mirror of
https://github.com/minetest-mods/mesecons.git
synced 2024-11-16 15:20:32 +01:00
912f17f335
The update_autoconnect function had to be abstracted away from the default wires, any kind of wire can now register autoconnect hooks, which should make having multiple different wire types much easier. mesecons_mvps, mesecons_receiver and mesecons_random made use of update_autoconnect, their code was also adapted. This also fixes a receiver bug: If a receiver was placed with a onstate receptor next to it (but not the wall lever / button that caused the receiver to appear) the receiver didn't turn on in the past. Also move documentation for mesecon wire into mesecons_wire.
153 lines
4.3 KiB
Lua
153 lines
4.3 KiB
Lua
rcvboxes = {
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{ -3/16, -3/16, -8/16 , 3/16, 3/16 , -13/32 }, -- the smaller bump
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{ -1/32, -1/32, -3/2 , 1/32, 1/32 , -1/2 }, -- the wire through the block
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{ -2/32, -1/2 , -.5 , 2/32, 0 , -.5002+3/32 }, -- the vertical wire bit
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{ -2/32, -1/2 , -7/16+0.002 , 2/32, -14/32, 16/32+0.001 } -- the horizontal wire
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}
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local receiver_get_rules = function (node)
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local rules = { {x = 1, y = 0, z = 0},
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{x = -2, y = 0, z = 0}}
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if node.param2 == 2 then
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rules = mesecon.rotate_rules_left(rules)
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elseif node.param2 == 3 then
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rules = mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
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elseif node.param2 == 0 then
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rules = mesecon.rotate_rules_right(rules)
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end
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return rules
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end
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minetest.register_node("mesecons_receiver:receiver_on", {
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drawtype = "nodebox",
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tiles = {
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"receiver_top_on.png",
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"receiver_bottom_on.png",
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"receiver_lr_on.png",
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"receiver_lr_on.png",
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"receiver_fb_on.png",
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"receiver_fb_on.png",
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},
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = { -3/16, -8/16, -8/16, 3/16, 3/16, 8/16 }
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},
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node_box = {
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type = "fixed",
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fixed = rcvboxes
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},
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groups = {dig_immediate = 3, not_in_creative_inventory = 1},
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drop = "mesecons:wire_00000000_off",
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mesecons = {conductor = {
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state = mesecon.state.on,
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rules = receiver_get_rules,
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offstate = "mesecons_receiver:receiver_off"
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}}
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})
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minetest.register_node("mesecons_receiver:receiver_off", {
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drawtype = "nodebox",
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description = "You hacker you",
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tiles = {
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"receiver_top_off.png",
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"receiver_bottom_off.png",
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"receiver_lr_off.png",
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"receiver_lr_off.png",
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"receiver_fb_off.png",
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"receiver_fb_off.png",
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},
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = { -3/16, -8/16, -8/16, 3/16, 3/16, 8/16 }
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},
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node_box = {
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type = "fixed",
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fixed = rcvboxes
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},
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groups = {dig_immediate = 3, not_in_creative_inventory = 1},
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drop = "mesecons:wire_00000000_off",
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mesecons = {conductor = {
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state = mesecon.state.off,
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rules = receiver_get_rules,
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onstate = "mesecons_receiver:receiver_on"
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}}
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})
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function mesecon.receiver_get_pos_from_rcpt(pos, param2)
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local rules = {{x = 2, y = 0, z = 0}}
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if param2 == nil then param2 = minetest.get_node(pos).param2 end
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if param2 == 2 then
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rules = mesecon.rotate_rules_left(rules)
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elseif param2 == 3 then
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rules = mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
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elseif param2 == 0 then
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rules = mesecon.rotate_rules_right(rules)
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end
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local np = { x = pos.x + rules[1].x,
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y = pos.y + rules[1].y,
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z = pos.z + rules[1].z}
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return np
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end
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function mesecon.receiver_place(rcpt_pos)
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local node = minetest.get_node(rcpt_pos)
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local pos = mesecon.receiver_get_pos_from_rcpt(rcpt_pos, node.param2)
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local nn = minetest.get_node(pos)
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if string.find(nn.name, "mesecons:wire_") ~= nil then
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minetest.dig_node(pos)
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minetest.set_node(pos, {name = "mesecons_receiver:receiver_off", param2 = node.param2})
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mesecon.on_placenode(pos, nn)
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end
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end
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function mesecon.receiver_remove(rcpt_pos, dugnode)
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local pos = mesecon.receiver_get_pos_from_rcpt(rcpt_pos, dugnode.param2)
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local nn = minetest.get_node(pos)
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if string.find(nn.name, "mesecons_receiver:receiver_") ~=nil then
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minetest.dig_node(pos)
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local node = {name = "mesecons:wire_00000000_off"}
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minetest.set_node(pos, node)
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mesecon.on_placenode(pos, node)
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end
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end
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minetest.register_on_placenode(function (pos, node)
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if minetest.get_item_group(node.name, "mesecon_needs_receiver") == 1 then
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mesecon.receiver_place(pos)
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end
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end)
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minetest.register_on_dignode(function(pos, node)
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if minetest.get_item_group(node.name, "mesecon_needs_receiver") == 1 then
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mesecon.receiver_remove(pos, node)
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end
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end)
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minetest.register_on_placenode(function (pos, node)
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if string.find(node.name, "mesecons:wire_") ~=nil then
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local rules = { {x = 2, y = 0, z = 0},
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{x =-2, y = 0, z = 0},
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{x = 0, y = 0, z = 2},
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{x = 0, y = 0, z =-2}}
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local i = 1
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while rules[i] ~= nil do
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local np = { x = pos.x + rules[i].x,
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y = pos.y + rules[i].y,
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z = pos.z + rules[i].z}
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if minetest.get_item_group(minetest.get_node(np).name, "mesecon_needs_receiver") == 1 then
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mesecon.receiver_place(np)
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end
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i = i + 1
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end
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end
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end)
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