Compare commits
1 Commits
2016.07.09
...
zefram_doo
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77b8f6514a |
30
COPYING.txt
@ -1,30 +0,0 @@
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The Mesecons Mod for Minetest is
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Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors
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See the version control system log for information about other authors.
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License of source code
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----------------------
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Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors
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This program is free software; you can redistribute the Mesecons Mod and/or
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modify it under the terms of the GNU Lesser General Public License version 3
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published by the Free Software Foundation.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the
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Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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Boston, MA 02110-1301, USA.
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License of media (textures, sounds and documentation)
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-----------------------------------------------------
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Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors
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All textures, sounds and documentation files are licensed under the
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Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
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http://creativecommons.org/licenses/by-sa/3.0/
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@ -22,7 +22,7 @@ OK, I want in.
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--------------
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--------------
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Go get it!
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Go get it!
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[DOWNLOAD IT NOW](https://github.com/Jeija/minetest-mod-mesecons/archive/master.zip)
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[DOWNLOADS PAGE](http://mesecons.net/downloads.php)
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Now go ahead and install it like any other Minetest mod. Don't know how? Check out [the wonderful page about it](http://wiki.minetest.com/wiki/Mods) over at the Minetest Wiki. For your convenience, here's a quick summary:
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Now go ahead and install it like any other Minetest mod. Don't know how? Check out [the wonderful page about it](http://wiki.minetest.com/wiki/Mods) over at the Minetest Wiki. For your convenience, here's a quick summary:
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@ -39,7 +39,7 @@ How do I use this thing?
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------------------------
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------------------------
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How about a [quick overview video](https://www.youtube.com/watch?v=6kmeQj6iW5k)?
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How about a [quick overview video](https://www.youtube.com/watch?v=6kmeQj6iW5k)?
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Or maybe a [comprehensive reference](http://mesecons.net/items.html) is your style?
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Or maybe a [comprehensive reference](http://mesecons.net/items.php) is your style?
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An overview for the very newest of new beginners? How does [this one](http://uberi.mesecons.net/projects/MeseconsBasics/index.html) look?
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An overview for the very newest of new beginners? How does [this one](http://uberi.mesecons.net/projects/MeseconsBasics/index.html) look?
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@ -1,62 +0,0 @@
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{
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"Conductors" : {
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"Mesecon" : "mesecons/doc/mesecon",
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"Insulated Wire" : "mesecons_insulated/doc/insulated",
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"T-Junction" : "mesecons_extrawires/doc/tjunction",
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"Crossing" : "mesecons_extrawires/doc/crossing",
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"Corner" : "mesecons_extrawires/doc/corner",
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"Vertical Wire" : "mesecons_extrawires/doc/vertical",
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"Mese" : "mesecons_extrawires/doc/mese"
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},
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"Receptors" : {
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"Power Plant" : "mesecons_powerplant/doc/powerplant",
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"Blinky Plant" : "mesecons_blinkyplant/doc/blinkyplant",
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"Switch" : "mesecons_switch/doc/switch",
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"Object Detector" : "mesecons_detector/doc/objectdetector",
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"Node Detector" : "mesecons_detector/doc/nodedetector",
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"Wall Lever" : "mesecons_walllever/doc/walllever",
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"Pressure Plate" : "mesecons_pressureplates/doc/pressureplate_wood",
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"Pressure Plate" : "mesecons_pressureplates/doc/pressureplate_stone",
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"Water Turbine" : "mesecons_hydroturbine/doc/waterturbine",
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"Solar Panel" : "mesecons_solarpanel/doc/solarpanel",
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"Wall Button" : "mesecons_button/doc/button"
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},
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"Effectors" : {
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"Noteblock" : "mesecons_noteblock/doc/noteblock",
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"Lamp" : "mesecons_lamp/doc/lamp",
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"Piston" : "mesecons_pistons/doc/piston",
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"Sticky Piston" : "mesecons_pistons/doc/piston_sticky",
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"Movestone" : "mesecons_movestones/doc/movestone",
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"Sticky Movestone" : "mesecons_movestones/doc/movestone_sticky",
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"Removestone" : "mesecons_random/doc/removestone",
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"Ghoststone" : "mesecons_random/doc/ghoststone",
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"Command Block" : "mesecons_commandblock/doc/commandblock",
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"Lightstones" : {
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"Dark Grey" : "mesecons_lightstone/doc/lightstone_darkgrey",
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"Light Grey" : "mesecons_lightstone/doc/lightstone_lightgrey",
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"Green" : "mesecons_lightstone/doc/lightstone_green",
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"Red" : "mesecons_lightstone/doc/lightstone_red",
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"Blue" : "mesecons_lightstone/doc/lightstone_blue",
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"Yellow" : "mesecons_lightstone/doc/lightstone_yellow"
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}
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},
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"Logic" : {
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"Luacontroller" : "mesecons_luacontroller/doc/luacontroller",
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"Torch" : "mesecons_torch/doc/torch",
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"Delayer" : "mesecons_delayer/doc/delayer",
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"Gates" : {
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"Diode" : "mesecons_gates/doc/diode",
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"NOT Gate" : "mesecons_gates/doc/not",
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"AND Gate" : "mesecons_gates/doc/and",
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"NAND Gate" : "mesecons_gates/doc/nand",
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"OR Gate" : "mesecons_gates/doc/or",
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"NOR Gate" : "mesecons_gates/doc/nor",
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"XOR Gate" : "mesecons_gates/doc/xor"
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}
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},
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"Crafts" : {
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"Silicon" : "mesecons_materials/doc/silicon",
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"Glue" : "mesecons_materials/doc/glue",
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"Fiber" : "mesecons_materials/doc/fiber"
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}
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}
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1
mesecons/VERSION
Normal file
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0.41 DEV
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@ -12,19 +12,19 @@ function mesecon.queue:add_action(pos, func, params, time, overwritecheck, prior
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-- Create Action Table:
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-- Create Action Table:
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time = time or 0 -- time <= 0 --> execute, time > 0 --> wait time until execution
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time = time or 0 -- time <= 0 --> execute, time > 0 --> wait time until execution
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priority = priority or 1
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priority = priority or 1
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local action = { pos=mesecon.tablecopy(pos),
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local action = { pos=mesecon:tablecopy(pos),
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func=func,
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func=func,
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params=mesecon.tablecopy(params or {}),
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params=mesecon:tablecopy(params),
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time=time,
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time=time,
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owcheck=(overwritecheck and mesecon.tablecopy(overwritecheck)) or nil,
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owcheck=(overwritecheck and mesecon:tablecopy(overwritecheck)) or nil,
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priority=priority}
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priority=priority}
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local toremove = nil
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local toremove = nil
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-- Otherwise, add the action to the queue
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-- Otherwise, add the action to the queue
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if overwritecheck then -- check if old action has to be overwritten / removed:
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if overwritecheck then -- check if old action has to be overwritten / removed:
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for i, ac in ipairs(mesecon.queue.actions) do
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for i, ac in ipairs(mesecon.queue.actions) do
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if(vector.equals(pos, ac.pos)
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if(mesecon:cmpPos(pos, ac.pos)
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and mesecon.cmpAny(overwritecheck, ac.owcheck)) then
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and mesecon:cmpAny(overwritecheck, ac.owcheck)) then
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toremove = i
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toremove = i
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break
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break
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end
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end
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@ -44,8 +44,7 @@ end
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-- However, even that does not work in some cases, that's why we delay the time the globalsteps
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-- However, even that does not work in some cases, that's why we delay the time the globalsteps
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-- start to be execute by 5 seconds
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-- start to be execute by 5 seconds
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local get_highest_priority = function (actions)
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local get_highest_priority = function (actions)
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local highestp = -1
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local highestp = -1, highesti
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local highesti
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for i, ac in ipairs(actions) do
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for i, ac in ipairs(actions) do
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if ac.priority > highestp then
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if ac.priority > highestp then
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highestp = ac.priority
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highestp = ac.priority
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@ -57,13 +56,10 @@ local get_highest_priority = function (actions)
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end
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end
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local m_time = 0
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local m_time = 0
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local resumetime = mesecon.setting("resumetime", 4)
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minetest.register_globalstep(function (dtime)
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minetest.register_globalstep(function (dtime)
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m_time = m_time + dtime
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m_time = m_time + dtime
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-- don't even try if server has not been running for XY seconds; resumetime = time to wait
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if (m_time < MESECONS_RESUMETIME) then return end -- don't even try if server has not been running for XY seconds
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-- after starting the server before processing the ActionQueue, don't set this too low
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local actions = mesecon:tablecopy(mesecon.queue.actions)
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if (m_time < resumetime) then return end
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local actions = mesecon.tablecopy(mesecon.queue.actions)
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local actions_now={}
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local actions_now={}
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mesecon.queue.actions = {}
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mesecon.queue.actions = {}
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@ -94,8 +90,25 @@ end
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-- Store and read the ActionQueue to / from a file
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-- Store and read the ActionQueue to / from a file
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-- so that upcoming actions are remembered when the game
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-- so that upcoming actions are remembered when the game
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-- is restarted
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-- is restarted
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mesecon.queue.actions = mesecon.file2table("mesecon_actionqueue")
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local wpath = minetest.get_worldpath()
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local function file2table(filename)
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local f = io.open(filename, "r")
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if f==nil then return {} end
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local t = f:read("*all")
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f:close()
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if t=="" or t==nil then return {} end
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return minetest.deserialize(t)
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end
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local function table2file(filename, table)
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local f = io.open(filename, "w")
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f:write(minetest.serialize(table))
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f:close()
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end
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mesecon.queue.actions = file2table(wpath.."/mesecon_actionqueue")
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minetest.register_on_shutdown(function()
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minetest.register_on_shutdown(function()
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mesecon.table2file("mesecon_actionqueue", mesecon.queue.actions)
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mesecon.queue.actions = table2file(wpath.."/mesecon_actionqueue", mesecon.queue.actions)
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end)
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end)
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@ -1 +0,0 @@
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Mesecons are the wires, use them to connect effectors with receptors.
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Before Width: | Height: | Size: 29 KiB |
Before Width: | Height: | Size: 3.8 KiB |
@ -30,7 +30,7 @@
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-- action_change = function
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-- action_change = function
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-- rules = rules/get_rules
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-- rules = rules/get_rules
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-- },
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-- },
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-- conductor =
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-- conductor =
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-- {
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-- {
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-- state = mesecon.state.on/off
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-- state = mesecon.state.on/off
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-- offstate = opposite state (for state = on only)
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-- offstate = opposite state (for state = on only)
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@ -47,14 +47,15 @@ mesecon.queue.funcs={} -- contains all ActionQueue functions
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-- Settings
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-- Settings
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dofile(minetest.get_modpath("mesecons").."/settings.lua")
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dofile(minetest.get_modpath("mesecons").."/settings.lua")
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-- Presets (eg default rules)
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dofile(minetest.get_modpath("mesecons").."/presets.lua");
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-- Utilities like comparing positions,
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-- Utilities like comparing positions,
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-- adding positions and rules,
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-- adding positions and rules,
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-- mostly things that make the source look cleaner
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-- mostly things that make the source look cleaner
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dofile(minetest.get_modpath("mesecons").."/util.lua");
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dofile(minetest.get_modpath("mesecons").."/util.lua");
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-- Presets (eg default rules)
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dofile(minetest.get_modpath("mesecons").."/presets.lua");
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-- The ActionQueue
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-- The ActionQueue
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-- Saves all the actions that have to be execute in the future
|
-- Saves all the actions that have to be execute in the future
|
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dofile(minetest.get_modpath("mesecons").."/actionqueue.lua");
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dofile(minetest.get_modpath("mesecons").."/actionqueue.lua");
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@ -66,6 +67,11 @@ dofile(minetest.get_modpath("mesecons").."/actionqueue.lua");
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-- like calling action_on/off/change
|
-- like calling action_on/off/change
|
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dofile(minetest.get_modpath("mesecons").."/internal.lua");
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dofile(minetest.get_modpath("mesecons").."/internal.lua");
|
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-- Deprecated stuff
|
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|
-- To be removed in future releases
|
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|
-- Currently there is nothing here
|
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dofile(minetest.get_modpath("mesecons").."/legacy.lua");
|
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|
|
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-- API
|
-- API
|
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-- these are the only functions you need to remember
|
-- these are the only functions you need to remember
|
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|
|
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@ -73,8 +79,8 @@ mesecon.queue:add_function("receptor_on", function (pos, rules)
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rules = rules or mesecon.rules.default
|
rules = rules or mesecon.rules.default
|
||||||
|
|
||||||
-- if area (any of the rule targets) is not loaded, keep trying and call this again later
|
-- if area (any of the rule targets) is not loaded, keep trying and call this again later
|
||||||
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
for _, rule in ipairs(mesecon:flattenrules(rules)) do
|
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local np = vector.add(pos, rule)
|
local np = mesecon:addPosRule(pos, rule)
|
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-- if area is not loaded, keep trying
|
-- if area is not loaded, keep trying
|
||||||
if minetest.get_node_or_nil(np) == nil then
|
if minetest.get_node_or_nil(np) == nil then
|
||||||
mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
|
mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
|
||||||
@ -83,16 +89,16 @@ mesecon.queue:add_function("receptor_on", function (pos, rules)
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- execute action
|
-- execute action
|
||||||
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
for _, rule in ipairs(mesecon:flattenrules(rules)) do
|
||||||
local np = vector.add(pos, rule)
|
local np = mesecon:addPosRule(pos, rule)
|
||||||
local rulenames = mesecon.rules_link_rule_all(pos, rule)
|
local rulenames = mesecon:rules_link_rule_all(pos, rule)
|
||||||
for _, rulename in ipairs(rulenames) do
|
for _, rulename in ipairs(rulenames) do
|
||||||
mesecon.turnon(np, rulename)
|
mesecon:turnon(np, rulename)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
function mesecon.receptor_on(pos, rules)
|
function mesecon:receptor_on(pos, rules)
|
||||||
mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
|
mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -100,38 +106,34 @@ mesecon.queue:add_function("receptor_off", function (pos, rules)
|
|||||||
rules = rules or mesecon.rules.default
|
rules = rules or mesecon.rules.default
|
||||||
|
|
||||||
-- if area (any of the rule targets) is not loaded, keep trying and call this again later
|
-- if area (any of the rule targets) is not loaded, keep trying and call this again later
|
||||||
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
for _, rule in ipairs(mesecon:flattenrules(rules)) do
|
||||||
local np = vector.add(pos, rule)
|
local np = mesecon:addPosRule(pos, rule)
|
||||||
if minetest.get_node_or_nil(np) == nil then
|
if minetest.get_node_or_nil(np) == nil then
|
||||||
mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
|
mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
for _, rule in ipairs(mesecon:flattenrules(rules)) do
|
||||||
local np = vector.add(pos, rule)
|
local np = mesecon:addPosRule(pos, rule)
|
||||||
local rulenames = mesecon.rules_link_rule_all(pos, rule)
|
local rulenames = mesecon:rules_link_rule_all(pos, rule)
|
||||||
for _, rulename in ipairs(rulenames) do
|
for _, rulename in ipairs(rulenames) do
|
||||||
if not mesecon.connected_to_receptor(np, mesecon.invertRule(rule)) then
|
if not mesecon:connected_to_receptor(np, mesecon:invertRule(rule)) then
|
||||||
mesecon.turnoff(np, rulename)
|
mesecon:turnoff(np, rulename)
|
||||||
else
|
else
|
||||||
mesecon.changesignal(np, minetest.get_node(np), rulename, mesecon.state.off, 2)
|
mesecon:changesignal(np, minetest.get_node(np), rulename, mesecon.state.off, 2)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
function mesecon.receptor_off(pos, rules)
|
function mesecon:receptor_off(pos, rules)
|
||||||
mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
|
mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
print("[OK] Mesecons")
|
print("[OK] Mesecons")
|
||||||
|
|
||||||
-- Deprecated stuff
|
|
||||||
-- To be removed in future releases
|
|
||||||
dofile(minetest.get_modpath("mesecons").."/legacy.lua");
|
|
||||||
|
|
||||||
--The actual wires
|
--The actual wires
|
||||||
dofile(minetest.get_modpath("mesecons").."/wires.lua");
|
dofile(minetest.get_modpath("mesecons").."/wires.lua");
|
||||||
|
|
||||||
|
@ -1,30 +1,32 @@
|
|||||||
-- Ugly hack to prevent breaking compatibility with other mods
|
minetest.swap_node = minetest.swap_node or function(pos, node)
|
||||||
-- Just remove the following two functions to delete the hack, to be done when other mods have updated
|
local data = minetest.get_meta(pos):to_table()
|
||||||
function mesecon.receptor_on(self, pos, rules)
|
minetest.add_node(pos, node)
|
||||||
if (self.receptor_on) then
|
minetest.get_meta(pos):from_table(data)
|
||||||
print("[Mesecons] Warning: A mod with mesecon support called mesecon:receptor_on.")
|
end
|
||||||
print("[Mesecons] If you are the programmer of this mod, please update it ")
|
|
||||||
print("[Mesecons] to use mesecon.receptor_on instead. mesecon:* is deprecated")
|
local rules = {}
|
||||||
print("[Mesecons] Otherwise, please make sure you're running the latest version")
|
rules.a = {x = -1, y = 0, z = 0, name="A"}
|
||||||
print("[Mesecons] of that mod and inform the mod creator.")
|
rules.b = {x = 0, y = 0, z = 1, name="B"}
|
||||||
else
|
rules.c = {x = 1, y = 0, z = 0, name="C"}
|
||||||
rules = pos
|
rules.d = {x = 0, y = 0, z = -1, name="D"}
|
||||||
pos = self
|
|
||||||
end
|
function legacy_update_ports(pos)
|
||||||
mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
|
local meta = minetest.get_meta(pos)
|
||||||
end
|
L = {
|
||||||
|
a = mesecon:is_power_on(mesecon:addPosRule(pos, rules.a),
|
||||||
function mesecon.receptor_off(self, pos, rules)
|
mesecon:invertRule(rules.a)) and
|
||||||
if (self.receptor_off) then
|
mesecon:rules_link(mesecon:addPosRule(pos, rules.a), pos),
|
||||||
print("[Mesecons] Warning: A mod with mesecon support called mesecon:receptor_off.")
|
b = mesecon:is_power_on(mesecon:addPosRule(pos, rules.b),
|
||||||
print("[Mesecons] If you are the programmer of this mod, please update it ")
|
mesecon:invertRule(rules.b)) and
|
||||||
print("[Mesecons] to use mesecon.receptor_off instead. mesecon:* is deprecated")
|
mesecon:rules_link(mesecon:addPosRule(pos, rules.b), pos),
|
||||||
print("[Mesecons] Otherwise, please make sure you're running the latest version")
|
c = mesecon:is_power_on(mesecon:addPosRule(pos, rules.c),
|
||||||
print("[Mesecons] of that mod and inform the mod creator.")
