Compare commits
1 Commits
v1.2.1
...
zefram_doo
Author | SHA1 | Date | |
---|---|---|---|
77b8f6514a |
30
COPYING.txt
@ -1,30 +0,0 @@
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The Mesecons Mod for Minetest is
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Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors
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See the version control system log for information about other authors.
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License of source code
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----------------------
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Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors
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This program is free software; you can redistribute the Mesecons Mod and/or
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modify it under the terms of the GNU Lesser General Public License version 3
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published by the Free Software Foundation.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the
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Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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Boston, MA 02110-1301, USA.
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License of media (textures, sounds and documentation)
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-----------------------------------------------------
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Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors
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All textures, sounds and documentation files are licensed under the
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Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
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http://creativecommons.org/licenses/by-sa/3.0/
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11
README.md
@ -22,9 +22,9 @@ OK, I want in.
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--------------
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Go get it!
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[DOWNLOAD IT NOW](https://github.com/minetest-mods/mesecons/archive/master.zip)
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[DOWNLOADS PAGE](http://mesecons.net/downloads.php)
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Now go ahead and install it like any other Minetest mod. Don't know how? Check out [the wonderful page about it](https://wiki.minetest.net/Mods) over at the official Minetest Wiki. For your convenience, here's a quick summary:
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Now go ahead and install it like any other Minetest mod. Don't know how? Check out [the wonderful page about it](http://wiki.minetest.com/wiki/Mods) over at the Minetest Wiki. For your convenience, here's a quick summary:
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1. If Mesecons is still in a ZIP file, extract the folder inside to somewhere on the computer.
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2. Make sure that when you open the folder, you can directly find `README.md` in the listing. If you just see another folder, move that folder up one level and delete the old one.
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@ -39,15 +39,13 @@ How do I use this thing?
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------------------------
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How about a [quick overview video](https://www.youtube.com/watch?v=6kmeQj6iW5k)?
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Or maybe a [comprehensive reference](http://mesecons.net/items.html) is your style?
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Or maybe a [comprehensive reference](http://mesecons.net/items.php) is your style?
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An overview for the very newest of new beginners? How does [this one](http://uberi.mesecons.net/projects/MeseconsBasics/index.html) look?
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There is also a [wiki page](https://wiki.minetest.net/Mods/Mesecons) dedicated to this mod.
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Want to get more into building? Why not check out the [Mesecons Laboratory](http://uberi.mesecons.net/), a website dedicated to advanced Mesecons builders?
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Want to contribute to Mesecons itself? Check out the [source code](https://github.com/minetest-mods/mesecons)!
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Want to contribute to Mesecons itself? Check out the [source code](https://github.com/Jeija/minetest-mod-mesecons)!
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Who wrote it anyways?
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---------------------
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@ -55,7 +53,6 @@ These awesome people made Mesecons possible!
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| Contributor | Contribution |
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| --------------- | -------------------------------- |
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| Hawk777 | Code for VoxelManip caching |
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| Jat15 | Various tweaks. |
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| Jeija | **Main developer! Everything.** |
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| Jordach | Noteblock sounds. |
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12
bower.json
@ -1,12 +0,0 @@
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{
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"name": "mesecons",
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"description": "Mesecons is a mod for Minetest that implements items related to digital circuitry: wires, buttons, lights, and programmable controllers.",
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"homepage": "http://mesecons.net",
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"authors": "Jeija",
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"license": "LGPL-3.0+",
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"keywords": [
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"mesecons",
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"minetest",
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"mod"
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]
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}
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@ -1,64 +0,0 @@
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{
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"Conductors" : {
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"Mesecon" : "mesecons_wires/doc/mesecon",
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"Insulated Wire" : "mesecons_insulated/doc/insulated",
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"T-Junction" : "mesecons_extrawires/doc/tjunction",
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"Crossing" : "mesecons_extrawires/doc/crossing",
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"Corner" : "mesecons_extrawires/doc/corner",
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"Vertical Wire" : "mesecons_extrawires/doc/vertical",
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"Mese" : "mesecons_extrawires/doc/mese"
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},
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"Receptors" : {
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"Power Plant" : "mesecons_powerplant/doc/powerplant",
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"Blinky Plant" : "mesecons_blinkyplant/doc/blinkyplant",
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"Switch" : "mesecons_switch/doc/switch",
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"Object Detector" : "mesecons_detector/doc/objectdetector",
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"Node Detector" : "mesecons_detector/doc/nodedetector",
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"Wall Lever" : "mesecons_walllever/doc/walllever",
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"Pressure Plate" : "mesecons_pressureplates/doc/pressureplate_wood",
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"Pressure Plate" : "mesecons_pressureplates/doc/pressureplate_stone",
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"Water Turbine" : "mesecons_hydroturbine/doc/waterturbine",
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"Solar Panel" : "mesecons_solarpanel/doc/solarpanel",
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"Wall Button" : "mesecons_button/doc/button"
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},
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"Effectors" : {
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"Noteblock" : "mesecons_noteblock/doc/noteblock",
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"Lamp" : "mesecons_lamp/doc/lamp",
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"Piston" : "mesecons_pistons/doc/piston",
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"Sticky Piston" : "mesecons_pistons/doc/piston_sticky",
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"Movestone" : "mesecons_movestones/doc/movestone",
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"Sticky Movestone" : "mesecons_movestones/doc/movestone_sticky",
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"Removestone" : "mesecons_random/doc/removestone",
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"Ghoststone" : "mesecons_random/doc/ghoststone",
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"Command Block" : "mesecons_commandblock/doc/commandblock",
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"Lightstones" : {
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"Dark Grey" : "mesecons_lightstone/doc/lightstone_darkgrey",
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"Light Grey" : "mesecons_lightstone/doc/lightstone_lightgrey",
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"Green" : "mesecons_lightstone/doc/lightstone_green",
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"Red" : "mesecons_lightstone/doc/lightstone_red",
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"Blue" : "mesecons_lightstone/doc/lightstone_blue",
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"Yellow" : "mesecons_lightstone/doc/lightstone_yellow"
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}
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},
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"Logic" : {
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"Luacontroller" : "mesecons_luacontroller/doc/luacontroller",
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"FPGA" : "mesecons_fpga/doc/fpga",
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"FPGA Programmer" : "mesecons_fpga/doc/programmer",
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"Torch" : "mesecons_torch/doc/torch",
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"Delayer" : "mesecons_delayer/doc/delayer",
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"Gates" : {
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"Diode" : "mesecons_gates/doc/diode",
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"NOT Gate" : "mesecons_gates/doc/not",
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"AND Gate" : "mesecons_gates/doc/and",
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"NAND Gate" : "mesecons_gates/doc/nand",
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"OR Gate" : "mesecons_gates/doc/or",
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"NOR Gate" : "mesecons_gates/doc/nor",
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"XOR Gate" : "mesecons_gates/doc/xor"
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}
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},
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"Crafts" : {
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"Silicon" : "mesecons_materials/doc/silicon",
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"Glue" : "mesecons_materials/doc/glue",
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"Fiber" : "mesecons_materials/doc/fiber"
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}
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}
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1
mesecons/VERSION
Normal file
@ -0,0 +1 @@
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0.41 DEV
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@ -12,19 +12,19 @@ function mesecon.queue:add_action(pos, func, params, time, overwritecheck, prior
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-- Create Action Table:
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time = time or 0 -- time <= 0 --> execute, time > 0 --> wait time until execution
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priority = priority or 1
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local action = { pos=mesecon.tablecopy(pos),
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local action = { pos=mesecon:tablecopy(pos),
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func=func,
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params=mesecon.tablecopy(params or {}),
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params=mesecon:tablecopy(params),
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time=time,
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owcheck=(overwritecheck and mesecon.tablecopy(overwritecheck)) or nil,
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owcheck=(overwritecheck and mesecon:tablecopy(overwritecheck)) or nil,
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priority=priority}
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local toremove = nil
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-- Otherwise, add the action to the queue
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if overwritecheck then -- check if old action has to be overwritten / removed:
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for i, ac in ipairs(mesecon.queue.actions) do
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if(vector.equals(pos, ac.pos)
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and mesecon.cmpAny(overwritecheck, ac.owcheck)) then
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if(mesecon:cmpPos(pos, ac.pos)
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and mesecon:cmpAny(overwritecheck, ac.owcheck)) then
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toremove = i
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break
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end
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@ -44,8 +44,7 @@ end
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-- However, even that does not work in some cases, that's why we delay the time the globalsteps
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-- start to be execute by 5 seconds
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local get_highest_priority = function (actions)
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local highestp = -1
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local highesti
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local highestp = -1, highesti
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for i, ac in ipairs(actions) do
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if ac.priority > highestp then
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highestp = ac.priority
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@ -57,13 +56,10 @@ local get_highest_priority = function (actions)
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end
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local m_time = 0
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local resumetime = mesecon.setting("resumetime", 4)
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minetest.register_globalstep(function (dtime)
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m_time = m_time + dtime
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-- don't even try if server has not been running for XY seconds; resumetime = time to wait
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-- after starting the server before processing the ActionQueue, don't set this too low
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if (m_time < resumetime) then return end
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local actions = mesecon.tablecopy(mesecon.queue.actions)
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if (m_time < MESECONS_RESUMETIME) then return end -- don't even try if server has not been running for XY seconds
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local actions = mesecon:tablecopy(mesecon.queue.actions)
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local actions_now={}
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mesecon.queue.actions = {}
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@ -87,19 +83,32 @@ minetest.register_globalstep(function (dtime)
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end)
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function mesecon.queue:execute(action)
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-- ignore if action queue function name doesn't exist,
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-- (e.g. in case the action queue savegame was written by an old mesecons version)
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if mesecon.queue.funcs[action.func] then
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mesecon.queue.funcs[action.func](action.pos, unpack(action.params))
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end
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mesecon.queue.funcs[action.func](action.pos, unpack(action.params))
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end
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-- Store and read the ActionQueue to / from a file
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-- so that upcoming actions are remembered when the game
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-- is restarted
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mesecon.queue.actions = mesecon.file2table("mesecon_actionqueue")
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local wpath = minetest.get_worldpath()
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local function file2table(filename)
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local f = io.open(filename, "r")
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if f==nil then return {} end
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local t = f:read("*all")
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f:close()
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if t=="" or t==nil then return {} end
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return minetest.deserialize(t)
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end
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local function table2file(filename, table)
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local f = io.open(filename, "w")
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f:write(minetest.serialize(table))
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f:close()
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end
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mesecon.queue.actions = file2table(wpath.."/mesecon_actionqueue")
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minetest.register_on_shutdown(function()
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mesecon.table2file("mesecon_actionqueue", mesecon.queue.actions)
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mesecon.queue.actions = table2file(wpath.."/mesecon_actionqueue", mesecon.queue.actions)
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end)
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|
@ -3,7 +3,7 @@
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-- | \/ | |___ ____ |___ | | | | \ | |____
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-- | | | | | | | | | \ | |
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-- | | |___ ____| |___ |____ |____| | \| ____|
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-- by Jeija, Uberi (Temperest), sfan5, VanessaE, Hawk777 and contributors
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-- by Jeija, Uberi (Temperest), sfan5, VanessaE
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--
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--
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--
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@ -11,7 +11,7 @@
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-- See the documentation on the forum for additional information, especially about crafting
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--
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--
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-- For basic development resources, see http://mesecons.net/developers.html
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-- For developer documentation see the Developers' section on mesecons.TK
|
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--
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--
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--
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@ -30,7 +30,7 @@
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-- action_change = function
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-- rules = rules/get_rules
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-- },
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-- conductor =
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-- conductor =
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-- {
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-- state = mesecon.state.on/off
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-- offstate = opposite state (for state = on only)
|
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@ -47,14 +47,15 @@ mesecon.queue.funcs={} -- contains all ActionQueue functions
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-- Settings
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dofile(minetest.get_modpath("mesecons").."/settings.lua")
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-- Presets (eg default rules)
|
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dofile(minetest.get_modpath("mesecons").."/presets.lua");
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-- Utilities like comparing positions,
|
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-- adding positions and rules,
|
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-- mostly things that make the source look cleaner
|
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dofile(minetest.get_modpath("mesecons").."/util.lua");
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|
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-- Presets (eg default rules)
|
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dofile(minetest.get_modpath("mesecons").."/presets.lua");
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|
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-- The ActionQueue
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-- Saves all the actions that have to be execute in the future
|
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dofile(minetest.get_modpath("mesecons").."/actionqueue.lua");
|
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@ -66,63 +67,75 @@ dofile(minetest.get_modpath("mesecons").."/actionqueue.lua");
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-- like calling action_on/off/change
|
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dofile(minetest.get_modpath("mesecons").."/internal.lua");
|
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|
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-- Deprecated stuff
|
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-- To be removed in future releases
|
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-- Currently there is nothing here
|
||||
dofile(minetest.get_modpath("mesecons").."/legacy.lua");
|
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|
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-- API
|
||||
-- these are the only functions you need to remember
|
||||
|
||||
mesecon.queue:add_function("receptor_on", function (pos, rules)
|
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mesecon.vm_begin()
|
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|
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rules = rules or mesecon.rules.default
|
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|
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-- Call turnon on all linking positions
|
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for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
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local np = vector.add(pos, rule)
|
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local rulenames = mesecon.rules_link_rule_all(pos, rule)
|
||||
for _, rulename in ipairs(rulenames) do
|
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mesecon.turnon(np, rulename)
|
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-- if area (any of the rule targets) is not loaded, keep trying and call this again later
|
||||
for _, rule in ipairs(mesecon:flattenrules(rules)) do
|
||||
local np = mesecon:addPosRule(pos, rule)
|
||||
-- if area is not loaded, keep trying
|
||||
if minetest.get_node_or_nil(np) == nil then
|
||||
mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
mesecon.vm_commit()
|
||||
-- execute action
|
||||
for _, rule in ipairs(mesecon:flattenrules(rules)) do
|
||||
local np = mesecon:addPosRule(pos, rule)
|
||||
local rulenames = mesecon:rules_link_rule_all(pos, rule)
|
||||
for _, rulename in ipairs(rulenames) do
|
||||
mesecon:turnon(np, rulename)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
function mesecon.receptor_on(pos, rules)
|
||||
function mesecon:receptor_on(pos, rules)
|
||||
mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
|
||||
end
|
||||
|
||||
mesecon.queue:add_function("receptor_off", function (pos, rules)
|
||||
rules = rules or mesecon.rules.default
|
||||
|
||||
-- Call turnoff on all linking positions
|
||||
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
||||
local np = vector.add(pos, rule)
|
||||
local rulenames = mesecon.rules_link_rule_all(pos, rule)
|
||||
for _, rulename in ipairs(rulenames) do
|
||||
mesecon.vm_begin()
