Save light_source in saw's output for glowing default nodes

This commit is contained in:
jp 2015-07-05 10:15:25 +02:00
parent 4799368e5b
commit 896af95703
1 changed files with 1 additions and 0 deletions

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@ -56,6 +56,7 @@ for _, name in pairs(default_nodes) do
sounds = ndef.sounds,
tiles = ndef.tiles,
sunlight_propagates = true,
light_source = ndef.light_source
})
end
end