|
mesecon:invertRule(rules.c)) and
|
||||||
else
|
mesecon:rules_link(mesecon:addPosRule(pos, rules.c), pos),
|
||||||
rules = pos
|
d = mesecon:is_power_on(mesecon:addPosRule(pos, rules.d),
|
||||||
pos = self
|
mesecon:invertRule(rules.d)) and
|
||||||
end
|
mesecon:rules_link(mesecon:addPosRule(pos, rules.d), pos),
|
||||||
mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
|
}
|
||||||
end
|
local n = (L.a and 1 or 0) + (L.b and 2 or 0) + (L.c and 4 or 0) + (L.d and 8 or 0) + 1
|
||||||
|
meta:set_int("real_portstates", n)
|
||||||
|
return L
|
||||||
|
end
|
||||||
|
@ -30,7 +30,7 @@ minetest.register_node("mesecons:mesecon_on", {
|
|||||||
},
|
},
|
||||||
groups = {dig_immediate=3, not_in_creaive_inventory=1, mesecon=1},
|
groups = {dig_immediate=3, not_in_creaive_inventory=1, mesecon=1},
|
||||||
drop = "mesecons:mesecon_off 1",
|
drop = "mesecons:mesecon_off 1",
|
||||||
light_source = default.LIGHT_MAX-11,
|
light_source = LIGHT_MAX-11,
|
||||||
mesecons = {conductor={
|
mesecons = {conductor={
|
||||||
state = mesecon.state.on,
|
state = mesecon.state.on,
|
||||||
offstate = "mesecons:mesecon_off"
|
offstate = "mesecons:mesecon_off"
|
||||||
|
@ -15,13 +15,11 @@ mesecon.rules.default =
|
|||||||
{x=0, y=1, z=-1},
|
{x=0, y=1, z=-1},
|
||||||
{x=0, y=-1, z=-1}}
|
{x=0, y=-1, z=-1}}
|
||||||
|
|
||||||
mesecon.rules.pplate = mesecon.mergetable(mesecon.rules.default, {{x=0, y=-2, z=0}})
|
|
||||||
|
|
||||||
mesecon.rules.buttonlike =
|
mesecon.rules.buttonlike =
|
||||||
{{x = 1, y = 0, z = 0},
|
{{x = 1, y = 0, z = 0},
|
||||||
{x = 1, y = 1, z = 0},
|
{x = 1, y = 1, z = 0},
|
||||||
{x = 1, y =-1, z = 0},
|
{x = 1, y =-1, z = 0},
|
||||||
{x = 1, y =-1, z = 1},
|
{x = 1, y =-1, z = 1},
|
||||||
{x = 1, y =-1, z =-1},
|
{x = 1, y =-1, z =-1},
|
||||||
{x = 2, y = 0, z = 0}}
|
{x = 2, y = 0, z = 0}}
|
||||||
|
|
||||||
@ -30,23 +28,15 @@ mesecon.rules.flat =
|
|||||||
{x =-1, y = 0, z = 0},
|
{x =-1, y = 0, z = 0},
|
||||||
{x = 0, y = 0, z = 1},
|
{x = 0, y = 0, z = 1},
|
||||||
{x = 0, y = 0, z =-1}}
|
{x = 0, y = 0, z =-1}}
|
||||||
|
|
||||||
mesecon.rules.alldirs =
|
|
||||||
{{x= 1, y= 0, z= 0},
|
|
||||||
{x=-1, y= 0, z= 0},
|
|
||||||
{x= 0, y= 1, z= 0},
|
|
||||||
{x= 0, y=-1, z= 0},
|
|
||||||
{x= 0, y= 0, z= 1},
|
|
||||||
{x= 0, y= 0, z=-1}}
|
|
||||||
|
|
||||||
mesecon.rules.buttonlike_get = function(node)
|
mesecon.rules.buttonlike_get = function(node)
|
||||||
local rules = mesecon.rules.buttonlike
|
local rules = mesecon.rules.buttonlike
|
||||||
if node.param2 == 2 then
|
if node.param2 == 2 then
|
||||||
rules=mesecon.rotate_rules_left(rules)
|
rules=mesecon:rotate_rules_left(rules)
|
||||||
elseif node.param2 == 3 then
|
elseif node.param2 == 3 then
|
||||||
rules=mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
|
rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules))
|
||||||
elseif node.param2 == 0 then
|
elseif node.param2 == 0 then
|
||||||
rules=mesecon.rotate_rules_right(rules)
|
rules=mesecon:rotate_rules_right(rules)
|
||||||
end
|
end
|
||||||
return rules
|
return rules
|
||||||
end
|
end
|
||||||
|
@ -1,68 +1,44 @@
|
|||||||
-- Dig and place services
|
-- Dig and place services
|
||||||
|
|
||||||
mesecon.on_placenode = function (pos, node)
|
mesecon.on_placenode = function (pos, node)
|
||||||
mesecon.update_autoconnect(pos, node)
|
|
||||||
|
|
||||||
-- Receptors: Send on signal when active
|
-- Receptors: Send on signal when active
|
||||||
if mesecon.is_receptor_on(node.name) then
|
if mesecon:is_receptor_on(node.name) then
|
||||||
mesecon.receptor_on(pos, mesecon.receptor_get_rules(node))
|
mesecon:receptor_on(pos, mesecon:receptor_get_rules(node))
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Conductors: Send turnon signal when powered or replace by respective offstate conductor
|
-- Conductors: Send turnon signal when powered or replace by respective offstate conductor
|
||||||
-- if placed conductor is an onstate one
|
-- if placed conductor is an onstate one
|
||||||
if mesecon.is_conductor(node.name) then
|
if mesecon:is_conductor(node.name) then
|
||||||
local sources = mesecon.is_powered(pos)
|
if mesecon:is_powered(pos) then
|
||||||
if sources then
|
|
||||||
-- also call receptor_on if itself is powered already, so that neighboring
|
-- also call receptor_on if itself is powered already, so that neighboring
|
||||||
-- conductors will be activated (when pushing an on-conductor with a piston)
|
-- conductors will be activated (when pushing an on-conductor with a piston)
|
||||||
for _, s in ipairs(sources) do
|
mesecon:turnon (pos)
|
||||||
local rule = vector.subtract(pos, s)
|
mesecon:receptor_on (pos, mesecon:conductor_get_rules(node))
|
||||||
mesecon.turnon(pos, rule)
|
elseif mesecon:is_conductor_off(node.name) then
|
||||||
end
|
minetest.swap_node(pos, {name = mesecon:get_conductor_off(node)})
|
||||||
--mesecon.receptor_on (pos, mesecon.conductor_get_rules(node))
|
|
||||||
elseif mesecon.is_conductor_on(node) then
|
|
||||||
minetest.swap_node(pos, {name = mesecon.get_conductor_off(node)})
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Effectors: Send changesignal and activate or deactivate
|
-- Effectors: Send changesignal and activate or deactivate
|
||||||
if mesecon.is_effector(node.name) then
|
if mesecon:is_effector(node.name) then
|
||||||
local powered_rules = {}
|
if mesecon:is_powered(pos) then
|
||||||
local unpowered_rules = {}
|
mesecon:changesignal(pos, node, mesecon:effector_get_rules(node), "on", 1)
|
||||||
|
mesecon:activate(pos, node, nil, 1)
|
||||||
-- for each input rule, check if powered
|
|
||||||
for _, r in ipairs(mesecon.effector_get_rules(node)) do
|
|
||||||
local powered = mesecon.is_powered(pos, r)
|
|
||||||
if powered then table.insert(powered_rules, r)
|
|
||||||
else table.insert(unpowered_rules, r) end
|
|
||||||
|
|
||||||
local state = powered and mesecon.state.on or mesecon.state.off
|
|
||||||
mesecon.changesignal(pos, node, r, state, 1)
|
|
||||||
end
|
|
||||||
|
|
||||||
if (#powered_rules > 0) then
|
|
||||||
for _, r in ipairs(powered_rules) do
|
|
||||||
mesecon.activate(pos, node, r, 1)
|
|
||||||
end
|
|
||||||
else
|
else
|
||||||
for _, r in ipairs(unpowered_rules) do
|
mesecon:changesignal(pos, node, mesecon:effector_get_rules(node), "off", 1)
|
||||||
mesecon.deactivate(pos, node, r, 1)
|
mesecon:deactivate(pos, node, nil, 1)
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
mesecon.on_dignode = function (pos, node)
|
mesecon.on_dignode = function (pos, node)
|
||||||
if mesecon.is_conductor_on(node) then
|
if mesecon:is_conductor_on(node) then
|
||||||
mesecon.receptor_off(pos, mesecon.conductor_get_rules(node))
|
mesecon:receptor_off(pos, mesecon:conductor_get_rules(node))
|
||||||
elseif mesecon.is_receptor_on(node.name) then
|
elseif mesecon:is_receptor_on(node.name) then
|
||||||
mesecon.receptor_off(pos, mesecon.receptor_get_rules(node))
|
mesecon:receptor_off(pos, mesecon:receptor_get_rules(node))
|
||||||
end
|
end
|
||||||
mesecon.queue:add_action(pos, "update_autoconnect", {node})
|
|
||||||
end
|
end
|
||||||
|
|
||||||
mesecon.queue:add_function("update_autoconnect", mesecon.update_autoconnect)
|
|
||||||
|
|
||||||
minetest.register_on_placenode(mesecon.on_placenode)
|
minetest.register_on_placenode(mesecon.on_placenode)
|
||||||
minetest.register_on_dignode(mesecon.on_dignode)
|
minetest.register_on_dignode(mesecon.on_dignode)
|
||||||
|
|
||||||
@ -76,7 +52,7 @@ mesecon.do_overheat = function(pos)
|
|||||||
heat = heat + 1
|
heat = heat + 1
|
||||||
meta:set_int("heat", heat)
|
meta:set_int("heat", heat)
|
||||||
|
|
||||||
if heat < mesecon.setting("overheat_max", 20) then
|
if heat < OVERHEAT_MAX then
|
||||||
mesecon.queue:add_action(pos, "cooldown", {}, 1, nil, 0)
|
mesecon.queue:add_action(pos, "cooldown", {}, 1, nil, 0)
|
||||||
else
|
else
|
||||||
return true
|
return true
|
||||||
@ -87,6 +63,10 @@ end
|
|||||||
|
|
||||||
|
|
||||||
mesecon.queue:add_function("cooldown", function (pos)
|
mesecon.queue:add_function("cooldown", function (pos)
|
||||||
|
if minetest.get_item_group(minetest.get_node(pos).name, "overheat") == 0 then
|
||||||
|
return -- node has been moved, this one does not use overheating - ignore
|
||||||
|
end
|
||||||
|
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
local heat = meta:get_int("heat")
|
local heat = meta:get_int("heat")
|
||||||
|
|
||||||
|
@ -1,15 +1,12 @@
|
|||||||
-- SETTINGS
|
-- SETTINGS
|
||||||
function mesecon.setting(setting, default)
|
BLINKY_PLANT_INTERVAL = 3
|
||||||
if type(default) == "boolean" then
|
NEW_STYLE_WIRES = true -- true = new nodebox wires, false = old raillike wires
|
||||||
local read = minetest.setting_getbool("mesecon."..setting)
|
PRESSURE_PLATE_INTERVAL = 0.1
|
||||||
if read == nil then
|
OBJECT_DETECTOR_RADIUS = 6
|
||||||
return default
|
PISTON_MAXIMUM_PUSH = 15
|
||||||
else
|
MOVESTONE_MAXIMUM_PUSH = 100
|
||||||
return read
|
MESECONS_RESUMETIME = 4 -- time to wait when starting the server before
|
||||||
end
|
-- processing the ActionQueue, don't set this too low
|
||||||
elseif type(default) == "string" then
|
OVERHEAT_MAX = 20 -- maximum heat of any component that directly sends an output
|
||||||
return minetest.setting_get("mesecon."..setting) or default
|
-- signal when the input changes (e.g. luacontroller, gates)
|
||||||
elseif type(default) == "number" then
|
-- Unit: actions per second, checks are every 1 second
|
||||||
return tonumber(minetest.setting_get("mesecon."..setting) or default)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
Before Width: | Height: | Size: 592 B After Width: | Height: | Size: 592 B |
Before Width: | Height: | Size: 487 B After Width: | Height: | Size: 487 B |
BIN
mesecons/textures/jeija_mesecon_crossing_off.png
Normal file
After Width: | Height: | Size: 341 B |
BIN
mesecons/textures/jeija_mesecon_crossing_on.png
Normal file
After Width: | Height: | Size: 340 B |
BIN
mesecons/textures/jeija_mesecon_curved_off.png
Normal file
After Width: | Height: | Size: 307 B |
BIN
mesecons/textures/jeija_mesecon_curved_on.png
Normal file
After Width: | Height: | Size: 307 B |
BIN
mesecons/textures/jeija_mesecon_inverter_off.png
Normal file
After Width: | Height: | Size: 743 B |
BIN
mesecons/textures/jeija_mesecon_inverter_on.png
Normal file
After Width: | Height: | Size: 725 B |
Before Width: | Height: | Size: 204 B After Width: | Height: | Size: 204 B |
BIN
mesecons/textures/jeija_mesecon_on.png
Normal file
After Width: | Height: | Size: 196 B |
BIN
mesecons/textures/jeija_mesecon_plug.png
Normal file
After Width: | Height: | Size: 713 B |
BIN
mesecons/textures/jeija_mesecon_socket_off.png
Normal file
After Width: | Height: | Size: 751 B |
BIN
mesecons/textures/jeija_mesecon_socket_on.png
Normal file
After Width: | Height: | Size: 737 B |
Before Width: | Height: | Size: 598 B After Width: | Height: | Size: 598 B |
Before Width: | Height: | Size: 692 B After Width: | Height: | Size: 692 B |
Before Width: | Height: | Size: 553 B After Width: | Height: | Size: 553 B |
BIN
mesecons/textures/jeija_mesecon_t_junction_off.png
Normal file
After Width: | Height: | Size: 330 B |
BIN
mesecons/textures/jeija_mesecon_t_junction_on.png
Normal file
After Width: | Height: | Size: 319 B |
Before Width: | Height: | Size: 867 B After Width: | Height: | Size: 867 B |
BIN
mesecons/textures/wires_bump_off.png
Normal file
After Width: | Height: | Size: 347 B |
BIN
mesecons/textures/wires_bump_on.png
Normal file
After Width: | Height: | Size: 386 B |
Before Width: | Height: | Size: 465 B After Width: | Height: | Size: 465 B |
Before Width: | Height: | Size: 464 B After Width: | Height: | Size: 464 B |
BIN
mesecons/textures/wires_inv.png
Normal file
After Width: | Height: | Size: 167 B |
BIN
mesecons/textures/wires_off.png
Normal file
After Width: | Height: | Size: 454 B |
BIN
mesecons/textures/wires_on.png
Normal file
After Width: | Height: | Size: 492 B |
BIN
mesecons/textures/wires_vertical_off.png
Normal file
After Width: | Height: | Size: 373 B |
BIN
mesecons/textures/wires_vertical_on.png
Normal file
After Width: | Height: | Size: 396 B |
@ -1,12 +1,24 @@
|
|||||||
function mesecon.move_node(pos, newpos)
|
function mesecon:move_node(pos, newpos)
|
||||||
local node = minetest.get_node(pos)
|
local node = minetest.get_node(pos)
|
||||||
local meta = minetest.get_meta(pos):to_table()
|
local meta = minetest.get_meta(pos):to_table()
|
||||||
minetest.remove_node(pos)
|
minetest.remove_node(pos)
|
||||||
minetest.set_node(newpos, node)
|
minetest.add_node(newpos, node)
|
||||||
minetest.get_meta(pos):from_table(meta)
|
minetest.get_meta(pos):from_table(meta)
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.flattenrules(allrules)
|
--[[ new functions:
|
||||||
|
mesecon:flattenrules(allrules)
|
||||||
|
mesecon:rule2bit(findrule, allrules)
|
||||||
|
mesecon:rule2meta(findrule, allrules)
|
||||||
|
dec2bin(n)
|
||||||
|
mesecon:getstate(nodename, states)
|
||||||
|
mesecon:getbinstate(nodename, states)
|
||||||
|
mesecon:get_bit(binary, bit)
|
||||||
|
mesecon:set_bit(binary, bit, value)
|
||||||
|
mesecon:invertRule(r)
|
||||||
|
--]]
|
||||||
|
|
||||||
|
function mesecon:flattenrules(allrules)
|
||||||
--[[
|
--[[
|
||||||
{
|
{
|
||||||
{
|
{
|
||||||
@ -41,7 +53,7 @@ function mesecon.flattenrules(allrules)
|
|||||||
--]]
|
--]]
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.rule2bit(findrule, allrules)
|
function mesecon:rule2bit(findrule, allrules)
|
||||||
--get the bit of the metarule the rule is in, or bit 1
|
--get the bit of the metarule the rule is in, or bit 1
|
||||||
if (allrules[1] and
|
if (allrules[1] and
|
||||||
allrules[1].x) or
|
allrules[1].x) or
|
||||||
@ -50,36 +62,35 @@ function mesecon.rule2bit(findrule, allrules)
|
|||||||
end
|
end
|
||||||
for m,metarule in ipairs( allrules) do
|
for m,metarule in ipairs( allrules) do
|
||||||
for _, rule in ipairs(metarule ) do
|
for _, rule in ipairs(metarule ) do
|
||||||
if vector.equals(findrule, rule) then
|
if mesecon:cmpPos(findrule, rule) and mesecon:cmpSpecial(findrule, rule) then
|
||||||
return m
|
return m
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.rule2metaindex(findrule, allrules)
|
function mesecon:rule2metaindex(findrule, allrules)
|
||||||
--get the metarule the rule is in, or allrules
|
--get the metarule the rule is in, or allrules
|
||||||
|
|
||||||
if allrules[1].x then
|
if allrules[1].x then
|
||||||
return nil
|
return nil
|
||||||
end
|
end
|
||||||
|
|
||||||
if not(findrule) then
|
if not(findrule) then
|
||||||
return mesecon.flattenrules(allrules)
|
return mesecon:flattenrules(allrules)
|
||||||
end
|
end
|
||||||
|
|
||||||
for m, metarule in ipairs( allrules) do
|
for m, metarule in ipairs( allrules) do
|
||||||
for _, rule in ipairs(metarule ) do
|
for _, rule in ipairs(metarule ) do
|
||||||
if vector.equals(findrule, rule) then
|
if mesecon:cmpPos(findrule, rule) and mesecon:cmpSpecial(findrule, rule) then
|
||||||
return m
|
return m
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.rule2meta(findrule, allrules)
|
function mesecon:rule2meta(findrule, allrules)
|
||||||
if #allrules == 0 then return {} end
|
local index = mesecon:rule2metaindex(findrule, allrules)
|
||||||
|
|
||||||
local index = mesecon.rule2metaindex(findrule, allrules)
|
|
||||||
if index == nil then
|
if index == nil then
|
||||||
if allrules[1].x then
|
if allrules[1].x then
|
||||||
return allrules
|
return allrules
|
||||||
@ -90,16 +101,25 @@ function mesecon.rule2meta(findrule, allrules)
|
|||||||
return allrules[index]
|
return allrules[index]
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.dec2bin(n)
|
if convert_base then
|
||||||
local x, y = math.floor(n / 2), n % 2
|
print(
|
||||||
if (n > 1) then
|
"base2dec is tonumber(num,base1)\n"..