|
||||
mesecon.changesignal(np, minetest.get_node(np), rulename, mesecon.state.off, 2)
|
||||
-- if area (any of the rule targets) is not loaded, keep trying and call this again later
|
||||
for _, rule in ipairs(mesecon:flattenrules(rules)) do
|
||||
local np = mesecon:addPosRule(pos, rule)
|
||||
if minetest.get_node_or_nil(np) == nil then
|
||||
mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
-- Turnoff returns true if turnoff process was successful, no onstate receptor
|
||||
-- was found along the way. Commit changes that were made in voxelmanip. If turnoff
|
||||
-- returns true, an onstate receptor was found, abort voxelmanip transaction.
|
||||
if (mesecon.turnoff(np, rulename)) then
|
||||
mesecon.vm_commit()
|
||||
for _, rule in ipairs(mesecon:flattenrules(rules)) do
|
||||
local np = mesecon:addPosRule(pos, rule)
|
||||
local rulenames = mesecon:rules_link_rule_all(pos, rule)
|
||||
for _, rulename in ipairs(rulenames) do
|
||||
if not mesecon:connected_to_receptor(np, mesecon:invertRule(rule)) then
|
||||
mesecon:turnoff(np, rulename)
|
||||
else
|
||||
mesecon.vm_abort()
|
||||
mesecon:changesignal(np, minetest.get_node(np), rulename, mesecon.state.off, 2)
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
function mesecon.receptor_off(pos, rules)
|
||||
function mesecon:receptor_off(pos, rules)
|
||||
mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
|
||||
end
|
||||
|
||||
|
||||
print("[OK] Mesecons")
|
||||
|
||||
-- Deprecated stuff
|
||||
-- To be removed in future releases
|
||||
dofile(minetest.get_modpath("mesecons").."/legacy.lua");
|
||||
--The actual wires
|
||||
dofile(minetest.get_modpath("mesecons").."/wires.lua");
|
||||
|
||||
--Services like turnoff receptor on dignode and so on
|
||||
dofile(minetest.get_modpath("mesecons").."/services.lua");
|
||||
|
@ -1,53 +1,62 @@
|
||||
-- Internal.lua - The core of mesecons
|
||||
--
|
||||
-- For more practical developer resources see http://mesecons.net/developers.php
|
||||
-- For more practical developer resources see mesecons.tk
|
||||
--
|
||||
-- Function overview
|
||||
-- mesecon.get_effector(nodename) --> Returns the mesecons.effector -specifictation in the nodedef by the nodename
|
||||
-- mesecon.get_receptor(nodename) --> Returns the mesecons.receptor -specifictation in the nodedef by the nodename
|
||||
-- mesecon.get_conductor(nodename) --> Returns the mesecons.conductor-specifictation in the nodedef by the nodename
|
||||
-- mesecon.get_any_inputrules (node) --> Returns the rules of a node if it is a conductor or an effector
|
||||
-- mesecon.get_any_outputrules (node) --> Returns the rules of a node if it is a conductor or a receptor
|
||||
-- mesecon:get_effector(nodename) --> Returns the mesecons.effector -specifictation in the nodedef by the nodename
|
||||
-- mesecon:get_receptor(nodename) --> Returns the mesecons.receptor -specifictation in the nodedef by the nodename
|
||||
-- mesecon:get_conductor(nodename) --> Returns the mesecons.conductor-specifictation in the nodedef by the nodename
|
||||
-- mesecon:get_any_inputrules (node) --> Returns the rules of a node if it is a conductor or an effector
|
||||
-- mesecon:get_any_outputrules (node) --> Returns the rules of a node if it is a conductor or a receptor
|
||||
|
||||
-- RECEPTORS
|
||||
-- mesecon.is_receptor(nodename) --> Returns true if nodename is a receptor
|
||||
-- mesecon.is_receptor_on(nodename --> Returns true if nodename is an receptor with state = mesecon.state.on
|
||||
-- mesecon.is_receptor_off(nodename) --> Returns true if nodename is an receptor with state = mesecon.state.off
|
||||
-- mesecon.receptor_get_rules(node) --> Returns the rules of the receptor (mesecon.rules.default if none specified)
|
||||
-- mesecon:is_receptor(nodename) --> Returns true if nodename is a receptor
|
||||
-- mesecon:is_receptor_on(nodename) --> Returns true if nodename is an receptor with state = mesecon.state.on
|
||||
-- mesecon:is_receptor_off(nodename) --> Returns true if nodename is an receptor with state = mesecon.state.off
|
||||
-- mesecon:receptor_get_rules(node) --> Returns the rules of the receptor (mesecon.rules.default if none specified)
|
||||
|
||||
-- EFFECTORS
|
||||
-- mesecon.is_effector(nodename) --> Returns true if nodename is an effector
|
||||
-- mesecon.is_effector_on(nodename) --> Returns true if nodename is an effector with nodedef.mesecons.effector.action_off
|
||||
-- mesecon.is_effector_off(nodename) --> Returns true if nodename is an effector with nodedef.mesecons.effector.action_on
|
||||
-- mesecon.effector_get_rules(node) --> Returns the input rules of the effector (mesecon.rules.default if none specified)
|
||||
-- mesecon:is_effector(nodename) --> Returns true if nodename is an effector
|
||||
-- mesecon:is_effector_on(nodename) --> Returns true if nodename is an effector with nodedef.mesecons.effector.action_off
|
||||
-- mesecon:is_effector_off(nodename) --> Returns true if nodename is an effector with nodedef.mesecons.effector.action_on
|
||||
-- mesecon:effector_get_rules(node) --> Returns the input rules of the effector (mesecon.rules.default if none specified)
|
||||
|
||||
-- SIGNALS
|
||||
-- mesecon.activate(pos, node, depth) --> Activates the effector node at the specific pos (calls nodedef.mesecons.effector.action_on), higher depths are executed later
|
||||
-- mesecon.deactivate(pos, node, depth) --> Deactivates the effector node at the specific pos (calls nodedef.mesecons.effector.action_off), higher depths are executed later
|
||||
-- mesecon.changesignal(pos, node, rulename, newstate, depth) --> Changes the effector node at the specific pos (calls nodedef.mesecons.effector.action_change), higher depths are executed later
|
||||
-- mesecon:activate(pos, node, recdepth) --> Activates the effector node at the specific pos (calls nodedef.mesecons.effector.action_on), higher recdepths are executed later
|
||||
-- mesecon:deactivate(pos, node, recdepth) --> Deactivates the effector node at the specific pos (calls nodedef.mesecons.effector.action_off), "
|
||||
-- mesecon:changesignal(pos, node, rulename, newstate) --> Changes the effector node at the specific pos (calls nodedef.mesecons.effector.action_change), "
|
||||
|
||||
-- RULES
|
||||
-- mesecon:add_rules(name, rules) | deprecated? --> Saves rules table by name
|
||||
-- mesecon:get_rules(name, rules) | deprecated? --> Loads rules table with name
|
||||
|
||||
-- CONDUCTORS
|
||||
-- mesecon.is_conductor(nodename) --> Returns true if nodename is a conductor
|
||||
-- mesecon.is_conductor_on(node --> Returns true if node is a conductor with state = mesecon.state.on
|
||||
-- mesecon.is_conductor_off(node) --> Returns true if node is a conductor with state = mesecon.state.off
|
||||
-- mesecon.get_conductor_on(node_off) --> Returns the onstate nodename of the conductor
|
||||
-- mesecon.get_conductor_off(node_on) --> Returns the offstate nodename of the conductor
|
||||
-- mesecon.conductor_get_rules(node) --> Returns the input+output rules of a conductor (mesecon.rules.default if none specified)
|
||||
-- mesecon:is_conductor(nodename) --> Returns true if nodename is a conductor
|
||||
-- mesecon:is_conductor_on(node) --> Returns true if node is a conductor with state = mesecon.state.on
|
||||
-- mesecon:is_conductor_off(node) --> Returns true if node is a conductor with state = mesecon.state.off
|
||||
-- mesecon:get_conductor_on(node_off) --> Returns the onstate nodename of the conductor
|
||||
-- mesecon:get_conductor_off(node_on) --> Returns the offstate nodename of the conductor
|
||||
-- mesecon:conductor_get_rules(node) --> Returns the input+output rules of a conductor (mesecon.rules.default if none specified)
|
||||
|
||||
-- HIGH-LEVEL Internals
|
||||
-- mesecon.is_power_on(pos) --> Returns true if pos emits power in any way
|
||||
-- mesecon.is_power_off(pos) --> Returns true if pos does not emit power in any way
|
||||
-- mesecon.is_powered(pos) --> Returns true if pos is powered by a receptor or a conductor
|
||||
-- mesecon:is_power_on(pos) --> Returns true if pos emits power in any way
|
||||
-- mesecon:is_power_off(pos) --> Returns true if pos does not emit power in any way
|
||||
-- mesecon:turnon(pos, rulename) --> Returns true whatever there is at pos. Calls itself for connected nodes (if pos is a conductor) --> recursive, the rulename is the name of the input rule that caused calling turnon; Uses third parameter recdepth internally to determine how far away the current node is from the initial pos as it uses recursion
|
||||
-- mesecon:turnoff(pos, rulename) --> Turns off whatever there is at pos. Calls itself for connected nodes (if pos is a conductor) --> recursive, the rulename is the name of the input rule that caused calling turnoff; Uses third parameter recdepth internally to determine how far away the current node is from the initial pos as it uses recursion
|
||||
-- mesecon:connected_to_receptor(pos) --> Returns true if pos is connected to a receptor directly or via conductors; calls itself if pos is a conductor --> recursive
|
||||
-- mesecon:rules_link(output, input, dug_outputrules) --> Returns true if outputposition + outputrules = inputposition and inputposition + inputrules = outputposition (if the two positions connect)
|
||||
-- mesecon:rules_link_anydir(outp., inp., d_outpr.) --> Same as rules mesecon:rules_link but also returns true if output and input are swapped
|
||||
-- mesecon:is_powered(pos) --> Returns true if pos is powered by a receptor or a conductor
|
||||
|
||||
-- RULES ROTATION helpers
|
||||
-- mesecon.rotate_rules_right(rules)
|
||||
-- mesecon.rotate_rules_left(rules)
|
||||
-- mesecon.rotate_rules_up(rules)
|
||||
-- mesecon.rotate_rules_down(rules)
|
||||
-- RULES ROTATION helpsers
|
||||
-- mesecon:rotate_rules_right(rules)
|
||||
-- mesecon:rotate_rules_left(rules)
|
||||
-- mesecon:rotate_rules_up(rules)
|
||||
-- mesecon:rotate_rules_down(rules)
|
||||
-- These functions return rules that have been rotated in the specific direction
|
||||
|
||||
-- General
|
||||
function mesecon.get_effector(nodename)
|
||||
function mesecon:get_effector(nodename)
|
||||
if minetest.registered_nodes[nodename]
|
||||
and minetest.registered_nodes[nodename].mesecons
|
||||
and minetest.registered_nodes[nodename].mesecons.effector then
|
||||
@ -55,7 +64,7 @@ function mesecon.get_effector(nodename)
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon.get_receptor(nodename)
|
||||
function mesecon:get_receptor(nodename)
|
||||
if minetest.registered_nodes[nodename]
|
||||
and minetest.registered_nodes[nodename].mesecons
|
||||
and minetest.registered_nodes[nodename].mesecons.receptor then
|
||||
@ -63,7 +72,7 @@ function mesecon.get_receptor(nodename)
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon.get_conductor(nodename)
|
||||
function mesecon:get_conductor(nodename)
|
||||
if minetest.registered_nodes[nodename]
|
||||
and minetest.registered_nodes[nodename].mesecons
|
||||
and minetest.registered_nodes[nodename].mesecons.conductor then
|
||||
@ -71,59 +80,52 @@ function mesecon.get_conductor(nodename)
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon.get_any_outputrules(node)
|
||||
if not node then return nil end
|
||||
|
||||
if mesecon.is_conductor(node.name) then
|
||||
return mesecon.conductor_get_rules(node)
|
||||
elseif mesecon.is_receptor(node.name) then
|
||||
return mesecon.receptor_get_rules(node)
|
||||
function mesecon:get_any_outputrules (node)
|
||||
if mesecon:is_conductor(node.name) then
|
||||
return mesecon:conductor_get_rules(node)
|
||||
elseif mesecon:is_receptor(node.name) then
|
||||
return mesecon:receptor_get_rules(node)
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon.get_any_inputrules(node)
|
||||
if not node then return nil end
|
||||
|
||||
if mesecon.is_conductor(node.name) then
|
||||
return mesecon.conductor_get_rules(node)
|
||||
elseif mesecon.is_effector(node.name) then
|
||||
return mesecon.effector_get_rules(node)
|
||||
function mesecon:get_any_inputrules (node)
|
||||
if mesecon:is_conductor(node.name) then
|
||||
return mesecon:conductor_get_rules(node)
|
||||
elseif mesecon:is_effector(node.name) then
|
||||
return mesecon:effector_get_rules(node)
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon.get_any_rules(node)
|
||||
return mesecon.mergetable(mesecon.get_any_inputrules(node) or {},
|
||||
mesecon.get_any_outputrules(node) or {})
|
||||
return false
|
||||
end
|
||||
|
||||
-- Receptors
|
||||
-- Nodes that can power mesecons
|
||||
function mesecon.is_receptor_on(nodename)
|
||||
local receptor = mesecon.get_receptor(nodename)
|
||||
function mesecon:is_receptor_on(nodename)
|
||||
local receptor = mesecon:get_receptor(nodename)
|
||||
if receptor and receptor.state == mesecon.state.on then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon.is_receptor_off(nodename)
|
||||
local receptor = mesecon.get_receptor(nodename)
|
||||
function mesecon:is_receptor_off(nodename)
|
||||
local receptor = mesecon:get_receptor(nodename)
|
||||
if receptor and receptor.state == mesecon.state.off then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon.is_receptor(nodename)
|
||||
local receptor = mesecon.get_receptor(nodename)
|
||||
function mesecon:is_receptor(nodename)
|
||||
local receptor = mesecon:get_receptor(nodename)
|
||||
if receptor then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon.receptor_get_rules(node)
|
||||
local receptor = mesecon.get_receptor(node.name)
|
||||
function mesecon:receptor_get_rules(node)
|
||||
local receptor = mesecon:get_receptor(node.name)
|
||||
if receptor then
|
||||
local rules = receptor.rules
|
||||
if type(rules) == 'function' then
|
||||
@ -138,32 +140,32 @@ end
|
||||
|
||||
-- Effectors
|
||||
-- Nodes that can be powered by mesecons
|
||||
function mesecon.is_effector_on(nodename)
|
||||
local effector = mesecon.get_effector(nodename)
|
||||
function mesecon:is_effector_on(nodename)
|
||||
local effector = mesecon:get_effector(nodename)
|
||||
if effector and effector.action_off then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon.is_effector_off(nodename)
|
||||
local effector = mesecon.get_effector(nodename)
|
||||
function mesecon:is_effector_off(nodename)
|
||||
local effector = mesecon:get_effector(nodename)
|
||||
if effector and effector.action_on then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon.is_effector(nodename)
|
||||
local effector = mesecon.get_effector(nodename)
|
||||
function mesecon:is_effector(nodename)
|
||||
local effector = mesecon:get_effector(nodename)
|
||||
if effector then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon.effector_get_rules(node)
|
||||
local effector = mesecon.get_effector(node.name)
|
||||
function mesecon:effector_get_rules(node)
|
||||
local effector = mesecon:get_effector(node.name)
|
||||
if effector then
|
||||
local rules = effector.rules
|
||||
if type(rules) == 'function' then
|
||||
@ -181,162 +183,159 @@ end
|
||||
|
||||
-- Activation:
|
||||
mesecon.queue:add_function("activate", function (pos, rulename)
|
||||
local node = mesecon.get_node_force(pos)
|
||||
if not node then return end
|
||||
|
||||
local effector = mesecon.get_effector(node.name)
|
||||
node = minetest.get_node(pos)
|
||||
effector = mesecon:get_effector(node.name)
|
||||
|
||||
if effector and effector.action_on then
|
||||
effector.action_on(pos, node, rulename)
|
||||
end
|
||||
end)
|
||||
|
||||
function mesecon.activate(pos, node, rulename, depth)
|
||||
function mesecon:activate(pos, node, rulename, recdepth)
|
||||
if rulename == nil then
|
||||
for _,rule in ipairs(mesecon.effector_get_rules(node)) do
|
||||
mesecon.activate(pos, node, rule, depth + 1)
|
||||
for _,rule in ipairs(mesecon:effector_get_rules(node)) do
|
||||
mesecon:activate(pos, node, rule, recdepth + 1)
|
||||
end
|
||||
return
|
||||
end
|
||||
mesecon.queue:add_action(pos, "activate", {rulename}, nil, rulename, 1 / depth)
|
||||
mesecon.queue:add_action(pos, "activate", {rulename}, nil, rulename, 1 / recdepth)
|
||||
end
|
||||
|
||||
|
||||
-- Deactivation
|
||||
mesecon.queue:add_function("deactivate", function (pos, rulename)
|
||||
local node = mesecon.get_node_force(pos)
|
||||
if not node then return end
|
||||
|
||||
local effector = mesecon.get_effector(node.name)
|
||||
node = minetest.get_node(pos)
|
||||
effector = mesecon:get_effector(node.name)
|
||||
|
||||
if effector and effector.action_off then
|
||||
effector.action_off(pos, node, rulename)
|
||||
end
|
||||
end)
|
||||
|
||||
function mesecon.deactivate(pos, node, rulename, depth)
|
||||
function mesecon:deactivate(pos, node, rulename, recdepth)
|
||||
if rulename == nil then
|
||||
for _,rule in ipairs(mesecon.effector_get_rules(node)) do
|
||||
mesecon.deactivate(pos, node, rule, depth + 1)
|
||||
for _,rule in ipairs(mesecon:effector_get_rules(node)) do
|
||||
mesecon:deactivate(pos, node, rule, recdepth + 1)
|
||||
end
|
||||
return
|
||||
end
|
||||
mesecon.queue:add_action(pos, "deactivate", {rulename}, nil, rulename, 1 / depth)
|
||||
mesecon.queue:add_action(pos, "deactivate", {rulename}, nil, rulename, 1 / recdepth)
|
||||
end
|
||||
|
||||
|
||||
-- Change
|
||||
mesecon.queue:add_function("change", function (pos, rulename, changetype)
|
||||
local node = mesecon.get_node_force(pos)
|
||||
if not node then return end
|
||||
|
||||
local effector = mesecon.get_effector(node.name)
|
||||
node = minetest.get_node(pos)
|
||||
effector = mesecon:get_effector(node.name)
|
||||
|
||||
if effector and effector.action_change then
|
||||
effector.action_change(pos, node, rulename, changetype)
|
||||
end
|
||||
end)
|
||||
|
||||
function mesecon.changesignal(pos, node, rulename, newstate, depth)
|
||||
function mesecon:changesignal(pos, node, rulename, newstate, recdepth)
|
||||
if rulename == nil then
|
||||
for _,rule in ipairs(mesecon.effector_get_rules(node)) do
|
||||
mesecon.changesignal(pos, node, rule, newstate, depth + 1)
|
||||
for _,rule in ipairs(mesecon:effector_get_rules(node)) do
|
||||
mesecon:changesignal(pos, node, rule, newstate, recdepth + 1)
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
-- Include "change" in overwritecheck so that it cannot be overwritten
|
||||
-- by "active" / "deactivate" that will be called upon the node at the same time.
|
||||
local overwritecheck = {"change", rulename}
|
||||
mesecon.queue:add_action(pos, "change", {rulename, newstate}, nil, overwritecheck, 1 / depth)
|
||||
mesecon.queue:add_action(pos, "change", {rulename, newstate}, nil, rulename, 1 / recdepth)
|
||||
end
|
||||
|
||||
-- #########
|
||||
-- # Rules # "Database" for rulenames
|
||||
-- #########
|
||||
|
||||
function mesecon:add_rules(name, rules)
|
||||
mesecon.rules[name] = rules
|
||||
end
|
||||
|
||||
function mesecon:get_rules(name)
|
||||
return mesecon.rules[name]
|
||||
end
|
||||
|
||||
-- Conductors
|
||||
|
||||
function mesecon.is_conductor_on(node, rulename)
|
||||
if not node then return false end
|
||||
|
||||
local conductor = mesecon.get_conductor(node.name)
|
||||
function mesecon:is_conductor_on(node, rulename)
|
||||
local conductor = mesecon:get_conductor(node.name)
|
||||
if conductor then
|
||||
if conductor.state then
|
||||
return conductor.state == mesecon.state.on
|
||||
end
|
||||
if conductor.states then
|
||||
if not rulename then
|
||||
return mesecon.getstate(node.name, conductor.states) ~= 1
|
||||
return mesecon:getstate(node.name, conductor.states) ~= 1
|
||||
end
|
||||
local bit = mesecon.rule2bit(rulename, mesecon.conductor_get_rules(node))
|
||||
local binstate = mesecon.getbinstate(node.name, conductor.states)
|
||||
return mesecon.get_bit(binstate, bit)
|
||||
local bit = mesecon:rule2bit(rulename, mesecon:conductor_get_rules(node))
|
||||
local binstate = mesecon:getbinstate(node.name, conductor.states)
|
||||
return mesecon:get_bit(binstate, bit)
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon.is_conductor_off(node, rulename)
|
||||
if not node then return false end
|
||||
|
||||
local conductor = mesecon.get_conductor(node.name)
|
||||
function mesecon:is_conductor_off(node, rulename)
|
||||
local conductor = mesecon:get_conductor(node.name)
|
||||
if conductor then
|
||||
if conductor.state then
|
||||
return conductor.state == mesecon.state.off
|
||||
end
|
||||
if conductor.states then
|
||||
if not rulename then
|
||||
return mesecon.getstate(node.name, conductor.states) == 1
|
||||
return mesecon:getstate(node.name, conductor.states) == 1
|
||||
end
|
||||
local bit = mesecon.rule2bit(rulename, mesecon.conductor_get_rules(node))
|
||||
local binstate = mesecon.getbinstate(node.name, conductor.states)
|
||||
return not mesecon.get_bit(binstate, bit)
|
||||
local bit = mesecon:rule2bit(rulename, mesecon:conductor_get_rules(node))
|
||||
local binstate = mesecon:getbinstate(node.name, conductor.states)
|
||||
return not mesecon:get_bit(binstate, bit)
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon.is_conductor(nodename)
|
||||
local conductor = mesecon.get_conductor(nodename)
|
||||
function mesecon:is_conductor(nodename)
|
||||
local conductor = mesecon:get_conductor(nodename)
|
||||
if conductor then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon.get_conductor_on(node_off, rulename)
|
||||
local conductor = mesecon.get_conductor(node_off.name)
|
||||
function mesecon:get_conductor_on(node_off, rulename)
|
||||
local conductor = mesecon:get_conductor(node_off.name)
|
||||
if conductor then
|
||||
if conductor.onstate then
|
||||
return conductor.onstate
|
||||
end
|
||||
if conductor.states then
|
||||
local bit = mesecon.rule2bit(rulename, mesecon.conductor_get_rules(node_off))
|
||||
local binstate = mesecon.getbinstate(node_off.name, conductor.states)
|
||||
binstate = mesecon.set_bit(binstate, bit, "1")
|
||||
local bit = mesecon:rule2bit(rulename, mesecon:conductor_get_rules(node_off))
|
||||
local binstate = mesecon:getbinstate(node_off.name, conductor.states)
|
||||
binstate = mesecon:set_bit(binstate, bit, "1")
|
||||
return conductor.states[tonumber(binstate,2)+1]
|
||||
end
|
||||
end
|
||||
return offstate
|
||||
end
|
||||
|
||||
function mesecon.get_conductor_off(node_on, rulename)
|
||||
local conductor = mesecon.get_conductor(node_on.name)
|
||||
function mesecon:get_conductor_off(node_on, rulename)
|
||||
local conductor = mesecon:get_conductor(node_on.name)
|
||||
if conductor then
|
||||
if conductor.offstate then
|
||||
return conductor.offstate
|
||||
end
|
||||
if conductor.states then
|
||||
local bit = mesecon.rule2bit(rulename, mesecon.conductor_get_rules(node_on))
|
||||
local binstate = mesecon.getbinstate(node_on.name, conductor.states)
|
||||
binstate = mesecon.set_bit(binstate, bit, "0")
|
||||
local bit = mesecon:rule2bit(rulename, mesecon:conductor_get_rules(node_on))
|
||||
local binstate = mesecon:getbinstate(node_on.name, conductor.states)
|
||||
binstate = mesecon:set_bit(binstate, bit, "0")
|
||||
return conductor.states[tonumber(binstate,2)+1]
|
||||
end
|
||||
end
|
||||
return onstate
|
||||
end
|
||||
|
||||
function mesecon.conductor_get_rules(node)
|
||||
local conductor = mesecon.get_conductor(node.name)
|
||||
function mesecon:conductor_get_rules(node)
|
||||
local conductor = mesecon:get_conductor(node.name)
|
||||
if conductor then
|
||||
local rules = conductor.rules
|
||||
if type(rules) == 'function' then
|
||||
@ -350,201 +349,356 @@ end
|
||||
|
||||
-- some more general high-level stuff
|
||||
|
||||
function mesecon.is_power_on(pos, rulename)
|
||||
local node = mesecon.get_node_force(pos)
|
||||
if node and (mesecon.is_conductor_on(node, rulename) or mesecon.is_receptor_on(node.name)) then
|
||||
function mesecon:is_power_on(pos, rulename)
|
||||
local node = minetest.get_node(pos)
|
||||
if mesecon:is_conductor_on(node, rulename) or mesecon:is_receptor_on(node.name) then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon.is_power_off(pos, rulename)
|
||||
local node = mesecon.get_node_force(pos)
|
||||
if node and (mesecon.is_conductor_off(node, rulename) or mesecon.is_receptor_off(node.name)) then
|
||||
function mesecon:is_power_off(pos, rulename)
|
||||
local node = minetest.get_node(pos)
|
||||
if mesecon:is_conductor_off(node, rulename) or mesecon:is_receptor_off(node.name) then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- Turn off an equipotential section starting at `pos`, which outputs in the direction of `link`.
|
||||
-- Breadth-first search. Map is abstracted away in a voxelmanip.
|
||||
-- Follow all all conductor paths replacing conductors that were already
|
||||
-- looked at, activating / changing all effectors along the way.
|
||||
function mesecon.turnon(pos, link)
|
||||
local frontiers = {{pos = pos, link = link}}
|
||||
function mesecon:turnon(pos, rulename, recdepth)
|
||||
recdepth = recdepth or 2
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
local depth = 1
|
||||
while frontiers[1] do
|
||||
local f = table.remove(frontiers, 1)
|
||||
local node = mesecon.get_node_force(f.pos)
|
||||
if(node.name == "ignore") then
|
||||
-- try turning on later again
|
||||
mesecon.queue:add_action(
|
||||
pos, "turnon", {rulename, recdepth + 1}, nil, true)
|
||||
end
|
||||
|
||||
if mesecon:is_conductor_off(node, rulename) then
|
||||
local rules = mesecon:conductor_get_rules(node)
|
||||
|
||||
if not node then
|
||||
-- Area does not exist; do nothing
|
||||
elseif mesecon.is_conductor_off(node, f.link) then
|
||||
local rules = mesecon.conductor_get_rules(node)
|
||||
|
||||
-- Call turnon on neighbors
|
||||
for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
|
||||
local np = vector.add(f.pos, r)
|
||||
for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do
|
||||
table.insert(frontiers, {pos = np, link = l})
|
||||
if not rulename then
|
||||
for _, rule in ipairs(mesecon:flattenrules(rules)) do
|
||||
if mesecon:connected_to_receptor(pos, rule) then
|
||||
mesecon:turnon(pos, rule, recdepth + 1)
|
||||
end
|
||||
end
|
||||
|
||||
mesecon.swap_node_force(f.pos, mesecon.get_conductor_on(node, f.link))
|
||||
elseif mesecon.is_effector(node.name) then
|
||||
mesecon.changesignal(f.pos, node, f.link, mesecon.state.on, depth)
|
||||
if mesecon.is_effector_off(node.name) then
|
||||
mesecon.activate(f.pos, node, f.link, depth)
|
||||
end
|
||||
return
|
||||
end
|
||||
depth = depth + 1
|
||||
end
|
||||
end
|
||||
|
||||
-- Turn on an equipotential section starting at `pos`, which outputs in the direction of `link`.
|
||||
-- Breadth-first search. Map is abstracted away in a voxelmanip.
|
||||
-- Follow all all conductor paths replacing conductors that were already
|
||||
-- looked at, deactivating / changing all effectors along the way.
|
||||
-- In case an onstate receptor is discovered, abort the process by returning false, which will
|
||||
-- cause `receptor_off` to discard all changes made in the voxelmanip.
|
||||
-- Contrary to turnon, turnoff has to cache all change and deactivate signals so that they will only
|
||||
-- be called in the very end when we can be sure that no conductor was found along the path.
