edc10dac47Add an ABM function which resets heat to 0, since gates/controllers won't be cooled normally if they are moved (piston, etc...) during the cooling delay.
#106
Novatux
2013-06-05 06:45:19 +0200
e293a9b6d1Change wire crafting to use mese_crystal_fragment instead of mese_crystal, and mese_crystal instead of mese since mese has become very rare
#102
Novatux
2013-06-05 06:41:57 +0200
62a8ae240cChange mesecons signals so that they update effectors only after a globalstep, configurable to be on/off
#103
Novatux
2013-06-01 19:06:31 +0200
8be0d0e1d9A ReadMe that is at least 2.84 times better than the old ones.
Anthony Zhang
2013-05-26 18:40:48 -0400
f9ce95154eAdd license information (requested by kaeza).
Anthony Zhang
2013-05-25 22:59:40 -0400
24160d45ffSilly mistake, interrupts should work better now.
Anthony Zhang
2013-05-21 17:57:25 -0400
682cf34792Add burnt luacontroller (so you don't lose your program after an overheat) and prevent interrupts from piling up (fixes #101, metadata trashing). Idea for burnt luacontroller comes from ShadowNinja.
Anthony Zhang
2013-05-15 21:36:16 -0400
6f83f4cf1eMerge pull request #100 from RealBadAngel/master
VanessaE
2013-04-28 04:18:37 -0700
b3fb406727Minor tweak to allow vertical wires with caps to use the "vertical" texture for the sides (still uses the "full" for the top/bottom of the caps).
#96
Vanessa Ezekowitz
2013-04-21 22:16:17 -0400
36bcce57b0Add table.* to luacontroller sandbox
Jeija
2013-03-26 15:12:56 +0100
6cf713098aMake pistons use the 6d facedir feature
Jeija
2013-03-24 20:56:46 +0100
21550b3727Explicit tables of luacontroller environment.
Anthony Zhang
2013-03-23 18:41:44 -0400
6983db6d82Add math library to luacontroller, and make sure to copy stuff so code can't get out of the sandbox.
Anthony Zhang
2013-03-23 17:49:25 -0400
1ff437b7b0Don't forget sticky movestones!
Anthony Zhang
2013-03-16 21:18:36 -0400
5f9e655c13Add MOVESTONE_MAXIMUM_PUSH setting.
Anthony Zhang
2013-03-15 19:53:09 -0400
3c3e45c7eaAvoid corrupting metadata.
Anthony Zhang
2013-03-15 17:46:59 -0400
5fd1cf5c80Use formspec_escape when available.
Anthony Zhang
2013-03-15 17:21:16 -0400
e1211729ccAvoid borking the luacontroller if the code uses square brackets. When the next stable MT is released, uncomment the formspec_escape call to take advantave of formspec escaping.
Anthony Zhang
2013-03-15 17:07:15 -0400
588e41c786Up/down pistons should also have special rules excluding the pusher side (rotated versions of normal pistons).
Anthony Zhang
2013-03-14 14:19:02 -0400
79bb4a3433Lots of bugs in movestones fixed:
Anthony Zhang
2013-03-14 13:44:49 -0400
e1577eba46Revert additional piston rules.
Anthony Zhang
2013-03-11 17:49:07 -0400
4406654fa4Support metadata in piston pushing (so that microcontrollers and such can be pushed), support pushing chests (not locked ones though), and add two missing rules for pistons (z- top and bottom, but not z- itself). This still avoids the piston pushing power source issue.
Anthony Zhang
2013-03-11 17:37:50 -0400