|
||||||
return mesecon.dec2bin(x)..y
|
"commonlib needs dec2base(num,base2)\n"..
|
||||||
else
|
"and it needs base2base(num,base1,base2),\n"..
|
||||||
return ""..y
|
"which is dec2base(tonumber(num,base1),base2)"
|
||||||
|
)
|
||||||
|
else
|
||||||
|
function dec2bin(n)
|
||||||
|
local x, y = math.floor(n / 2), n % 2
|
||||||
|
if (n > 1) then
|
||||||
|
return dec2bin(x)..y
|
||||||
|
else
|
||||||
|
return ""..y
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.getstate(nodename, states)
|
function mesecon:getstate(nodename, states)
|
||||||
for state, name in ipairs(states) do
|
for state, name in ipairs(states) do
|
||||||
if name == nodename then
|
if name == nodename then
|
||||||
return state
|
return state
|
||||||
@ -108,41 +128,53 @@ function mesecon.getstate(nodename, states)
|
|||||||
error(nodename.." doesn't mention itself in "..dump(states))
|
error(nodename.." doesn't mention itself in "..dump(states))
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.getbinstate(nodename, states)
|
function mesecon:getbinstate(nodename, states)
|
||||||
return mesecon.dec2bin(mesecon.getstate(nodename, states)-1)
|
return dec2bin(mesecon:getstate(nodename, states)-1)
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.get_bit(binary,bit)
|
function mesecon:get_bit(binary,bit)
|
||||||
bit = bit or 1
|
bit = bit or 1
|
||||||
local c = binary:len()-(bit-1)
|
local c = binary:len()-(bit-1)
|
||||||
return binary:sub(c,c) == "1"
|
return binary:sub(c,c) == "1"
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.set_bit(binary,bit,value)
|
function mesecon:set_bit(binary,bit,value)
|
||||||
if value == "1" then
|
if value == "1" then
|
||||||
if not mesecon.get_bit(binary,bit) then
|
if not mesecon:get_bit(binary,bit) then
|
||||||
return mesecon.dec2bin(tonumber(binary,2)+math.pow(2,bit-1))
|
return dec2bin(tonumber(binary,2)+math.pow(2,bit-1))
|
||||||
end
|
end
|
||||||
elseif value == "0" then
|
elseif value == "0" then
|
||||||
if mesecon.get_bit(binary,bit) then
|
if mesecon:get_bit(binary,bit) then
|
||||||
return mesecon.dec2bin(tonumber(binary,2)-math.pow(2,bit-1))
|
return dec2bin(tonumber(binary,2)-math.pow(2,bit-1))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return binary
|
return binary
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.invertRule(r)
|
function mesecon:invertRule(r)
|
||||||
return vector.multiply(r, -1)
|
return {x = -r.x, y = -r.y, z = -r.z, sx = r.sx, sy = r.sy, sz = r.sz}
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.tablecopy(table) -- deep table copy
|
function mesecon:addPosRule(p, r)
|
||||||
|
return {x = p.x + r.x, y = p.y + r.y, z = p.z + r.z}
|
||||||
|
end
|
||||||
|
|
||||||
|
function mesecon:cmpPos(p1, p2)
|
||||||
|
return (p1.x == p2.x and p1.y == p2.y and p1.z == p2.z)
|
||||||
|
end
|
||||||
|
|
||||||
|
function mesecon:cmpSpecial(r1, r2)
|
||||||
|
return (r1.sx == r2.sx and r1.sy == r2.sy and r1.sz == r2.sz)
|
||||||
|
end
|
||||||
|
|
||||||
|
function mesecon:tablecopy(table) -- deep table copy
|
||||||
if type(table) ~= "table" then return table end -- no need to copy
|
if type(table) ~= "table" then return table end -- no need to copy
|
||||||
local newtable = {}
|
local newtable = {}
|
||||||
|
|
||||||
for idx, item in pairs(table) do
|
for idx, item in pairs(table) do
|
||||||
if type(item) == "table" then
|
if type(item) == "table" then
|
||||||
newtable[idx] = mesecon.tablecopy(item)
|
newtable[idx] = mesecon:tablecopy(item)
|
||||||
else
|
else
|
||||||
newtable[idx] = item
|
newtable[idx] = item
|
||||||
end
|
end
|
||||||
@ -151,125 +183,13 @@ function mesecon.tablecopy(table) -- deep table copy
|
|||||||
return newtable
|
return newtable
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.cmpAny(t1, t2)
|
function mesecon:cmpAny(t1, t2)
|
||||||
if type(t1) ~= type(t2) then return false end
|
if type(t1) ~= type(t2) then return false end
|
||||||
if type(t1) ~= "table" and type(t2) ~= "table" then return t1 == t2 end
|
if type(t1) ~= "table" and type(t2) ~= "table" then return t1 == t2 end
|
||||||
|
|
||||||
for i, e in pairs(t1) do
|
for i, e in pairs(t1) do
|
||||||
if not mesecon.cmpAny(e, t2[i]) then return false end
|
if not mesecon:cmpAny(e, t2[i]) then return false end
|
||||||
end
|
end
|
||||||
|
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
-- does not overwrite values; number keys (ipairs) are appended, not overwritten
|
|
||||||
function mesecon.mergetable(source, dest)
|
|
||||||
local rval = mesecon.tablecopy(dest)
|
|
||||||
|
|
||||||
for k, v in pairs(source) do
|
|
||||||
rval[k] = dest[k] or mesecon.tablecopy(v)
|
|
||||||
end
|
|
||||||
for i, v in ipairs(source) do
|
|
||||||
table.insert(rval, mesecon.tablecopy(v))
|
|
||||||
end
|
|
||||||
|
|
||||||
return rval
|
|
||||||
end
|
|
||||||
|
|
||||||
function mesecon.register_node(name, spec_common, spec_off, spec_on)
|
|
||||||
spec_common.drop = spec_common.drop or name .. "_off"
|
|
||||||
spec_common.__mesecon_basename = name
|
|
||||||
spec_on.__mesecon_state = "on"
|
|
||||||
spec_off.__mesecon_state = "off"
|
|
||||||
|
|
||||||
spec_on = mesecon.mergetable(spec_common, spec_on);
|
|
||||||
spec_off = mesecon.mergetable(spec_common, spec_off);
|
|
||||||
|
|
||||||
minetest.register_node(name .. "_on", spec_on)
|
|
||||||
minetest.register_node(name .. "_off", spec_off)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- swap onstate and offstate nodes, returns new state
|
|
||||||
function mesecon.flipstate(pos, node)
|
|
||||||
local nodedef = minetest.registered_nodes[node.name]
|
|
||||||
local newstate
|
|
||||||
if (nodedef.__mesecon_state == "on") then newstate = "off" end
|
|
||||||
if (nodedef.__mesecon_state == "off") then newstate = "on" end
|
|
||||||
|
|
||||||
minetest.swap_node(pos, {name = nodedef.__mesecon_basename .. "_" .. newstate,
|
|
||||||
param2 = node.param2})
|
|
||||||
|
|
||||||
return newstate
|
|
||||||
end
|
|
||||||
|
|
||||||
-- File writing / reading utilities
|
|
||||||
local wpath = minetest.get_worldpath()
|
|
||||||
function mesecon.file2table(filename)
|
|
||||||
local f = io.open(wpath..DIR_DELIM..filename, "r")
|
|
||||||
if f == nil then return {} end
|
|
||||||
local t = f:read("*all")
|
|
||||||
f:close()
|
|
||||||
if t == "" or t == nil then return {} end
|
|
||||||
return minetest.deserialize(t)
|
|
||||||
end
|
|
||||||
|
|
||||||
function mesecon.table2file(filename, table)
|
|
||||||
local f = io.open(wpath..DIR_DELIM..filename, "w")
|
|
||||||
f:write(minetest.serialize(table))
|
|
||||||
f:close()
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Forceloading: Force server to load area if node is nil
|
|
||||||
local BLOCKSIZE = 16
|
|
||||||
|
|
||||||
-- convert node position --> block hash
|
|
||||||
local function hash_blockpos(pos)
|
|
||||||
return minetest.hash_node_position({
|
|
||||||
x = math.floor(pos.x/BLOCKSIZE),
|
|
||||||
y = math.floor(pos.y/BLOCKSIZE),
|
|
||||||
z = math.floor(pos.z/BLOCKSIZE)
|
|
||||||
})
|
|
||||||
end
|
|
||||||
|
|
||||||
-- convert block hash --> node position
|
|
||||||
local function unhash_blockpos(hash)
|
|
||||||
return vector.multiply(minetest.get_position_from_hash(hash), BLOCKSIZE)
|
|
||||||
end
|
|
||||||
|
|
||||||
mesecon.forceloaded_blocks = {}
|
|
||||||
|
|
||||||
-- get node and force-load area
|
|
||||||
function mesecon.get_node_force(pos)
|
|
||||||
local hash = hash_blockpos(pos)
|
|
||||||
|
|
||||||
if mesecon.forceloaded_blocks[hash] == nil then
|
|
||||||
-- if no more forceload spaces are available, try again next time
|
|
||||||
if minetest.forceload_block(pos) then
|
|
||||||
mesecon.forceloaded_blocks[hash] = 0
|
|
||||||
end
|
|
||||||
else
|
|
||||||
mesecon.forceloaded_blocks[hash] = 0
|
|
||||||
end
|
|
||||||
|
|
||||||
return minetest.get_node_or_nil(pos)
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.register_globalstep(function (dtime)
|
|
||||||
for hash, time in pairs(mesecon.forceloaded_blocks) do
|
|
||||||
-- unload forceloaded blocks after 10 minutes without usage
|
|
||||||
if (time > mesecon.setting("forceload_timeout", 600)) then
|
|
||||||
minetest.forceload_free_block(unhash_blockpos(hash))
|
|
||||||
mesecon.forceloaded_blocks[hash] = nil
|
|
||||||
else
|
|
||||||
mesecon.forceloaded_blocks[hash] = time + dtime
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
|
|
||||||
-- Store and read the forceloaded blocks to / from a file
|
|
||||||
-- so that those blocks are remembered when the game
|
|
||||||
-- is restarted
|
|
||||||
mesecon.forceloaded_blocks = mesecon.file2table("mesecon_forceloaded")
|
|
||||||
minetest.register_on_shutdown(function()
|
|
||||||
mesecon.table2file("mesecon_forceloaded", mesecon.forceloaded_blocks)
|
|
||||||
end)
|
|
||||||
|
@ -1,250 +1,280 @@
|
|||||||
-- naming scheme: wire:(xp)(zp)(xm)(zm)(xpyp)(zpyp)(xmyp)(zmyp)_on/off
|
-- naming scheme: wire:(xp)(zp)(xm)(zm)_on/off
|
||||||
-- where x= x direction, z= z direction, y= y direction, p = +1, m = -1, e.g. xpym = {x=1, y=-1, z=0}
|
-- The conditions in brackets define whether there is a mesecon at that place or not
|
||||||
-- The (xp)/(zpyp)/.. statements shall be replaced by either 0 or 1
|
-- 1 = there is one; 0 = there is none
|
||||||
-- Where 0 means the wire has no visual connection to that direction and
|
-- y always means y+
|
||||||
-- 1 means that the wire visually connects to that other node.
|
|
||||||
|
|
||||||
-- #######################
|
box_center = {-1/16, -.5, -1/16, 1/16, -.5+1/16, 1/16}
|
||||||
-- ## Update wire looks ##
|
box_bump1 = { -2/16, -8/16, -2/16, 2/16, -13/32, 2/16 }
|
||||||
-- #######################
|
|
||||||
|
|
||||||
-- self_pos = pos of any mesecon node, from_pos = pos of conductor to getconnect for
|
box_xp = {1/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}
|
||||||
local wire_getconnect = function (from_pos, self_pos)
|
box_zp = {-1/16, -.5, 1/16, 1/16, -.5+1/16, 8/16}
|
||||||
local node = minetest.get_node(self_pos)
|
box_xm = {-8/16, -.5, -1/16, -1/16, -.5+1/16, 1/16}
|
||||||
if minetest.registered_nodes[node.name]
|
box_zm = {-1/16, -.5, -8/16, 1/16, -.5+1/16, -1/16}
|
||||||
and minetest.registered_nodes[node.name].mesecons then
|
|
||||||
-- rules of node to possibly connect to
|
|
||||||
local rules = {}
|
|
||||||
if (minetest.registered_nodes[node.name].mesecon_wire) then
|
|
||||||
rules = mesecon.rules.default
|
|
||||||
else
|
|
||||||
rules = mesecon.get_any_rules(node)
|
|
||||||
end
|
|
||||||
|
|
||||||
for _, r in ipairs(mesecon.flattenrules(rules)) do
|
box_xpy = {.5-1/16, -.5+1/16, -1/16, .5, .4999+1/16, 1/16}
|
||||||
if (vector.equals(vector.add(self_pos, r), from_pos)) then
|
box_zpy = {-1/16, -.5+1/16, .5-1/16, 1/16, .4999+1/16, .5}
|
||||||
return true
|
box_xmy = {-.5, -.5+1/16, -1/16, -.5+1/16, .4999+1/16, 1/16}
|
||||||
end
|
box_zmy = {-1/16, -.5+1/16, -.5, 1/16, .4999+1/16, -.5+1/16}
|
||||||
end
|
|
||||||
end
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Update this node
|
-- Registering the wires
|
||||||
local wire_updateconnect = function (pos)
|
|
||||||
local connections = {}
|
|
||||||
|
|
||||||
for _, r in ipairs(mesecon.rules.default) do
|
for xp=0, 1 do
|
||||||
if wire_getconnect(pos, vector.add(pos, r)) then
|
for zp=0, 1 do
|
||||||
table.insert(connections, r)
|
for xm=0, 1 do
|
||||||
end
|
for zm=0, 1 do
|
||||||
end
|
for xpy=0, 1 do
|
||||||
|
for zpy=0, 1 do
|
||||||
|
for xmy=0, 1 do
|
||||||
|
for zmy=0, 1 do
|
||||||
|
if (xpy == 1 and xp == 0) or (zpy == 1 and zp == 0)
|
||||||
|
or (xmy == 1 and xm == 0) or (zmy == 1 and zm == 0) then break end
|
||||||
|
|
||||||
local nid = {}
|
local groups
|
||||||
for _, vec in ipairs(connections) do
|
local nodeid = tostring(xp )..tostring(zp )..tostring(xm )..tostring(zm )..
|
||||||
-- flat component
|
tostring(xpy)..tostring(zpy)..tostring(xmy)..tostring(zmy)
|
||||||
if vec.x == 1 then nid[0] = "1" end
|
|
||||||
if vec.z == 1 then nid[1] = "1" end
|
|
||||||
if vec.x == -1 then nid[2] = "1" end
|
|
||||||
if vec.z == -1 then nid[3] = "1" end
|
|
||||||
|
|
||||||
-- slopy component
|
if nodeid == "00000000" then
|
||||||
if vec.y == 1 then
|
groups = {dig_immediate = 3, mesecon_conductor_craftable=1}
|
||||||
if vec.x == 1 then nid[4] = "1" end
|
wiredesc = "Mesecon"
|
||||||
if vec.z == 1 then nid[5] = "1" end
|
|
||||||
if vec.x == -1 then nid[6] = "1" end
|
|
||||||
if vec.z == -1 then nid[7] = "1" end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local nodeid = (nid[0] or "0")..(nid[1] or "0")..(nid[2] or "0")..(nid[3] or "0")
|
|
||||||
..(nid[4] or "0")..(nid[5] or "0")..(nid[6] or "0")..(nid[7] or "0")
|
|
||||||
|
|
||||||
local state_suffix = string.find(minetest.get_node(pos).name, "_off") and "_off" or "_on"
|
|
||||||
minetest.set_node(pos, {name = "mesecons:wire_"..nodeid..state_suffix})
|
|
||||||
end
|
|
||||||
|
|
||||||
local update_on_place_dig = function (pos, node)
|
|
||||||
-- Update placed node (get_node again as it may have been dug)
|
|
||||||
local nn = minetest.get_node(pos)
|
|
||||||
if (minetest.registered_nodes[nn.name])
|
|
||||||
and (minetest.registered_nodes[nn.name].mesecon_wire) then
|
|
||||||
wire_updateconnect(pos)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Update nodes around it
|
|
||||||
local rules = {}
|
|
||||||
if minetest.registered_nodes[node.name]
|
|
||||||
and minetest.registered_nodes[node.name].mesecon_wire then
|
|
||||||
rules = mesecon.rules.default
|
|
||||||
else
|
else
|
||||||
rules = mesecon.get_any_rules(node)
|
groups = {dig_immediate = 3, not_in_creative_inventory = 1}
|
||||||
end
|
wiredesc = "Mesecons Wire (ID: "..nodeid..")"