|
||||
--
|
||||
-- Signal table entry structure:
|
||||
-- {
|
||||
-- pos = position of effector,
|
||||
-- node = node descriptor (name, param1 and param2),
|
||||
-- link = link the effector is connected to,
|
||||
-- depth = indicates order in which signals wire fired, higher is later
|
||||
-- }
|
||||
function mesecon.turnoff(pos, link)
|
||||
local frontiers = {{pos = pos, link = link}}
|
||||
local signals = {}
|
||||
minetest.swap_node(pos, {name = mesecon:get_conductor_on(node, rulename), param2 = node.param2})
|
||||
|
||||
local depth = 1
|
||||
while frontiers[1] do
|
||||
local f = table.remove(frontiers, 1)
|
||||
local node = mesecon.get_node_force(f.pos)
|
||||
for _, rule in ipairs(mesecon:rule2meta(rulename, rules)) do
|
||||
local np = mesecon:addPosRule(pos, rule)
|
||||
if(minetest.get_node(np).name == "ignore") then
|
||||
-- try turning on later again
|
||||
mesecon.queue:add_action(
|
||||
np, "turnon", {rulename, recdepth + 1}, nil, true)
|
||||
else
|
||||
local rulenames = mesecon:rules_link_rule_all(pos, rule)
|
||||
|
||||
if not node then
|
||||
-- Area does not exist; do nothing
|
||||
elseif mesecon.is_conductor_on(node, f.link) then
|
||||
local rules = mesecon.conductor_get_rules(node)
|
||||
for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
|
||||
local np = vector.add(f.pos, r)
|
||||
|
||||
-- Check if an onstate receptor is connected. If that is the case,
|
||||
-- abort this turnoff process by returning false. `receptor_off` will
|
||||
-- discard all the changes that we made in the voxelmanip:
|
||||
for _, l in ipairs(mesecon.rules_link_rule_all_inverted(f.pos, r)) do
|
||||
if mesecon.is_receptor_on(mesecon.get_node_force(np).name) then
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
-- Call turnoff on neighbors
|
||||
for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do
|
||||
table.insert(frontiers, {pos = np, link = l})
|
||||
for _, rulename in ipairs(rulenames) do
|
||||
mesecon:turnon(np, rulename, recdepth + 1)
|
||||
end
|
||||
end
|
||||
|
||||
mesecon.swap_node_force(f.pos, mesecon.get_conductor_off(node, f.link))
|
||||
elseif mesecon.is_effector(node.name) then
|
||||
table.insert(signals, {
|
||||
pos = f.pos,
|
||||
node = node,
|
||||
link = f.link,
|
||||
depth = depth
|
||||
})
|
||||
end
|
||||
depth = depth + 1
|
||||
end
|
||||
|
||||
for _, sig in ipairs(signals) do
|
||||
mesecon.changesignal(sig.pos, sig.node, sig.link, mesecon.state.off, sig.depth)
|
||||
if mesecon.is_effector_on(sig.node.name) and not mesecon.is_powered(sig.pos) then
|
||||
mesecon.deactivate(sig.pos, sig.node, sig.link, sig.depth)
|
||||
elseif mesecon:is_effector(node.name) then
|
||||
mesecon:changesignal(pos, node, rulename, mesecon.state.on, recdepth)
|
||||
if mesecon:is_effector_off(node.name) then
|
||||
mesecon:activate(pos, node, rulename, recdepth)
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
-- Get all linking inputrules of inputnode (effector or conductor) that is connected to
|
||||
-- outputnode (receptor or conductor) at position `output` and has an output in direction `rule`
|
||||
function mesecon.rules_link_rule_all(output, rule)
|
||||
local input = vector.add(output, rule)
|
||||
local inputnode = mesecon.get_node_force(input)
|
||||
local inputrules = mesecon.get_any_inputrules(inputnode)
|
||||
if not inputrules then
|
||||
return {}
|
||||
end
|
||||
local rules = {}
|
||||
mesecon.queue:add_function("turnon", function (pos, rulename, recdepth)
|
||||
mesecon:turnon(pos, rulename, recdepth)
|
||||
end)
|
||||
|
||||
for _, inputrule in ipairs(mesecon.flattenrules(inputrules)) do
|
||||
-- Check if input accepts from output
|
||||
if vector.equals(vector.add(input, inputrule), output) then
|
||||
table.insert(rules, inputrule)
|
||||
function mesecon:turnoff(pos, rulename, recdepth)
|
||||
recdepth = recdepth or 2
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if(node.name == "ignore") then
|
||||
-- try turning on later again
|
||||
mesecon.queue:add_action(
|
||||
pos, "turnoff", {rulename, recdepth + 1}, nil, true)
|
||||
end
|
||||
|
||||
if mesecon:is_conductor_on(node, rulename) then
|
||||
local rules = mesecon:conductor_get_rules(node)
|
||||
minetest.swap_node(pos, {name = mesecon:get_conductor_off(node, rulename), param2 = node.param2})
|
||||
|
||||
for _, rule in ipairs(mesecon:rule2meta(rulename, rules)) do
|
||||
local np = mesecon:addPosRule(pos, rule)
|
||||
if(minetest.get_node(np).name == "ignore") then
|
||||
-- try turning on later again
|
||||
mesecon.queue:add_action(
|
||||
np, "turnoff", {rulename, recdepth + 1}, nil, true)
|
||||
else
|
||||
local rulenames = mesecon:rules_link_rule_all(pos, rule)
|
||||
|
||||
for _, rulename in ipairs(rulenames) do
|
||||
mesecon:turnoff(np, rulename, recdepth + 1)
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif mesecon:is_effector(node.name) then
|
||||
mesecon:changesignal(pos, node, rulename, mesecon.state.off, recdepth)
|
||||
if mesecon:is_effector_on(node.name)
|
||||
and not mesecon:is_powered(pos) then
|
||||
mesecon:deactivate(pos, node, rulename, recdepth + 1)
|
||||
end
|
||||
end
|
||||
|
||||
return rules
|
||||
end
|
||||
|
||||
-- Get all linking outputnodes of outputnode (receptor or conductor) that is connected to
|
||||
-- inputnode (effector or conductor) at position `input` and has an input in direction `rule`
|
||||
function mesecon.rules_link_rule_all_inverted(input, rule)
|
||||
local output = vector.add(input, rule)
|
||||
local outputnode = mesecon.get_node_force(output)
|
||||
local outputrules = mesecon.get_any_outputrules(outputnode)
|
||||
if not outputrules then
|
||||
return {}
|
||||
end
|
||||
local rules = {}
|
||||
mesecon.queue:add_function("turnoff", function (pos, rulename, recdepth)
|
||||
mesecon:turnoff(pos, rulename, recdepth)
|
||||
end)
|
||||
|
||||
for _, outputrule in ipairs(mesecon.flattenrules(outputrules)) do
|
||||
if vector.equals(vector.add(output, outputrule), input) then
|
||||
table.insert(rules, mesecon.invertRule(outputrule))
|
||||
end
|
||||
end
|
||||
return rules
|
||||
end
|
||||
|
||||
function mesecon.is_powered(pos, rule)
|
||||
local node = mesecon.get_node_force(pos)
|
||||
local rules = mesecon.get_any_inputrules(node)
|
||||
function mesecon:connected_to_receptor(pos, rulename)
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
-- Check if conductors around are connected
|
||||
local rules = mesecon:get_any_inputrules(node)
|
||||
if not rules then return false end
|
||||
|
||||
-- List of nodes that send out power to pos
|
||||
local sourcepos = {}
|
||||
for _, rule in ipairs(mesecon:rule2meta(rulename, rules)) do
|
||||
local rulenames = mesecon:rules_link_rule_all_inverted(pos, rule)
|
||||
for _, rname in ipairs(rulenames) do
|
||||
local np = mesecon:addPosRule(pos, rname)
|
||||
if mesecon:find_receptor_on(np, {}, mesecon:invertRule(rname)) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if not rule then
|
||||
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
||||
local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule)
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:find_receptor_on(pos, checked, rulename)
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if mesecon:is_receptor_on(node.name) then
|
||||
-- add current position to checked
|
||||
table.insert(checked, {x=pos.x, y=pos.y, z=pos.z})
|
||||
return true
|
||||
end
|
||||
|
||||
if mesecon:is_conductor(node.name) then
|
||||
local rules = mesecon:conductor_get_rules(node)
|
||||
local metaindex = mesecon:rule2metaindex(rulename, rules)
|
||||
-- find out if node has already been checked (to prevent from endless loop)
|
||||
for _, cp in ipairs(checked) do
|
||||
if mesecon:cmpPos(cp, pos) and cp.metaindex == metaindex then
|
||||
return false, checked
|
||||
end
|
||||
end
|
||||
-- add current position to checked
|
||||
table.insert(checked, {x=pos.x, y=pos.y, z=pos.z, metaindex = metaindex})
|
||||
for _, rule in ipairs(mesecon:rule2meta(rulename, rules)) do
|
||||
local rulenames = mesecon:rules_link_rule_all_inverted(pos, rule)
|
||||
for _, rname in ipairs(rulenames) do
|
||||
local np = vector.add(pos, rname)
|
||||
local nn = mesecon.get_node_force(np)
|
||||
|
||||
if (mesecon.is_conductor_on(nn, mesecon.invertRule(rname))
|
||||
or mesecon.is_receptor_on(nn.name)) then
|
||||
table.insert(sourcepos, np)
|
||||
local np = mesecon:addPosRule(pos, rname)
|
||||
if mesecon:find_receptor_on(np, checked, mesecon:invertRule(rname)) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule)
|
||||
for _, rname in ipairs(rulenames) do
|
||||
local np = vector.add(pos, rname)
|
||||
local nn = mesecon.get_node_force(np)
|
||||
if (mesecon.is_conductor_on (nn, mesecon.invertRule(rname))
|
||||
or mesecon.is_receptor_on (nn.name)) then
|
||||
table.insert(sourcepos, np)
|
||||
-- find out if node has already been checked (to prevent from endless loop)
|
||||
for _, cp in ipairs(checked) do
|
||||
if mesecon:cmpPos(cp, pos) then
|
||||
return false, checked
|
||||
end
|
||||
end
|
||||
table.insert(checked, {x=pos.x, y=pos.y, z=pos.z})
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:rules_link(output, input, dug_outputrules) --output/input are positions (outputrules optional, used if node has been dug), second return value: the name of the affected input rule
|
||||
local outputnode = minetest.get_node(output)
|
||||
local inputnode = minetest.get_node(input)
|
||||
local outputrules = dug_outputrules or mesecon:get_any_outputrules (outputnode)
|
||||
local inputrules = mesecon:get_any_inputrules (inputnode)
|
||||
if not outputrules or not inputrules then
|
||||
return
|
||||
end
|
||||
|
||||
for _, outputrule in ipairs(mesecon:flattenrules(outputrules)) do
|
||||
-- Check if output sends to input
|
||||
if mesecon:cmpPos(mesecon:addPosRule(output, outputrule), input) then
|
||||
for _, inputrule in ipairs(mesecon:flattenrules(inputrules)) do
|
||||
-- Check if input accepts from output
|
||||
if mesecon:cmpPos(mesecon:addPosRule(input, inputrule), output) then
|
||||
if inputrule.sx == nil or outputrule.sx == nil or mesecon:cmpSpecial(inputrule, outputrule) then
|
||||
return true, inputrule
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Return FALSE if not powered, return list of sources if is powered
|
||||
if (#sourcepos == 0) then return false
|
||||
else return sourcepos end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:rules_link_rule_all(output, rule) --output/input are positions (outputrules optional, used if node has been dug), second return value: affected input rules
|
||||
local input = mesecon:addPosRule(output, rule)
|
||||
local inputnode = minetest.get_node(input)
|
||||
local inputrules = mesecon:get_any_inputrules (inputnode)
|
||||
if not inputrules then
|
||||
return {}
|
||||
end
|
||||
local rules = {}
|
||||
|
||||
for _, inputrule in ipairs(mesecon:flattenrules(inputrules)) do
|
||||
-- Check if input accepts from output
|
||||
if mesecon:cmpPos(mesecon:addPosRule(input, inputrule), output) then
|
||||
if inputrule.sx == nil or rule.sx == nil or mesecon:cmpSpecial(inputrule, rule) then
|
||||
rules[#rules+1] = inputrule
|
||||
end
|
||||
end
|
||||
end
|
||||
return rules
|
||||
end
|
||||
|
||||
function mesecon:rules_link_rule_all_inverted(input, rule)
|
||||
--local irule = mesecon:invertRule(rule)
|
||||
local output = mesecon:addPosRule(input, rule)
|
||||
local outputnode = minetest.get_node(output)
|
||||
local outputrules = mesecon:get_any_outputrules (outputnode)
|
||||
if not outputrules then
|
||||
return {}
|
||||
end
|
||||
local rules = {}
|
||||
|
||||
for _, outputrule in ipairs(mesecon:flattenrules(outputrules)) do
|
||||
if mesecon:cmpPos(mesecon:addPosRule(output, outputrule), input) then
|
||||
if outputrule.sx == nil or rule.sx == nil or mesecon:cmpSpecial(outputrule, rule) then
|
||||
rules[#rules+1] = mesecon:invertRule(outputrule)
|
||||
end
|
||||
end
|
||||
end
|
||||
return rules
|
||||
end
|
||||
|
||||
function mesecon:rules_link_anydir(pos1, pos2)
|
||||
return mesecon:rules_link(pos1, pos2) or mesecon:rules_link(pos2, pos1)
|
||||
end
|
||||
|
||||
function mesecon:is_powered(pos, rule)
|
||||
local node = minetest.get_node(pos)
|
||||
local rules = mesecon:get_any_inputrules(node)
|
||||
if not rules then return false end
|
||||
|
||||
if not rule then
|
||||
for _, rule in ipairs(mesecon:flattenrules(rules)) do
|
||||
local rulenames = mesecon:rules_link_rule_all_inverted(pos, rule)
|
||||
for _, rname in ipairs(rulenames) do
|
||||
local np = mesecon:addPosRule(pos, rname)
|
||||
local nn = minetest.get_node(np)
|
||||
if (mesecon:is_conductor_on (nn, mesecon:invertRule(rname)) or mesecon:is_receptor_on (nn.name)) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
local rulenames = mesecon:rules_link_rule_all_inverted(pos, rule)
|
||||
for _, rname in ipairs(rulenames) do
|
||||
local np = mesecon:addPosRule(pos, rname)
|
||||
local nn = minetest.get_node(np)
|
||||
if (mesecon:is_conductor_on (nn, mesecon:invertRule(rname)) or mesecon:is_receptor_on (nn.name)) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
--Rules rotation Functions:
|
||||
function mesecon:rotate_rules_right(rules)
|
||||
local nr = {}
|
||||
for i, rule in ipairs(rules) do
|
||||
if rule.sx then
|
||||
table.insert(nr, {
|
||||
x = -rule.z,
|
||||
y = rule.y,
|
||||
z = rule.x,
|
||||
sx = -rule.sz,
|
||||
sy = rule.sy,
|
||||
sz = rule.sx})
|
||||
else
|
||||
table.insert(nr, {
|
||||
x = -rule.z,
|
||||
y = rule.y,
|
||||
z = rule.x})
|
||||
end
|
||||
end
|
||||
return nr
|
||||
end
|
||||
|
||||
function mesecon:rotate_rules_left(rules)
|
||||
local nr = {}
|
||||
for i, rule in ipairs(rules) do
|
||||
if rule.sx then
|
||||
table.insert(nr, {
|
||||
x = rule.z,
|
||||
y = rule.y,
|
||||
z = -rule.x,
|
||||
sx = rule.sz,
|
||||
sy = rule.sy,
|
||||
sz = -rule.sx})
|
||||
else
|
||||
table.insert(nr, {
|
||||
x = rule.z,
|
||||
y = rule.y,
|
||||
z = -rule.x})
|
||||
end
|
||||
end
|
||||
return nr
|
||||
end
|
||||
|
||||
function mesecon:rotate_rules_down(rules)
|
||||
local nr = {}
|
||||
for i, rule in ipairs(rules) do
|
||||
if rule.sx then
|
||||
table.insert(nr, {
|
||||
x = -rule.y,
|
||||
y = rule.x,
|
||||
z = rule.z,
|
||||
sx = -rule.sy,
|
||||
sy = rule.sx,
|
||||
sz = rule.sz})
|
||||
else
|
||||
table.insert(nr, {
|
||||
x = -rule.y,
|
||||
y = rule.x,
|
||||
z = rule.z})
|
||||
end
|
||||
end
|
||||
return nr
|
||||
end
|
||||
|
||||
function mesecon:rotate_rules_up(rules)
|
||||
local nr = {}
|
||||
for i, rule in ipairs(rules) do
|
||||
if rule.sx then
|
||||
table.insert(nr, {
|
||||
x = rule.y,
|
||||
y = -rule.x,
|
||||
z = rule.z,
|
||||
sx = rule.sy,
|
||||
sy = -rule.sx,
|
||||
sz = rule.sz})
|
||||
else
|
||||
table.insert(nr, {
|
||||
x = rule.y,
|
||||
y = -rule.x,
|
||||
z = rule.z})
|
||||
end
|
||||
end
|
||||
return nr
|
||||
end
|
||||
|
@ -1,14 +1,32 @@
|
||||
-- Un-forceload any forceloaded mapblocks from older versions of Mesecons which
|
||||
-- used forceloading instead of VoxelManipulators.
|
||||
local BLOCKSIZE = 16
|
||||
|
||||
-- convert block hash --> node position
|
||||
local function unhash_blockpos(hash)
|
||||
return vector.multiply(minetest.get_position_from_hash(hash), BLOCKSIZE)
|
||||
end
|
||||
|
||||
local old_forceloaded_blocks = mesecon.file2table("mesecon_forceloaded")
|
||||
for hash, _ in pairs(old_forceloaded_blocks) do
|
||||
minetest.forceload_free_block(unhash_blockpos(hash))
|
||||
end
|
||||
os.remove(minetest.get_worldpath()..DIR_DELIM.."mesecon_forceloaded")
|
||||
minetest.swap_node = minetest.swap_node or function(pos, node)
|
||||
local data = minetest.get_meta(pos):to_table()
|
||||
minetest.add_node(pos, node)
|
||||
minetest.get_meta(pos):from_table(data)
|
||||
end
|
||||
|
||||
local rules = {}
|
||||
rules.a = {x = -1, y = 0, z = 0, name="A"}
|
||||
rules.b = {x = 0, y = 0, z = 1, name="B"}
|
||||
rules.c = {x = 1, y = 0, z = 0, name="C"}
|
||||
rules.d = {x = 0, y = 0, z = -1, name="D"}
|
||||
|
||||
function legacy_update_ports(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
L = {
|
||||
a = mesecon:is_power_on(mesecon:addPosRule(pos, rules.a),
|
||||
mesecon:invertRule(rules.a)) and
|
||||
mesecon:rules_link(mesecon:addPosRule(pos, rules.a), pos),
|
||||
b = mesecon:is_power_on(mesecon:addPosRule(pos, rules.b),
|
||||
mesecon:invertRule(rules.b)) and
|
||||
mesecon:rules_link(mesecon:addPosRule(pos, rules.b), pos),
|
||||
c = mesecon:is_power_on(mesecon:addPosRule(pos, rules.c),
|
||||
mesecon:invertRule(rules.c)) and
|
||||
mesecon:rules_link(mesecon:addPosRule(pos, rules.c), pos),
|
||||
d = mesecon:is_power_on(mesecon:addPosRule(pos, rules.d),
|
||||
mesecon:invertRule(rules.d)) and
|
||||
mesecon:rules_link(mesecon:addPosRule(pos, rules.d), pos),
|
||||
}
|
||||
local n = (L.a and 1 or 0) + (L.b and 2 or 0) + (L.c and 4 or 0) + (L.d and 8 or 0) + 1
|
||||
meta:set_int("real_portstates", n)
|
||||
return L
|
||||
end
|
||||
|
@ -4,7 +4,7 @@ minetest.register_node("mesecons:mesecon_off", {
|
||||
inventory_image = "jeija_mesecon_off.png",
|
||||
wield_image = "jeija_mesecon_off.png",
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
is_ground_content = true,
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
@ -22,7 +22,7 @@ minetest.register_node("mesecons:mesecon_on", {
|
||||
drawtype = "raillike",
|
||||
tiles = {"jeija_mesecon_on.png", "jeija_mesecon_curved_on.png", "jeija_mesecon_t_junction_on.png", "jeija_mesecon_crossing_on.png"},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
is_ground_content = true,
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
@ -30,7 +30,7 @@ minetest.register_node("mesecons:mesecon_on", {
|
||||
},
|
||||
groups = {dig_immediate=3, not_in_creaive_inventory=1, mesecon=1},
|
||||
drop = "mesecons:mesecon_off 1",
|
||||
light_source = minetest.LIGHT_MAX-11,
|
||||
light_source = LIGHT_MAX-11,
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons:mesecon_off"
|
||||
|
@ -1,85 +1,44 @@
|
||||
mesecon.rules = {}
|
||||
mesecon.state = {}
|
||||
|
||||
mesecon.rules.default = {
|
||||
{x = 0, y = 0, z = -1},
|
||||
{x = 1, y = 0, z = 0},
|
||||
{x = -1, y = 0, z = 0},
|
||||
{x = 0, y = 0, z = 1},
|
||||
{x = 1, y = 1, z = 0},
|
||||
{x = 1, y = -1, z = 0},
|
||||
{x = -1, y = 1, z = 0},
|
||||
{x = -1, y = -1, z = 0},
|
||||
{x = 0, y = 1, z = 1},
|
||||
{x = 0, y = -1, z = 1},
|
||||
{x = 0, y = 1, z = -1},
|
||||
{x = 0, y = -1, z = -1},
|
||||
}
|
||||
mesecon.rules.default =
|
||||
{{x=0, y=0, z=-1},
|
||||
{x=1, y=0, z=0},
|
||||
{x=-1, y=0, z=0},
|
||||
{x=0, y=0, z=1},
|
||||
{x=1, y=1, z=0},
|
||||
{x=1, y=-1, z=0},
|
||||
{x=-1, y=1, z=0},
|
||||
{x=-1, y=-1, z=0},
|
||||
{x=0, y=1, z=1},
|
||||
{x=0, y=-1, z=1},
|
||||
{x=0, y=1, z=-1},
|
||||
{x=0, y=-1, z=-1}}
|
||||
|
||||
mesecon.rules.floor = mesecon.mergetable(mesecon.rules.default, {{x = 0, y = -1, z = 0}})
|
||||
|
||||
mesecon.rules.pplate = mesecon.mergetable(mesecon.rules.floor, {{x = 0, y = -2, z = 0}})
|
||||
|
||||
mesecon.rules.buttonlike = {
|
||||
{x = 1, y = 0, z = 0},
|
||||
{x = 1, y = 1, z = 0},
|
||||
{x = 1, y = -1, z = 0},
|
||||
{x = 1, y = -1, z = 1},
|
||||
{x = 1, y = -1, z = -1},
|
||||
{x = 2, y = 0, z = 0},
|
||||
}
|
||||
|
||||
mesecon.rules.flat = {
|
||||
{x = 1, y = 0, z = 0},
|
||||
{x = -1, y = 0, z = 0},
|
||||
{x = 0, y = 0, z = 1},
|
||||
{x = 0, y = 0, z = -1},
|
||||
}
|
||||
|
||||
mesecon.rules.alldirs = {
|
||||
{x = 1, y = 0, z = 0},
|
||||
{x = -1, y = 0, z = 0},
|
||||
{x = 0, y = 1, z = 0},
|
||||
{x = 0, y = -1, z = 0},
|
||||
{x = 0, y = 0, z = 1},
|
||||
{x = 0, y = 0, z = -1},
|
||||
}
|
||||
|
||||
local rules_wallmounted = {
|
||||
xp = mesecon.rotate_rules_down(mesecon.rules.floor),
|
||||
xn = mesecon.rotate_rules_up(mesecon.rules.floor),
|
||||
yp = mesecon.rotate_rules_up(mesecon.rotate_rules_up(mesecon.rules.floor)),
|
||||
yn = mesecon.rules.floor,
|
||||
zp = mesecon.rotate_rules_left(mesecon.rotate_rules_up(mesecon.rules.floor)),
|
||||
zn = mesecon.rotate_rules_right(mesecon.rotate_rules_up(mesecon.rules.floor)),
|
||||
}
|
||||
|
||||
local rules_buttonlike = {
|
||||
xp = mesecon.rules.buttonlike,
|
||||
xn = mesecon.rotate_rules_right(mesecon.rotate_rules_right(mesecon.rules.buttonlike)),
|
||||
yp = mesecon.rotate_rules_down(mesecon.rules.buttonlike),
|
||||
yn = mesecon.rotate_rules_up(mesecon.rules.buttonlike),
|
||||
zp = mesecon.rotate_rules_right(mesecon.rules.buttonlike),
|
||||
zn = mesecon.rotate_rules_left(mesecon.rules.buttonlike),
|
||||
}
|
||||
|
||||
local function rules_from_dir(ruleset, dir)
|
||||
if dir.x == 1 then return ruleset.xp end
|
||||
if dir.y == 1 then return ruleset.yp end
|
||||
if dir.z == 1 then return ruleset.zp end
|
||||
if dir.x == -1 then return ruleset.xn end
|
||||
if dir.y == -1 then return ruleset.yn end
|
||||
if dir.z == -1 then return ruleset.zn end
|
||||
end
|
||||
|
||||
mesecon.rules.wallmounted_get = function(node)
|
||||
local dir = minetest.wallmounted_to_dir(node.param2)
|
||||
return rules_from_dir(rules_wallmounted, dir)
|
||||
end
|
||||
mesecon.rules.buttonlike =
|
||||
{{x = 1, y = 0, z = 0},
|
||||
{x = 1, y = 1, z = 0},
|
||||
