Changes to be committed:

new file:   cobble.lua
	new file:   depends.txt
	new file:   dropbox.lua
	new file:   init.lua
	new file:   secret.lua
	new file:   shared.lua
	new file:   textures/chests.0gb.us_dropbox_front.png
	new file:   textures/chests.0gb.us_dropbox_right.png
	new file:   textures/chests.0gb.us_secret_front.png
	new file:   textures/chests.0gb.us_shared_front.png
	new file:   textures/chests.0gb.us_wifi_front_animated.png
	new file:   textures/chests.0gb.us_wifi_side.png
	new file:   textures/chests.0gb.us_wifi_top.png
	new file:   wifi.lua
This commit is contained in:
Megaf 2014-06-11 01:37:20 -03:00
parent 246420fa36
commit eb750bd15f
14 changed files with 433 additions and 0 deletions

92
cobble.lua Normal file
View File

@ -0,0 +1,92 @@
local function has_locked_chest_privilege(meta, player)
if player:get_player_name() ~= meta:get_string("owner") then
return false
end
return true
end
minetest.register_node("more_chests:cobble", {
description = "Cobble Chest",
tiles = {"default_cobble.png"},
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer)
local meta = minetest.env:get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
--[[ meta:set_string("infotext", "Locked Chest (owned by "..
meta:get_string("owner")..")")]]
end,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"size[8,9]"..
"list[current_name;main;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]")
-- meta:set_string("infotext", "Locked Chest")
meta:set_string("owner", "")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.env:get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a locked chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return 0
end
return count
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a locked chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return 0
end
return stack:get_count()
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a locked chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return 0
end
return stack:get_count()
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in locked chest at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to locked chest at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from locked chest at "..minetest.pos_to_string(pos))
end,
})
minetest.register_craft({
output = 'more_chests:cobble',
recipe = {
{'default:wood','default:cobble','default:wood'},
{'default:cobble','default:steel_ingot','default:cobble'},
{'default:wood','default:cobble','default:wood'}
}
})

1
depends.txt Normal file
View File

@ -0,0 +1 @@
default

70
dropbox.lua Normal file
View File

@ -0,0 +1,70 @@
local function has_locked_chest_privilege(meta, player)
if player:get_player_name() ~= meta:get_string("owner") then
return false
end
return true
end
minetest.register_node("more_chests:dropbox", {
description = "Dropbox",
tiles = {"default_chest_top.png", "default_chest_top.png", "chests.0gb.us_dropbox_right.png",
"default_chest_side.png", "default_chest_side.png", "chests.0gb.us_dropbox_front.png"},
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer)
local meta = minetest.env:get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Dropbox (owned by "..
meta:get_string("owner")..")")
end,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"size[8,9]"..
"list[current_name;main;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]")
meta:set_string("infotext", "Chest")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a dropbox belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return 0
end
return stack:get_count()
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in dropbox at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to dropbox at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from dropbox at "..minetest.pos_to_string(pos))
end,
})
minetest.register_craft({
output = 'more_chests:dropbox',
recipe = {
{'default:wood','','default:wood'},
{'default:wood','default:steel_ingot','default:wood'},
{'default:wood','default:wood','default:wood'}
}
})

6
init.lua Normal file
View File

@ -0,0 +1,6 @@
dofile(minetest.get_modpath("more_chests").."/cobble.lua")
dofile(minetest.get_modpath("more_chests").."/dropbox.lua")
dofile(minetest.get_modpath("more_chests").."/secret.lua")
dofile(minetest.get_modpath("more_chests").."/shared.lua")
dofile(minetest.get_modpath("more_chests").."/wifi.lua")

