:15:41 +01:00
Uberi
16b4b79c51
Update code to standards of Minetest 0.4.8.
2013-11-30 22:13:00 -05:00
Uberi
b4654cedb7
Compat shim for minetest.swap_node, lightstone conducts from the bottom.
2013-11-30 21:23:58 -05:00
Vanessa Ezekowitz
f46bc329de
Use minetest.swap_node() instead of mesecons' version, Minor code changes
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here and there to facilitate this.
2013-11-30 20:34:55 -05:00
khonkhortisan
913e355a71
Merge pull request #112 from khonkhortisan/multi_rules
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Multi rules
Merged for near-future textures to be merged cleanly.
2013-08-27 22:22:30 -07:00
Anthony Zhang
96011bc718
Audit code for possible nil value indexing with unregistered nodes.
2013-06-22 15:43:58 -04:00
khonkhortisan
885899cbaf
Crossover
2013-06-20 09:30:26 -07:00
khonkhortisan
4f2604e01b
mesecon:rules_link nil return rule
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Fixes https://github.com/Jeija/minetest-mod-mesecons/issues/108
2013-06-10 18:29:40 -07:00
Novatux
afad592783
Change mesecons signals so that they update effectors only after a globalstep, configurable to be on/off
2013-06-05 15:37:55 -04:00
Novatux
edc10dac47
Add an ABM function which resets heat to 0, since gates/controllers won't be cooled normally if they are moved (piston, etc...) during the cooling delay.
2013-06-05 06:45:19 +02:00
RealBadAngel
255e363b04
Fix all crafting recipes to use modern style
2013-04-28 12:40:08 +02:00
Anthony Zhang
10bacdd7f4
Update selection boxes to make building easier.
2013-04-20 11:25:12 -04:00
Anthony Zhang
3b1afb1783
Fix invalid node name if node was changed in after_place_node callback ( fixes #93 ).
2013-04-14 13:54:33 -04:00
Jeija
57e1547515
Make pistons and movestones move objects (push only yet)
2013-04-02 11:57:28 +02:00
Anthony Zhang
5f9e655c13
Add MOVESTONE_MAXIMUM_PUSH setting.
2013-03-15 19:53:09 -04:00
Jeija
10ea3c971b
Merge branch 'master' into luacontroller
2013-02-11 08:03:08 +01:00
Anthony Zhang
5b5e919683
Make load times faster by avoiding inventorycube and wielditem creation in technical blocks such as active wires and various piston orientations.
2013-02-08 14:36:20 -05:00
Jeija
ef087f2bb6
Fix Bug: Wrong usage of action_on/action_off instead of action_change
2013-01-19 23:37:03 +01:00
Jeija
841bc70b97
Fix a bug that occured when using a receptor placed directly next to a
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gate.
We need to call a changesignal even if the gate/other effector is still
connected to a power source in a way.
2013-01-09 16:56:25 +01:00
Jeija
ec07fc27d7
Merge branch 'nextgen'
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Conflicts:
mesecons/wires.lua
2012-12-31 18:32:46 +01:00
Vanessa Ezekowitz
5921f6d46c
made tweaks to the way mese is converted to mesecons. If old mese paradigm is
...
in use, one default:mese crafts to 18 mesecons wires. If new paradigm is in
use, cook one mese crystal fragment to get 2 wires, or cook one mese crystal to
get 18, or cook one mese block to get 162. Avoids conflict with new default
recipe that crafts 9 crystals from one mese block.
2012-12-28 16:51:11 -05:00
Jeija
7e231b99a6
Make nr in rules rotation local in order not to pullute the holy global namespace
2012-12-28 07:33:16 +01:00
Jeija
ac0fb91139
Minor cleanup of mesecno torch and add another rule to it (behind above)
2012-12-27 10:50:20 +01:00
Jeija
7fe4947056
Bugfix foes for pistons, delayyrs, gates and microcontrollers. Rework delayers.
2012-12-27 09:28:04 +01:00
Jeija
d91e0b66cb
Re-write pistons from scratch, propably fixes a lot of bugs and doesn't cause too many new ones.
2012-12-26 22:54:28 +01:00
Jeija
973a9c650f
Add new crafting recipe for mesecons: Cook a mese crystal
2012-12-21 16:19:38 +01:00
Jeija
313b9adcd5
Should fix this bug: bit.ly/XEy94j
2012-12-18 15:59:23 +01:00
Jeija
5fb5df446c
Bugfix, use param2 for conductors when turning them on/off
2012-12-15 21:23:38 +01:00
Jeija
c0d3bd2abb
Include experimental vertical wires (needs textures)
2012-12-13 18:42:45 +01:00
Jeija
23bebfc054
Merge branch 'master' into nextgen
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Conflicts:
mesecons/internal.lua
mesecons/wires.lua
mesecons_pistons/init.lua
2012-12-21 16:22:25 +01:00
Jeija
9019a4aff7
Bugfix, wires sometimes turned off for no reason
2012-12-21 16:04:19 +01:00
Jeija
6b1bfe6391
Add rule-name system. Every input rule can now have a name, that could help e.g. the microcontroller to know where a signal comes from.
2012-12-19 17:34:05 +01:00
Jeija
2c4a46a557
Minor cleanup, use addPosRule
2012-12-16 16:29:03 +01:00
Jeija
c76c274cc0
Remove mesecons:updatenode
2012-12-16 12:00:11 +01:00
Jeija
a1852204fb
Cleanup and improve piston code
2012-12-16 11:58:43 +01:00
Jeija
18731cbc8a
Bugfix, param2 for conductors
2012-12-15 21:21:54 +01:00
Jeija
44dc1a128c
Upload cleaned up mesecons to nextgen branch
2012-12-15 18:45:51 +01:00
Jeija
659060ddcd
Fix a bug that occured when placing an effector next to a receptor
2012-12-11 19:54:53 +01:00
Jeija
de46729b97
Merge branch 'mesecons_in_nodedef'
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Conflicts:
mesecons/internal.lua
2012-12-11 19:49:55 +01:00
Jeija
192b9eca4f
Fix crash when digging unknown nodes
2012-12-10 21:14:03 +01:00
Jeija
e9f2beb2c6
Slightly change wire look (may be reverted?)
2012-12-10 20:39:12 +01:00