{x = 1, y =-1, z = 0},
|
||||
{x = 1, y =-1, z = 1},
|
||||
{x = 1, y =-1, z =-1},
|
||||
{x = 2, y = 0, z = 0}}
|
||||
|
||||
mesecon.rules.flat =
|
||||
{{x = 1, y = 0, z = 0},
|
||||
{x =-1, y = 0, z = 0},
|
||||
{x = 0, y = 0, z = 1},
|
||||
{x = 0, y = 0, z =-1}}
|
||||
|
||||
mesecon.rules.buttonlike_get = function(node)
|
||||
local dir = minetest.facedir_to_dir(node.param2)
|
||||
return rules_from_dir(rules_buttonlike, dir)
|
||||
local rules = mesecon.rules.buttonlike
|
||||
if node.param2 == 2 then
|
||||
rules=mesecon:rotate_rules_left(rules)
|
||||
elseif node.param2 == 3 then
|
||||
rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules))
|
||||
elseif node.param2 == 0 then
|
||||
rules=mesecon:rotate_rules_right(rules)
|
||||
end
|
||||
return rules
|
||||
end
|
||||
|
||||
mesecon.state.on = "on"
|
||||
|
@ -1,136 +1,76 @@
|
||||
-- Dig and place services
|
||||
|
||||
mesecon.on_placenode = function(pos, node)
|
||||
mesecon.execute_autoconnect_hooks_now(pos, node)
|
||||
|
||||
mesecon.on_placenode = function (pos, node)
|
||||
-- Receptors: Send on signal when active
|
||||
if mesecon.is_receptor_on(node.name) then
|
||||
mesecon.receptor_on(pos, mesecon.receptor_get_rules(node))
|
||||
if mesecon:is_receptor_on(node.name) then
|
||||
mesecon:receptor_on(pos, mesecon:receptor_get_rules(node))
|
||||
end
|
||||
|
||||
-- Conductors: Send turnon signal when powered or replace by respective offstate conductor
|
||||
-- if placed conductor is an onstate one
|
||||
if mesecon.is_conductor(node.name) then
|
||||
local sources = mesecon.is_powered(pos)
|
||||
if sources then
|
||||
if mesecon:is_conductor(node.name) then
|
||||
if mesecon:is_powered(pos) then
|
||||
-- also call receptor_on if itself is powered already, so that neighboring
|
||||
-- conductors will be activated (when pushing an on-conductor with a piston)
|
||||
for _, s in ipairs(sources) do
|
||||
local rule = vector.subtract(pos, s)
|
||||
mesecon.turnon(pos, rule)
|
||||
end
|
||||
--mesecon.receptor_on (pos, mesecon.conductor_get_rules(node))
|
||||
elseif mesecon.is_conductor_on(node) then
|
||||
node.name = mesecon.get_conductor_off(node)
|
||||
minetest.swap_node(pos, node)
|
||||
mesecon:turnon (pos)
|
||||
mesecon:receptor_on (pos, mesecon:conductor_get_rules(node))
|
||||
elseif mesecon:is_conductor_off(node.name) then
|
||||
minetest.swap_node(pos, {name = mesecon:get_conductor_off(node)})
|
||||
end
|
||||
end
|
||||
|
||||
-- Effectors: Send changesignal and activate or deactivate
|
||||
if mesecon.is_effector(node.name) then
|
||||
local powered_rules = {}
|
||||
local unpowered_rules = {}
|
||||
|
||||
-- for each input rule, check if powered
|
||||
for _, r in ipairs(mesecon.effector_get_rules(node)) do
|
||||
local powered = mesecon.is_powered(pos, r)
|
||||
if powered then table.insert(powered_rules, r)
|
||||
else table.insert(unpowered_rules, r) end
|
||||
|
||||
local state = powered and mesecon.state.on or mesecon.state.off
|
||||
mesecon.changesignal(pos, node, r, state, 1)
|
||||
end
|
||||
|
||||
if (#powered_rules > 0) then
|
||||
for _, r in ipairs(powered_rules) do
|
||||
mesecon.activate(pos, node, r, 1)
|
||||
end
|
||||
if mesecon:is_effector(node.name) then
|
||||
if mesecon:is_powered(pos) then
|
||||
mesecon:changesignal(pos, node, mesecon:effector_get_rules(node), "on", 1)
|
||||
mesecon:activate(pos, node, nil, 1)
|
||||
else
|
||||
for _, r in ipairs(unpowered_rules) do
|
||||
mesecon.deactivate(pos, node, r, 1)
|
||||
end
|
||||
mesecon:changesignal(pos, node, mesecon:effector_get_rules(node), "off", 1)
|
||||
mesecon:deactivate(pos, node, nil, 1)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
mesecon.on_dignode = function(pos, node)
|
||||
if mesecon.is_conductor_on(node) then
|
||||
mesecon.receptor_off(pos, mesecon.conductor_get_rules(node))
|
||||
elseif mesecon.is_receptor_on(node.name) then
|
||||
mesecon.receptor_off(pos, mesecon.receptor_get_rules(node))
|
||||
mesecon.on_dignode = function (pos, node)
|
||||
if mesecon:is_conductor_on(node) then
|
||||
mesecon:receptor_off(pos, mesecon:conductor_get_rules(node))
|
||||
elseif mesecon:is_receptor_on(node.name) then
|
||||
mesecon:receptor_off(pos, mesecon:receptor_get_rules(node))
|
||||
end
|
||||
|
||||
mesecon.execute_autoconnect_hooks_queue(pos, node)
|
||||
end
|
||||
|
||||
function mesecon.on_blastnode(pos, intensity)
|
||||
local node = minetest.get_node(pos)
|
||||
minetest.remove_node(pos)
|
||||
mesecon.on_dignode(pos, node)
|
||||
return minetest.get_node_drops(node.name, "")
|
||||
end
|
||||
|
||||
minetest.register_on_placenode(mesecon.on_placenode)
|
||||
minetest.register_on_dignode(mesecon.on_dignode)
|
||||
|
||||
-- Overheating service for fast circuits
|
||||
local OVERHEAT_MAX = mesecon.setting("overheat_max", 20)
|
||||
local COOLDOWN_TIME = mesecon.setting("cooldown_time", 2.0)
|
||||
local COOLDOWN_STEP = mesecon.setting("cooldown_granularity", 0.5)
|
||||
local COOLDOWN_MULTIPLIER = OVERHEAT_MAX / COOLDOWN_TIME
|
||||
local cooldown_timer = 0.0
|
||||
local object_heat = {}
|
||||
|
||||
-- returns true if heat is too high
|
||||
function mesecon.do_overheat(pos)
|
||||
local id = minetest.hash_node_position(pos)
|
||||
local heat = (object_heat[id] or 0) + 1
|
||||
object_heat[id] = heat
|
||||
if heat >= OVERHEAT_MAX then
|
||||
minetest.log("action", "Node overheats at " .. minetest.pos_to_string(pos))
|
||||
object_heat[id] = nil
|
||||
mesecon.do_overheat = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local heat = meta:get_int("heat") or 0
|
||||
|
||||
heat = heat + 1
|
||||
meta:set_int("heat", heat)
|
||||
|
||||
if heat < OVERHEAT_MAX then
|
||||
mesecon.queue:add_action(pos, "cooldown", {}, 1, nil, 0)
|
||||
else
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon.do_cooldown(pos)
|
||||
local id = minetest.hash_node_position(pos)
|
||||
object_heat[id] = nil
|
||||
end
|
||||
|
||||
function mesecon.get_heat(pos)
|
||||
local id = minetest.hash_node_position(pos)
|
||||
return object_heat[id] or 0
|
||||
end
|
||||
mesecon.queue:add_function("cooldown", function (pos)
|
||||
if minetest.get_item_group(minetest.get_node(pos).name, "overheat") == 0 then
|
||||
return -- node has been moved, this one does not use overheating - ignore
|
||||
end
|
||||
|
||||
function mesecon.move_hot_nodes(moved_nodes)
|
||||
local new_heat = {}
|
||||
for _, n in ipairs(moved_nodes) do
|
||||
local old_id = minetest.hash_node_position(n.oldpos)
|
||||
local new_id = minetest.hash_node_position(n.pos)
|
||||
new_heat[new_id] = object_heat[old_id]
|
||||
object_heat[old_id] = nil
|
||||
end
|
||||
for id, heat in pairs(new_heat) do
|
||||
object_heat[id] = heat
|
||||
end
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local heat = meta:get_int("heat")
|
||||
|
||||
local function global_cooldown(dtime)
|
||||
cooldown_timer = cooldown_timer + dtime
|
||||
if cooldown_timer < COOLDOWN_STEP then
|
||||
return -- don't overload the CPU
|
||||
if (heat > 0) then
|
||||
meta:set_int("heat", heat - 1)
|
||||
end
|
||||
local cooldown = COOLDOWN_MULTIPLIER * cooldown_timer
|
||||
cooldown_timer = 0
|
||||
for id, heat in pairs(object_heat) do
|
||||
heat = heat - cooldown
|
||||
if heat <= 0 then
|
||||
object_heat[id] = nil -- free some RAM
|
||||
else
|
||||
object_heat[id] = heat
|
||||
end
|
||||
end
|
||||
end
|
||||
minetest.register_globalstep(global_cooldown)
|
||||
end)
|
||||
|
@ -1,15 +1,12 @@
|
||||
-- SETTINGS
|
||||
function mesecon.setting(setting, default)
|
||||
if type(default) == "boolean" then
|
||||
local read = minetest.settings:get_bool("mesecon."..setting)
|
||||
if read == nil then
|
||||
return default
|
||||
else
|
||||
return read
|
||||
end
|
||||
elseif type(default) == "string" then
|
||||
return minetest.settings:get("mesecon."..setting) or default
|
||||
elseif type(default) == "number" then
|
||||
return tonumber(minetest.settings:get("mesecon."..setting) or default)
|
||||
end
|
||||
end
|
||||
-- SETTINGS
|
||||
BLINKY_PLANT_INTERVAL = 3
|
||||
NEW_STYLE_WIRES = true -- true = new nodebox wires, false = old raillike wires
|
||||
PRESSURE_PLATE_INTERVAL = 0.1
|
||||
OBJECT_DETECTOR_RADIUS = 6
|
||||
PISTON_MAXIMUM_PUSH = 15
|
||||
MOVESTONE_MAXIMUM_PUSH = 100
|
||||
MESECONS_RESUMETIME = 4 -- time to wait when starting the server before
|
||||
-- processing the ActionQueue, don't set this too low
|
||||
OVERHEAT_MAX = 20 -- maximum heat of any component that directly sends an output
|
||||
-- signal when the input changes (e.g. luacontroller, gates)
|
||||
-- Unit: actions per second, checks are every 1 second
|
||||
|
Before Width: | Height: | Size: 592 B After Width: | Height: | Size: 592 B |
Before Width: | Height: | Size: 487 B After Width: | Height: | Size: 487 B |
BIN
mesecons/textures/jeija_mesecon_crossing_off.png
Normal file
After Width: | Height: | Size: 341 B |
BIN
mesecons/textures/jeija_mesecon_crossing_on.png
Normal file
After Width: | Height: | Size: 340 B |
BIN
mesecons/textures/jeija_mesecon_curved_off.png
Normal file
After Width: | Height: | Size: 307 B |
BIN
mesecons/textures/jeija_mesecon_curved_on.png
Normal file
After Width: | Height: | Size: 307 B |
BIN
mesecons/textures/jeija_mesecon_inverter_off.png
Normal file
After Width: | Height: | Size: 743 B |
BIN
mesecons/textures/jeija_mesecon_inverter_on.png
Normal file
After Width: | Height: | Size: 725 B |
Before Width: | Height: | Size: 204 B After Width: | Height: | Size: 204 B |
BIN
mesecons/textures/jeija_mesecon_on.png
Normal file
After Width: | Height: | Size: 196 B |
BIN
mesecons/textures/jeija_mesecon_plug.png
Normal file
After Width: | Height: | Size: 713 B |
BIN
mesecons/textures/jeija_mesecon_socket_off.png
Normal file
After Width: | Height: | Size: 751 B |
BIN
mesecons/textures/jeija_mesecon_socket_on.png
Normal file
After Width: | Height: | Size: 737 B |
Before Width: | Height: | Size: 598 B After Width: | Height: | Size: 598 B |
Before Width: | Height: | Size: 692 B After Width: | Height: | Size: 692 B |
Before Width: | Height: | Size: 553 B After Width: | Height: | Size: 553 B |
BIN
mesecons/textures/jeija_mesecon_t_junction_off.png
Normal file
After Width: | Height: | Size: 330 B |
BIN
mesecons/textures/jeija_mesecon_t_junction_on.png
Normal file
After Width: | Height: | Size: 319 B |
Before Width: | Height: | Size: 867 B After Width: | Height: | Size: 867 B |
BIN
mesecons/textures/wires_bump_off.png
Normal file
After Width: | Height: | Size: 347 B |
BIN
mesecons/textures/wires_bump_on.png
Normal file
After Width: | Height: | Size: 386 B |
Before Width: | Height: | Size: 465 B After Width: | Height: | Size: 465 B |
Before Width: | Height: | Size: 464 B After Width: | Height: | Size: 464 B |
BIN
mesecons/textures/wires_inv.png
Normal file
After Width: | Height: | Size: 167 B |
BIN
mesecons/textures/wires_off.png
Normal file
After Width: | Height: | Size: 454 B |
BIN
mesecons/textures/wires_on.png
Normal file
After Width: | Height: | Size: 492 B |
BIN
mesecons/textures/wires_vertical_off.png
Normal file
After Width: | Height: | Size: 373 B |
BIN
mesecons/textures/wires_vertical_on.png
Normal file
After Width: | Height: | Size: 396 B |
@ -1,62 +1,24 @@
|
||||
function mesecon.move_node(pos, newpos)
|
||||
function mesecon:move_node(pos, newpos)
|
||||
local node = minetest.get_node(pos)
|
||||
local meta = minetest.get_meta(pos):to_table()
|
||||
minetest.remove_node(pos)
|
||||
minetest.set_node(newpos, node)
|
||||
minetest.add_node(newpos, node)
|
||||
minetest.get_meta(pos):from_table(meta)
|
||||
end
|
||||
|
||||
-- Rules rotation Functions:
|
||||
function mesecon.rotate_rules_right(rules)
|
||||
local nr = {}
|
||||
for i, rule in ipairs(rules) do
|
||||
table.insert(nr, {
|
||||
x = -rule.z,
|
||||
y = rule.y,
|
||||
z = rule.x,
|
||||
name = rule.name})
|
||||
end
|
||||
return nr
|
||||
end
|
||||
--[[ new functions:
|
||||
mesecon:flattenrules(allrules)
|
||||
mesecon:rule2bit(findrule, allrules)
|
||||
mesecon:rule2meta(findrule, allrules)
|
||||
dec2bin(n)
|
||||
mesecon:getstate(nodename, states)
|
||||
mesecon:getbinstate(nodename, states)
|
||||
mesecon:get_bit(binary, bit)
|
||||
mesecon:set_bit(binary, bit, value)
|
||||
mesecon:invertRule(r)
|
||||
--]]
|
||||
|
||||
function mesecon.rotate_rules_left(rules)
|
||||
local nr = {}
|
||||
for i, rule in ipairs(rules) do
|
||||
table.insert(nr, {
|
||||
x = rule.z,
|
||||
y = rule.y,
|
||||
z = -rule.x,
|
||||
name = rule.name})
|
||||
end
|
||||
return nr
|
||||
end
|
||||
|
||||
function mesecon.rotate_rules_down(rules)
|
||||
local nr = {}
|
||||
for i, rule in ipairs(rules) do
|
||||
table.insert(nr, {
|
||||
x = -rule.y,
|
||||
y = rule.x,
|
||||
z = rule.z,
|
||||
name = rule.name})
|
||||
end
|
||||
return nr
|
||||
end
|
||||
|
||||
function mesecon.rotate_rules_up(rules)
|
||||
local nr = {}
|
||||
for i, rule in ipairs(rules) do
|
||||
table.insert(nr, {
|
||||
x = rule.y,
|
||||
y = -rule.x,
|
||||
z = rule.z,
|
||||
name = rule.name})
|
||||
end
|
||||
return nr
|
||||
end
|
||||
--
|
||||
|
||||
function mesecon.flattenrules(allrules)
|
||||
function mesecon:flattenrules(allrules)
|
||||
--[[
|
||||
{
|
||||
{
|
||||
@ -91,7 +53,7 @@ function mesecon.flattenrules(allrules)
|
||||
--]]
|
||||
end
|
||||
|
||||
function mesecon.rule2bit(findrule, allrules)
|
||||
function mesecon:rule2bit(findrule, allrules)
|
||||
--get the bit of the metarule the rule is in, or bit 1
|
||||
if (allrules[1] and
|
||||
allrules[1].x) or
|
||||
@ -100,36 +62,35 @@ function mesecon.rule2bit(findrule, allrules)
|
||||
end
|
||||
for m,metarule in ipairs( allrules) do
|
||||
for _, rule in ipairs(metarule ) do
|
||||
if vector.equals(findrule, rule) then
|
||||
if mesecon:cmpPos(findrule, rule) and mesecon:cmpSpecial(findrule, rule) then
|
||||
return m
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon.rule2metaindex(findrule, allrules)
|
||||
function mesecon:rule2metaindex(findrule, allrules)
|
||||
--get the metarule the rule is in, or allrules
|
||||
|
||||
if allrules[1].x then
|
||||
return nil
|
||||
end
|
||||
|
||||
if not(findrule) then
|
||||
return mesecon.flattenrules(allrules)
|
||||
return mesecon:flattenrules(allrules)
|
||||
end
|
||||
|
||||
for m, metarule in ipairs( allrules) do
|
||||
for _, rule in ipairs(metarule ) do
|
||||
if vector.equals(findrule, rule) then
|
||||
if mesecon:cmpPos(findrule, rule) and mesecon:cmpSpecial(findrule, rule) then
|
||||
return m
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon.rule2meta(findrule, allrules)
|
||||
if #allrules == 0 then return {} end
|
||||
|
||||
local index = mesecon.rule2metaindex(findrule, allrules)
|
||||
function mesecon:rule2meta(findrule, allrules)
|
||||
local index = mesecon:rule2metaindex(findrule, allrules)
|
||||
if index == nil then
|
||||
if allrules[1].x then
|
||||
return allrules
|
||||
@ -140,16 +101,25 @@ function mesecon.rule2meta(findrule, allrules)
|
||||
return allrules[index]
|
||||
end
|
||||
|
||||
function mesecon.dec2bin(n)
|
||||
local x, y = math.floor(n / 2), n % 2
|
||||
if (n > 1) then
|
||||
return mesecon.dec2bin(x)..y
|
||||
else
|
||||
return ""..y
|
||||
if convert_base then
|
||||
print(
|
||||
"base2dec is tonumber(num,base1)\n"..
|
||||
"commonlib needs dec2base(num,base2)\n"..
|
||||
"and it needs base2base(num,base1,base2),\n"..
|
||||
"which is dec2base(tonumber(num,base1),base2)"
|
||||
)
|
||||
else
|
||||
function dec2bin(n)
|
||||
local x, y = math.floor(n / 2), n % 2
|
||||
if (n > 1) then
|
||||
return dec2bin(x)..y
|
||||
else
|
||||
return ""..y
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon.getstate(nodename, states)
|
||||
function mesecon:getstate(nodename, states)
|
||||
for state, name in ipairs(states) do
|
||||
if name == nodename then
|
||||
return state
|
||||
@ -158,41 +128,53 @@ function mesecon.getstate(nodename, states)
|
||||
error(nodename.." doesn't mention itself in "..dump(states))
|
||||
end
|
||||
|
||||
function mesecon.getbinstate(nodename, states)
|
||||
return mesecon.dec2bin(mesecon.getstate(nodename, states)-1)
|
||||
function mesecon:getbinstate(nodename, states)
|
||||
return dec2bin(mesecon:getstate(nodename, states)-1)
|
||||
end
|
||||
|
||||
function mesecon.get_bit(binary,bit)
|
||||
function mesecon:get_bit(binary,bit)
|
||||
bit = bit or 1
|
||||
local c = binary:len()-(bit-1)
|
||||
return binary:sub(c,c) == "1"
|
||||
end
|
||||
|
||||
function mesecon.set_bit(binary,bit,value)
|
||||
function mesecon:set_bit(binary,bit,value)
|
||||
if value == "1" then
|
||||
if not mesecon.get_bit(binary,bit) then
|
||||
return mesecon.dec2bin(tonumber(binary,2)+math.pow(2,bit-1))
|
||||
if not mesecon:get_bit(binary,bit) then
|
||||
return dec2bin(tonumber(binary,2)+math.pow(2,bit-1))
|
||||
end
|
||||
elseif value == "0" then
|
||||
if mesecon.get_bit(binary,bit) then
|
||||
return mesecon.dec2bin(tonumber(binary,2)-math.pow(2,bit-1))
|
||||
if mesecon:get_bit(binary,bit) then
|
||||
return dec2bin(tonumber(binary,2)-math.pow(2,bit-1))
|
||||
end
|
||||
end
|
||||
return binary
|
||||
|
||||
|
||||
end
|
||||
|
||||
function mesecon.invertRule(r)
|
||||
return vector.multiply(r, -1)
|
||||
function mesecon:invertRule(r)
|
||||
return {x = -r.x, y = -r.y, z = -r.z, sx = r.sx, sy = r.sy, sz = r.sz}
|
||||
end
|
||||
|
||||
function mesecon.tablecopy(table) -- deep table copy
|
||||
function mesecon:addPosRule(p, r)
|
||||
return {x = p.x + r.x, y = p.y + r.y, z = p.z + r.z}
|
||||
end
|
||||
|
||||
function mesecon:cmpPos(p1, p2)
|
||||
return (p1.x == p2.x and p1.y == p2.y and p1.z == p2.z)
|
||||
end
|
||||
|
||||
function mesecon:cmpSpecial(r1, r2)
|
||||
return (r1.sx == r2.sx and r1.sy == r2.sy and r1.sz == r2.sz)
|
||||
end
|
||||
|
||||
function mesecon:tablecopy(table) -- deep table copy
|
||||
if type(table) ~= "table" then return table end -- no need to copy
|
||||
local newtable = {}
|
||||
|
||||
for idx, item in pairs(table) do
|
||||
if type(item) == "table" then
|
||||
newtable[idx] = mesecon.tablecopy(item)
|
||||
newtable[idx] = mesecon:tablecopy(item)
|
||||
else
|
||||
newtable[idx] = item
|
||||
end
|
||||
@ -201,241 +183,13 @@ function mesecon.tablecopy(table) -- deep table copy
|
||||
return newtable
|
||||
end
|
||||
|
||||
function mesecon.cmpAny(t1, t2)
|
||||
function mesecon:cmpAny(t1, t2)
|
||||
if type(t1) ~= type(t2) then return false end
|
||||
if type(t1) ~= "table" and type(t2) ~= "table" then return t1 == t2 end
|
||||
|
||||
for i, e in pairs(t1) do
|
||||
if not mesecon.cmpAny(e, t2[i]) then return false end
|
||||
if not mesecon:cmpAny(e, t2[i]) then return false end
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
-- does not overwrite values; number keys (ipairs) are appended, not overwritten
|
||||
function mesecon.mergetable(source, dest)
|
||||
local rval = mesecon.tablecopy(dest)
|
||||
|
||||
for k, v in pairs(source) do
|
||||
rval[k] = dest[k] or mesecon.tablecopy(v)
|
||||
end
|
||||
for i, v in ipairs(source) do
|
||||
table.insert(rval, mesecon.tablecopy(v))
|
||||
end
|
||||
|
||||
return rval
|
||||
end
|
||||
|
||||
function mesecon.register_node(name, spec_common, spec_off, spec_on)
|
||||
spec_common.drop = spec_common.drop or name .. "_off"
|
||||
spec_common.on_blast = spec_common.on_blast or mesecon.on_blastnode
|
||||
spec_common.__mesecon_basename = name
|
||||
spec_on.__mesecon_state = "on"
|
||||
spec_off.__mesecon_state = "off"
|
||||
|
||||
spec_on = mesecon.mergetable(spec_common, spec_on);
|
||||
spec_off = mesecon.mergetable(spec_common, spec_off);
|
||||
|
||||
minetest.register_node(name .. "_on", spec_on)
|
||||
minetest.register_node(name .. "_off", spec_off)
|
||||
end
|
||||
|
||||
-- swap onstate and offstate nodes, returns new state
|
||||
function mesecon.flipstate(pos, node)
|
||||
local nodedef = minetest.registered_nodes[node.name]
|
||||
local newstate
|
||||
if (nodedef.__mesecon_state == "on") then newstate = "off" end
|
||||
if (nodedef.__mesecon_state == "off") then newstate = "on" end
|
||||
|
||||
minetest.swap_node(pos, {name = nodedef.__mesecon_basename .. "_" .. newstate,
|
||||
param2 = node.param2})
|
||||
|
||||
return newstate
|
||||
end
|
||||
|
||||
-- File writing / reading utilities
|
||||
local wpath = minetest.get_worldpath()
|
||||
function mesecon.file2table(filename)
|
||||
local f = io.open(wpath..DIR_DELIM..filename, "r")
|
||||
if f == nil then return {} end
|
||||
local t = f:read("*all")
|
||||
f:close()
|
||||
if t == "" or t == nil then return {} end
|
||||
return minetest.deserialize(t)
|
||||
end
|
||||
|
||||
function mesecon.table2file(filename, table)
|
||||
local f = io.open(wpath..DIR_DELIM..filename, "w")
|
||||
f:write(minetest.serialize(table))
|
||||
f:close()
|
||||
end
|
||||
|
||||
-- Block position "hashing" (convert to integer) functions for voxelmanip cache
|
||||
local BLOCKSIZE = 16
|
||||
|
||||
-- convert node position --> block hash
|
||||
local function hash_blockpos(pos)
|
||||
return minetest.hash_node_position({
|
||||
x = math.floor(pos.x/BLOCKSIZE),
|
||||
y = math.floor(pos.y/BLOCKSIZE),
|
||||
z = math.floor(pos.z/BLOCKSIZE)
|
||||
})
|
||||
end
|
||||
|
||||
-- Maps from a hashed mapblock position (as returned by hash_blockpos) to a
|
||||
-- table.