|
||||||
if (not rules) then return end
|
|
||||||
|
|
||||||
for _, r in ipairs(mesecon.flattenrules(rules)) do
|
|
||||||
local np = vector.add(pos, r)
|
|
||||||
if minetest.registered_nodes[minetest.get_node(np).name]
|
|
||||||
and minetest.registered_nodes[minetest.get_node(np).name].mesecon_wire then
|
|
||||||
wire_updateconnect(np)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function mesecon.update_autoconnect(pos, node)
|
|
||||||
if (not node) then node = minetest.get_node(pos) end
|
|
||||||
update_on_place_dig(pos, node)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- ############################
|
|
||||||
-- ## Wire node registration ##
|
|
||||||
-- ############################
|
|
||||||
-- Nodeboxes:
|
|
||||||
local box_center = {-1/16, -.5, -1/16, 1/16, -.5+1/16, 1/16}
|
|
||||||
local box_bump1 = { -2/16, -8/16, -2/16, 2/16, -13/32, 2/16 }
|
|
||||||
|
|
||||||
local nbox_nid =
|
|
||||||
{
|
|
||||||
[0] = {1/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}, -- x positive
|
|
||||||
[1] = {-1/16, -.5, 1/16, 1/16, -.5+1/16, 8/16}, -- z positive
|
|
||||||
[2] = {-8/16, -.5, -1/16, -1/16, -.5+1/16, 1/16}, -- x negative
|
|
||||||
[3] = {-1/16, -.5, -8/16, 1/16, -.5+1/16, -1/16}, -- z negative
|
|
||||||
|
|
||||||
[4] = {.5-1/16, -.5+1/16, -1/16, .5, .4999+1/16, 1/16}, -- x positive up
|
|
||||||
[5] = {-1/16, -.5+1/16, .5-1/16, 1/16, .4999+1/16, .5}, -- z positive up
|
|
||||||
[6] = {-.5, -.5+1/16, -1/16, -.5+1/16, .4999+1/16, 1/16}, -- x negative up
|
|
||||||
[7] = {-1/16, -.5+1/16, -.5, 1/16, .4999+1/16, -.5+1/16} -- z negative up
|
|
||||||
}
|
|
||||||
|
|
||||||
local tiles_off = { "mesecons_wire_off.png" }
|
|
||||||
local tiles_on = { "mesecons_wire_on.png" }
|
|
||||||
|
|
||||||
local selectionbox =
|
|
||||||
{
|
|
||||||
type = "fixed",
|
|
||||||
fixed = {-.5, -.5, -.5, .5, -.5+4/16, .5}
|
|
||||||
}
|
|
||||||
|
|
||||||
-- go to the next nodeid (ex.: 01000011 --> 01000100)
|
|
||||||
local nid_inc = function() end
|
|
||||||
nid_inc = function (nid)
|
|
||||||
local i = 0
|
|
||||||
while nid[i-1] ~= 1 do
|
|
||||||
nid[i] = (nid[i] ~= 1) and 1 or 0
|
|
||||||
i = i + 1
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- BUT: Skip impossible nodeids:
|
local nodebox = {}
|
||||||
if ((nid[0] == 0 and nid[4] == 1) or (nid[1] == 0 and nid[5] == 1)
|
local adjx = false
|
||||||
or (nid[2] == 0 and nid[6] == 1) or (nid[3] == 0 and nid[7] == 1)) then
|
local adjz = false
|
||||||
return nid_inc(nid)
|
if xp == 1 then table.insert(nodebox, box_xp) adjx = true end
|
||||||
|
if zp == 1 then table.insert(nodebox, box_zp) adjz = true end
|
||||||
|
if xm == 1 then table.insert(nodebox, box_xm) adjx = true end
|
||||||
|
if zm == 1 then table.insert(nodebox, box_zm) adjz = true end
|
||||||
|
if xpy == 1 then table.insert(nodebox, box_xpy) end
|
||||||
|
if zpy == 1 then table.insert(nodebox, box_zpy) end
|
||||||
|
if xmy == 1 then table.insert(nodebox, box_xmy) end
|
||||||
|
if zmy == 1 then table.insert(nodebox, box_zmy) end
|
||||||
|
|
||||||
|
if adjx and adjz and (xp + zp + xm + zm > 2) then
|
||||||
|
table.insert(nodebox, box_bump1)
|
||||||
|
tiles_off = {
|
||||||
|
"wires_bump_off.png",
|
||||||
|
"wires_bump_off.png",
|
||||||
|
"wires_vertical_off.png",
|
||||||
|
"wires_vertical_off.png",
|
||||||
|
"wires_vertical_off.png",
|
||||||
|
"wires_vertical_off.png"
|
||||||
|
}
|
||||||
|
tiles_on = {
|
||||||
|
"wires_bump_on.png",
|
||||||
|
"wires_bump_on.png",
|
||||||
|
"wires_vertical_on.png",
|
||||||
|
"wires_vertical_on.png",
|
||||||
|
"wires_vertical_on.png",
|
||||||
|
"wires_vertical_on.png"
|
||||||
|
}
|
||||||
|
else
|
||||||
|
table.insert(nodebox, box_center)
|
||||||
|
tiles_off = {
|
||||||
|
"wires_off.png",
|
||||||
|
"wires_off.png",
|
||||||
|
"wires_vertical_off.png",
|
||||||
|
"wires_vertical_off.png",
|
||||||
|
"wires_vertical_off.png",
|
||||||
|
"wires_vertical_off.png"
|
||||||
|
}
|
||||||
|
tiles_on = {
|
||||||
|
"wires_on.png",
|
||||||
|
"wires_on.png",
|
||||||
|
"wires_vertical_on.png",
|
||||||
|
"wires_vertical_on.png",
|
||||||
|
"wires_vertical_on.png",
|
||||||
|
"wires_vertical_on.png"
|
||||||
|
}
|
||||||
end
|
end
|
||||||
|
|
||||||
return i <= 8
|
if nodeid == "00000000" then
|
||||||
end
|
nodebox = {-8/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}
|
||||||
|
end
|
||||||
|
|
||||||
register_wires = function()
|
minetest.register_node("mesecons:wire_"..nodeid.."_off", {
|
||||||
local nid = {}
|
description = wiredesc,
|
||||||
while true do
|
drawtype = "nodebox",
|
||||||
-- Create group specifiction and nodeid string (see note above for details)
|
tiles = tiles_off,
|
||||||
local nodeid = (nid[0] or "0")..(nid[1] or "0")..(nid[2] or "0")..(nid[3] or "0")
|
-- inventory_image = "wires_inv.png",
|
||||||
..(nid[4] or "0")..(nid[5] or "0")..(nid[6] or "0")..(nid[7] or "0")
|
-- wield_image = "wires_inv.png",
|
||||||
|
inventory_image = "jeija_mesecon_off.png",
|
||||||
-- Calculate nodebox
|
wield_image = "jeija_mesecon_off.png",
|
||||||
local nodebox = {type = "fixed", fixed={box_center}}
|
paramtype = "light",
|
||||||
for i=0,7 do
|
paramtype2 = "facedir",
|
||||||
if nid[i] == 1 then
|
sunlight_propagates = true,
|
||||||
table.insert(nodebox.fixed, nbox_nid[i])
|
selection_box = {
|
||||||
end
|
type = "fixed",
|
||||||
end
|
fixed = {-.5, -.5, -.5, .5, -.5+4/16, .5}
|
||||||
|
},
|
||||||
-- Add bump to nodebox if curved
|
node_box = {
|
||||||
if (nid[0] == 1 and nid[1] == 1) or (nid[1] == 1 and nid[2] == 1)
|
type = "fixed",
|
||||||
or (nid[2] == 1 and nid[3] == 1) or (nid[3] == 1 and nid[0] == 1) then
|
fixed = nodebox
|
||||||
table.insert(nodebox.fixed, box_bump1)
|
},
|
||||||
end
|
groups = groups,
|
||||||
|
walkable = false,
|
||||||
-- If nothing to connect to, still make a nodebox of a straight wire
|
stack_max = 99,
|
||||||
if nodeid == "00000000" then
|
drop = "mesecons:wire_00000000_off",
|
||||||
nodebox.fixed = {-8/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}
|
mesecons = {conductor={
|
||||||
end
|
|
||||||
|
|
||||||
local rules = {}
|
|
||||||
if (nid[0] == 1) then table.insert(rules, vector.new( 1, 0, 0)) end
|
|
||||||
if (nid[1] == 1) then table.insert(rules, vector.new( 0, 0, 1)) end
|
|
||||||
if (nid[2] == 1) then table.insert(rules, vector.new(-1, 0, 0)) end
|
|
||||||
if (nid[3] == 1) then table.insert(rules, vector.new( 0, 0, -1)) end
|
|
||||||
|
|
||||||
if (nid[0] == 1) then table.insert(rules, vector.new( 1, -1, 0)) end
|
|
||||||
if (nid[1] == 1) then table.insert(rules, vector.new( 0, -1, 1)) end
|
|
||||||
if (nid[2] == 1) then table.insert(rules, vector.new(-1, -1, 0)) end
|
|
||||||
if (nid[3] == 1) then table.insert(rules, vector.new( 0, -1, -1)) end
|
|
||||||
|
|
||||||
if (nid[4] == 1) then table.insert(rules, vector.new( 1, 1, 0)) end
|
|
||||||
if (nid[5] == 1) then table.insert(rules, vector.new( 0, 1, 1)) end
|
|
||||||
if (nid[6] == 1) then table.insert(rules, vector.new(-1, 1, 0)) end
|
|
||||||
if (nid[7] == 1) then table.insert(rules, vector.new( 0, 1, -1)) end
|
|
||||||
|
|
||||||
local meseconspec_off = { conductor = {
|
|
||||||
rules = rules,
|
|
||||||
state = mesecon.state.off,
|
state = mesecon.state.off,
|
||||||
onstate = "mesecons:wire_"..nodeid.."_on"
|
onstate = "mesecons:wire_"..nodeid.."_on"
|
||||||
}}
|
}}
|
||||||
|
})
|
||||||
|
|
||||||
local meseconspec_on = { conductor = {
|
minetest.register_node("mesecons:wire_"..nodeid.."_on", {
|
||||||
rules = rules,
|
description = "Wire ID:"..nodeid,
|
||||||
|
drawtype = "nodebox",
|
||||||
|
tiles = tiles_on,
|
||||||
|
-- inventory_image = "wires_inv.png",
|
||||||
|
-- wield_image = "wires_inv.png",
|
||||||
|
inventory_image = "jeija_mesecon_off.png",
|
||||||
|
wield_image = "jeija_mesecon_off.png",
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-.5, -.5, -.5, .5, -.5+4/16, .5}
|
||||||
|
},
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = nodebox
|
||||||
|
},
|
||||||
|
groups = {dig_immediate = 3, mesecon = 2, not_in_creative_inventory = 1},
|
||||||
|
walkable = false,
|
||||||
|
stack_max = 99,
|
||||||
|
drop = "mesecons:wire_00000000_off",
|
||||||
|
mesecons = {conductor={
|
||||||
state = mesecon.state.on,
|
state = mesecon.state.on,
|
||||||
offstate = "mesecons:wire_"..nodeid.."_off"
|
offstate = "mesecons:wire_"..nodeid.."_off"
|
||||||
}}
|
}}
|
||||||
|
})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
local groups_on = {dig_immediate = 3, mesecon_conductor_craftable = 1,
|
-- Updating the wires:
|
||||||
not_in_creative_inventory = 1}
|
-- Place the right connection wire
|
||||||
local groups_off = {dig_immediate = 3, mesecon_conductor_craftable = 1}
|
|
||||||
if nodeid ~= "00000000" then
|
|
||||||
groups_off["not_in_creative_inventory"] = 1
|
|
||||||
end
|
|
||||||
|
|
||||||
mesecon.register_node("mesecons:wire_"..nodeid, {
|
local update_on_place_dig = function (pos, node)
|
||||||
description = "Mesecon",
|
if minetest.registered_nodes[node.name]
|
||||||
drawtype = "nodebox",
|
and minetest.registered_nodes[node.name].mesecons then
|
||||||
inventory_image = "mesecons_wire_inv.png",
|
mesecon:update_autoconnect(pos)
|
||||||
wield_image = "mesecons_wire_inv.png",
|
|
||||||
paramtype = "light",
|
|
||||||
paramtype2 = "facedir",
|
|
||||||
sunlight_propagates = true,
|
|
||||||
selection_box = selectionbox,
|
|
||||||
node_box = nodebox,
|
|
||||||
walkable = false,
|
|
||||||
drop = "mesecons:wire_00000000_off",
|
|
||||||
mesecon_wire = true
|
|
||||||
}, {tiles = tiles_off, mesecons = meseconspec_off, groups = groups_off},
|
|
||||||
{tiles = tiles_on, mesecons = meseconspec_on, groups = groups_on})
|
|
||||||
|
|
||||||
if (nid_inc(nid) == false) then return end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
register_wires()
|
|
||||||
|
|
||||||
-- ##############
|
minetest.register_on_placenode(update_on_place_dig)
|
||||||
-- ## Crafting ##
|
minetest.register_on_dignode(update_on_place_dig)
|
||||||
-- ##############
|
|
||||||
minetest.register_craft({
|
function mesecon:update_autoconnect(pos, secondcall, replace_old)
|
||||||
type = "cooking",
|
local xppos = {x=pos.x+1, y=pos.y, z=pos.z}
|
||||||
output = "mesecons:wire_00000000_off 2",
|
local zppos = {x=pos.x, y=pos.y, z=pos.z+1}
|
||||||
recipe = "default:mese_crystal_fragment",
|
local xmpos = {x=pos.x-1, y=pos.y, z=pos.z}
|
||||||
cooktime = 3,
|
local zmpos = {x=pos.x, y=pos.y, z=pos.z-1}
|
||||||
})
|
|
||||||
|
local xpympos = {x=pos.x+1, y=pos.y-1, z=pos.z}
|
||||||
|
local zpympos = {x=pos.x, y=pos.y-1, z=pos.z+1}
|
||||||
|
local xmympos = {x=pos.x-1, y=pos.y-1, z=pos.z}
|
||||||
|
local zmympos = {x=pos.x, y=pos.y-1, z=pos.z-1}
|
||||||
|
|
||||||
|
local xpypos = {x=pos.x+1, y=pos.y+1, z=pos.z}
|
||||||
|
local zpypos = {x=pos.x, y=pos.y+1, z=pos.z+1}
|
||||||
|
local xmypos = {x=pos.x-1, y=pos.y+1, z=pos.z}
|
||||||
|
local zmypos = {x=pos.x, y=pos.y+1, z=pos.z-1}
|
||||||
|
|
||||||
|
if secondcall == nil then
|
||||||
|
mesecon:update_autoconnect(xppos, true)
|
||||||
|
mesecon:update_autoconnect(zppos, true)
|
||||||
|
mesecon:update_autoconnect(xmpos, true)
|
||||||
|
mesecon:update_autoconnect(zmpos, true)
|
||||||
|
|
||||||
|
mesecon:update_autoconnect(xpypos, true)
|
||||||
|
mesecon:update_autoconnect(zpypos, true)
|
||||||
|
mesecon:update_autoconnect(xmypos, true)
|
||||||
|
mesecon:update_autoconnect(zmypos, true)
|
||||||
|
|
||||||
|
mesecon:update_autoconnect(xpympos, true)
|
||||||
|
mesecon:update_autoconnect(zpympos, true)
|
||||||
|
mesecon:update_autoconnect(xmympos, true)
|
||||||
|
mesecon:update_autoconnect(zmympos, true)
|
||||||
|
end
|
||||||
|
|
||||||
|
nodename = minetest.get_node(pos).name
|
||||||
|
if string.find(nodename, "mesecons:wire_") == nil and not replace_old then return nil end
|
||||||
|
|
||||||
|
if mesecon:rules_link_anydir(pos, xppos) then xp = 1 else xp = 0 end
|
||||||
|
if mesecon:rules_link_anydir(pos, xmpos) then xm = 1 else xm = 0 end
|
||||||
|
if mesecon:rules_link_anydir(pos, zppos) then zp = 1 else zp = 0 end
|
||||||
|
if mesecon:rules_link_anydir(pos, zmpos) then zm = 1 else zm = 0 end
|
||||||
|
|
||||||
|
if mesecon:rules_link_anydir(pos, xpympos) then xp = 1 end
|
||||||
|
if mesecon:rules_link_anydir(pos, xmympos) then xm = 1 end
|
||||||
|
if mesecon:rules_link_anydir(pos, zpympos) then zp = 1 end
|
||||||
|
if mesecon:rules_link_anydir(pos, zmympos) then zm = 1 end
|
||||||
|
|
||||||
|
if mesecon:rules_link_anydir(pos, xpypos) then xpy = 1 else xpy = 0 end
|
||||||
|
if mesecon:rules_link_anydir(pos, zpypos) then zpy = 1 else zpy = 0 end
|
||||||
|
if mesecon:rules_link_anydir(pos, xmypos) then xmy = 1 else xmy = 0 end
|
||||||
|
if mesecon:rules_link_anydir(pos, zmypos) then zmy = 1 else zmy = 0 end
|
||||||
|
|
||||||
|
if xpy == 1 then xp = 1 end
|
||||||
|
if zpy == 1 then zp = 1 end
|
||||||
|
if xmy == 1 then xm = 1 end
|
||||||
|
if zmy == 1 then zm = 1 end
|
||||||
|
|
||||||
|
local nodeid = tostring(xp )..tostring(zp )..tostring(xm )..tostring(zm )..
|
||||||
|
tostring(xpy)..tostring(zpy)..tostring(xmy)..tostring(zmy)
|
||||||
|
|
||||||
|
|
||||||
|
if string.find(nodename, "_off") ~= nil then
|
||||||
|
minetest.set_node(pos, {name = "mesecons:wire_"..nodeid.."_off"})
|
||||||
|
else
|
||||||
|
minetest.set_node(pos, {name = "mesecons:wire_"..nodeid.."_on" })
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if not minetest.registered_nodes["default:stone_with_mese"] then --before MESE update, use old recipes
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "mesecons:wire_00000000_off 18",
|
||||||
|
recipe = {
|
||||||
|
{"default:mese"},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
else
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "cooking",
|
||||||
|
output = "mesecons:wire_00000000_off 2",
|
||||||
|
recipe = "default:mese_crystal_fragment",
|
||||||
|
cooktime = 3,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "cooking",
|
||||||
|
output = "mesecons:wire_00000000_off 18",
|
||||||
|
recipe = "default:mese_crystal",
|
||||||
|
cooktime = 15,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "cooking",
|
||||||
|
output = "mesecons:wire_00000000_off 162",
|
||||||
|
recipe = "default:mese",
|
||||||
|
cooktime = 30,
|
||||||
|
})
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = "cooking",
|
type = "cooking",
|
||||||
output = "mesecons:wire_00000000_off 18",
|
output = "mesecons:wire_00000000_off 16",
|
||||||
recipe = "default:mese_crystal",
|
recipe = "default:mese_crystal",
|
||||||
cooktime = 15,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
type = "cooking",
|
|
||||||
output = "mesecons:wire_00000000_off 162",
|
|
||||||
recipe = "default:mese",
|
|
||||||
cooktime = 30,
|
|
||||||
})
|
})
|
||||||
|
@ -1 +0,0 @@
|
|||||||
The blinky plants toggles between on and off state every three seconds. Can be used to make clocks. Also works after having restarted the game.