107
secret.lua Normal file
View File

@ -0,0 +1,107 @@
local function has_locked_chest_privilege(meta, player)
if player:get_player_name() ~= meta:get_string("owner") then
return false
end
return true
end
local open = "size[8,10]"..
"list[current_name;main;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]"..
"button[3,9;2,1;open;close]"
local closed = "size[2,1]"..
"button[0,0;2,1;open;open]"
minetest.register_node("more_chests:secret", {
description = "Secret Chest",
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
"default_chest_side.png", "default_chest_side.png", "chests.0gb.us_secret_front.png"},
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer)
local meta = minetest.env:get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Secret Chest (owned by "..
meta:get_string("owner")..")")
end,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec", open)
meta:set_string("infotext", "Secret Chest")
meta:set_string("owner", "")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.env:get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a secret chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return 0
end
return count
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a secret chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return 0
end
return stack:get_count()
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a secret chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return 0
end
return stack:get_count()
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in secret chest at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to secret chest at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from secret chest at "..minetest.pos_to_string(pos))
end,
on_receive_fields = function(pos, formname, fields, sender)
local meta = minetest.env:get_meta(pos)
if has_locked_chest_privilege(meta, sender) then
if fields.open == "open" then
meta:set_string("formspec", open)
else
meta:set_string("formspec", closed)
end
end
end,
})
minetest.register_craft({
output = 'more_chests:secret',
recipe = {
{'default:wood','default:cobble','default:wood'},
{'default:wood','default:steel_ingot','default:wood'},
{'default:wood','default:wood','default:wood'}
}
})

111
shared.lua Normal file
View File

@ -0,0 +1,111 @@
local function has_locked_chest_privilege(meta, player)
local name = player:get_player_name()
local shared = " "..meta:get_string("shared").." "
if name == meta:get_string("owner") then
return true
elseif shared:find(" "..name.." ") then
return true
else
return false
end
end
local function formspec(string)
return "size[8,10]"..
"list[current_name;main;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]"..
"field[.25,9.5;6,1;shared;Shared with (separate names with spaces):;"..string.."]"..
"button[6,9;2,1;submit;submit]"
end
minetest.register_node("chests_0gb_us:shared", {
description = "Shared Chest",
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
"default_chest_side.png", "default_chest_side.png", "chests.0gb.us_shared_front.png"},
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer)
local meta = minetest.env:get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Shared Chest (owned by "..
meta:get_string("owner")..")")
end,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec", formspec(""))
meta:set_string("infotext", "Shared Chest")
meta:set_string("owner", "")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.env:get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a shared chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return 0
end
return count
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a shared chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return 0
end
return stack:get_count()
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a shared chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return 0
end
return stack:get_count()
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in shared chest at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to shared chest at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from shared chest at "..minetest.pos_to_string(pos))
end,
on_receive_fields = function(pos, formname, fields, sender)
local meta = minetest.env:get_meta(pos);
if meta:get_string("owner") == sender:get_player_name() then
meta:set_string("shared", fields.shared);
meta:set_string("formspec", formspec(fields.shared))
end
end,
})
minetest.register_craft({
output = 'chests_0gb_us:shared',
recipe = {
{'default:wood','default:leaves','default:wood'},
{'default:wood','default:steel_ingot','default:wood'},
{'default:wood','default:wood','default:wood'}
}
})

Binary file not shown.

After

Width:  |  Height:  |  Size: 943 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 765 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 940 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 852 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 462 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 244 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 239 B

46
wifi.lua Normal file
View File

@ -0,0 +1,46 @@
minetest.register_node("more_chests:wifi", {
description = "Wifi Chest",
tiles = {"chests.0gb.us_wifi_top.png", "chests.0gb.us_wifi_top.png", "chests.0gb.us_wifi_side.png",
"chests.0gb.us_wifi_side.png", "chests.0gb.us_wifi_side.png",
{name="chests.0gb.us_wifi_front_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}}
},
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"size[8,9]"..
"list[current_player;more_chests:wifi;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]")
meta:set_string("infotext", "Wifi Chest")
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in wifi chest at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to wifi chest at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from wifi chest at "..minetest.pos_to_string(pos))
end,
})
minetest.register_craft({
output = 'more_chests:wifi',
recipe = {
{'default:wood','default:mese','default:wood'},
{'default:wood','default:steel_ingot','default:wood'},
{'default:wood','default:wood','default:wood'}
}
})
minetest.register_on_joinplayer(function(player)
local inv = player:get_inventory()
inv:set_size("more_chests:wifi", 8*4)
end)