|
||||
--
|
||||
-- Contents of the table are:
|
||||
-- “vm” → the VoxelManipulator
|
||||
-- “va” → the VoxelArea
|
||||
-- “data” → the data array
|
||||
-- “param1” → the param1 array
|
||||
-- “param2” → the param2 array
|
||||
-- “dirty” → true if data has been modified
|
||||
--
|
||||
-- Nil if no VM-based transaction is in progress.
|
||||
local vm_cache = nil
|
||||
|
||||
-- Starts a VoxelManipulator-based transaction.
|
||||
--
|
||||
-- During a VM transaction, calls to vm_get_node and vm_swap_node operate on a
|
||||
-- cached copy of the world loaded via VoxelManipulators. That cache can later
|
||||
-- be committed to the real map by means of vm_commit or discarded by means of
|
||||
-- vm_abort.
|
||||
function mesecon.vm_begin()
|
||||
vm_cache = {}
|
||||
end
|
||||
|
||||
-- Finishes a VoxelManipulator-based transaction, freeing the VMs and map data
|
||||
-- and writing back any modified areas.
|
||||
function mesecon.vm_commit()
|
||||
for hash, tbl in pairs(vm_cache) do
|
||||
if tbl.dirty then
|
||||
local vm = tbl.vm
|
||||
vm:set_data(tbl.data)
|
||||
vm:write_to_map()
|
||||
vm:update_map()
|
||||
end
|
||||
end
|
||||
vm_cache = nil
|
||||
end
|
||||
|
||||
-- Finishes a VoxelManipulator-based transaction, freeing the VMs and throwing
|
||||
-- away any modified areas.
|
||||
function mesecon.vm_abort()
|
||||
vm_cache = nil
|
||||
end
|
||||
|
||||
-- Gets the cache entry covering a position, populating it if necessary.
|
||||
local function vm_get_or_create_entry(pos)
|
||||
local hash = hash_blockpos(pos)
|
||||
local tbl = vm_cache[hash]
|
||||
if not tbl then
|
||||
local vm = minetest.get_voxel_manip(pos, pos)
|
||||
local min_pos, max_pos = vm:get_emerged_area()
|
||||
local va = VoxelArea:new{MinEdge = min_pos, MaxEdge = max_pos}
|
||||
tbl = {vm = vm, va = va, data = vm:get_data(), param1 = vm:get_light_data(), param2 = vm:get_param2_data(), dirty = false}
|
||||
vm_cache[hash] = tbl
|
||||
end
|
||||
return tbl
|
||||
end
|
||||
|
||||
-- Gets the node at a given position during a VoxelManipulator-based
|
||||
-- transaction.
|
||||
function mesecon.vm_get_node(pos)
|
||||
local tbl = vm_get_or_create_entry(pos)
|
||||
local index = tbl.va:indexp(pos)
|
||||
local node_value = tbl.data[index]
|
||||
if node_value == core.CONTENT_IGNORE then
|
||||
return nil
|
||||
else
|
||||
local node_param1 = tbl.param1[index]
|
||||
local node_param2 = tbl.param2[index]
|
||||
return {name = minetest.get_name_from_content_id(node_value), param1 = node_param1, param2 = node_param2}
|
||||
end
|
||||
end
|
||||
|
||||
-- Sets a node’s name during a VoxelManipulator-based transaction.
|
||||
--
|
||||
-- Existing param1, param2, and metadata are left alone.
|
||||
function mesecon.vm_swap_node(pos, name)
|
||||
local tbl = vm_get_or_create_entry(pos)
|
||||
local index = tbl.va:indexp(pos)
|
||||
tbl.data[index] = minetest.get_content_id(name)
|
||||
tbl.dirty = true
|
||||
end
|
||||
|
||||
-- Gets the node at a given position, regardless of whether it is loaded or
|
||||
-- not, respecting a transaction if one is in progress.
|
||||
--
|
||||
-- Outside a VM transaction, if the mapblock is not loaded, it is pulled into
|
||||
-- the server’s main map data cache and then accessed from there.
|
||||
--
|
||||
-- Inside a VM transaction, the transaction’s VM cache is used.
|
||||
function mesecon.get_node_force(pos)
|
||||
if vm_cache then
|
||||
return mesecon.vm_get_node(pos)
|
||||
else
|
||||
local node = minetest.get_node_or_nil(pos)
|
||||
if node == nil then
|
||||
-- Node is not currently loaded; use a VoxelManipulator to prime
|
||||
-- the mapblock cache and try again.
|
||||
minetest.get_voxel_manip(pos, pos)
|
||||
node = minetest.get_node_or_nil(pos)
|
||||
end
|
||||
return node
|
||||
end
|
||||
end
|
||||
|
||||
-- Swaps the node at a given position, regardless of whether it is loaded or
|
||||
-- not, respecting a transaction if one is in progress.
|
||||
--
|
||||
-- Outside a VM transaction, if the mapblock is not loaded, it is pulled into
|
||||
-- the server’s main map data cache and then accessed from there.
|
||||
--
|
||||
-- Inside a VM transaction, the transaction’s VM cache is used.
|
||||
--
|
||||
-- This function can only be used to change the node’s name, not its parameters
|
||||
-- or metadata.
|
||||
function mesecon.swap_node_force(pos, name)
|
||||
if vm_cache then
|
||||
return mesecon.vm_swap_node(pos, name)
|
||||
else
|
||||
-- This serves to both ensure the mapblock is loaded and also hand us
|
||||
-- the old node table so we can preserve param2.
|
||||
local node = mesecon.get_node_force(pos)
|
||||
node.name = name
|
||||
minetest.swap_node(pos, node)
|
||||
end
|
||||
end
|
||||
|
||||
-- Autoconnect Hooks
|
||||
-- Nodes like conductors may change their appearance and their connection rules
|
||||
-- right after being placed or after being dug, e.g. the default wires use this
|
||||
-- to automatically connect to linking nodes after placement.
|
||||
-- After placement, the update function will be executed immediately so that the
|
||||
-- possibly changed rules can be taken into account when recalculating the circuit.
|
||||
-- After digging, the update function will be queued and executed after
|
||||
-- recalculating the circuit. The update function must take care of updating the
|
||||
-- node at the given position itself, but also all of the other nodes the given
|
||||
-- position may have (had) a linking connection to.
|
||||
mesecon.autoconnect_hooks = {}
|
||||
|
||||
-- name: A unique name for the hook, e.g. "foowire". Used to name the actionqueue function.
|
||||
-- fct: The update function with parameters function(pos, node)
|
||||
function mesecon.register_autoconnect_hook(name, fct)
|
||||
mesecon.autoconnect_hooks[name] = fct
|
||||
mesecon.queue:add_function("autoconnect_hook_"..name, fct)
|
||||
end
|
||||
|
||||
function mesecon.execute_autoconnect_hooks_now(pos, node)
|
||||
for _, fct in pairs(mesecon.autoconnect_hooks) do
|
||||
fct(pos, node)
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon.execute_autoconnect_hooks_queue(pos, node)
|
||||
for name in pairs(mesecon.autoconnect_hooks) do
|
||||
mesecon.queue:add_action(pos, "autoconnect_hook_"..name, {node})
|
||||
end
|
||||
end
|
||||
|
280
mesecons/wires.lua
Normal file
@ -0,0 +1,280 @@
|
||||
-- naming scheme: wire:(xp)(zp)(xm)(zm)_on/off
|
||||
-- The conditions in brackets define whether there is a mesecon at that place or not
|
||||
-- 1 = there is one; 0 = there is none
|
||||
-- y always means y+
|
||||
|
||||
box_center = {-1/16, -.5, -1/16, 1/16, -.5+1/16, 1/16}
|
||||
box_bump1 = { -2/16, -8/16, -2/16, 2/16, -13/32, 2/16 }
|
||||
|
||||
box_xp = {1/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}
|
||||
box_zp = {-1/16, -.5, 1/16, 1/16, -.5+1/16, 8/16}
|
||||
box_xm = {-8/16, -.5, -1/16, -1/16, -.5+1/16, 1/16}
|
||||
box_zm = {-1/16, -.5, -8/16, 1/16, -.5+1/16, -1/16}
|
||||
|
||||
box_xpy = {.5-1/16, -.5+1/16, -1/16, .5, .4999+1/16, 1/16}
|
||||
box_zpy = {-1/16, -.5+1/16, .5-1/16, 1/16, .4999+1/16, .5}
|
||||
box_xmy = {-.5, -.5+1/16, -1/16, -.5+1/16, .4999+1/16, 1/16}
|
||||
box_zmy = {-1/16, -.5+1/16, -.5, 1/16, .4999+1/16, -.5+1/16}
|
||||
|
||||
-- Registering the wires
|
||||
|
||||
for xp=0, 1 do
|
||||
for zp=0, 1 do
|
||||
for xm=0, 1 do
|
||||
for zm=0, 1 do
|
||||
for xpy=0, 1 do
|
||||
for zpy=0, 1 do
|
||||
for xmy=0, 1 do
|
||||
for zmy=0, 1 do
|
||||
if (xpy == 1 and xp == 0) or (zpy == 1 and zp == 0)
|
||||
or (xmy == 1 and xm == 0) or (zmy == 1 and zm == 0) then break end
|
||||
|
||||
local groups
|
||||
local nodeid = tostring(xp )..tostring(zp )..tostring(xm )..tostring(zm )..
|
||||
tostring(xpy)..tostring(zpy)..tostring(xmy)..tostring(zmy)
|
||||
|
||||
if nodeid == "00000000" then
|
||||
groups = {dig_immediate = 3, mesecon_conductor_craftable=1}
|
||||
wiredesc = "Mesecon"
|
||||
else
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1}
|
||||
wiredesc = "Mesecons Wire (ID: "..nodeid..")"
|
||||
end
|
||||
|
||||
local nodebox = {}
|
||||
local adjx = false
|
||||
local adjz = false
|
||||
if xp == 1 then table.insert(nodebox, box_xp) adjx = true end
|
||||
if zp == 1 then table.insert(nodebox, box_zp) adjz = true end
|
||||
if xm == 1 then table.insert(nodebox, box_xm) adjx = true end
|
||||
if zm == 1 then table.insert(nodebox, box_zm) adjz = true end
|
||||
if xpy == 1 then table.insert(nodebox, box_xpy) end
|
||||
if zpy == 1 then table.insert(nodebox, box_zpy) end
|
||||
if xmy == 1 then table.insert(nodebox, box_xmy) end
|
||||
if zmy == 1 then table.insert(nodebox, box_zmy) end
|
||||
|
||||
if adjx and adjz and (xp + zp + xm + zm > 2) then
|
||||
table.insert(nodebox, box_bump1)
|
||||
tiles_off = {
|
||||
"wires_bump_off.png",
|
||||
"wires_bump_off.png",
|
||||
"wires_vertical_off.png",
|
||||
"wires_vertical_off.png",
|
||||
"wires_vertical_off.png",
|
||||
"wires_vertical_off.png"
|
||||
}
|
||||
tiles_on = {
|
||||
"wires_bump_on.png",
|
||||
"wires_bump_on.png",
|
||||
"wires_vertical_on.png",
|
||||
"wires_vertical_on.png",
|
||||
"wires_vertical_on.png",
|
||||
"wires_vertical_on.png"
|
||||
}
|
||||
else
|
||||
table.insert(nodebox, box_center)
|
||||
tiles_off = {
|
||||
"wires_off.png",
|
||||
"wires_off.png",
|
||||
"wires_vertical_off.png",
|
||||
"wires_vertical_off.png",
|
||||
"wires_vertical_off.png",
|
||||
"wires_vertical_off.png"
|
||||
}
|
||||
tiles_on = {
|
||||
"wires_on.png",
|
||||
"wires_on.png",
|
||||
"wires_vertical_on.png",
|
||||
"wires_vertical_on.png",
|
||||
"wires_vertical_on.png",
|
||||
"wires_vertical_on.png"
|
||||
}
|
||||
end
|
||||
|
||||
if nodeid == "00000000" then
|
||||
nodebox = {-8/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}
|
||||
end
|
||||
|
||||
minetest.register_node("mesecons:wire_"..nodeid.."_off", {
|
||||
description = wiredesc,
|
||||
drawtype = "nodebox",
|
||||
tiles = tiles_off,
|
||||
-- inventory_image = "wires_inv.png",
|
||||
-- wield_image = "wires_inv.png",
|
||||
inventory_image = "jeija_mesecon_off.png",
|
||||
wield_image = "jeija_mesecon_off.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-.5, -.5, -.5, .5, -.5+4/16, .5}
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = nodebox
|
||||
},
|
||||
groups = groups,
|
||||
walkable = false,
|
||||
stack_max = 99,
|
||||
drop = "mesecons:wire_00000000_off",
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "mesecons:wire_"..nodeid.."_on"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons:wire_"..nodeid.."_on", {
|
||||
description = "Wire ID:"..nodeid,
|
||||
drawtype = "nodebox",
|
||||
tiles = tiles_on,
|
||||
-- inventory_image = "wires_inv.png",
|
||||
-- wield_image = "wires_inv.png",
|
||||
inventory_image = "jeija_mesecon_off.png",
|
||||
wield_image = "jeija_mesecon_off.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-.5, -.5, -.5, .5, -.5+4/16, .5}
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = nodebox
|
||||
},
|
||||
groups = {dig_immediate = 3, mesecon = 2, not_in_creative_inventory = 1},
|
||||
walkable = false,
|
||||
stack_max = 99,
|
||||
drop = "mesecons:wire_00000000_off",
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons:wire_"..nodeid.."_off"
|
||||
}}
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Updating the wires:
|
||||
-- Place the right connection wire
|
||||
|
||||
local update_on_place_dig = function (pos, node)
|
||||
if minetest.registered_nodes[node.name]
|
||||
and minetest.registered_nodes[node.name].mesecons then
|
||||
mesecon:update_autoconnect(pos)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_placenode(update_on_place_dig)
|
||||
minetest.register_on_dignode(update_on_place_dig)
|
||||
|
||||
function mesecon:update_autoconnect(pos, secondcall, replace_old)
|
||||
local xppos = {x=pos.x+1, y=pos.y, z=pos.z}
|
||||
local zppos = {x=pos.x, y=pos.y, z=pos.z+1}
|
||||
local xmpos = {x=pos.x-1, y=pos.y, z=pos.z}
|
||||
local zmpos = {x=pos.x, y=pos.y, z=pos.z-1}
|
||||
|
||||
local xpympos = {x=pos.x+1, y=pos.y-1, z=pos.z}
|
||||
local zpympos = {x=pos.x, y=pos.y-1, z=pos.z+1}
|
||||
local xmympos = {x=pos.x-1, y=pos.y-1, z=pos.z}
|
||||
local zmympos = {x=pos.x, y=pos.y-1, z=pos.z-1}
|
||||
|
||||
local xpypos = {x=pos.x+1, y=pos.y+1, z=pos.z}
|
||||
local zpypos = {x=pos.x, y=pos.y+1, z=pos.z+1}
|
||||
local xmypos = {x=pos.x-1, y=pos.y+1, z=pos.z}
|
||||
local zmypos = {x=pos.x, y=pos.y+1, z=pos.z-1}
|
||||
|
||||
if secondcall == nil then
|
||||
mesecon:update_autoconnect(xppos, true)
|
||||
mesecon:update_autoconnect(zppos, true)
|
||||
mesecon:update_autoconnect(xmpos, true)
|
||||
mesecon:update_autoconnect(zmpos, true)
|
||||
|
||||
mesecon:update_autoconnect(xpypos, true)
|
||||
mesecon:update_autoconnect(zpypos, true)
|
||||
mesecon:update_autoconnect(xmypos, true)
|
||||
mesecon:update_autoconnect(zmypos, true)
|
||||
|
||||
mesecon:update_autoconnect(xpympos, true)
|
||||
mesecon:update_autoconnect(zpympos, true)
|
||||
mesecon:update_autoconnect(xmympos, true)
|
||||
mesecon:update_autoconnect(zmympos, true)
|
||||
end
|
||||
|
||||
nodename = minetest.get_node(pos).name
|
||||
if string.find(nodename, "mesecons:wire_") == nil and not replace_old then return nil end
|
||||
|
||||
if mesecon:rules_link_anydir(pos, xppos) then xp = 1 else xp = 0 end
|
||||
if mesecon:rules_link_anydir(pos, xmpos) then xm = 1 else xm = 0 end
|
||||
if mesecon:rules_link_anydir(pos, zppos) then zp = 1 else zp = 0 end
|
||||
if mesecon:rules_link_anydir(pos, zmpos) then zm = 1 else zm = 0 end
|
||||
|
||||
if mesecon:rules_link_anydir(pos, xpympos) then xp = 1 end
|
||||
if mesecon:rules_link_anydir(pos, xmympos) then xm = 1 end
|
||||
if mesecon:rules_link_anydir(pos, zpympos) then zp = 1 end
|
||||
if mesecon:rules_link_anydir(pos, zmympos) then zm = 1 end
|
||||
|
||||
if mesecon:rules_link_anydir(pos, xpypos) then xpy = 1 else xpy = 0 end
|
||||
if mesecon:rules_link_anydir(pos, zpypos) then zpy = 1 else zpy = 0 end
|
||||
if mesecon:rules_link_anydir(pos, xmypos) then xmy = 1 else xmy = 0 end
|
||||
if mesecon:rules_link_anydir(pos, zmypos) then zmy = 1 else zmy = 0 end
|
||||
|
||||
if xpy == 1 then xp = 1 end
|
||||
if zpy == 1 then zp = 1 end
|
||||
if xmy == 1 then xm = 1 end
|
||||
if zmy == 1 then zm = 1 end
|
||||
|
||||
local nodeid = tostring(xp )..tostring(zp )..tostring(xm )..tostring(zm )..
|
||||
tostring(xpy)..tostring(zpy)..tostring(xmy)..tostring(zmy)
|
||||
|
||||
|
||||
if string.find(nodename, "_off") ~= nil then
|
||||
minetest.set_node(pos, {name = "mesecons:wire_"..nodeid.."_off"})
|
||||
else
|
||||
minetest.set_node(pos, {name = "mesecons:wire_"..nodeid.."_on" })
|
||||
end
|
||||
end
|
||||
|
||||
if not minetest.registered_nodes["default:stone_with_mese"] then --before MESE update, use old recipes
|
||||
minetest.register_craft({
|
||||
output = "mesecons:wire_00000000_off 18",
|
||||
recipe = {
|
||||
{"default:mese"},
|
||||
}
|
||||
})
|
||||
else
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mesecons:wire_00000000_off 2",
|
||||
recipe = "default:mese_crystal_fragment",
|
||||
cooktime = 3,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mesecons:wire_00000000_off 18",
|
||||
recipe = "default:mese_crystal",
|
||||
cooktime = 15,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mesecons:wire_00000000_off 162",
|
||||
recipe = "default:mese",
|
||||
cooktime = 30,
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mesecons:wire_00000000_off 16",
|
||||
recipe = "default:mese_crystal",
|
||||
})
|
@ -1,2 +0,0 @@
|
||||
The blinky plants toggles between on and off state every three seconds. Can be used to make clocks. Also works after having restarted the game.
|
||||
It stops blinking in an inactive block, then starts again when the block becomes active.
|
Before Width: | Height: | Size: 65 KiB |
Before Width: | Height: | Size: 2.9 KiB |
@ -1,52 +1,102 @@
|
||||
-- The BLINKY_PLANT
|
||||
|
||||
local toggle_timer = function (pos)
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
if timer:is_started() then
|
||||
timer:stop()
|
||||
else
|
||||
timer:start(mesecon.setting("blinky_plant_interval", 3))
|
||||
end
|
||||
end
|
||||
|
||||
local on_timer = function (pos)
|
||||
local node = minetest.get_node(pos)
|
||||
if(mesecon.flipstate(pos, node) == "on") then
|
||||
mesecon.receptor_on(pos)
|
||||
else
|
||||
mesecon.receptor_off(pos)
|
||||
end
|
||||
toggle_timer(pos)
|
||||
end
|
||||
|
||||
mesecon.register_node("mesecons_blinkyplant:blinky_plant", {
|
||||
description="Blinky Plant",
|
||||
minetest.register_node("mesecons_blinkyplant:blinky_plant", {
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1,
|
||||
tiles = {"jeija_blinky_plant_off.png"},
|
||||
inventory_image = "jeija_blinky_plant_off.png",
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
||||
drop="mesecons_blinkyplant:blinky_plant_off 1",
|
||||
description="Deactivated Blinky Plant",
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
|
||||
},
|
||||
on_timer = on_timer,
|
||||
on_rightclick = toggle_timer,
|
||||
on_construct = toggle_timer
|
||||
},{
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.off
|
||||
}},
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
minetest.set_node(pos, {name="mesecons_blinkyplant:blinky_plant_off"})
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_blinkyplant:blinky_plant_off", {
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1,
|
||||
tiles = {"jeija_blinky_plant_off.png"},
|
||||
groups = {dig_immediate=3},
|
||||
mesecons = {receptor = { state = mesecon.state.off }}
|
||||
},{
|
||||
inventory_image = "jeija_blinky_plant_off.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
groups = {dig_immediate=3, mesecon=2},
|
||||
description="Blinky Plant",
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
|
||||
},
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.off
|
||||
}},
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
minetest.set_node(pos, {name="mesecons_blinkyplant:blinky_plant"})
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_blinkyplant:blinky_plant_on", {
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1,
|
||||
tiles = {"jeija_blinky_plant_on.png"},
|
||||
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
||||
mesecons = {receptor = { state = mesecon.state.on }}
|
||||
inventory_image = "jeija_blinky_plant_off.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
groups = {dig_immediate=3, not_in_creative_inventory=1, mesecon=2},
|
||||
drop="mesecons_blinkyplant:blinky_plant_off 1",
|
||||
light_source = LIGHT_MAX-7,
|
||||
description = "Blinky Plant",
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
|
||||
},
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.on
|
||||
}},
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
minetest.set_node(pos, {name = "mesecons_blinkyplant:blinky_plant"})
|
||||
mesecon:receptor_off(pos)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mesecons_blinkyplant:blinky_plant_off 1",
|
||||
recipe = { {"","group:mesecon_conductor_craftable",""},
|
||||
{"","group:mesecon_conductor_craftable",""},
|
||||
{"group:sapling","group:sapling","group:sapling"}}
|
||||
recipe = {
|
||||
{"","group:mesecon_conductor_craftable",""},
|
||||
{"","group:mesecon_conductor_craftable",""},
|
||||
{"default:sapling","default:sapling","default:sapling"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_abm(
|
||||
{nodenames = {"mesecons_blinkyplant:blinky_plant_off"},
|
||||
interval = BLINKY_PLANT_INTERVAL,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
--minetest.remove_node(pos)
|
||||
minetest.add_node(pos, {name="mesecons_blinkyplant:blinky_plant_on"})
|
||||
nodeupdate(pos)
|
||||
mesecon:receptor_on(pos)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"mesecons_blinkyplant:blinky_plant_on"},
|
||||
interval = BLINKY_PLANT_INTERVAL,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
--minetest.remove_node(pos)
|
||||
minetest.add_node(pos, {name="mesecons_blinkyplant:blinky_plant_off"})
|
||||
nodeupdate(pos)
|
||||
mesecon:receptor_off(pos)
|
||||
end,
|
||||
})
|
||||
|
@ -1 +0,0 @@
|
||||
This receptor can be attached to walls. It turns on for 1 second if it's punched.