|
|
Before Width: | Height: | Size: 65 KiB |
Before Width: | Height: | Size: 2.9 KiB |
@ -1,51 +1,102 @@
|
|||||||
-- The BLINKY_PLANT
|
-- The BLINKY_PLANT
|
||||||
|
minetest.register_node("mesecons_blinkyplant:blinky_plant", {
|
||||||
local toggle_timer = function (pos)
|
|
||||||
local timer = minetest.get_node_timer(pos)
|
|
||||||
if timer:is_started() then
|
|
||||||
timer:stop()
|
|
||||||
else
|
|
||||||
timer:start(mesecon.setting("blinky_plant_interval", 3))
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local on_timer = function (pos)
|
|
||||||
local node = minetest.get_node(pos)
|
|
||||||
if(mesecon.flipstate(pos, node) == "on") then
|
|
||||||
mesecon.receptor_on(pos)
|
|
||||||
else
|
|
||||||
mesecon.receptor_off(pos)
|
|
||||||
end
|
|
||||||
toggle_timer(pos)
|
|
||||||
end
|
|
||||||
|
|
||||||
mesecon.register_node("mesecons_blinkyplant:blinky_plant", {
|
|
||||||
description="Blinky Plant",
|
|
||||||
drawtype = "plantlike",
|
drawtype = "plantlike",
|
||||||
|
visual_scale = 1,
|
||||||
|
tiles = {"jeija_blinky_plant_off.png"},
|
||||||
inventory_image = "jeija_blinky_plant_off.png",
|
inventory_image = "jeija_blinky_plant_off.png",
|
||||||
paramtype = "light",
|
|
||||||
walkable = false,
|
walkable = false,
|
||||||
|
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
||||||
|
drop="mesecons_blinkyplant:blinky_plant_off 1",
|
||||||
|
description="Deactivated Blinky Plant",
|
||||||
sounds = default.node_sound_leaves_defaults(),
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
|
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
|
||||||
},
|
},
|
||||||
on_timer = on_timer,
|
mesecons = {receptor = {
|
||||||
on_rightclick = toggle_timer,
|
state = mesecon.state.off
|
||||||
on_construct = toggle_timer
|
}},
|
||||||
},{
|
on_rightclick = function(pos, node, clicker)
|
||||||
|
minetest.set_node(pos, {name="mesecons_blinkyplant:blinky_plant_off"})
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node("mesecons_blinkyplant:blinky_plant_off", {
|
||||||
|
drawtype = "plantlike",
|
||||||
|
visual_scale = 1,
|
||||||
tiles = {"jeija_blinky_plant_off.png"},
|
tiles = {"jeija_blinky_plant_off.png"},
|
||||||
groups = {dig_immediate=3},
|
inventory_image = "jeija_blinky_plant_off.png",
|
||||||
mesecons = {receptor = { state = mesecon.state.off }}
|
paramtype = "light",
|
||||||
},{
|
walkable = false,
|
||||||
|
groups = {dig_immediate=3, mesecon=2},
|
||||||
|
description="Blinky Plant",
|
||||||
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
|
||||||
|
},
|
||||||
|
mesecons = {receptor = {
|
||||||
|
state = mesecon.state.off
|
||||||
|
}},
|
||||||
|
on_rightclick = function(pos, node, clicker)
|
||||||
|
minetest.set_node(pos, {name="mesecons_blinkyplant:blinky_plant"})
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node("mesecons_blinkyplant:blinky_plant_on", {
|
||||||
|
drawtype = "plantlike",
|
||||||
|
visual_scale = 1,
|
||||||
tiles = {"jeija_blinky_plant_on.png"},
|
tiles = {"jeija_blinky_plant_on.png"},
|
||||||
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
inventory_image = "jeija_blinky_plant_off.png",
|
||||||
mesecons = {receptor = { state = mesecon.state.on }}
|
paramtype = "light",
|
||||||
|
walkable = false,
|
||||||
|
groups = {dig_immediate=3, not_in_creative_inventory=1, mesecon=2},
|
||||||
|
drop="mesecons_blinkyplant:blinky_plant_off 1",
|
||||||
|
light_source = LIGHT_MAX-7,
|
||||||
|
description = "Blinky Plant",
|
||||||
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
|
||||||
|
},
|
||||||
|
mesecons = {receptor = {
|
||||||
|
state = mesecon.state.on
|
||||||
|
}},
|
||||||
|
on_rightclick = function(pos, node, clicker)
|
||||||
|
minetest.set_node(pos, {name = "mesecons_blinkyplant:blinky_plant"})
|
||||||
|
mesecon:receptor_off(pos)
|
||||||
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "mesecons_blinkyplant:blinky_plant_off 1",
|
output = "mesecons_blinkyplant:blinky_plant_off 1",
|
||||||
recipe = { {"","group:mesecon_conductor_craftable",""},
|
recipe = {
|
||||||
{"","group:mesecon_conductor_craftable",""},
|
{"","group:mesecon_conductor_craftable",""},
|
||||||
{"group:sapling","group:sapling","group:sapling"}}
|
{"","group:mesecon_conductor_craftable",""},
|
||||||
|
{"default:sapling","default:sapling","default:sapling"},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_abm(
|
||||||
|
{nodenames = {"mesecons_blinkyplant:blinky_plant_off"},
|
||||||
|
interval = BLINKY_PLANT_INTERVAL,
|
||||||
|
chance = 1,
|
||||||
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||||
|
--minetest.remove_node(pos)
|
||||||
|
minetest.add_node(pos, {name="mesecons_blinkyplant:blinky_plant_on"})
|
||||||
|
nodeupdate(pos)
|
||||||
|
mesecon:receptor_on(pos)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_abm({
|
||||||
|
nodenames = {"mesecons_blinkyplant:blinky_plant_on"},
|
||||||
|
interval = BLINKY_PLANT_INTERVAL,
|
||||||
|
chance = 1,
|
||||||
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||||
|
--minetest.remove_node(pos)
|
||||||
|
minetest.add_node(pos, {name="mesecons_blinkyplant:blinky_plant_off"})
|
||||||
|
nodeupdate(pos)
|
||||||
|
mesecon:receptor_off(pos)
|
||||||
|
end,
|
||||||
})
|
})
|
||||||
|
@ -1 +0,0 @@
|
|||||||
This receptor can be attached to walls. It turns on for 1 second if it's punched.
|
|
Before Width: | Height: | Size: 78 KiB |
Before Width: | Height: | Size: 7.8 KiB |
@ -8,14 +8,14 @@ mesecon.button_turnoff = function (pos)
|
|||||||
minetest.swap_node(pos, {name = "mesecons_button:button_off", param2=node.param2})
|
minetest.swap_node(pos, {name = "mesecons_button:button_off", param2=node.param2})
|
||||||
minetest.sound_play("mesecons_button_pop", {pos=pos})
|
minetest.sound_play("mesecons_button_pop", {pos=pos})
|
||||||
local rules = mesecon.rules.buttonlike_get(node)
|
local rules = mesecon.rules.buttonlike_get(node)
|
||||||
mesecon.receptor_off(pos, rules)
|
mesecon:receptor_off(pos, rules)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_node("mesecons_button:button_off", {
|
minetest.register_node("mesecons_button:button_off", {
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
tiles = {
|
tiles = {
|
||||||
"jeija_wall_button_sides.png",
|
"jeija_wall_button_sides.png",
|
||||||
"jeija_wall_button_sides.png",
|
"jeija_wall_button_sides.png",
|
||||||
"jeija_wall_button_sides.png",
|
"jeija_wall_button_sides.png",
|
||||||
"jeija_wall_button_sides.png",
|
"jeija_wall_button_sides.png",
|
||||||
@ -32,7 +32,7 @@ minetest.register_node("mesecons_button:button_off", {
|
|||||||
fixed = { -6/16, -6/16, 5/16, 6/16, 6/16, 8/16 }
|
fixed = { -6/16, -6/16, 5/16, 6/16, 6/16, 8/16 }
|
||||||
},
|
},
|
||||||
node_box = {
|
node_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = {
|
fixed = {
|
||||||
{ -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 }, -- the thin plate behind the button
|
{ -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 }, -- the thin plate behind the button
|
||||||
{ -4/16, -2/16, 4/16, 4/16, 2/16, 6/16 } -- the button itself
|
{ -4/16, -2/16, 4/16, 4/16, 2/16, 6/16 } -- the button itself
|
||||||
@ -40,9 +40,9 @@ minetest.register_node("mesecons_button:button_off", {
|
|||||||
},
|
},
|
||||||
groups = {dig_immediate=2, mesecon_needs_receiver = 1},
|
groups = {dig_immediate=2, mesecon_needs_receiver = 1},
|
||||||
description = "Button",
|
description = "Button",
|
||||||
on_rightclick = function (pos, node)
|
on_punch = function (pos, node)
|
||||||
minetest.swap_node(pos, {name = "mesecons_button:button_on", param2=node.param2})
|
minetest.swap_node(pos, {name = "mesecons_button:button_on", param2=node.param2})
|
||||||
mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node))
|
mesecon:receptor_on(pos, mesecon.rules.buttonlike_get(node))
|
||||||
minetest.sound_play("mesecons_button_push", {pos=pos})
|
minetest.sound_play("mesecons_button_push", {pos=pos})
|
||||||
minetest.after(1, mesecon.button_turnoff, pos)
|
minetest.after(1, mesecon.button_turnoff, pos)
|
||||||
end,
|
end,
|
||||||
@ -67,7 +67,7 @@ minetest.register_node("mesecons_button:button_on", {
|
|||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
legacy_wallmounted = true,
|
legacy_wallmounted = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
light_source = default.LIGHT_MAX-7,
|
light_source = LIGHT_MAX-7,
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
|
@ -1 +0,0 @@
|
|||||||
There is no crafting recipe as this should only be available for server admins. Quite similar to the Minecraft counterpart. Executes server commands.
|
|
Before Width: | Height: | Size: 36 KiB |
@ -1,208 +1,195 @@
|
|||||||
minetest.register_chatcommand("say", {
|
minetest.register_chatcommand("say", {
|
||||||
params = "<text>",
|
params = "<text>",
|
||||||
description = "Say <text> as the server",
|
description = "Say <text> as the server",
|
||||||
privs = {server=true},
|
privs = {server=true},
|
||||||
func = function(name, param)
|
func = function(name, param)
|
||||||
minetest.chat_send_all(name .. ": " .. param)
|
minetest.chat_send_all(name .. ": " .. param)
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_chatcommand("tell", {
|
minetest.register_chatcommand("tell", {
|
||||||
params = "<name> <text>",
|
params = "<name> <text>",
|
||||||
description = "Say <text> to <name> privately",
|
description = "Say <text> to <name> privately",
|
||||||
func = function(name, param)
|
func = function(name, param)
|
||||||
local found, _, target, message = param:find("^([^%s]+)%s+(.*)$")
|
local found, _, target, message = param:find("^([^%s]+)%s+(.*)$")
|
||||||
if found == nil then
|
if found == nil then
|
||||||
minetest.chat_send_player(name, "Invalid usage: " .. param)
|
minetest.chat_send_player(name, "Invalid usage: " .. param)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if not minetest.get_player_by_name(target) then
|
if not minetest.get_player_by_name(target) then
|
||||||
minetest.chat_send_player(name, "Invalid target: " .. target)
|
minetest.chat_send_player(name, "Invalid target: " .. target)
|
||||||
end
|
end
|
||||||
minetest.chat_send_player(target, name .. " whispers: " .. message, false)
|
minetest.chat_send_player(target, name .. " whispers: " .. message, false)
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_chatcommand("hp", {
|
minetest.register_chatcommand("hp", {
|
||||||
params = "<name> <value>",
|
params = "<name> <value>",
|
||||||
description = "Set health of <name> to <value> hitpoints",
|
description = "Set health of <name> to <value> hitpoints",
|
||||||
privs = {ban=true},
|
privs = {ban=true},
|
||||||
func = function(name, param)
|
func = function(name, param)
|
||||||
local found, _, target, value = param:find("^([^%s]+)%s+(%d+)$")
|
local found, _, target, value = param:find("^([^%s]+)%s+(%d+)$")
|
||||||
if found == nil then
|
if found == nil then
|
||||||
minetest.chat_send_player(name, "Invalid usage: " .. param)
|
minetest.chat_send_player(name, "Invalid usage: " .. param)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local player = minetest.get_player_by_name(target)
|
local player = minetest.get_player_by_name(target)
|
||||||
if player then
|
if player then
|
||||||
player:set_hp(value)
|
player:set_hp(value)
|
||||||
else
|
else
|
||||||
minetest.chat_send_player(name, "Invalid target: " .. target)
|
minetest.chat_send_player(name, "Invalid target: " .. target)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
local function initialize_data(meta)
|
local function initialize_data(meta)
|
||||||
local commands = minetest.formspec_escape(meta:get_string("commands"))
|
local commands = meta:get_string("commands")
|
||||||
meta:set_string("formspec",
|
meta:set_string("formspec",
|
||||||
"invsize[9,5;]" ..
|
"invsize[9,5;]" ..
|
||||||
"textarea[0.5,0.5;8.5,4;commands;Commands;"..commands.."]" ..
|
"textarea[0.5,0.5;8.5,4;commands;Commands;"..commands.."]" ..
|
||||||
"label[1,3.8;@nearest, @farthest, and @random are replaced by the respective player names]" ..
|
"label[1,3.8;@nearest, @farthest, and @random are replaced by the respective player names]" ..
|
||||||
"button_exit[3.3,4.5;2,1;submit;Submit]")
|
"button_exit[3.3,4.5;2,1;submit;Submit]")
|
||||||
local owner = meta:get_string("owner")
|
local owner = meta:get_string("owner")
|
||||||
if owner == "" then
|
if owner == "" then
|
||||||
owner = "not owned"
|
owner = "not owned"
|
||||||
else
|
else
|
||||||
owner = "owned by " .. owner
|
owner = "owned by " .. owner
|
||||||
end
|
end
|
||||||
meta:set_string("infotext", "Command Block\n" ..
|
meta:set_string("infotext", "Command Block\n" ..
|
||||||
"(" .. owner .. ")\n" ..
|
"(" .. owner .. ")\n" ..
|
||||||
"Commands: "..commands)
|
"Commands: "..commands)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function construct(pos)
|
local function construct(pos)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
|
|
||||||
meta:set_string("commands", "tell @nearest Commandblock unconfigured")
|
meta:set_string("commands", "tell @nearest Commandblock unconfigured")
|
||||||
|
|
||||||
meta:set_string("owner", "")
|
meta:set_string("owner", "")
|
||||||
|
|
||||||
initialize_data(meta)
|
initialize_data(meta)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function after_place(pos, placer)
|
local function after_place(pos, placer)
|
||||||
if placer then
|
if placer then
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
meta:set_string("owner", placer:get_player_name())
|
meta:set_string("owner", placer:get_player_name())
|
||||||
initialize_data(meta)
|
initialize_data(meta)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function receive_fields(pos, formname, fields, sender)
|
local function receive_fields(pos, formname, fields, sender)
|
||||||
if not fields.submit then
|
if fields.quit then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
local owner = meta:get_string("owner")
|
local owner = meta:get_string("owner")
|
||||||
if owner ~= "" and sender:get_player_name() ~= owner then
|
if owner ~= "" and sender:get_player_name() ~= owner then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
meta:set_string("commands", fields.commands)
|
meta:set_string("commands", fields.commands)
|
||||||
|
|
||||||
initialize_data(meta)
|
initialize_data(meta)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function resolve_commands(commands, pos)
|
local function resolve_commands(commands, pos)
|
||||||
local players = minetest.get_connected_players()
|
local nearest, farthest = nil, nil
|
||||||
|
local min_distance, max_distance = math.huge, -1
|
||||||
-- No players online: remove all commands containing
|
local players = minetest.get_connected_players()
|
||||||
-- @nearest, @farthest and @random
|
for index, player in pairs(players) do
|
||||||
if #players == 0 then
|
local distance = vector.distance(pos, player:getpos())
|
||||||
commands = commands:gsub("[^\r\n]+", function (line)
|
if distance < min_distance then
|
||||||
if line:find("@nearest") then return "" end
|
min_distance = distance
|
||||||
if line:find("@farthest") then return "" end
|
nearest = player:get_player_name()
|
||||||
if line:find("@random") then return "" end
|
end
|
||||||
return line
|
if distance > max_distance then
|
||||||
end)
|
max_distance = distance
|
||||||
return commands
|
farthest = player:get_player_name()
|
||||||
end
|
end
|
||||||
|
end
|
||||||
local nearest, farthest = nil, nil
|
local random = players[math.random(#players)]:get_player_name()
|
||||||
local min_distance, max_distance = math.huge, -1
|
commands = commands:gsub("@nearest", nearest)
|
||||||
for index, player in pairs(players) do
|
commands = commands:gsub("@farthest", farthest)
|
||||||
local distance = vector.distance(pos, player:getpos())
|
commands = commands:gsub("@random", random)
|
||||||
if distance < min_distance then
|
return commands
|
||||||
min_distance = distance
|
end
|
||||||
nearest = player:get_player_name()
|
|
||||||
end
|
local function commandblock_action_on(pos, node)
|
||||||
if distance > max_distance then
|
if node.name ~= "mesecons_commandblock:commandblock_off" then
|
||||||
max_distance = distance
|
return
|
||||||
farthest = player:get_player_name()
|
end
|
||||||
end
|
|
||||||
end
|
minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_on"})
|
||||||
local random = players[math.random(#players)]:get_player_name()
|
|
||||||
commands = commands:gsub("@nearest", nearest)
|
local meta = minetest.get_meta(pos)
|
||||||
commands = commands:gsub("@farthest", farthest)
|
local owner = meta:get_string("owner")
|
||||||
commands = commands:gsub("@random", random)
|
if owner == "" then
|
||||||
return commands
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local function commandblock_action_on(pos, node)
|
local commands = resolve_commands(meta:get_string("commands"), pos)
|
||||||
if node.name ~= "mesecons_commandblock:commandblock_off" then
|
for _, command in pairs(commands:split("\n")) do
|
||||||
return
|
local pos = command:find(" ")
|
||||||
end
|
local cmd, param = command, ""
|
||||||
|
if pos then
|
||||||
minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_on"})
|
cmd = command:sub(1, pos - 1)
|
||||||
|
param = command:sub(pos + 1)
|
||||||
local meta = minetest.get_meta(pos)
|
end
|
||||||
local owner = meta:get_string("owner")
|
local cmddef = minetest.chatcommands[cmd]
|
||||||
if owner == "" then
|
if not cmddef then
|
||||||
return
|
minetest.chat_send_player(owner, "The command "..cmd.." does not exist")
|
||||||
end
|
return
|
||||||
|
end
|
||||||
local commands = resolve_commands(meta:get_string("commands"), pos)
|
local has_privs, missing_privs = minetest.check_player_privs(owner, cmddef.privs)
|
||||||
for _, command in pairs(commands:split("\n")) do
|
if not has_privs then
|
||||||
local pos = command:find(" ")
|
minetest.chat_send_player(owner, "You don't have permission "
|
||||||
local cmd, param = command, ""
|
.."to run "..cmd
|
||||||
if pos then
|
.." (missing privileges: "
|
||||||
cmd = command:sub(1, pos - 1)
|
..table.concat(missing_privs, ", ")..")")