|
Before Width: | Height: | Size: 78 KiB |
Before Width: | Height: | Size: 7.8 KiB |
@ -4,19 +4,18 @@
|
||||
|
||||
mesecon.button_turnoff = function (pos)
|
||||
local node = minetest.get_node(pos)
|
||||
if node.name ~= "mesecons_button:button_on" then -- has been dug
|
||||
return
|
||||
if node.name=="mesecons_button:button_on" then --has not been dug
|
||||
minetest.swap_node(pos, {name = "mesecons_button:button_off", param2=node.param2})
|
||||
minetest.sound_play("mesecons_button_pop", {pos=pos})
|
||||
local rules = mesecon.rules.buttonlike_get(node)
|
||||
mesecon:receptor_off(pos, rules)
|
||||
end
|
||||
minetest.swap_node(pos, {name = "mesecons_button:button_off", param2 = node.param2})
|
||||
minetest.sound_play("mesecons_button_pop", {pos = pos})
|
||||
local rules = mesecon.rules.buttonlike_get(node)
|
||||
mesecon.receptor_off(pos, rules)
|
||||
end
|
||||
|
||||
minetest.register_node("mesecons_button:button_off", {
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"jeija_wall_button_sides.png",
|
||||
"jeija_wall_button_sides.png",
|
||||
"jeija_wall_button_sides.png",
|
||||
"jeija_wall_button_sides.png",
|
||||
"jeija_wall_button_sides.png",
|
||||
@ -25,17 +24,15 @@ minetest.register_node("mesecons_button:button_off", {
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
legacy_wallmounted = true,
|
||||
walkable = false,
|
||||
on_rotate = mesecon.buttonlike_onrotate,
|
||||
sunlight_propagates = true,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -6/16, -6/16, 5/16, 6/16, 6/16, 8/16 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 }, -- the thin plate behind the button
|
||||
{ -4/16, -2/16, 4/16, 4/16, 2/16, 6/16 } -- the button itself
|
||||
@ -43,18 +40,17 @@ minetest.register_node("mesecons_button:button_off", {
|
||||
},
|
||||
groups = {dig_immediate=2, mesecon_needs_receiver = 1},
|
||||
description = "Button",
|
||||
on_rightclick = function (pos, node)
|
||||
on_punch = function (pos, node)
|
||||
minetest.swap_node(pos, {name = "mesecons_button:button_on", param2=node.param2})
|
||||
mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node))
|
||||
mesecon:receptor_on(pos, mesecon.rules.buttonlike_get(node))
|
||||
minetest.sound_play("mesecons_button_push", {pos=pos})
|
||||
minetest.get_node_timer(pos):start(1)
|
||||
minetest.after(1, mesecon.button_turnoff, pos)
|
||||
end,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.off,
|
||||
rules = mesecon.rules.buttonlike_get
|
||||
}},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_button:button_on", {
|
||||
@ -69,11 +65,9 @@ minetest.register_node("mesecons_button:button_on", {
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
legacy_wallmounted = true,
|
||||
walkable = false,
|
||||
on_rotate = false,
|
||||
light_source = minetest.LIGHT_MAX-7,
|
||||
light_source = LIGHT_MAX-7,
|
||||
sunlight_propagates = true,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
@ -93,9 +87,7 @@ minetest.register_node("mesecons_button:button_on", {
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.on,
|
||||
rules = mesecon.rules.buttonlike_get
|
||||
}},
|
||||
on_timer = mesecon.button_turnoff,
|
||||
on_blast = mesecon.on_blastnode,
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -1,2 +0,0 @@
|
||||
There is no crafting recipe as this should only be available for server admins. Quite similar to the Minecraft counterpart. Executes server commands.
|
||||
It works in inactive blocks.
|
Before Width: | Height: | Size: 36 KiB |
@ -1,212 +1,195 @@
|
||||
minetest.register_chatcommand("say", {
|
||||
params = "<text>",
|
||||
description = "Say <text> as the server",
|
||||
privs = {server=true},
|
||||
func = function(name, param)
|
||||
minetest.chat_send_all(name .. ": " .. param)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("tell", {
|
||||
params = "<name> <text>",
|
||||
description = "Say <text> to <name> privately",
|
||||
func = function(name, param)
|
||||
local found, _, target, message = param:find("^([^%s]+)%s+(.*)$")
|
||||
if found == nil then
|
||||
minetest.chat_send_player(name, "Invalid usage: " .. param)
|
||||
return
|
||||
end
|
||||
if not minetest.get_player_by_name(target) then
|
||||
minetest.chat_send_player(name, "Invalid target: " .. target)
|
||||
end
|
||||
minetest.chat_send_player(target, name .. " whispers: " .. message, false)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("hp", {
|
||||
params = "<name> <value>",
|
||||
description = "Set health of <name> to <value> hitpoints",
|
||||
privs = {ban=true},
|
||||
func = function(name, param)
|
||||
local found, _, target, value = param:find("^([^%s]+)%s+(%d+)$")
|
||||
if found == nil then
|
||||
minetest.chat_send_player(name, "Invalid usage: " .. param)
|
||||
return
|
||||
end
|
||||
local player = minetest.get_player_by_name(target)
|
||||
if player then
|
||||
player:set_hp(value)
|
||||
else
|
||||
minetest.chat_send_player(name, "Invalid target: " .. target)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
local function initialize_data(meta)
|
||||
local commands = minetest.formspec_escape(meta:get_string("commands"))
|
||||
meta:set_string("formspec",
|
||||
"invsize[9,5;]" ..
|
||||
"textarea[0.5,0.5;8.5,4;commands;Commands;"..commands.."]" ..
|
||||
"label[1,3.8;@nearest, @farthest, and @random are replaced by the respective player names]" ..
|
||||
"button_exit[3.3,4.5;2,1;submit;Submit]")
|
||||
local owner = meta:get_string("owner")
|
||||
if owner == "" then
|
||||
owner = "not owned"
|
||||
else
|
||||
owner = "owned by " .. owner
|
||||
end
|
||||
meta:set_string("infotext", "Command Block\n" ..
|
||||
"(" .. owner .. ")\n" ..
|
||||
"Commands: "..commands)
|
||||
end
|
||||
|
||||
local function construct(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
meta:set_string("commands", "tell @nearest Commandblock unconfigured")
|
||||
|
||||
meta:set_string("owner", "")
|
||||
|
||||
initialize_data(meta)
|
||||
end
|
||||
|
||||
local function after_place(pos, placer)
|
||||
if placer then
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("owner", placer:get_player_name())
|
||||
initialize_data(meta)
|
||||
end
|
||||
end
|
||||
|
||||
local function receive_fields(pos, formname, fields, sender)
|
||||
if not fields.submit then
|
||||
return
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("owner")
|
||||
if owner ~= "" and sender:get_player_name() ~= owner then
|
||||
return
|
||||
end
|
||||
meta:set_string("commands", fields.commands)
|
||||
|
||||
initialize_data(meta)
|
||||
end
|
||||
|
||||
local function resolve_commands(commands, pos)
|
||||
local players = minetest.get_connected_players()
|
||||
|
||||
-- No players online: remove all commands containing
|
||||
-- @nearest, @farthest and @random
|
||||
if #players == 0 then
|
||||
commands = commands:gsub("[^\r\n]+", function (line)
|
||||
if line:find("@nearest") then return "" end
|
||||
if line:find("@farthest") then return "" end
|
||||
if line:find("@random") then return "" end
|
||||
return line
|
||||
end)
|
||||
return commands
|
||||
end
|
||||
|
||||
local nearest, farthest = nil, nil
|
||||
local min_distance, max_distance = math.huge, -1
|
||||
for index, player in pairs(players) do
|
||||
local distance = vector.distance(pos, player:getpos())
|
||||
if distance < min_distance then
|
||||
min_distance = distance
|
||||
nearest = player:get_player_name()
|
||||
end
|
||||
if distance > max_distance then
|
||||
max_distance = distance
|
||||
farthest = player:get_player_name()
|
||||
end
|
||||
end
|
||||
local random = players[math.random(#players)]:get_player_name()
|
||||
commands = commands:gsub("@nearest", nearest)
|
||||
commands = commands:gsub("@farthest", farthest)
|
||||
commands = commands:gsub("@random", random)
|
||||
return commands
|
||||
end
|
||||
|
||||
local function commandblock_action_on(pos, node)
|
||||
if node.name ~= "mesecons_commandblock:commandblock_off" then
|
||||
return
|
||||
end
|
||||
|
||||
minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_on"})
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("owner")
|
||||
if owner == "" then
|
||||
return
|
||||
end
|
||||
|
||||
local commands = resolve_commands(meta:get_string("commands"), pos)
|
||||
for _, command in pairs(commands:split("\n")) do
|
||||
local pos = command:find(" ")
|
||||
local cmd, param = command, ""
|
||||
if pos then
|
||||
cmd = command:sub(1, pos - 1)
|
||||
param = command:sub(pos + 1)
|
||||
end
|
||||
local cmddef = minetest.chatcommands[cmd]
|
||||
if not cmddef then
|
||||
minetest.chat_send_player(owner, "The command "..cmd.." does not exist")
|
||||
return
|
||||
end
|
||||
local has_privs, missing_privs = minetest.check_player_privs(owner, cmddef.privs)
|
||||
if not has_privs then
|
||||
minetest.chat_send_player(owner, "You don't have permission "
|
||||
.."to run "..cmd
|
||||
.." (missing privileges: "
|
||||
..table.concat(missing_privs, ", ")..")")
|
||||
return
|
||||
end
|
||||
cmddef.func(owner, param)
|
||||
end
|
||||
end
|
||||
|
||||
local function commandblock_action_off(pos, node)
|
||||
if node.name == "mesecons_commandblock:commandblock_on" then
|
||||
minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_off"})
|
||||
end
|
||||
end
|
||||
|
||||
local function can_dig(pos, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("owner")
|
||||
return owner == "" or owner == player:get_player_name()
|
||||
end
|
||||
|
||||
minetest.register_node("mesecons_commandblock:commandblock_off", {
|
||||
description = "Command Block",
|
||||
tiles = {"jeija_commandblock_off.png"},
|
||||
inventory_image = minetest.inventorycube("jeija_commandblock_off.png"),
|
||||
is_ground_content = false,
|
||||
groups = {cracky=2, mesecon_effector_off=1},
|
||||
on_construct = construct,
|
||||
after_place_node = after_place,
|
||||
on_receive_fields = receive_fields,
|
||||
can_dig = can_dig,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = {effector = {
|
||||
action_on = commandblock_action_on
|
||||
}},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_commandblock:commandblock_on", {
|
||||
tiles = {"jeija_commandblock_on.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky=2, mesecon_effector_on=1, not_in_creative_inventory=1},
|
||||
light_source = 10,
|
||||
drop = "mesecons_commandblock:commandblock_off",
|
||||
on_construct = construct,
|
||||
after_place_node = after_place,
|
||||
on_receive_fields = receive_fields,
|
||||
can_dig = can_dig,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = {effector = {
|
||||
action_off = commandblock_action_off
|
||||
}},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
})
|
||||
minetest.register_chatcommand("say", {
|
||||
params = "<text>",
|
||||
description = "Say <text> as the server",
|
||||
privs = {server=true},
|
||||
func = function(name, param)
|
||||
minetest.chat_send_all(name .. ": " .. param)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("tell", {
|
||||
params = "<name> <text>",
|
||||
description = "Say <text> to <name> privately",
|
||||
func = function(name, param)
|
||||
local found, _, target, message = param:find("^([^%s]+)%s+(.*)$")
|
||||
if found == nil then
|
||||
minetest.chat_send_player(name, "Invalid usage: " .. param)
|
||||
return
|
||||
end
|
||||
if not minetest.get_player_by_name(target) then
|
||||
minetest.chat_send_player(name, "Invalid target: " .. target)
|
||||
end
|
||||
minetest.chat_send_player(target, name .. " whispers: " .. message, false)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("hp", {
|
||||
params = "<name> <value>",
|
||||
description = "Set health of <name> to <value> hitpoints",
|
||||
privs = {ban=true},
|
||||
func = function(name, param)
|
||||
local found, _, target, value = param:find("^([^%s]+)%s+(%d+)$")
|
||||
if found == nil then
|
||||
minetest.chat_send_player(name, "Invalid usage: " .. param)
|
||||
return
|
||||
end
|
||||
local player = minetest.get_player_by_name(target)
|
||||
if player then
|
||||
player:set_hp(value)
|
||||
else
|
||||
minetest.chat_send_player(name, "Invalid target: " .. target)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
local function initialize_data(meta)
|
||||
local commands = meta:get_string("commands")
|
||||
meta:set_string("formspec",
|
||||
"invsize[9,5;]" ..
|
||||
"textarea[0.5,0.5;8.5,4;commands;Commands;"..commands.."]" ..
|
||||
"label[1,3.8;@nearest, @farthest, and @random are replaced by the respective player names]" ..
|
||||
"button_exit[3.3,4.5;2,1;submit;Submit]")
|
||||
local owner = meta:get_string("owner")
|
||||
if owner == "" then
|
||||
owner = "not owned"
|
||||
else
|
||||
owner = "owned by " .. owner
|
||||
end
|
||||
meta:set_string("infotext", "Command Block\n" ..
|
||||
"(" .. owner .. ")\n" ..
|
||||
"Commands: "..commands)
|
||||
end
|
||||
|
||||
local function construct(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
meta:set_string("commands", "tell @nearest Commandblock unconfigured")
|
||||
|
||||
meta:set_string("owner", "")
|
||||
|
||||
initialize_data(meta)
|
||||
end
|
||||
|
||||
local function after_place(pos, placer)
|
||||
if placer then
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("owner", placer:get_player_name())
|
||||
initialize_data(meta)
|
||||
end
|
||||
end
|
||||
|
||||
local function receive_fields(pos, formname, fields, sender)
|
||||
if fields.quit then
|
||||
return
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("owner")
|
||||
if owner ~= "" and sender:get_player_name() ~= owner then
|
||||
return
|
||||
end
|
||||
meta:set_string("commands", fields.commands)
|
||||
|
||||
initialize_data(meta)
|
||||
end
|
||||
|
||||
local function resolve_commands(commands, pos)
|
||||
local nearest, farthest = nil, nil
|
||||
local min_distance, max_distance = math.huge, -1
|
||||
local players = minetest.get_connected_players()
|
||||
for index, player in pairs(players) do
|
||||
local distance = vector.distance(pos, player:getpos())
|
||||
if distance < min_distance then
|
||||
min_distance = distance
|
||||
nearest = player:get_player_name()
|
||||
end
|
||||
if distance > max_distance then
|
||||
max_distance = distance
|
||||
farthest = player:get_player_name()
|
||||
end
|
||||
end
|
||||
local random = players[math.random(#players)]:get_player_name()
|
||||
commands = commands:gsub("@nearest", nearest)
|
||||
commands = commands:gsub("@farthest", farthest)
|
||||
commands = commands:gsub("@random", random)
|
||||
return commands
|
||||
end
|
||||
|
||||
local function commandblock_action_on(pos, node)
|
||||
if node.name ~= "mesecons_commandblock:commandblock_off" then
|
||||
return
|
||||
end
|
||||
|
||||
minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_on"})
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("owner")
|
||||
if owner == "" then
|
||||
return
|
||||
end
|
||||
|
||||
local commands = resolve_commands(meta:get_string("commands"), pos)
|
||||
for _, command in pairs(commands:split("\n")) do
|
||||
local pos = command:find(" ")
|
||||
local cmd, param = command, ""
|
||||
if pos then
|
||||
cmd = command:sub(1, pos - 1)
|
||||
param = command:sub(pos + 1)
|
||||
end
|
||||
local cmddef = minetest.chatcommands[cmd]
|
||||
if not cmddef then
|
||||
minetest.chat_send_player(owner, "The command "..cmd.." does not exist")
|
||||
return
|
||||
end
|
||||
local has_privs, missing_privs = minetest.check_player_privs(owner, cmddef.privs)
|
||||
if not has_privs then
|
||||
minetest.chat_send_player(owner, "You don't have permission "
|
||||
.."to run "..cmd
|
||||
.." (missing privileges: "
|
||||
..table.concat(missing_privs, ", ")..")")
|
||||
return
|
||||
end
|
||||
cmddef.func(owner, param)
|
||||
end
|
||||
end
|
||||
|
||||
local function commandblock_action_off(pos, node)
|
||||
if node.name == "mesecons_commandblock:commandblock_on" then
|
||||
minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_off"})
|
||||
end
|
||||
end
|
||||
|
||||
local function can_dig(pos, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("owner")
|
||||
return owner == "" or owner == player:get_player_name()
|
||||
end
|
||||
|
||||
minetest.register_node("mesecons_commandblock:commandblock_off", {
|
||||
description = "Command Block",
|
||||
tiles = {"jeija_commandblock_off.png"},
|
||||
inventory_image = minetest.inventorycube("jeija_commandblock_off.png"),
|
||||
groups = {cracky=2, mesecon_effector_off=1},
|
||||
on_construct = construct,
|
||||
after_place_node = after_place,
|
||||
on_receive_fields = receive_fields,
|
||||
can_dig = can_dig,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = {effector = {
|
||||
action_on = commandblock_action_on
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_commandblock:commandblock_on", {
|
||||
tiles = {"jeija_commandblock_on.png"},
|
||||
groups = {cracky=2, mesecon_effector_on=1, not_in_creative_inventory=1},
|
||||
light_source = 10,
|
||||
drop = "mesecons_commandblock:commandblock_off",
|
||||
on_construct = construct,
|
||||
after_place_node = after_place,
|
||||
on_receive_fields = receive_fields,
|
||||
can_dig = can_dig,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = {effector = {
|
||||
action_off = commandblock_action_off
|
||||
}}
|
||||
})
|
||||
|
Before Width: | Height: | Size: 323 B After Width: | Height: | Size: 323 B |
@ -1 +0,0 @@
|
||||
The delayer delays the signal from the input for a determined time. The time can be set by punching the delayer. Possible delays are: 0.1 seconds, 0.3 seconds, 0.5 seconds and 1 second. You may try to use it for creating songs with the noteblock. It works in unloaded blocks.
|
Before Width: | Height: | Size: 61 KiB |
Before Width: | Height: | Size: 8.3 KiB |
@ -2,7 +2,7 @@
|
||||
local delayer_get_output_rules = function(node)
|
||||
local rules = {{x = 0, y = 0, z = 1}}
|
||||
for i = 0, node.param2 do
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
rules = mesecon:rotate_rules_left(rules)
|
||||
end
|
||||
return rules
|
||||
end
|
||||
@ -10,7 +10,7 @@ end
|
||||
local delayer_get_input_rules = function(node)
|
||||
local rules = {{x = 0, y = 0, z = -1}}
|
||||
for i = 0, node.param2 do
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
rules = mesecon:rotate_rules_left(rules)
|
||||
end
|
||||
return rules
|
||||
end
|
||||
@ -35,7 +35,7 @@ end
|
||||
|
||||
for i = 1, 4 do
|
||||
local groups = {}
|
||||
if i == 1 then
|
||||
if i == 1 then
|
||||
groups = {bendy=2,snappy=1,dig_immediate=2}
|
||||
else
|
||||
groups = {bendy=2,snappy=1,dig_immediate=2, not_in_creative_inventory=1}
|
||||
@ -47,8 +47,7 @@ elseif i == 2 then delaytime = 0.3
|
||||
elseif i == 3 then delaytime = 0.5
|
||||
elseif i == 4 then delaytime = 1.0 end
|
||||
|
||||
local boxes = {
|
||||
{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 }, -- the main slab
|
||||
boxes = {{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 }, -- the main slab
|
||||
|
||||
{ -2/16, -7/16, -4/16, 2/16, -26/64, -3/16 }, -- the jeweled "on" indicator
|
||||
{ -3/16, -7/16, -3/16, 3/16, -26/64, -2/16 },
|
||||
@ -58,8 +57,7 @@ local boxes = {
|
||||
|
||||
{ -6/16, -7/16, -6/16, -4/16, -27/64, -4/16 }, -- the timer indicator
|
||||
{ -8/16, -8/16, -1/16, -6/16, -7/16, 1/16 }, -- the two wire stubs
|
||||
{ 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }
|
||||
}
|
||||
{ 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }}
|
||||
|
||||
minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
|
||||
description = "Delayer",
|
||||
@ -87,7 +85,7 @@ minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
is_ground_content = true,
|
||||
drop = 'mesecons_delayer:delayer_off_1',
|
||||
on_punch = function (pos, node)
|
||||
if node.name=="mesecons_delayer:delayer_off_1" then
|
||||
@ -114,8 +112,7 @@ minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
|
||||
rules = delayer_get_input_rules,
|
||||
action_on = delayer_activate
|
||||
}
|
||||
},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
@ -143,7 +140,7 @@ minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
is_ground_content = true,
|
||||
drop = 'mesecons_delayer:delayer_off_1',
|
||||
on_punch = function (pos, node)
|
||||
if node.name=="mesecons_delayer:delayer_on_1" then
|
||||
@ -158,7 +155,6 @@ minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
|
||||
end,
|
||||
delayer_time = delaytime,
|
||||
delayer_offstate = "mesecons_delayer:delayer_off_"..tostring(i),
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = {
|
||||
receptor =
|
||||
{
|
||||
@ -170,8 +166,7 @@ minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
|
||||
rules = delayer_get_input_rules,
|
||||
action_off = delayer_deactivate
|
||||
}
|
||||
},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
|
@ -1,8 +0,0 @@
|
||||
The node detector is a receptor. It changes its state when either any node
|
||||
or a specific node is detected. Right-click it to set a nodename to scan for.
|
||||
It can also receive digiline signals. You can either send "GET" and it will
|
||||
respond with the detected nodename or you can send any other string and it will
|
||||
set this string as the node to scan for.
|
||||
Nodenames must include the mod they reside in, so for instance default:dirt, not just dirt.
|
||||
The distance parameter specifies how many blocks are between the node detector and the node to detect.
|
||||
Automatic scanning with Mesecons output only works when the detector is in an active block, but Digilines queries always work.
|
Before Width: | Height: | Size: 48 KiB |
Before Width: | Height: | Size: 9.8 KiB |
@ -1,5 +0,0 @@
|
||||
The object detector is a receptor. It changes its state when a player approaches.
|
||||
Right-click it to set a name to scan for.
|
||||
You can also search for comma-separated lists of players where the detector gets activated if any of the names in the list are found.
|
||||
It can also receive digiline signals which are the name to scan for on the specified channel in the right-click menu.
|
||||
Automatic scanning with Mesecons output only works when the detector is in an active block, but Digilines queries always work.
|
Before Width: | Height: | Size: 84 KiB |
Before Width: | Height: | Size: 9.6 KiB |
@ -1,10 +1,8 @@
|
||||
local GET_COMMAND = "GET"
|
||||
|
||||
-- Object detector
|
||||
-- Detects players in a certain radius
|
||||
-- The radius can be specified in mesecons/settings.lua
|
||||
|
||||
local function object_detector_make_formspec(pos)
|
||||
local object_detector_make_formspec = function (pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", "size[9,2.5]" ..
|
||||
"field[0.3, 0;9,2;scanname;Name of player to scan for (empty for any):;${scanname}]"..
|
||||
@ -12,10 +10,8 @@ local function object_detector_make_formspec(pos)
|
||||
"button_exit[7,0.75;2,3;;Save]")
|
||||
end
|
||||
|
||||
local function object_detector_on_receive_fields(pos, formname, fields, sender)
|
||||
if not fields.scanname or not fields.digiline_channel then return end
|
||||
|
||||
if minetest.is_protected(pos, sender:get_player_name()) then return end
|
||||
local object_detector_on_receive_fields = function(pos, formname, fields)
|
||||
if not fields.scanname or not fields.digiline_channel then return end;
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("scanname", fields.scanname)
|
||||
@ -24,38 +20,25 @@ local function object_detector_on_receive_fields(pos, formname, fields, sender)
|
||||
end
|
||||
|
||||
-- returns true if player was found, false if not
|
||||
local function object_detector_scan(pos)
|
||||
local objs = minetest.get_objects_inside_radius(pos, mesecon.setting("detector_radius", 6))
|
||||
|
||||
-- abort if no scan results were found
|
||||
if next(objs) == nil then return false end
|
||||
|
||||
local scanname = minetest.get_meta(pos):get_string("scanname")
|
||||
local scan_for = {}
|
||||
for _, str in pairs(string.split(scanname:gsub(" ", ""), ",")) do
|
||||
scan_for[str] = true
|
||||
end
|
||||
|
||||
local every_player = scanname == ""
|
||||
for _, obj in pairs(objs) do
|
||||
-- "" is returned if it is not a player; "" ~= nil; so only handle objects with foundname ~= ""
|
||||
local foundname = obj:get_player_name()
|
||||
if foundname ~= "" then
|
||||
if every_player or scan_for[foundname] then
|
||||
return true
|
||||
end
|
||||
local object_detector_scan = function (pos)
|
||||
local objs = minetest.get_objects_inside_radius(pos, OBJECT_DETECTOR_RADIUS)
|
||||
for k, obj in pairs(objs) do
|
||||
local isname = obj:get_player_name() -- "" is returned if it is not a player; "" ~= nil!
|
||||
local scanname = minetest.get_meta(pos):get_string("scanname")
|
||||
if (isname == scanname and isname ~= "") or (isname ~= "" and scanname == "") then -- player with scanname found or not scanname specified
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
-- set player name when receiving a digiline signal on a specific channel
|
||||
local object_detector_digiline = {
|
||||
object_detector_digiline = {
|
||||
effector = {
|
||||
action = function(pos, node, channel, msg)
|
||||
action = function (pos, node, channel, msg)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if channel == meta:get_string("digiline_channel") then
|
||||
local active_channel = meta:get_string("digiline_channel")
|
||||
if channel == active_channel then
|
||||
meta:set_string("scanname", msg)
|
||||
object_detector_make_formspec(pos)
|
||||
end
|
||||
@ -66,37 +49,31 @@ local object_detector_digiline = {
|
||||
minetest.register_node("mesecons_detector:object_detector_off", {
|
||||
tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png"},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
walkable = true,
|
||||
groups = {cracky=3},
|
||||
description="Player Detector",
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.off,
|
||||
rules = mesecon.rules.pplate
|
||||
state = mesecon.state.off
|
||||
}},
|
||||
on_construct = object_detector_make_formspec,
|
||||
on_receive_fields = object_detector_on_receive_fields,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
digiline = object_detector_digiline,
|
||||
on_blast = mesecon.on_blastnode,
|
||||
digiline = object_detector_digiline
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_detector:object_detector_on", {
|
||||
tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png"},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
walkable = true,
|
||||
groups = {cracky=3,not_in_creative_inventory=1},
|
||||
drop = 'mesecons_detector:object_detector_off',
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.on,
|
||||
rules = mesecon.rules.pplate
|
||||
state = mesecon.state.on
|
||||
}},
|
||||
on_construct = object_detector_make_formspec,
|
||||
on_receive_fields = object_detector_on_receive_fields,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
digiline = object_detector_digiline,
|
||||
on_blast = mesecon.on_blastnode,
|
||||
digiline = object_detector_digiline
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
@ -108,208 +85,26 @@ minetest.register_craft({
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mesecons_detector:object_detector_off',
|
||||
recipe = {
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "mesecons_microcontroller:microcontroller0000", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"mesecons_detector:object_detector_off"},
|
||||
interval = 1,
|
||||
minetest.register_abm(
|
||||
{nodenames = {"mesecons_detector:object_detector_off"},
|
||||
interval = 1.0,
|
||||
chance = 1,
|
||||
action = function(pos, node)
|
||||
if not object_detector_scan(pos) then return end
|
||||
|
||||
node.name = "mesecons_detector:object_detector_on"
|
||||
minetest.swap_node(pos, node)
|
||||
mesecon.receptor_on(pos, mesecon.rules.pplate)
|
||||
action = function(pos)
|
||||
if object_detector_scan(pos) then
|
||||
minetest.swap_node(pos, {name = "mesecons_detector:object_detector_on"})
|
||||
mesecon:receptor_on(pos)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"mesecons_detector:object_detector_on"},
|
||||
interval = 1,
|
||||
minetest.register_abm(
|
||||
{nodenames = {"mesecons_detector:object_detector_on"},
|
||||
interval = 1.0,
|
||||
chance = 1,
|
||||
action = function(pos, node)
|
||||
if object_detector_scan(pos) then return end
|
||||
|
||||
node.name = "mesecons_detector:object_detector_off"
|
||||
minetest.swap_node(pos, node)
|
||||
mesecon.receptor_off(pos, mesecon.rules.pplate)
|
||||
end,
|
||||
})
|
||||
|
||||
-- Node detector
|
||||
-- Detects the node in front of it
|
||||
|
||||
local function node_detector_make_formspec(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if meta:get_string("distance") == "" then meta:set_string("distance", "0") end
|
||||
meta:set_string("formspec", "size[9,2.5]" ..
|
||||
"field[0.3, 0;9,2;scanname;Name of node to scan for (empty for any):;${scanname}]"..
|
||||
"field[0.3,1.5;2.5,2;distance;Distance (0-"..mesecon.setting("node_detector_distance_max", 10).."):;${distance}]"..
|
||||
"field[3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
|
||||
"button_exit[7,0.75;2,3;;Save]")
|
||||
end
|
||||
|
||||
local function node_detector_on_receive_fields(pos, fieldname, fields, sender)
|
||||
if not fields.scanname or not fields.digiline_channel then return end
|
||||
|
||||
if minetest.is_protected(pos, sender:get_player_name()) then return end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("scanname", fields.scanname)
|
||||
meta:set_string("distance", fields.distance or "0")
|
||||
meta:set_string("digiline_channel", fields.digiline_channel)
|
||||
node_detector_make_formspec(pos)
|
||||
end
|
||||
|
||||
-- returns true if node was found, false if not
|
||||
local function node_detector_scan(pos)
|
||||
local node = minetest.get_node_or_nil(pos)
|
||||
if not node then return end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
local distance = meta:get_int("distance")
|
||||
local distance_max = mesecon.setting("node_detector_distance_max", 10)
|
||||
if distance < 0 then distance = 0 end
|
||||
if distance > distance_max then distance = distance_max end
|
||||
|
||||
local frontname = minetest.get_node(
|
||||
vector.subtract(pos, vector.multiply(minetest.facedir_to_dir(node.param2), distance + 1))
|
||||
).name
|
||||
local scanname = meta:get_string("scanname")
|
||||
|
||||
return (frontname == scanname) or
|
||||
(frontname ~= "air" and frontname ~= "ignore" and scanname == "")
|
||||
end
|
||||
|
||||
-- set player name when receiving a digiline signal on a specific channel
|
||||
local node_detector_digiline = {
|
||||
effector = {
|
||||
action = function(pos, node, channel, msg)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
local distance = meta:get_int("distance")
|
||||
local distance_max = mesecon.setting("node_detector_distance_max", 10)
|
||||
if distance < 0 then distance = 0 end
|
||||
if distance > distance_max then distance = distance_max end
|
||||
|
||||
if channel ~= meta:get_string("digiline_channel") then return end
|
||||
|
||||
if msg == GET_COMMAND then
|
||||
local nodename = minetest.get_node(
|
||||
vector.subtract(pos, vector.multiply(minetest.facedir_to_dir(node.param2), distance + 1))
|
||||
).name
|
||||
|
||||
digiline:receptor_send(pos, digiline.rules.default, channel, nodename)
|
||||
else
|
||||
meta:set_string("scanname", msg)
|
||||
node_detector_make_formspec(pos)
|
||||
end
|
||||
end,
|
||||
},
|
||||
receptor = {}
|
||||
}
|
||||
|
||||
local function after_place_node_detector(pos, placer)
|
||||
local placer_pos = placer:getpos()
|
||||
if not placer_pos then
|
||||
return
|
||||
end
|
||||
|
||||
--correct for the player's height
|
||||
if placer:is_player() then
|
||||
placer_pos.y = placer_pos.y + 1.625
|
||||
end
|
||||
|
||||
--correct for 6d facedir
|
||||
local node = minetest.get_node(pos)
|
||||
node.param2 = minetest.dir_to_facedir(vector.subtract(pos, placer_pos), true)
|
||||
minetest.set_node(pos, node)
|
||||
end
|
||||
|
||||
minetest.register_node("mesecons_detector:node_detector_off", {
|
||||
tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_off.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
walkable = true,
|
||||
groups = {cracky=3},
|
||||
description="Node Detector",
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.off
|
||||
}},
|
||||
on_construct = node_detector_make_formspec,
|
||||
on_receive_fields = node_detector_on_receive_fields,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
digiline = node_detector_digiline,
|
||||
on_blast = mesecon.on_blastnode,
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_detector:node_detector_on", {
|
||||
tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_on.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
walkable = true,
|
||||
groups = {cracky=3,not_in_creative_inventory=1},
|
||||
drop = 'mesecons_detector:node_detector_off',
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.on
|
||||
}},
|
||||
on_construct = node_detector_make_formspec,
|
||||
on_receive_fields = node_detector_on_receive_fields,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
digiline = node_detector_digiline,
|
||||
on_blast = mesecon.on_blastnode,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mesecons_detector:node_detector_off',
|
||||
recipe = {
|
||||
{"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "mesecons_luacontroller:luacontroller0000", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mesecons_detector:node_detector_off',
|
||||
recipe = {
|
||||
{"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "mesecons_microcontroller:microcontroller0000", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"mesecons_detector:node_detector_off"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node)
|
||||
if not node_detector_scan(pos) then return end
|
||||
|
||||
node.name = "mesecons_detector:node_detector_on"
|
||||
minetest.swap_node(pos, node)
|
||||
mesecon.receptor_on(pos)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"mesecons_detector:node_detector_on"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node)
|
||||
if node_detector_scan(pos) then return end
|
||||
|
||||
node.name = "mesecons_detector:node_detector_off"
|
||||
minetest.swap_node(pos, node)
|
||||
mesecon.receptor_off(pos)
|
||||
action = function(pos)
|
||||
if not object_detector_scan(pos) then
|
||||
minetest.swap_node(pos, {name = "mesecons_detector:object_detector_off"})
|
||||
mesecon:receptor_off(pos)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
Before Width: | Height: | Size: 717 B |
Before Width: | Height: | Size: 727 B |
@ -1,2 +1,2 @@
|
||||
mesecons
|
||||
doors
|
||||
mesecons
|
||||
|
@ -1,129 +1,130 @@
|
||||
-- Modified, from minetest_game/mods/doors/init.lua
|
||||
local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
|
||||
pos.y = pos.y + dir
|
||||
if not minetest.get_node(pos).name == check_name then
|
||||
return
|
||||
local other_state_node = {}
|
||||
for _, material in ipairs({
|
||||
{ id = "wood", desc = "Wooden", color = "brown" },
|
||||
{ id = "steel", desc = "Steel", color = "grey" },
|
||||
}) do
|
||||
doors:register_door("mesecons_doors:op_door_"..material.id, {
|
||||
description = "Mesecon-operated "..material.desc.." Door",
|
||||
inventory_image = minetest.registered_items["doors:door_"..material.id].inventory_image,
|
||||
groups = minetest.registered_nodes["doors:door_"..material.id.."_b_1"].groups,
|
||||
tiles_bottom = {"door_"..material.id.."_b.png", "door_"..material.color..".png"},
|
||||
tiles_top = {"door_"..material.id.."_a.png", "door_"..material.color..".png"},
|
||||
})
|
||||
local groups_plus_mesecon = { mesecon = 2 }
|
||||
for k, v in pairs(minetest.registered_nodes["doors:door_"..material.id.."_b_1"].groups) do
|
||||
groups_plus_mesecon[k] = v
|
||||
end
|
||||
local p2 = minetest.get_node(pos).param2
|
||||
p2 = params[p2 + 1]
|
||||
|
||||
minetest.swap_node(pos, {name = replace_dir, param2 = p2})
|
||||
|
||||
pos.y = pos.y - dir
|
||||
minetest.swap_node(pos, {name = replace, param2 = p2})
|
||||
|
||||
if (minetest.get_meta(pos):get_int("right") ~= 0) == (params[1] ~= 3) then
|
||||
minetest.sound_play("doors_door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
else
|
||||
minetest.sound_play("doors_door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
end
|
||||
end
|
||||
|
||||
local function meseconify_door(name)
|
||||
if minetest.registered_items[name .. "_b_1"] then
|
||||
-- old style double-node doors
|
||||
local function toggle_state1 (pos, node)
|
||||
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
|
||||
end
|
||||
|
||||
local function toggle_state2 (pos, node)
|
||||
on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
|
||||
end
|
||||
|
||||
minetest.override_item(name.."_b_1", {
|
||||
mesecons = {effector = {
|
||||
action_on = toggle_state1,
|
||||
action_off = toggle_state1,
|
||||
rules = mesecon.rules.pplate
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.override_item(name.."_b_2", {
|
||||
mesecons = {effector = {
|
||||
action_on = toggle_state2,
|
||||
action_off = toggle_state2,
|
||||
rules = mesecon.rules.pplate
|
||||
}}
|
||||
})
|
||||
elseif minetest.registered_items[name .. "_a"] then
|
||||
-- new style mesh node based doors
|
||||
local override = {
|
||||
mesecons = {effector = {
|
||||
action_on = function(pos, node)
|
||||
local door = doors.get(pos)
|
||||
if door then
|
||||
door:open()
|
||||
doors:register_door("mesecons_doors:sig_door_"..material.id, {
|
||||
description = "Mesecon-signalling "..material.desc.." Door",
|
||||
inventory_image = minetest.registered_items["doors:door_"..material.id].inventory_image,
|
||||
groups = groups_plus_mesecon,
|
||||
tiles_bottom = {"door_"..material.id.."_b.png", "door_"..material.color..".png"},
|
||||
tiles_top = {"door_"..material.id.."_a.png", "door_"..material.color..".png"},
|
||||
})
|
||||
for _, thishalf in ipairs({ "t", "b" }) do
|
||||
local otherhalf = thishalf == "t" and "b" or "t"
|
||||
local otherdir = thishalf == "t" and -1 or 1
|
||||
for orientation = 1, 2 do
|
||||
local thissuffix = material.id.."_"..thishalf.."_"..orientation
|
||||
local othersuffix = material.id.."_"..otherhalf.."_"..orientation
|
||||
local thisopname = "mesecons_doors:op_door_"..thissuffix
|
||||
local otheropname = "mesecons_doors:op_door_"..othersuffix
|
||||
local oponr = minetest.registered_nodes[thisopname].on_rightclick
|
||||
local function handle_mesecon_signal (thispos, thisnode, signal)
|
||||
local thismeta = minetest.get_meta(thispos)
|
||||
if signal == thismeta:get_int("sigstate") then return end
|
||||
thismeta:set_int("sigstate", signal)
|
||||
local otherpos = { x = thispos.x, y = thispos.y + otherdir, z = thispos.z }
|
||||
if minetest.get_node(otherpos).name ~= otheropname then return end
|
||||
local othermeta = minetest.get_meta(otherpos)
|
||||
local newdoorstate = math.max(thismeta:get_int("sigstate"), othermeta:get_int("sigstate"))
|
||||
if newdoorstate == thismeta:get_int("doorstate") then return end
|
||||
oponr(thispos, thisnode, nil)
|
||||
thismeta:set_int("doorstate", newdoorstate)
|
||||
othermeta:set_int("doorstate", newdoorstate)
|
||||
end
|
||||
minetest.override_item(thisopname, {
|
||||
on_construct = function (pos)
|
||||
if mesecon:is_powered(pos) then
|
||||
local node = minetest.get_node(pos)
|
||||
mesecon:changesignal(pos, node, mesecon:effector_get_rules(node), "on", 1)
|
||||
mesecon:activate(pos, node, nil, 1)
|
||||
end
|
||||
end,
|
||||
action_off = function(pos, node)
|
||||
local door = doors.get(pos)
|
||||
if door then
|
||||
door:close()
|
||||
on_rightclick = function (pos, node, clicker) end,
|
||||
mesecons = {
|
||||
effector = {
|
||||
action_on = function (pos, node)
|
||||
handle_mesecon_signal(pos, node, 1)
|
||||
end,
|
||||
action_off = function (pos, node)
|
||||
handle_mesecon_signal(pos, node, 0)
|
||||
end,
|
||||
},
|
||||
},
|
||||
})
|
||||
local thissigname = "mesecons_doors:sig_door_"..thissuffix
|
||||
local othersigname = "mesecons_doors:sig_door_"..othersuffix
|
||||
local sigonr = minetest.registered_nodes[thissigname].on_rightclick
|
||||
minetest.override_item(thissigname, {
|
||||
on_rightclick = function (thispos, thisnode, clicker)
|
||||
local otherpos = { x = thispos.x, y = thispos.y + otherdir, z = thispos.z }
|
||||
print("open: otherpos.name="..minetest.get_node(otherpos).name..", othersigname="..othersigname)
|
||||
if minetest.get_node(otherpos).name ~= othersigname then return end
|
||||
sigonr(thispos, thisnode, clicker)
|
||||
for _, pos in ipairs({ thispos, otherpos }) do
|
||||
local node = minetest.get_node(pos)
|
||||
node.name = other_state_node[node.name]
|
||||
minetest.swap_node(pos, node)
|
||||
mesecon:receptor_on(pos)
|
||||
end
|
||||
end,
|
||||
rules = mesecon.rules.pplate
|
||||
}}
|
||||
}
|
||||
minetest.override_item(name .. "_a", override)
|
||||
minetest.override_item(name .. "_b", override)
|
||||
end
|
||||
end
|
||||
|
||||
meseconify_door("doors:door_wood")
|
||||
meseconify_door("doors:door_steel")
|
||||
meseconify_door("doors:door_glass")
|
||||
meseconify_door("doors:door_obsidian_glass")
|
||||
|
||||
-- Trapdoor
|
||||
local function trapdoor_switch(pos, node)
|
||||
local state = minetest.get_meta(pos):get_int("state")
|
||||
|
||||
if state == 1 then
|
||||
minetest.sound_play("doors_door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
minetest.set_node(pos, {name="doors:trapdoor", param2 = node.param2})
|
||||
else
|
||||
minetest.sound_play("doors_door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
minetest.set_node(pos, {name="doors:trapdoor_open", param2 = node.param2})
|
||||
end
|
||||
|
||||
minetest.get_meta(pos):set_int("state", state == 1 and 0 or 1)
|
||||
end
|
||||
|
||||
if doors and doors.get then
|
||||
local override = {
|
||||
mesecons = {effector = {
|
||||
action_on = function(pos, node)
|
||||
local door = doors.get(pos)
|
||||
if door then
|
||||
door:open()
|
||||
mesecons = { receptor = { state = mesecon.state.off } },
|
||||
})
|
||||
other_state_node[thissigname] = thissigname.."_on"
|
||||
local ondef = {}
|
||||
for k, v in pairs(minetest.registered_nodes[thissigname]) do
|
||||
ondef[k] = v
|
||||
end
|
||||
ondef.on_rightclick = function (thispos, thisnode, clicker)
|
||||
local otherpos = { x = thispos.x, y = thispos.y + otherdir, z = thispos.z }
|
||||
print("close: otherpos.name="..minetest.get_node(otherpos).name..", othersigname="..othersigname)
|
||||
if minetest.get_node(otherpos).name ~= othersigname.."_on" then return end
|
||||
for _, pos in ipairs({ thispos, otherpos }) do
|
||||
local node = minetest.get_node(pos)
|
||||
node.name = other_state_node[node.name]
|
||||
minetest.swap_node(pos, node)
|
||||
mesecon:receptor_off(pos)
|
||||
end
|
||||
end,
|
||||
action_off = function(pos, node)
|
||||
local door = doors.get(pos)
|
||||
if door then
|
||||
door:close()
|
||||
sigonr(thispos, thisnode, clicker)
|
||||
end
|
||||
ondef.mesecons = { receptor = { state = mesecon.state.on } }
|
||||
ondef.after_destruct = function (thispos, thisnode)
|
||||
local otherpos = { x = thispos.x, y = thispos.y + otherdir, z = thispos.z }
|
||||
if minetest.get_node(otherpos).name == othersigname.."_on" then
|
||||
minetest.remove_node(otherpos)
|
||||
mesecon:receptor_off(otherpos)
|
||||
end
|
||||
end,
|
||||
}},
|
||||
}
|
||||
minetest.override_item("doors:trapdoor", override)
|
||||
minetest.override_item("doors:trapdoor_open", override)
|
||||
minetest.override_item("doors:trapdoor_steel", override)
|
||||
minetest.override_item("doors:trapdoor_steel_open", override)
|
||||
else
|
||||
if minetest.registered_nodes["doors:trapdoor"] then
|
||||
minetest.override_item("doors:trapdoor", {
|
||||
mesecons = {effector = {
|
||||
action_on = trapdoor_switch,
|
||||
action_off = trapdoor_switch
|
||||
}},
|
||||
})
|
||||
|
||||
minetest.override_item("doors:trapdoor_open", {
|
||||
mesecons = {effector = {
|
||||
action_on = trapdoor_switch,
|
||||
action_off = trapdoor_switch
|
||||
}},
|
||||
})
|
||||
end
|
||||
other_state_node[thissigname.."_on"] = thissigname
|
||||
ondef.mesecon_other_state_node = thissigname
|
||||
minetest.register_node(thissigname.."_on", ondef)
|
||||
end
|
||||
end
|
||||
minetest.register_craft({
|
||||
output = "mesecons_doors:op_door_"..material.id,
|
||||
recipe = {
|
||||
{ "group:mesecon_conductor_craftable", "", "" },
|
||||
{ "", "doors:door_"..material.id, "group:mesecon_conductor_craftable" },
|
||||
{ "group:mesecon_conductor_craftable", "", "" },
|
||||
},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "mesecons_doors:sig_door_"..material.id,
|
||||
recipe = {
|
||||
{ "", "", "group:mesecon_conductor_craftable" },
|
||||
{ "group:mesecon_conductor_craftable", "doors:door_"..material.id, "" },
|
||||
{ "", "", "group:mesecon_conductor_craftable" },
|
||||
},
|
||||
})
|
||||
end
|
||||
|
@ -1,24 +1,21 @@
|
||||
local screwdriver_exists = minetest.global_exists("screwdriver")
|
||||
|
||||
local corner_nodebox = {
|
||||
type = "fixed",
|
||||
-- ±0.001 is to prevent z-fighting
|
||||
fixed = {{ -16/32-0.001, -17/32, -3/32, 0, -13/32, 3/32 },
|
||||
{ -3/32, -17/32, -16/32+0.001, 3/32, -13/32, 3/32}}
|
||||
}
|
||||
|
||||
local corner_selectionbox = {
|
||||
type = "fixed",
|
||||
fixed = { -16/32, -16/32, -16/32, 5/32, -12/32, 5/32 },
|
||||
fixed = { -16/32-0.001, -18/32, -16/32, 5/32, -12/32, 5/32 },
|
||||
}
|
||||
|
||||
local corner_get_rules = function (node)
|
||||
local rules =
|
||||
local rules =
|
||||
{{x = 1, y = 0, z = 0},
|
||||
{x = 0, y = 0, z = -1}}
|
||||
|
||||
for i = 0, node.param2 do
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
rules = mesecon:rotate_rules_left(rules)
|
||||
end
|
||||
|
||||
return rules
|
||||
@ -36,27 +33,23 @@ minetest.register_node("mesecons_extrawires:corner_on", {
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
sunlight_propagates = true,
|
||||
selection_box = corner_selectionbox,
|
||||
node_box = corner_nodebox,
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||
drop = "mesecons_extrawires:corner_off",
|
||||