|
||||||
param = command:sub(pos + 1)
|
return
|
||||||
end
|
end
|
||||||
local cmddef = minetest.chatcommands[cmd]
|
cmddef.func(owner, param)
|
||||||
if not cmddef then
|
end
|
||||||
minetest.chat_send_player(owner, "The command "..cmd.." does not exist")
|
end
|
||||||
return
|
|
||||||
end
|
local function commandblock_action_off(pos, node)
|
||||||
local has_privs, missing_privs = minetest.check_player_privs(owner, cmddef.privs)
|
if node.name == "mesecons_commandblock:commandblock_on" then
|
||||||
if not has_privs then
|
minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_off"})
|
||||||
minetest.chat_send_player(owner, "You don't have permission "
|
end
|
||||||
.."to run "..cmd
|
end
|
||||||
.." (missing privileges: "
|
|
||||||
..table.concat(missing_privs, ", ")..")")
|
local function can_dig(pos, player)
|
||||||
return
|
local meta = minetest.get_meta(pos)
|
||||||
end
|
local owner = meta:get_string("owner")
|
||||||
cmddef.func(owner, param)
|
return owner == "" or owner == player:get_player_name()
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
minetest.register_node("mesecons_commandblock:commandblock_off", {
|
||||||
local function commandblock_action_off(pos, node)
|
description = "Command Block",
|
||||||
if node.name == "mesecons_commandblock:commandblock_on" then
|
tiles = {"jeija_commandblock_off.png"},
|
||||||
minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_off"})
|
inventory_image = minetest.inventorycube("jeija_commandblock_off.png"),
|
||||||
end
|
groups = {cracky=2, mesecon_effector_off=1},
|
||||||
end
|
on_construct = construct,
|
||||||
|
after_place_node = after_place,
|
||||||
local function can_dig(pos, player)
|
on_receive_fields = receive_fields,
|
||||||
local meta = minetest.get_meta(pos)
|
can_dig = can_dig,
|
||||||
local owner = meta:get_string("owner")
|
sounds = default.node_sound_stone_defaults(),
|
||||||
return owner == "" or owner == player:get_player_name()
|
mesecons = {effector = {
|
||||||
end
|
action_on = commandblock_action_on
|
||||||
|
}}
|
||||||
minetest.register_node("mesecons_commandblock:commandblock_off", {
|
})
|
||||||
description = "Command Block",
|
|
||||||
tiles = {"jeija_commandblock_off.png"},
|
minetest.register_node("mesecons_commandblock:commandblock_on", {
|
||||||
inventory_image = minetest.inventorycube("jeija_commandblock_off.png"),
|
tiles = {"jeija_commandblock_on.png"},
|
||||||
groups = {cracky=2, mesecon_effector_off=1},
|
groups = {cracky=2, mesecon_effector_on=1, not_in_creative_inventory=1},
|
||||||
on_construct = construct,
|
light_source = 10,
|
||||||
after_place_node = after_place,
|
drop = "mesecons_commandblock:commandblock_off",
|
||||||
on_receive_fields = receive_fields,
|
on_construct = construct,
|
||||||
can_dig = can_dig,
|
after_place_node = after_place,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
on_receive_fields = receive_fields,
|
||||||
mesecons = {effector = {
|
can_dig = can_dig,
|
||||||
action_on = commandblock_action_on
|
sounds = default.node_sound_stone_defaults(),
|
||||||
}}
|
mesecons = {effector = {
|
||||||
})
|
action_off = commandblock_action_off
|
||||||
|
}}
|
||||||
minetest.register_node("mesecons_commandblock:commandblock_on", {
|
})
|
||||||
tiles = {"jeija_commandblock_on.png"},
|
|
||||||
groups = {cracky=2, mesecon_effector_on=1, not_in_creative_inventory=1},
|
|
||||||
light_source = 10,
|
|
||||||
drop = "mesecons_commandblock:commandblock_off",
|
|
||||||
on_construct = construct,
|
|
||||||
after_place_node = after_place,
|
|
||||||
on_receive_fields = receive_fields,
|
|
||||||
can_dig = can_dig,
|
|
||||||
sounds = default.node_sound_stone_defaults(),
|
|
||||||
mesecons = {effector = {
|
|
||||||
action_off = commandblock_action_off
|
|
||||||
}}
|
|
||||||
})
|
|
||||||
|
@ -1 +0,0 @@
|
|||||||
The delayer delays the signal from the input for a determined time. The time can be set by punching the delayer. Possible delays are: 0.1 seconds, 0.3 seconds, 0.5 seconds and 1 second. You may try to use it for creating songs with the noteblock.
|
|
Before Width: | Height: | Size: 61 KiB |
Before Width: | Height: | Size: 8.3 KiB |
@ -2,7 +2,7 @@
|
|||||||
local delayer_get_output_rules = function(node)
|
local delayer_get_output_rules = function(node)
|
||||||
local rules = {{x = 0, y = 0, z = 1}}
|
local rules = {{x = 0, y = 0, z = 1}}
|
||||||
for i = 0, node.param2 do
|
for i = 0, node.param2 do
|
||||||
rules = mesecon.rotate_rules_left(rules)
|
rules = mesecon:rotate_rules_left(rules)
|
||||||
end
|
end
|
||||||
return rules
|
return rules
|
||||||
end
|
end
|
||||||
@ -10,7 +10,7 @@ end
|
|||||||
local delayer_get_input_rules = function(node)
|
local delayer_get_input_rules = function(node)
|
||||||
local rules = {{x = 0, y = 0, z = -1}}
|
local rules = {{x = 0, y = 0, z = -1}}
|
||||||
for i = 0, node.param2 do
|
for i = 0, node.param2 do
|
||||||
rules = mesecon.rotate_rules_left(rules)
|
rules = mesecon:rotate_rules_left(rules)
|
||||||
end
|
end
|
||||||
return rules
|
return rules
|
||||||
end
|
end
|
||||||
@ -35,7 +35,7 @@ end
|
|||||||
|
|
||||||
for i = 1, 4 do
|
for i = 1, 4 do
|
||||||
local groups = {}
|
local groups = {}
|
||||||
if i == 1 then
|
if i == 1 then
|
||||||
groups = {bendy=2,snappy=1,dig_immediate=2}
|
groups = {bendy=2,snappy=1,dig_immediate=2}
|
||||||
else
|
else
|
||||||
groups = {bendy=2,snappy=1,dig_immediate=2, not_in_creative_inventory=1}
|
groups = {bendy=2,snappy=1,dig_immediate=2, not_in_creative_inventory=1}
|
||||||
|
@ -1,6 +0,0 @@
|
|||||||
The node detector is a receptor. It changes its state when either any node
|
|
||||||
or a specific node is detected. Right-click it to set a nodename to scan for.
|
|
||||||
It can also receive digiline signals. You can either send "GET" and it will
|
|
||||||
respond with the detected nodename or you can send any other string and it will
|
|
||||||
set this string as the node to scan for.
|
|
||||||
Nodenames must include the mod they reside in, so for instance default:dirt, not just dirt.
|
|
Before Width: | Height: | Size: 48 KiB |
Before Width: | Height: | Size: 9.8 KiB |
@ -1,3 +0,0 @@
|
|||||||
The object detector is a receptor. It changes its state when a player approaches.
|
|
||||||
Right-click it to set a name to scan for.
|
|
||||||
It can also receive digiline signals which are the name to scan for on the specified channel in the right-click menu.
|
|
Before Width: | Height: | Size: 84 KiB |
Before Width: | Height: | Size: 9.6 KiB |
@ -1,18 +1,17 @@
|
|||||||
local GET_COMMAND = "GET"
|
|
||||||
|
|
||||||
-- Object detector
|
-- Object detector
|
||||||
-- Detects players in a certain radius
|
-- Detects players in a certain radius
|
||||||
-- The radius can be specified in mesecons/settings.lua
|
-- The radius can be specified in mesecons/settings.lua
|
||||||
|
|
||||||
local function object_detector_make_formspec(pos)
|
local object_detector_make_formspec = function (pos)
|
||||||
minetest.get_meta(pos):set_string("formspec", "size[9,2.5]" ..
|
local meta = minetest.get_meta(pos)
|
||||||
|
meta:set_string("formspec", "size[9,2.5]" ..
|
||||||
"field[0.3, 0;9,2;scanname;Name of player to scan for (empty for any):;${scanname}]"..
|
"field[0.3, 0;9,2;scanname;Name of player to scan for (empty for any):;${scanname}]"..
|
||||||
"field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
|
"field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
|
||||||
"button_exit[7,0.75;2,3;;Save]")
|
"button_exit[7,0.75;2,3;;Save]")
|
||||||
end
|
end
|
||||||
|
|
||||||
local function object_detector_on_receive_fields(pos, _, fields)
|
local object_detector_on_receive_fields = function(pos, formname, fields)
|
||||||
if not fields.scanname or not fields.digiline_channel then return end
|
if not fields.scanname or not fields.digiline_channel then return end;
|
||||||
|
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
meta:set_string("scanname", fields.scanname)
|
meta:set_string("scanname", fields.scanname)
|
||||||
@ -21,35 +20,25 @@ local function object_detector_on_receive_fields(pos, _, fields)
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- returns true if player was found, false if not
|
-- returns true if player was found, false if not
|
||||||
local function object_detector_scan(pos)
|
local object_detector_scan = function (pos)
|
||||||
local objs = minetest.get_objects_inside_radius(pos, mesecon.setting("detector_radius", 6))
|
local objs = minetest.get_objects_inside_radius(pos, OBJECT_DETECTOR_RADIUS)
|
||||||
|
for k, obj in pairs(objs) do
|
||||||
-- abort if no scan results were found
|
local isname = obj:get_player_name() -- "" is returned if it is not a player; "" ~= nil!
|
||||||
if next(objs) == nil then return false end
|
local scanname = minetest.get_meta(pos):get_string("scanname")
|
||||||
|
if (isname == scanname and isname ~= "") or (isname ~= "" and scanname == "") then -- player with scanname found or not scanname specified
|
||||||
local scanname = minetest.get_meta(pos):get_string("scanname")
|
return true
|
||||||
local every_player = scanname == ""
|
|
||||||
for _, obj in pairs(objs) do
|
|
||||||
-- "" is returned if it is not a player; "" ~= nil; so only handle objects with foundname ~= ""
|
|
||||||
local foundname = obj:get_player_name()
|
|
||||||
|
|
||||||
if foundname ~= "" then
|
|
||||||
-- return true if scanning for any player or if specific playername was detected
|
|
||||||
if scanname == "" or foundname == scanname then
|
|
||||||
return true
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
-- set player name when receiving a digiline signal on a specific channel
|
-- set player name when receiving a digiline signal on a specific channel
|
||||||
local object_detector_digiline = {
|
object_detector_digiline = {
|
||||||
effector = {
|
effector = {
|
||||||
action = function(pos, node, channel, msg)
|
action = function (pos, node, channel, msg)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
if channel == meta:get_string("digiline_channel") then
|
local active_channel = meta:get_string("digiline_channel")
|
||||||
|
if channel == active_channel then
|
||||||
meta:set_string("scanname", msg)
|
meta:set_string("scanname", msg)
|
||||||
object_detector_make_formspec(pos)
|
object_detector_make_formspec(pos)
|
||||||
end
|
end
|
||||||
@ -64,8 +53,7 @@ minetest.register_node("mesecons_detector:object_detector_off", {
|
|||||||
groups = {cracky=3},
|
groups = {cracky=3},
|
||||||
description="Player Detector",
|
description="Player Detector",
|
||||||
mesecons = {receptor = {
|
mesecons = {receptor = {
|
||||||
state = mesecon.state.off,
|
state = mesecon.state.off
|
||||||
rules = mesecon.rules.pplate
|
|
||||||
}},
|
}},
|
||||||
on_construct = object_detector_make_formspec,
|
on_construct = object_detector_make_formspec,
|
||||||
on_receive_fields = object_detector_on_receive_fields,
|
on_receive_fields = object_detector_on_receive_fields,
|
||||||
@ -80,8 +68,7 @@ minetest.register_node("mesecons_detector:object_detector_on", {
|
|||||||
groups = {cracky=3,not_in_creative_inventory=1},
|
groups = {cracky=3,not_in_creative_inventory=1},
|
||||||
drop = 'mesecons_detector:object_detector_off',
|
drop = 'mesecons_detector:object_detector_off',
|
||||||
mesecons = {receptor = {
|
mesecons = {receptor = {
|
||||||
state = mesecon.state.on,
|
state = mesecon.state.on
|
||||||
rules = mesecon.rules.pplate
|
|
||||||
}},
|
}},
|
||||||
on_construct = object_detector_make_formspec,
|
on_construct = object_detector_make_formspec,
|
||||||
on_receive_fields = object_detector_on_receive_fields,
|
on_receive_fields = object_detector_on_receive_fields,
|
||||||
@ -98,169 +85,26 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm(
|
||||||
nodenames = {"mesecons_detector:object_detector_off"},
|
{nodenames = {"mesecons_detector:object_detector_off"},
|
||||||
interval = 1,
|
interval = 1.0,
|
||||||
chance = 1,
|
chance = 1,
|
||||||
action = function(pos, node)
|
action = function(pos)
|
||||||
if not object_detector_scan(pos) then return end
|
if object_detector_scan(pos) then
|
||||||
|
minetest.swap_node(pos, {name = "mesecons_detector:object_detector_on"})
|
||||||
node.name = "mesecons_detector:object_detector_on"
|
mesecon:receptor_on(pos)
|
||||||
minetest.swap_node(pos, node)
|
end
|
||||||
mesecon.receptor_on(pos, mesecon.rules.pplate)
|
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm(
|
||||||
nodenames = {"mesecons_detector:object_detector_on"},
|
{nodenames = {"mesecons_detector:object_detector_on"},
|
||||||
interval = 1,
|
interval = 1.0,
|
||||||
chance = 1,
|
chance = 1,
|
||||||
action = function(pos, node)
|
action = function(pos)
|
||||||
if object_detector_scan(pos) then return end
|
if not object_detector_scan(pos) then
|
||||||
|
minetest.swap_node(pos, {name = "mesecons_detector:object_detector_off"})
|
||||||
node.name = "mesecons_detector:object_detector_off"
|
mesecon:receptor_off(pos)
|
||||||
minetest.swap_node(pos, node)
|
end
|
||||||
mesecon.receptor_off(pos, mesecon.rules.pplate)
|
|
||||||
end,
|
|
||||||
})
|
|
||||||
|
|
||||||
-- Node detector
|
|
||||||
-- Detects the node in front of it
|
|
||||||
|
|
||||||
local function node_detector_make_formspec(pos)
|
|
||||||
minetest.get_meta(pos):set_string("formspec", "size[9,2.5]" ..
|
|
||||||
"field[0.3, 0;9,2;scanname;Name of node to scan for (empty for any):;${scanname}]"..
|
|
||||||
"field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
|
|
||||||
"button_exit[7,0.75;2,3;;Save]")
|
|
||||||
end
|
|
||||||
|
|
||||||
local function node_detector_on_receive_fields(pos, _, fields)
|
|
||||||
if not fields.scanname or not fields.digiline_channel then return end
|
|
||||||
|
|
||||||
local meta = minetest.get_meta(pos)
|
|
||||||
meta:set_string("scanname", fields.scanname)
|
|
||||||
meta:set_string("digiline_channel", fields.digiline_channel)
|
|
||||||
node_detector_make_formspec(pos)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- returns true if node was found, false if not
|
|
||||||
local function node_detector_scan(pos)
|
|
||||||
local node = minetest.get_node_or_nil(pos)
|
|
||||||
if not node then return end
|
|
||||||
|
|
||||||
local frontname = minetest.get_node(
|
|
||||||
vector.subtract(pos, minetest.facedir_to_dir(node.param2))
|
|
||||||
).name
|
|
||||||
local scanname = minetest.get_meta(pos):get_string("scanname")
|
|
||||||
|
|
||||||
return (frontname == scanname) or
|
|
||||||
(frontname ~= "air" and frontname ~= "ignore" and scanname == "")
|
|
||||||
end
|
|
||||||
|
|
||||||
-- set player name when receiving a digiline signal on a specific channel
|
|
||||||
local node_detector_digiline = {
|
|
||||||
effector = {
|
|
||||||
action = function(pos, node, channel, msg)
|
|
||||||
local meta = minetest.get_meta(pos)
|
|
||||||
if channel ~= meta:get_string("digiline_channel") then return end
|
|
||||||
|
|
||||||
if msg == GET_COMMAND then
|
|
||||||
local nodename = minetest.get_node(
|
|
||||||
vector.subtract(pos, minetest.facedir_to_dir(node.param2))
|
|
||||||
).name
|
|
||||||
|
|
||||||
digiline:receptor_send(pos, digiline.rules.default, channel, nodename)
|
|
||||||
else
|
|
||||||
meta:set_string("scanname", msg)
|
|
||||||
node_detector_make_formspec(pos)
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
},
|
|
||||||
receptor = {}
|
|
||||||
}
|
|
||||||
|
|
||||||
local function after_place_node_detector(pos, placer)
|
|
||||||
local placer_pos = placer:getpos()
|
|
||||||
if not placer_pos then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
--correct for the player's height
|
|
||||||
if placer:is_player() then
|
|
||||||
placer_pos.y = placer_pos.y + 1.625
|
|
||||||
end
|
|
||||||
|
|
||||||
--correct for 6d facedir
|
|
||||||
local node = minetest.get_node(pos)
|
|
||||||
node.param2 = minetest.dir_to_facedir(vector.subtract(pos, placer_pos), true)
|
|
||||||
minetest.set_node(pos, node)
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.register_node("mesecons_detector:node_detector_off", {
|
|
||||||
tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_off.png"},
|
|
||||||
paramtype = "light",
|
|
||||||
paramtype2 = "facedir",
|
|
||||||
walkable = true,
|
|
||||||
groups = {cracky=3},
|
|
||||||
description="Node Detector",
|
|
||||||
mesecons = {receptor = {
|
|
||||||
state = mesecon.state.off
|
|
||||||
}},
|
|
||||||
on_construct = node_detector_make_formspec,
|
|
||||||
on_receive_fields = node_detector_on_receive_fields,
|
|
||||||
after_place_node = after_place_node_detector,
|
|
||||||
sounds = default.node_sound_stone_defaults(),
|
|
||||||
digiline = node_detector_digiline
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_node("mesecons_detector:node_detector_on", {
|
|
||||||
tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_on.png"},
|
|
||||||
paramtype = "light",
|
|
||||||
paramtype2 = "facedir",
|
|
||||||
walkable = true,
|
|
||||||
groups = {cracky=3,not_in_creative_inventory=1},
|
|
||||||
drop = 'mesecons_detector:node_detector_off',
|
|
||||||
mesecons = {receptor = {
|
|
||||||
state = mesecon.state.on
|
|
||||||
}},
|
|
||||||
on_construct = node_detector_make_formspec,
|
|
||||||
on_receive_fields = node_detector_on_receive_fields,
|
|
||||||
after_place_node = after_place_node_detector,
|
|
||||||
sounds = default.node_sound_stone_defaults(),
|
|
||||||
digiline = node_detector_digiline
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = 'mesecons_detector:node_detector_off',
|
|
||||||
recipe = {
|
|
||||||
{"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"},
|
|
||||||
{"default:steel_ingot", "mesecons_luacontroller:luacontroller0000", "default:steel_ingot"},
|
|
||||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_abm({
|
|
||||||
nodenames = {"mesecons_detector:node_detector_off"},
|
|
||||||
interval = 1,
|
|
||||||
chance = 1,
|
|
||||||
action = function(pos, node)
|
|
||||||
if not node_detector_scan(pos) then return end
|
|
||||||
|
|
||||||
node.name = "mesecons_detector:node_detector_on"
|
|
||||||
minetest.swap_node(pos, node)
|
|
||||||
mesecon.receptor_on(pos)
|
|
||||||
end,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_abm({
|
|
||||||
nodenames = {"mesecons_detector:node_detector_on"},
|
|
||||||
interval = 1,
|
|
||||||
chance = 1,
|
|
||||||
action = function(pos, node)
|
|
||||||
if node_detector_scan(pos) then return end
|
|
||||||
|
|
||||||
node.name = "mesecons_detector:node_detector_off"
|
|
||||||
minetest.swap_node(pos, node)
|
|
||||||
mesecon.receptor_off(pos)
|
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
Before Width: | Height: | Size: 717 B |
Before Width: | Height: | Size: 727 B |
@ -1,2 +1,2 @@
|
|||||||
mesecons
|
|
||||||
doors
|
doors
|
||||||
|
mesecons
|
||||||
|
@ -1,129 +1,130 @@
|
|||||||
-- Modified, from minetest_game/mods/doors/init.lua
|
local other_state_node = {}
|
||||||
local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
|
for _, material in ipairs({
|
||||||
pos.y = pos.y + dir
|
{ id = "wood", desc = "Wooden", color = "brown" },
|
||||||
if not minetest.get_node(pos).name == check_name then
|
{ id = "steel", desc = "Steel", color = "grey" },
|
||||||
return
|
}) do
|
||||||
|
doors:register_door("mesecons_doors:op_door_"..material.id, {
|
||||||
|
description = "Mesecon-operated "..material.desc.." Door",
|
||||||
|
inventory_image = minetest.registered_items["doors:door_"..material.id].inventory_image,
|
||||||
|
groups = minetest.registered_nodes["doors:door_"..material.id.."_b_1"].groups,
|
||||||
|
tiles_bottom = {"door_"..material.id.."_b.png", "door_"..material.color..".png"},
|
||||||
|
tiles_top = {"door_"..material.id.."_a.png", "door_"..material.color..".png"},
|
||||||
|
})
|
||||||
|
local groups_plus_mesecon = { mesecon = 2 }
|
||||||
|
for k, v in pairs(minetest.registered_nodes["doors:door_"..material.id.."_b_1"].groups) do
|
||||||
|
groups_plus_mesecon[k] = v
|
||||||
end
|
end
|
||||||
local p2 = minetest.get_node(pos).param2
|
doors:register_door("mesecons_doors:sig_door_"..material.id, {
|
||||||
p2 = params[p2 + 1]
|
description = "Mesecon-signalling "..material.desc.." Door",
|
||||||
|
inventory_image = minetest.registered_items["doors:door_"..material.id].inventory_image,
|
||||||
minetest.swap_node(pos, {name = replace_dir, param2 = p2})
|
groups = groups_plus_mesecon,
|
||||||
|
tiles_bottom = {"door_"..material.id.."_b.png", "door_"..material.color..".png"},
|
||||||
pos.y = pos.y - dir
|
tiles_top = {"door_"..material.id.."_a.png", "door_"..material.color..".png"},
|
||||||
minetest.swap_node(pos, {name = replace, param2 = p2})
|
})
|
||||||
|
for _, thishalf in ipairs({ "t", "b" }) do
|
||||||
if (minetest.get_meta(pos):get_int("right") ~= 0) == (params[1] ~= 3) then
|
local otherhalf = thishalf == "t" and "b" or "t"
|
||||||
minetest.sound_play("doors_door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
local otherdir = thishalf == "t" and -1 or 1
|
||||||
else
|
for orientation = 1, 2 do
|
||||||
minetest.sound_play("doors_door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
local thissuffix = material.id.."_"..thishalf.."_"..orientation
|
||||||
end
|
local othersuffix = material.id.."_"..otherhalf.."_"..orientation
|
||||||
end
|
local thisopname = "mesecons_doors:op_door_"..thissuffix
|
||||||
|
local otheropname = "mesecons_doors:op_door_"..othersuffix
|
||||||
local function meseconify_door(name)
|
local oponr = minetest.registered_nodes[thisopname].on_rightclick
|
||||||
if minetest.registered_items[name .. "_b_1"] then
|
local function handle_mesecon_signal (thispos, thisnode, signal)
|
||||||
-- old style double-node doors
|
local thismeta = minetest.get_meta(thispos)
|
||||||
local function toggle_state1 (pos, node)
|
if signal == thismeta:get_int("sigstate") then return end
|
||||||
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
|
thismeta:set_int("sigstate", signal)
|
||||||
end
|
local otherpos = { x = thispos.x, y = thispos.y + otherdir, z = thispos.z }
|
||||||
|
if minetest.get_node(otherpos).name ~= otheropname then return end
|
||||||
local function toggle_state2 (pos, node)
|
local othermeta = minetest.get_meta(otherpos)
|
||||||
on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
|
local newdoorstate = math.max(thismeta:get_int("sigstate"), othermeta:get_int("sigstate"))
|
||||||
end
|
if newdoorstate == thismeta:get_int("doorstate") then return end
|
||||||
|
oponr(thispos, thisnode, nil)
|
||||||
minetest.override_item(name.."_b_1", {
|
thismeta:set_int("doorstate", newdoorstate)
|
||||||
mesecons = {effector = {
|
othermeta:set_int("doorstate", newdoorstate)
|
||||||
action_on = toggle_state1,
|
end
|
||||||
action_off = toggle_state1,
|
minetest.override_item(thisopname, {
|
||||||
rules = mesecon.rules.pplate
|
on_construct = function (pos)
|
||||||
}}
|
if mesecon:is_powered(pos) then
|
||||||
})
|
local node = minetest.get_node(pos)
|
||||||
|
mesecon:changesignal(pos, node, mesecon:effector_get_rules(node), "on", 1)
|
||||||
minetest.override_item(name.."_b_2", {
|
mesecon:activate(pos, node, nil, 1)
|
||||||
mesecons = {effector = {
|
|
||||||
action_on = toggle_state2,
|
|
||||||
action_off = toggle_state2,
|
|
||||||
rules = mesecon.rules.pplate
|
|
||||||
}}
|
|
||||||
})
|
|
||||||
elseif minetest.registered_items[name .. "_a"] then
|
|
||||||
-- new style mesh node based doors
|
|
||||||
local override = {
|
|
||||||
mesecons = {effector = {
|
|
||||||
action_on = function(pos, node)
|
|
||||||
local door = doors.get(pos)
|
|
||||||
if door then
|
|
||||||
door:open()
|
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
action_off = function(pos, node)
|
on_rightclick = function (pos, node, clicker) end,
|
||||||
local door = doors.get(pos)
|
mesecons = {
|
||||||
if door then
|
effector = {
|
||||||
door:close()
|
action_on = function (pos, node)
|
||||||
|
handle_mesecon_signal(pos, node, 1)
|
||||||
|
end,
|
||||||
|
action_off = function (pos, node)
|
||||||
|
handle_mesecon_signal(pos, node, 0)
|
||||||
|
end,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
local thissigname = "mesecons_doors:sig_door_"..thissuffix
|
||||||
|
local othersigname = "mesecons_doors:sig_door_"..othersuffix
|
||||||
|
local sigonr = minetest.registered_nodes[thissigname].on_rightclick
|
||||||
|
minetest.override_item(thissigname, {
|
||||||
|
on_rightclick = function (thispos, thisnode, clicker)
|
||||||
|
local otherpos = { x = thispos.x, y = thispos.y + otherdir, z = thispos.z }
|
||||||
|
print("open: otherpos.name="..minetest.get_node(otherpos).name..", othersigname="..othersigname)
|
||||||
|
if minetest.get_node(otherpos).name ~= othersigname then return end
|
||||||
|
sigonr(thispos, thisnode, clicker)
|
||||||
|
for _, pos in ipairs({ thispos, otherpos }) do
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
|
node.name = other_state_node[node.name]
|
||||||
|
minetest.swap_node(pos, node)
|
||||||
|
mesecon:receptor_on(pos)
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
rules = mesecon.rules.pplate
|
mesecons = { receptor = { state = mesecon.state.off } },
|
||||||
}}
|
})
|
||||||
}
|
other_state_node[thissigname] = thissigname.."_on"
|
||||||
minetest.override_item(name .. "_a", override)
|
local ondef = {}
|
||||||
minetest.override_item(name .. "_b", override)
|
for k, v in pairs(minetest.registered_nodes[thissigname]) do
|
||||||
end
|
ondef[k] = v
|
||||||
end
|
end
|
||||||
|
ondef.on_rightclick = function (thispos, thisnode, clicker)
|
||||||
meseconify_door("doors:door_wood")
|
local otherpos = { x = thispos.x, y = thispos.y + otherdir, z = thispos.z }
|
||||||
meseconify_door("doors:door_steel")
|
print("close: otherpos.name="..minetest.get_node(otherpos).name..", othersigname="..othersigname)
|
||||||
meseconify_door("doors:door_glass")
|
if minetest.get_node(otherpos).name ~= othersigname.."_on" then return end
|
||||||
meseconify_door("doors:door_obsidian_glass")
|
for _, pos in ipairs({ thispos, otherpos }) do
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
-- Trapdoor
|
node.name = other_state_node[node.name]
|
||||||
local function trapdoor_switch(pos, node)
|
minetest.swap_node(pos, node)
|
||||||
local state = minetest.get_meta(pos):get_int("state")
|
mesecon:receptor_off(pos)
|
||||||
|
|
||||||
if state == 1 then
|
|
||||||
minetest.sound_play("doors_door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
|
||||||
minetest.set_node(pos, {name="doors:trapdoor", param2 = node.param2})
|
|
||||||
else
|
|
||||||
minetest.sound_play("doors_door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
|
||||||
minetest.set_node(pos, {name="doors:trapdoor_open", param2 = node.param2})
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.get_meta(pos):set_int("state", state == 1 and 0 or 1)
|
|
||||||
end
|
|
||||||
|
|
||||||
if doors and doors.get then
|
|
||||||
local override = {
|
|
||||||
mesecons = {effector = {
|
|
||||||
action_on = function(pos, node)
|
|
||||||
local door = doors.get(pos)
|
|
||||||
if door then
|
|
||||||
door:open()
|
|
||||||
end
|
end
|
||||||
end,
|
sigonr(thispos, thisnode, clicker)
|
||||||
action_off = function(pos, node)
|
end
|
||||||
local door = doors.get(pos)
|
ondef.mesecons = { receptor = { state = mesecon.state.on } }
|
||||||
if door then
|
ondef.after_destruct = function (thispos, thisnode)
|
||||||
door:close()
|
local otherpos = { x = thispos.x, y = thispos.y + otherdir, z = thispos.z }
|
||||||
|
if minetest.get_node(otherpos).name == othersigname.."_on" then
|
||||||
|
minetest.remove_node(otherpos)
|
||||||
|
mesecon:receptor_off(otherpos)
|
||||||
end
|
end
|
||||||
end,
|
end
|
||||||
}},
|
other_state_node[thissigname.."_on"] = thissigname
|
||||||
}
|
ondef.mesecon_other_state_node = thissigname
|
||||||
minetest.override_item("doors:trapdoor", override)
|
minetest.register_node(thissigname.."_on", ondef)
|
||||||
minetest.override_item("doors:trapdoor_open", override)
|
end
|
||||||
minetest.override_item("doors:trapdoor_steel", override)
|
|
||||||
minetest.override_item("doors:trapdoor_steel_open", override)
|
|
||||||
else
|
|
||||||
if minetest.registered_nodes["doors:trapdoor"] then
|
|
||||||
minetest.override_item("doors:trapdoor", {
|
|
||||||
mesecons = {effector = {
|
|
||||||
action_on = trapdoor_switch,
|
|
||||||
action_off = trapdoor_switch
|
|
||||||
}},
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.override_item("doors:trapdoor_open", {
|
|
||||||
mesecons = {effector = {
|
|
||||||
action_on = trapdoor_switch,
|
|
||||||
action_off = trapdoor_switch
|
|
||||||
}},
|
|
||||||
})
|
|
||||||
end
|
end
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "mesecons_doors:op_door_"..material.id,
|
||||||
|
recipe = {
|
||||||
|
{ "group:mesecon_conductor_craftable", "", "" },
|
||||||
|
{ "", "doors:door_"..material.id, "group:mesecon_conductor_craftable" },
|
||||||
|
{ "group:mesecon_conductor_craftable", "", "" },
|
||||||
|
},
|
||||||
|
})
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "mesecons_doors:sig_door_"..material.id,
|
||||||
|
recipe = {
|
||||||
|
{ "", "", "group:mesecon_conductor_craftable" },
|
||||||
|
{ "group:mesecon_conductor_craftable", "doors:door_"..material.id, "" },
|
||||||
|
{ "", "", "group:mesecon_conductor_craftable" },
|
||||||
|
},
|
||||||
|
})
|
||||||
end
|
end
|
||||||
|
@ -10,12 +10,12 @@ local corner_selectionbox = {
|
|||||||
}
|
}
|
||||||
|
|
||||||
local corner_get_rules = function (node)
|
local corner_get_rules = function (node)
|
||||||
local rules =
|
local rules =
|
||||||
{{x = 1, y = 0, z = 0},
|
{{x = 1, y = 0, z = 0},
|
||||||
{x = 0, y = 0, z = -1}}
|
{x = 0, y = 0, z = -1}}
|
||||||
|
|
||||||
for i = 0, node.param2 do
|
for i = 0, node.param2 do
|
||||||
rules = mesecon.rotate_rules_left(rules)
|
rules = mesecon:rotate_rules_left(rules)
|
||||||
end
|
end
|
||||||
|
|
||||||
return rules
|
return rules
|
||||||
@ -39,7 +39,7 @@ minetest.register_node("mesecons_extrawires:corner_on", {
|
|||||||
node_box = corner_nodebox,
|
node_box = corner_nodebox,
|
||||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||||
drop = "mesecons_extrawires:corner_off",
|
drop = "mesecons_extrawires:corner_off",
|
||||||
mesecons = {conductor =
|
mesecons = {conductor =
|
||||||
{
|
{
|
||||||
state = mesecon.state.on,
|
state = mesecon.state.on,
|
||||||
rules = corner_get_rules,
|
rules = corner_get_rules,
|
||||||
@ -65,7 +65,7 @@ minetest.register_node("mesecons_extrawires:corner_off", {
|
|||||||
selection_box = corner_selectionbox,
|
selection_box = corner_selectionbox,
|
||||||
node_box = corner_nodebox,
|
node_box = corner_nodebox,
|
||||||
groups = {dig_immediate = 3},
|
groups = {dig_immediate = 3},
|
||||||
mesecons = {conductor =
|
mesecons = {conductor =
|
||||||
{
|
{
|
||||||
state = mesecon.state.off,
|
state = mesecon.state.off,
|
||||||
rules = corner_get_rules,
|
rules = corner_get_rules,
|
||||||
|
@ -41,7 +41,7 @@ minetest.register_node("mesecons_extrawires:crossover_off", {
|
|||||||
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
|
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
groups = {dig_immediate=3, mesecon=3},
|
groups = {dig_immediate=3, mesecon=3, mesecon_conductor_craftable=1},
|
||||||
mesecons = {
|
mesecons = {
|
||||||
conductor = {
|
conductor = {
|
||||||
states = crossover_states,
|
states = crossover_states,
|
||||||
|
@ -1 +0,0 @@
|
|||||||
Insulated corners are conductors that only conduct between the inputs (also not up or down). When placing they always point to the left in direction of your vision.
|
|
Before Width: | Height: | Size: 41 KiB |
Before Width: | Height: | Size: 3.8 KiB |
@ -1 +0,0 @@
|
|||||||
Insulated crossing are conductors that conduct two signals between the opposing sides, the signals are insulated to each other.
|
|
Before Width: | Height: | Size: 61 KiB |
Before Width: | Height: | Size: 3.7 KiB |
@ -1 +0,0 @@
|
|||||||
The basic prerequesite for mesecons, can be crafted into wires and other stuff. Have a look at the <a href="http://wiki.minetest.net/Mese">Minetest Wiki</a> for more information. Mese is a conductor. It conducts in all six directions: Up/Down/Left/Right/Forward/Backward
|
|
Before Width: | Height: | Size: 30 KiB |
Before Width: | Height: | Size: 6.1 KiB |
@ -1 +0,0 @@
|
|||||||
Insulated T-Junctions are conductors that only conduct between the inputs (also not up or down).
|
|
Before Width: | Height: | Size: 54 KiB |
Before Width: | Height: | Size: 3.9 KiB |
@ -1 +0,0 @@
|
|||||||
Vertical Mesecons only conduct up and down. Plates appear at the ends, at that place they also conduct to the side.