sounds = default.node_sound_defaults(),
|
||||
mesecons = {conductor =
|
||||
mesecons = {conductor =
|
||||
{
|
||||
state = mesecon.state.on,
|
||||
rules = corner_get_rules,
|
||||
offstate = "mesecons_extrawires:corner_off"
|
||||
}},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
on_rotate = screwdriver_exists and screwdriver.rotate_simple,
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_extrawires:corner_off", {
|
||||
drawtype = "nodebox",
|
||||
description = "Insulated Mesecon Corner",
|
||||
description = "Mesecon Corner",
|
||||
tiles = {
|
||||
"jeija_insulated_wire_curved_tb_off.png",
|
||||
"jeija_insulated_wire_curved_tb_off.png^[transformR270",
|
||||
@ -67,21 +60,17 @@ minetest.register_node("mesecons_extrawires:corner_off", {
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
sunlight_propagates = true,
|
||||
selection_box = corner_selectionbox,
|
||||
node_box = corner_nodebox,
|
||||
groups = {dig_immediate = 3},
|
||||
sounds = default.node_sound_defaults(),
|
||||
mesecons = {conductor =
|
||||
mesecons = {conductor =
|
||||
{
|
||||
state = mesecon.state.off,
|
||||
rules = corner_get_rules,
|
||||
onstate = "mesecons_extrawires:corner_on"
|
||||
}},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
on_rotate = screwdriver_exists and screwdriver.rotate_simple,
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -1,4 +1,4 @@
|
||||
local function crossover_get_rules(node)
|
||||
function crossover_get_rules(node)
|
||||
return {
|
||||
{--first wire
|
||||
{x=-1,y=0,z=0},
|
||||
@ -19,110 +19,143 @@ local crossover_states = {
|
||||
}
|
||||
|
||||
minetest.register_node("mesecons_extrawires:crossover_off", {
|
||||
description = "Insulated Mesecon Crossover",
|
||||
drawtype = "mesh",
|
||||
mesh = "mesecons_extrawires_crossover.b3d",
|
||||
description = "Insulated Crossover",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"jeija_insulated_wire_ends_off.png",
|
||||
"jeija_insulated_wire_sides_off.png",
|
||||
"jeija_insulated_wire_sides_off.png",
|
||||
"jeija_insulated_wire_crossing_tb_off.png",
|
||||
"jeija_insulated_wire_crossing_tb_off.png",
|
||||
"jeija_insulated_wire_ends_off.png"
|
||||
},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
stack_max = 99,
|
||||
selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}},
|
||||
groups = {dig_immediate=3, mesecon=3},
|
||||
sounds = default.node_sound_defaults(),
|
||||
selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
|
||||
{ -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 },
|
||||
{ -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 },
|
||||
{ -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 },
|
||||
{ -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 },
|
||||
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
|
||||
},
|
||||
},
|
||||
groups = {dig_immediate=3, mesecon=3, mesecon_conductor_craftable=1},
|
||||
mesecons = {
|
||||
conductor = {
|
||||
states = crossover_states,
|
||||
rules = crossover_get_rules(),
|
||||
}
|
||||
},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_extrawires:crossover_01", {
|
||||
description = "You hacker you!",
|
||||
drop = "mesecons_extrawires:crossover_off",
|
||||
drawtype = "mesh",
|
||||
mesh = "mesecons_extrawires_crossover.b3d",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"jeija_insulated_wire_ends_on.png",
|
||||
"jeija_insulated_wire_sides_on.png",
|
||||
"jeija_insulated_wire_sides_off.png",
|
||||
"jeija_insulated_wire_ends_off.png"
|
||||
"jeija_insulated_wire_crossing_tb_01.png",
|
||||
"jeija_insulated_wire_crossing_tb_01.png",
|
||||
"jeija_insulated_wire_ends_01x.png",
|
||||
"jeija_insulated_wire_ends_01x.png",
|
||||
"jeija_insulated_wire_ends_01z.png",
|
||||
"jeija_insulated_wire_ends_01z.png"
|
||||
},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
stack_max = 99,
|
||||
selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}},
|
||||
selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
|
||||
{ -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 },
|
||||
{ -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 },
|
||||
{ -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 },
|
||||
{ -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 },
|
||||
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
|
||||
},
|
||||
},
|
||||
groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_defaults(),
|
||||
mesecons = {
|
||||
conductor = {
|
||||
states = crossover_states,
|
||||
rules = crossover_get_rules(),
|
||||
}
|
||||
},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_extrawires:crossover_10", {
|
||||
description = "You hacker you!",
|
||||
drop = "mesecons_extrawires:crossover_off",
|
||||
drawtype = "mesh",
|
||||
mesh = "mesecons_extrawires_crossover.b3d",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"jeija_insulated_wire_ends_off.png",
|
||||
"jeija_insulated_wire_sides_off.png",
|
||||
"jeija_insulated_wire_sides_on.png",
|
||||
"jeija_insulated_wire_ends_on.png"
|
||||
"jeija_insulated_wire_crossing_tb_10.png",
|
||||
"jeija_insulated_wire_crossing_tb_10.png",
|
||||
"jeija_insulated_wire_ends_10x.png",
|
||||
"jeija_insulated_wire_ends_10x.png",
|
||||
"jeija_insulated_wire_ends_10z.png",
|
||||
"jeija_insulated_wire_ends_10z.png"
|
||||
},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
stack_max = 99,
|
||||
selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}},
|
||||
selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
|
||||
{ -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 },
|
||||
{ -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 },
|
||||
{ -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 },
|
||||
{ -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 },
|
||||
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
|
||||
},
|
||||
},
|
||||
groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_defaults(),
|
||||
mesecons = {
|
||||
conductor = {
|
||||
states = crossover_states,
|
||||
rules = crossover_get_rules(),
|
||||
}
|
||||
},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_extrawires:crossover_on", {
|
||||
description = "You hacker you!",
|
||||
drop = "mesecons_extrawires:crossover_off",
|
||||
drawtype = "mesh",
|
||||
mesh = "mesecons_extrawires_crossover.b3d",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"jeija_insulated_wire_crossing_tb_on.png",
|
||||
"jeija_insulated_wire_crossing_tb_on.png",
|
||||
"jeija_insulated_wire_ends_on.png",
|
||||
"jeija_insulated_wire_ends_on.png",
|
||||
"jeija_insulated_wire_ends_on.png",
|
||||
"jeija_insulated_wire_sides_on.png",
|
||||
"jeija_insulated_wire_sides_on.png",
|
||||
"jeija_insulated_wire_ends_on.png"
|
||||
},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
stack_max = 99,
|
||||
selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}},
|
||||
selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
|
||||
{ -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 },
|
||||
{ -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 },
|
||||
{ -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 },
|
||||
{ -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 },
|
||||
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
|
||||
},
|
||||
},
|
||||
groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_defaults(),
|
||||
mesecons = {
|
||||
conductor = {
|
||||
states = crossover_states,
|
||||
rules = crossover_get_rules(),
|
||||
}
|
||||
},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -1,3 +1,2 @@
|
||||
default
|
||||
mesecons
|
||||
screwdriver?
|
||||
|
@ -1 +0,0 @@
|
||||
Insulated corners are conductors that only conduct between the inputs (also not up or down). When placing they always point to the left in direction of your vision. Like uninsulated wires, they work through unloaded blocks.
|
Before Width: | Height: | Size: 41 KiB |
Before Width: | Height: | Size: 3.8 KiB |
@ -1 +0,0 @@
|
||||
Insulated crossing are conductors that conduct two signals between the opposing sides, the signals are insulated to each other. Like uninsulated wires, they work through unloaded blocks.
|
Before Width: | Height: | Size: 61 KiB |
Before Width: | Height: | Size: 3.7 KiB |
@ -1 +0,0 @@
|
||||
The basic prerequesite for mesecons, can be crafted into wires and other stuff. Have a look at the <a href="http://wiki.minetest.net/Mese">Minetest Wiki</a> for more information. Mese is a conductor. It conducts in all six directions: Up/Down/Left/Right/Forward/Backward. Like horizontal wires, Mese conduction works through unloaded blocks.
|
Before Width: | Height: | Size: 30 KiB |
Before Width: | Height: | Size: 6.1 KiB |
@ -1 +0,0 @@
|
||||
Insulated T-Junctions are conductors that only conduct between the inputs (also not up or down). Like uninsulated wires, they work through unloaded blocks.
|
Before Width: | Height: | Size: 54 KiB |
Before Width: | Height: | Size: 3.9 KiB |
@ -1 +0,0 @@
|
||||
Vertical Mesecons only conduct up and down. Plates appear at the ends, at that place they also conduct to the side. Like horizontal wires, they work through unloaded blocks.
|
Before Width: | Height: | Size: 14 KiB |
Before Width: | Height: | Size: 3.0 KiB |
@ -8,7 +8,12 @@ local mesewire_rules =
|
||||
{x = 0, y = 0, z =-1},
|
||||
}
|
||||
|
||||
minetest.override_item("default:mese", {
|
||||
minetest.register_node(":default:mese", {
|
||||
description = "Mese Block",
|
||||
tiles = {minetest.registered_nodes["default:mese"].tiles[1]},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.off,
|
||||
onstate = "mesecons_extrawires:mese_powered",
|
||||
@ -16,22 +21,15 @@ minetest.override_item("default:mese", {
|
||||
}}
|
||||
})
|
||||
|
||||
-- Copy node definition of powered mese from normal mese
|
||||
-- and brighten texture tiles to indicate mese is powered
|
||||
local powered_def = mesecon.mergetable(minetest.registered_nodes["default:mese"], {
|
||||
drop = "default:mese",
|
||||
light_source = 5,
|
||||
minetest.register_node("mesecons_extrawires:mese_powered", {
|
||||
tiles = {minetest.registered_nodes["default:mese"].tiles[1].."^[brighten"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=1, not_in_creative_inventory = 1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.on,
|
||||
offstate = "default:mese",
|
||||
rules = mesewire_rules
|
||||
}},
|
||||
groups = {cracky = 1, not_in_creative_inventory = 1},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
drop = "default:mese"
|
||||
})
|
||||
|
||||
for i, v in pairs(powered_def.tiles) do
|
||||
powered_def.tiles[i] = v .. "^[brighten"
|
||||
end
|
||||
|
||||
minetest.register_node("mesecons_extrawires:mese_powered", powered_def)
|
||||
|
@ -1,25 +1,22 @@
|
||||
local screwdriver_exists = minetest.global_exists("screwdriver")
|
||||
|
||||
local tjunction_nodebox = {
|
||||
type = "fixed",
|
||||
-- ±0.001 is to prevent z-fighting
|
||||
fixed = {{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
|
||||
{ -3/32, -17/32, -16/32+0.001, 3/32, -13/32, -3/32},}
|
||||
}
|
||||
|
||||
local tjunction_selectionbox = {
|
||||
type = "fixed",
|
||||
fixed = { -16/32, -16/32, -16/32, 16/32, -12/32, 7/32 },
|
||||
fixed = { -16/32-0.001, -18/32, -16/32, 16/32+0.001, -12/32, 7/32 },
|
||||
}
|
||||
|
||||
local tjunction_get_rules = function (node)
|
||||
local rules =
|
||||
local rules =
|
||||
{{x = 0, y = 0, z = 1},
|
||||
{x = 1, y = 0, z = 0},
|
||||
{x = 0, y = 0, z = -1}}
|
||||
|
||||
for i = 0, node.param2 do
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
rules = mesecon:rotate_rules_left(rules)
|
||||
end
|
||||
|
||||
return rules
|
||||
@ -37,27 +34,23 @@ minetest.register_node("mesecons_extrawires:tjunction_on", {
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
sunlight_propagates = true,
|
||||
selection_box = tjunction_selectionbox,
|
||||
node_box = tjunction_nodebox,
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||
drop = "mesecons_extrawires:tjunction_off",
|
||||
sounds = default.node_sound_defaults(),
|
||||
mesecons = {conductor =
|
||||
mesecons = {conductor =
|
||||
{
|
||||
state = mesecon.state.on,
|
||||
rules = tjunction_get_rules,
|
||||
offstate = "mesecons_extrawires:tjunction_off"
|
||||
}},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
on_rotate = screwdriver_exists and screwdriver.rotate_simple,
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_extrawires:tjunction_off", {
|
||||
drawtype = "nodebox",
|
||||
description = "Insulated Mesecon T-junction",
|
||||
description = "T-junction",
|
||||
tiles = {
|
||||
"jeija_insulated_wire_tjunction_tb_off.png",
|
||||
"jeija_insulated_wire_tjunction_tb_off.png^[transformR180",
|
||||
@ -68,21 +61,17 @@ minetest.register_node("mesecons_extrawires:tjunction_off", {
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
sunlight_propagates = true,
|
||||
selection_box = tjunction_selectionbox,
|
||||
node_box = tjunction_nodebox,
|
||||
groups = {dig_immediate = 3},
|
||||
sounds = default.node_sound_defaults(),
|
||||
mesecons = {conductor =
|
||||
groups = {dig_immediate = 3, mesecon_conductor_craftable=1},
|
||||
mesecons = {conductor =
|
||||
{
|
||||
state = mesecon.state.off,
|
||||
rules = tjunction_get_rules,
|
||||
onstate = "mesecons_extrawires:tjunction_on"
|
||||
}},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
on_rotate = screwdriver_exists and screwdriver.rotate_simple,
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -18,7 +18,7 @@ local bottom_box = {
|
||||
|
||||
local vertical_rules = {
|
||||
{x=0, y=1, z=0},
|
||||
{x=0, y=-1, z=0}
|
||||
{x=0, y=-1, z=0},
|
||||
}
|
||||
|
||||
local top_rules = {
|
||||
@ -26,7 +26,7 @@ local top_rules = {
|
||||
{x=-1,y=0, z=0},
|
||||
{x=0,y=0, z=1},
|
||||
{x=0,y=0, z=-1},
|
||||
{x=0,y=-1, z=0}
|
||||
{x=0,y=-1, z=0},
|
||||
}
|
||||
|
||||
local bottom_rules = {
|
||||
@ -35,141 +35,167 @@ local bottom_rules = {
|
||||
{x=0, y=0, z=1},
|
||||
{x=0, y=0, z=-1},
|
||||
{x=0, y=1, z=0},
|
||||
{x=0, y=2, z=0} -- receive power from pressure plate / detector / ... 2 nodes above
|
||||
}
|
||||
|
||||
local vertical_updatepos = function (pos)
|
||||
local node = minetest.get_node(pos)
|
||||
if minetest.registered_nodes[node.name]
|
||||
and minetest.registered_nodes[node.name].is_vertical_conductor then
|
||||
local node_above = minetest.get_node(vector.add(pos, vertical_rules[1]))
|
||||
local node_below = minetest.get_node(vector.add(pos, vertical_rules[2]))
|
||||
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].is_vertical_conductor then
|
||||
local node_above = minetest.get_node(mesecon:addPosRule(pos, vertical_rules[1]))
|
||||
local node_below = minetest.get_node(mesecon:addPosRule(pos, vertical_rules[2]))
|
||||
local namestate = minetest.registered_nodes[node.name].vertical_conductor_state
|
||||
|
||||
local above = minetest.registered_nodes[node_above.name]
|
||||
and minetest.registered_nodes[node_above.name].is_vertical_conductor
|
||||
local below = minetest.registered_nodes[node_below.name]
|
||||
and minetest.registered_nodes[node_below.name].is_vertical_conductor
|
||||
local above = minetest.registered_nodes[node_above.name] and minetest.registered_nodes[node_above.name].is_vertical_conductor
|
||||
local below = minetest.registered_nodes[node_below.name] and minetest.registered_nodes[node_below.name].is_vertical_conductor
|
||||
|
||||
mesecon.on_dignode(pos, node)
|
||||
|
||||
-- Always place offstate conductor and let mesecon.on_placenode take care
|
||||
local newname = "mesecons_extrawires:vertical_"
|
||||
if above and below then -- above and below: vertical mesecon
|
||||
newname = newname .. "off"
|
||||
minetest.add_node(pos, {name = "mesecons_extrawires:vertical_" .. namestate})
|
||||
elseif above and not below then -- above only: bottom
|
||||
newname = newname .. "bottom_off"
|
||||
minetest.add_node(pos, {name = "mesecons_extrawires:vertical_bottom_" .. namestate})
|
||||
elseif not above and below then -- below only: top
|
||||
newname = newname .. "top_off"
|
||||
else -- no vertical wire above, no vertical wire below: use bottom
|
||||
newname = newname .. "bottom_off"
|
||||
minetest.add_node(pos, {name = "mesecons_extrawires:vertical_top_" .. namestate})
|
||||
else -- no vertical wire above, no vertical wire below: use default wire
|
||||
minetest.add_node(pos, {name = "mesecons_extrawires:vertical_" .. namestate})
|
||||
end
|
||||
|
||||
minetest.set_node(pos, {name = newname})
|
||||
mesecon.on_placenode(pos, {name = newname})
|
||||
end
|
||||
end
|
||||
|
||||
local vertical_update = function (pos, node)
|
||||
vertical_updatepos(pos) -- this one
|
||||
vertical_updatepos(vector.add(pos, vertical_rules[1])) -- above
|
||||
vertical_updatepos(vector.add(pos, vertical_rules[2])) -- below
|
||||
vertical_updatepos(mesecon:addPosRule(pos, vertical_rules[1])) -- above
|
||||
vertical_updatepos(mesecon:addPosRule(pos, vertical_rules[2])) -- below
|
||||
end
|
||||
|
||||
-- Vertical wire
|
||||
mesecon.register_node("mesecons_extrawires:vertical", {
|
||||
description = "Vertical Mesecon",
|
||||
minetest.register_node("mesecons_extrawires:vertical_on", {
|
||||
description = "Vertical mesecon",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"wires_vertical_on.png"},
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
sunlight_propagates = true,
|
||||
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
||||
selection_box = vertical_box,
|
||||
node_box = vertical_box,
|
||||
is_vertical_conductor = true,
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update,
|
||||
sounds = default.node_sound_defaults(),
|
||||
},{
|
||||
tiles = {"mesecons_wire_off.png"},
|
||||
groups = {dig_immediate=3},
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.off,
|
||||
onstate = "mesecons_extrawires:vertical_on",
|
||||
rules = vertical_rules,
|
||||
}}
|
||||
},{
|
||||
tiles = {"mesecons_wire_on.png"},
|
||||
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
||||
vertical_conductor_state = "on",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons_extrawires:vertical_off",
|
||||
rules = vertical_rules,
|
||||
}}
|
||||
}},
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update,
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_extrawires:vertical_off", {
|
||||
description = "Vertical mesecon",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"wires_vertical_off.png"},
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
groups = {dig_immediate=3},
|
||||
selection_box = vertical_box,
|
||||
node_box = vertical_box,
|
||||
is_vertical_conductor = true,
|
||||
vertical_conductor_state = "off",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.off,
|
||||
onstate = "mesecons_extrawires:vertical_on",
|
||||
rules = vertical_rules,
|
||||
}},
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update,
|
||||
})
|
||||
|
||||
-- Vertical wire top
|
||||
mesecon.register_node("mesecons_extrawires:vertical_top", {
|
||||
minetest.register_node("mesecons_extrawires:vertical_top_on", {
|
||||
description = "Vertical mesecon",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"wires_full_on.png","wires_full_on.png","wires_vertical_on.png"},
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
sunlight_propagates = true,
|
||||
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
||||
selection_box = top_box,
|
||||
node_box = top_box,
|
||||
is_vertical_conductor = true,
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update,
|
||||
sounds = default.node_sound_defaults(),
|
||||
},{
|
||||
tiles = {"mesecons_wire_off.png"},
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.off,
|
||||
onstate = "mesecons_extrawires:vertical_top_on",
|
||||
rules = top_rules,
|
||||
}}
|
||||
},{
|
||||
tiles = {"mesecons_wire_on.png"},
|
||||
vertical_conductor_state = "on",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons_extrawires:vertical_top_off",
|
||||
rules = top_rules,
|
||||
}}
|
||||
}},
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update,
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_extrawires:vertical_top_off", {
|
||||
description = "Vertical mesecon",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"wires_full_off.png","wires_full_off.png","wires_vertical_off.png"},
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
||||
selection_box = top_box,
|
||||
node_box = top_box,
|
||||
is_vertical_conductor = true,
|
||||
vertical_conductor_state = "off",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.off,
|
||||
onstate = "mesecons_extrawires:vertical_top_on",
|
||||
rules = top_rules,
|
||||
}},
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update,
|
||||
})
|
||||
|
||||
-- Vertical wire bottom
|
||||
mesecon.register_node("mesecons_extrawires:vertical_bottom", {
|
||||
minetest.register_node("mesecons_extrawires:vertical_bottom_on", {
|
||||
description = "Vertical mesecon",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"wires_full_on.png","wires_full_on.png","wires_vertical_on.png"},
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
vertical_conductor_state = "on",
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||
selection_box = bottom_box,
|
||||
node_box = bottom_box,
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons_extrawires:vertical_bottom_off",
|
||||
rules = bottom_rules,
|
||||
}},
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update,
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_extrawires:vertical_bottom_off", {
|
||||
description = "Vertical mesecon",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"wires_full_off.png","wires_full_off.png","wires_vertical_off.png"},
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
sunlight_propagates = true,
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||
selection_box = bottom_box,
|
||||
node_box = bottom_box,
|
||||
is_vertical_conductor = true,
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update,
|
||||
sounds = default.node_sound_defaults(),
|
||||
},{
|
||||
tiles = {"mesecons_wire_off.png"},
|
||||
vertical_conductor_state = "off",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.off,
|
||||
onstate = "mesecons_extrawires:vertical_bottom_on",
|
||||
rules = bottom_rules,
|
||||
}}
|
||||
},{
|
||||
tiles = {"mesecons_wire_on.png"},
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons_extrawires:vertical_bottom_off",
|
||||
rules = bottom_rules,
|
||||
}}
|
||||
}},
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -1,2 +0,0 @@
|
||||
mesecons
|
||||
screwdriver?
|
@ -1,6 +0,0 @@
|
||||
FPGAs can be used to chain multiple logic gates together in a compact manner.
|
||||
They come with 4 I/O ports and 10 internal registers,
|
||||
which can then be connected with each other to form logic circuits.
|
||||
They work fine in unloaded blocks.<br />
|
||||
Supported gate types: <b>AND</b>, <b>OR</b>, <b>NOT</b>, <b>XOR</b>, <b>NAND</b>, <b>XNOR</b>, <b>Buffer</b> (=)<br />
|
||||
I/O ports: <b>A B C D</b>; Registers: numbered <b>0</b> to <b>9</b>
|
Before Width: | Height: | Size: 21 KiB |
Before Width: | Height: | Size: 3.1 KiB |
@ -1,3 +0,0 @@
|
||||
The FPGA programmer can be used to copy gate configurations from one FPGA to another.<br />
|
||||
Shift+Right-Click an FPGA to read its configuration and "remember" it.
|
||||
Left-click (punch) FPGAs to write the saved configuration to them.
|
Before Width: | Height: | Size: 598 B |
Before Width: | Height: | Size: 1.9 KiB |