|
|
Before Width: | Height: | Size: 14 KiB |
Before Width: | Height: | Size: 3.0 KiB |
@ -8,7 +8,12 @@ local mesewire_rules =
|
|||||||
{x = 0, y = 0, z =-1},
|
{x = 0, y = 0, z =-1},
|
||||||
}
|
}
|
||||||
|
|
||||||
minetest.override_item("default:mese", {
|
minetest.register_node(":default:mese", {
|
||||||
|
description = "Mese Block",
|
||||||
|
tiles = {minetest.registered_nodes["default:mese"].tiles[1]},
|
||||||
|
is_ground_content = true,
|
||||||
|
groups = {cracky=1},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
mesecons = {conductor = {
|
mesecons = {conductor = {
|
||||||
state = mesecon.state.off,
|
state = mesecon.state.off,
|
||||||
onstate = "mesecons_extrawires:mese_powered",
|
onstate = "mesecons_extrawires:mese_powered",
|
||||||
@ -16,21 +21,15 @@ minetest.override_item("default:mese", {
|
|||||||
}}
|
}}
|
||||||
})
|
})
|
||||||
|
|
||||||
-- Copy node definition of powered mese from normal mese
|
minetest.register_node("mesecons_extrawires:mese_powered", {
|
||||||
-- and brighten texture tiles to indicate mese is powered
|
tiles = {minetest.registered_nodes["default:mese"].tiles[1].."^[brighten"},
|
||||||
local powered_def = mesecon.mergetable(minetest.registered_nodes["default:mese"], {
|
is_ground_content = true,
|
||||||
drop = "default:mese",
|
groups = {cracky=1, not_in_creative_inventory = 1},
|
||||||
light_source = 5,
|
sounds = default.node_sound_stone_defaults(),
|
||||||
mesecons = {conductor = {
|
mesecons = {conductor = {
|
||||||
state = mesecon.state.on,
|
state = mesecon.state.on,
|
||||||
offstate = "default:mese",
|
offstate = "default:mese",
|
||||||
rules = mesewire_rules
|
rules = mesewire_rules
|
||||||
}},
|
}},
|
||||||
groups = {cracky = 1, not_in_creative_inventory = 1}
|
drop = "default:mese"
|
||||||
})
|
})
|
||||||
|
|
||||||
for i, v in pairs(powered_def.tiles) do
|
|
||||||
powered_def.tiles[i] = v .. "^[brighten"
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.register_node("mesecons_extrawires:mese_powered", powered_def)
|
|
||||||
|
@ -10,13 +10,13 @@ local tjunction_selectionbox = {
|
|||||||
}
|
}
|
||||||
|
|
||||||
local tjunction_get_rules = function (node)
|
local tjunction_get_rules = function (node)
|
||||||
local rules =
|
local rules =
|
||||||
{{x = 0, y = 0, z = 1},
|
{{x = 0, y = 0, z = 1},
|
||||||
{x = 1, y = 0, z = 0},
|
{x = 1, y = 0, z = 0},
|
||||||
{x = 0, y = 0, z = -1}}
|
{x = 0, y = 0, z = -1}}
|
||||||
|
|
||||||
for i = 0, node.param2 do
|
for i = 0, node.param2 do
|
||||||
rules = mesecon.rotate_rules_left(rules)
|
rules = mesecon:rotate_rules_left(rules)
|
||||||
end
|
end
|
||||||
|
|
||||||
return rules
|
return rules
|
||||||
@ -40,7 +40,7 @@ minetest.register_node("mesecons_extrawires:tjunction_on", {
|
|||||||
node_box = tjunction_nodebox,
|
node_box = tjunction_nodebox,
|
||||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||||
drop = "mesecons_extrawires:tjunction_off",
|
drop = "mesecons_extrawires:tjunction_off",
|
||||||
mesecons = {conductor =
|
mesecons = {conductor =
|
||||||
{
|
{
|
||||||
state = mesecon.state.on,
|
state = mesecon.state.on,
|
||||||
rules = tjunction_get_rules,
|
rules = tjunction_get_rules,
|
||||||
@ -65,8 +65,8 @@ minetest.register_node("mesecons_extrawires:tjunction_off", {
|
|||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
selection_box = tjunction_selectionbox,
|
selection_box = tjunction_selectionbox,
|
||||||
node_box = tjunction_nodebox,
|
node_box = tjunction_nodebox,
|
||||||
groups = {dig_immediate = 3},
|
groups = {dig_immediate = 3, mesecon_conductor_craftable=1},
|
||||||
mesecons = {conductor =
|
mesecons = {conductor =
|
||||||
{
|
{
|
||||||
state = mesecon.state.off,
|
state = mesecon.state.off,
|
||||||
rules = tjunction_get_rules,
|
rules = tjunction_get_rules,
|
||||||
|
@ -18,7 +18,7 @@ local bottom_box = {
|
|||||||
|
|
||||||
local vertical_rules = {
|
local vertical_rules = {
|
||||||
{x=0, y=1, z=0},
|
{x=0, y=1, z=0},
|
||||||
{x=0, y=-1, z=0}
|
{x=0, y=-1, z=0},
|
||||||
}
|
}
|
||||||
|
|
||||||
local top_rules = {
|
local top_rules = {
|
||||||
@ -26,7 +26,7 @@ local top_rules = {
|
|||||||
{x=-1,y=0, z=0},
|
{x=-1,y=0, z=0},
|
||||||
{x=0,y=0, z=1},
|
{x=0,y=0, z=1},
|
||||||
{x=0,y=0, z=-1},
|
{x=0,y=0, z=-1},
|
||||||
{x=0,y=-1, z=0}
|
{x=0,y=-1, z=0},
|
||||||
}
|
}
|
||||||
|
|
||||||
local bottom_rules = {
|
local bottom_rules = {
|
||||||
@ -35,81 +35,85 @@ local bottom_rules = {
|
|||||||
{x=0, y=0, z=1},
|
{x=0, y=0, z=1},
|
||||||
{x=0, y=0, z=-1},
|
{x=0, y=0, z=-1},
|
||||||
{x=0, y=1, z=0},
|
{x=0, y=1, z=0},
|
||||||
{x=0, y=2, z=0} -- receive power from pressure plate / detector / ... 2 nodes above
|
|
||||||
}
|
}
|
||||||
|
|
||||||
local vertical_updatepos = function (pos)
|
local vertical_updatepos = function (pos)
|
||||||
local node = minetest.get_node(pos)
|
local node = minetest.get_node(pos)
|
||||||
if minetest.registered_nodes[node.name]
|
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].is_vertical_conductor then
|
||||||
and minetest.registered_nodes[node.name].is_vertical_conductor then
|
local node_above = minetest.get_node(mesecon:addPosRule(pos, vertical_rules[1]))
|
||||||
local node_above = minetest.get_node(vector.add(pos, vertical_rules[1]))
|
local node_below = minetest.get_node(mesecon:addPosRule(pos, vertical_rules[2]))
|
||||||
local node_below = minetest.get_node(vector.add(pos, vertical_rules[2]))
|
local namestate = minetest.registered_nodes[node.name].vertical_conductor_state
|
||||||
|
|
||||||
local above = minetest.registered_nodes[node_above.name]
|
local above = minetest.registered_nodes[node_above.name] and minetest.registered_nodes[node_above.name].is_vertical_conductor
|
||||||
and minetest.registered_nodes[node_above.name].is_vertical_conductor
|
local below = minetest.registered_nodes[node_below.name] and minetest.registered_nodes[node_below.name].is_vertical_conductor
|
||||||
local below = minetest.registered_nodes[node_below.name]
|
|
||||||
and minetest.registered_nodes[node_below.name].is_vertical_conductor
|
|
||||||
|
|
||||||
mesecon.on_dignode(pos, node)
|
|
||||||
|
|
||||||
-- Always place offstate conductor and let mesecon.on_placenode take care
|
|
||||||
local newname = "mesecons_extrawires:vertical_"
|
|
||||||
if above and below then -- above and below: vertical mesecon
|
if above and below then -- above and below: vertical mesecon
|
||||||
newname = newname .. "off"
|
minetest.add_node(pos, {name = "mesecons_extrawires:vertical_" .. namestate})
|
||||||
elseif above and not below then -- above only: bottom
|
elseif above and not below then -- above only: bottom
|
||||||
newname = newname .. "bottom_off"
|
minetest.add_node(pos, {name = "mesecons_extrawires:vertical_bottom_" .. namestate})
|
||||||
elseif not above and below then -- below only: top
|
elseif not above and below then -- below only: top
|
||||||
newname = newname .. "top_off"
|
minetest.add_node(pos, {name = "mesecons_extrawires:vertical_top_" .. namestate})
|
||||||
else -- no vertical wire above, no vertical wire below: use bottom
|
else -- no vertical wire above, no vertical wire below: use default wire
|
||||||
newname = newname .. "bottom_off"
|
minetest.add_node(pos, {name = "mesecons_extrawires:vertical_" .. namestate})
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.set_node(pos, {name = newname})
|
|
||||||
mesecon.on_placenode(pos, {name = newname})
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local vertical_update = function (pos, node)
|
local vertical_update = function (pos, node)
|
||||||
vertical_updatepos(pos) -- this one
|
vertical_updatepos(pos) -- this one
|
||||||
vertical_updatepos(vector.add(pos, vertical_rules[1])) -- above
|
vertical_updatepos(mesecon:addPosRule(pos, vertical_rules[1])) -- above
|
||||||
vertical_updatepos(vector.add(pos, vertical_rules[2])) -- below
|
vertical_updatepos(mesecon:addPosRule(pos, vertical_rules[2])) -- below
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Vertical wire
|
-- Vertical wire
|
||||||
mesecon.register_node("mesecons_extrawires:vertical", {
|
minetest.register_node("mesecons_extrawires:vertical_on", {
|
||||||
description = "Vertical mesecon",
|
description = "Vertical mesecon",
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
|
tiles = {"wires_vertical_on.png"},
|
||||||
walkable = false,
|
walkable = false,
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
|
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
||||||
selection_box = vertical_box,
|
selection_box = vertical_box,
|
||||||
node_box = vertical_box,
|
node_box = vertical_box,
|
||||||
is_vertical_conductor = true,
|
is_vertical_conductor = true,
|
||||||
drop = "mesecons_extrawires:vertical_off",
|
vertical_conductor_state = "on",
|
||||||
after_place_node = vertical_update,
|
|
||||||
after_dig_node = vertical_update
|
|
||||||
},{
|
|
||||||
tiles = {"mesecons_wire_off.png"},
|
|
||||||
groups = {dig_immediate=3},
|
|
||||||
mesecons = {conductor = {
|
|
||||||
state = mesecon.state.off,
|
|
||||||
onstate = "mesecons_extrawires:vertical_on",
|
|
||||||
rules = vertical_rules,
|
|
||||||
}}
|
|
||||||
},{
|
|
||||||
tiles = {"mesecons_wire_on.png"},
|
|
||||||
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
|
||||||
mesecons = {conductor = {
|
mesecons = {conductor = {
|
||||||
state = mesecon.state.on,
|
state = mesecon.state.on,
|
||||||
offstate = "mesecons_extrawires:vertical_off",
|
offstate = "mesecons_extrawires:vertical_off",
|
||||||
rules = vertical_rules,
|
rules = vertical_rules,
|
||||||
}}
|
}},
|
||||||
|
drop = "mesecons_extrawires:vertical_off",
|
||||||
|
after_place_node = vertical_update,
|
||||||
|
after_dig_node = vertical_update,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node("mesecons_extrawires:vertical_off", {
|
||||||
|
description = "Vertical mesecon",
|
||||||
|
drawtype = "nodebox",
|
||||||
|
tiles = {"wires_vertical_off.png"},
|
||||||
|
walkable = false,
|
||||||
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
groups = {dig_immediate=3},
|
||||||
|
selection_box = vertical_box,
|
||||||
|
node_box = vertical_box,
|
||||||
|
is_vertical_conductor = true,
|
||||||
|
vertical_conductor_state = "off",
|
||||||
|
mesecons = {conductor = {
|
||||||
|
state = mesecon.state.off,
|
||||||
|
onstate = "mesecons_extrawires:vertical_on",
|
||||||
|
rules = vertical_rules,
|
||||||
|
}},
|
||||||
|
after_place_node = vertical_update,
|
||||||
|
after_dig_node = vertical_update,
|
||||||
})
|
})
|
||||||
|
|
||||||
-- Vertical wire top
|
-- Vertical wire top
|
||||||
mesecon.register_node("mesecons_extrawires:vertical_top", {
|
minetest.register_node("mesecons_extrawires:vertical_top_on", {
|
||||||
description = "Vertical mesecon",
|
description = "Vertical mesecon",
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
|
tiles = {"wires_full_on.png","wires_full_on.png","wires_vertical_on.png"},
|
||||||
walkable = false,
|
walkable = false,
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
@ -117,29 +121,65 @@ mesecon.register_node("mesecons_extrawires:vertical_top", {
|
|||||||
selection_box = top_box,
|
selection_box = top_box,
|
||||||
node_box = top_box,
|
node_box = top_box,
|
||||||
is_vertical_conductor = true,
|
is_vertical_conductor = true,
|
||||||
drop = "mesecons_extrawires:vertical_off",
|
vertical_conductor_state = "on",
|
||||||
after_place_node = vertical_update,
|
|
||||||
after_dig_node = vertical_update
|
|
||||||
},{
|
|
||||||
tiles = {"mesecons_wire_off.png"},
|
|
||||||
mesecons = {conductor = {
|
|
||||||
state = mesecon.state.off,
|
|
||||||
onstate = "mesecons_extrawires:vertical_top_on",
|
|
||||||
rules = top_rules,
|
|
||||||
}}
|
|
||||||
},{
|
|
||||||
tiles = {"mesecons_wire_on.png"},
|
|
||||||
mesecons = {conductor = {
|
mesecons = {conductor = {
|
||||||
state = mesecon.state.on,
|
state = mesecon.state.on,
|
||||||
offstate = "mesecons_extrawires:vertical_top_off",
|
offstate = "mesecons_extrawires:vertical_top_off",
|
||||||
rules = top_rules,
|
rules = top_rules,
|
||||||
}}
|
}},
|
||||||
|
drop = "mesecons_extrawires:vertical_off",
|
||||||
|
after_place_node = vertical_update,
|
||||||
|
after_dig_node = vertical_update,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node("mesecons_extrawires:vertical_top_off", {
|
||||||
|
description = "Vertical mesecon",
|
||||||
|
drawtype = "nodebox",
|
||||||
|
tiles = {"wires_full_off.png","wires_full_off.png","wires_vertical_off.png"},
|
||||||
|
walkable = false,
|
||||||
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
||||||
|
selection_box = top_box,
|
||||||
|
node_box = top_box,
|
||||||
|
is_vertical_conductor = true,
|
||||||
|
vertical_conductor_state = "off",
|
||||||
|
mesecons = {conductor = {
|
||||||
|
state = mesecon.state.off,
|
||||||
|
onstate = "mesecons_extrawires:vertical_top_on",
|
||||||
|
rules = top_rules,
|
||||||
|
}},
|
||||||
|
drop = "mesecons_extrawires:vertical_off",
|
||||||
|
after_place_node = vertical_update,
|
||||||
|
after_dig_node = vertical_update,
|
||||||
})
|
})
|
||||||
|
|
||||||
-- Vertical wire bottom
|
-- Vertical wire bottom
|
||||||
mesecon.register_node("mesecons_extrawires:vertical_bottom", {
|
minetest.register_node("mesecons_extrawires:vertical_bottom_on", {
|
||||||
description = "Vertical mesecon",
|
description = "Vertical mesecon",
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
|
tiles = {"wires_full_on.png","wires_full_on.png","wires_vertical_on.png"},
|
||||||
|
walkable = false,
|
||||||
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
vertical_conductor_state = "on",
|
||||||
|
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||||
|
selection_box = bottom_box,
|
||||||
|
node_box = bottom_box,
|
||||||
|
mesecons = {conductor = {
|
||||||
|
state = mesecon.state.on,
|
||||||
|
offstate = "mesecons_extrawires:vertical_bottom_off",
|
||||||
|
rules = bottom_rules,
|
||||||
|
}},
|
||||||
|
drop = "mesecons_extrawires:vertical_off",
|
||||||
|
after_place_node = vertical_update,
|
||||||
|
after_dig_node = vertical_update,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node("mesecons_extrawires:vertical_bottom_off", {
|
||||||
|
description = "Vertical mesecon",
|
||||||
|
drawtype = "nodebox",
|
||||||
|
tiles = {"wires_full_off.png","wires_full_off.png","wires_vertical_off.png"},
|
||||||
walkable = false,
|
walkable = false,
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
@ -147,23 +187,15 @@ mesecon.register_node("mesecons_extrawires:vertical_bottom", {
|
|||||||
selection_box = bottom_box,
|
selection_box = bottom_box,
|
||||||
node_box = bottom_box,
|
node_box = bottom_box,
|
||||||
is_vertical_conductor = true,
|
is_vertical_conductor = true,
|
||||||
drop = "mesecons_extrawires:vertical_off",
|
vertical_conductor_state = "off",
|
||||||
after_place_node = vertical_update,
|
|
||||||
after_dig_node = vertical_update
|
|
||||||
},{
|
|
||||||
tiles = {"mesecons_wire_off.png"},
|
|
||||||
mesecons = {conductor = {
|
mesecons = {conductor = {
|
||||||
state = mesecon.state.off,
|
state = mesecon.state.off,
|
||||||
onstate = "mesecons_extrawires:vertical_bottom_on",
|
onstate = "mesecons_extrawires:vertical_bottom_on",
|
||||||
rules = bottom_rules,
|
rules = bottom_rules,
|
||||||
}}
|
}},
|
||||||
},{
|
drop = "mesecons_extrawires:vertical_off",
|
||||||
tiles = {"mesecons_wire_on.png"},
|
after_place_node = vertical_update,
|
||||||
mesecons = {conductor = {
|
after_dig_node = vertical_update,
|
||||||
state = mesecon.state.on,
|
|
||||||
offstate = "mesecons_extrawires:vertical_bottom_off",
|
|
||||||
rules = bottom_rules,
|
|
||||||
}}
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
|
@ -1 +0,0 @@
|
|||||||
And gates power their output if both inputs (from left and right) are powered.
|
|
Before Width: | Height: | Size: 68 KiB |
Before Width: | Height: | Size: 2.7 KiB |
@ -1 +0,0 @@
|
|||||||
Mesecon diodes, just like real ones, only transfer power (signals) in one direction only.
|
|
Before Width: | Height: | Size: 71 KiB |
Before Width: | Height: | Size: 2.0 KiB |
@ -1 +0,0 @@
|
|||||||
Nand gates do not power their output if both inputs (from left and right) are powered, but power it in every other case.
|
|
Before Width: | Height: | Size: 62 KiB |
Before Width: | Height: | Size: 2.7 KiB |