Introduce auxiliary functions to change craft amount

In the next commits these will be used in place of the hardcoded
overrides.
This commit is contained in:
Giuseppe Bilotta 2020-12-29 12:28:33 +01:00
parent ff7e85094f
commit 97eedd6f44
1 changed files with 66 additions and 1 deletions

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@ -5,7 +5,72 @@ Copyright © 2011-2020 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
-- Redefinitions of some default crafting recipes:
-- Redefine some of the default crafting recipes to be more productive
-- Auxiliary function: take a recipe as returned by get_all_craft_recipes
-- and turn it into a table that can be used to clear a craft or declare a new one
local reconstruct_internal_craft = function(recipe)
local recp = {
{ "", "", "" },
{ "", "", "" },
{ "", "", "" },
}
for idx, item in pairs(recipe.items) do
local row = math.ceil(idx / recipe.width)
local col = idx - (row-1)*recipe.width
recp[row][col] = item
end
return recp
end
-- Change the amount produced by recipe by apply func to the old amount
local change_recipe_amount = function(product, recipe, func)
local recp = reconstruct_internal_craft(recipe)
local oldamount = tonumber(recipe.output:match(" [0-9]+$") or "1")
local newamount = func(oldamount)
-- remove old crafting recipe
local redo = { recipe = recp }
minetest.clear_craft(redo)
-- new output
redo.output = ("%s %d"):format(product, newamount)
minetest.register_craft(redo)
minetest.log(("moreblocks recipe for %s production: %d => %d"):format(product, oldamount, newamount))
end
local increase_craft_production = function(product, func)
local recipes = minetest.get_all_craft_recipes(product)
for _, r in pairs(recipes) do
if r.type == "normal" or r.method == "normal" then
minetest.log(dump(r))
change_recipe_amount(product, r, func)
end
end
end
-- Increase the crafting production according to the rules from the table, which is in the form:
-- {
-- { detector, amount changing function }
-- { detector, amount changing function }
-- }
-- TODO: consider exporting this function to other mods
local increase_craft_production_table = function(map_table)
for product, _ in pairs(minetest.registered_items) do
for _, tab in pairs(map_table) do
local detector = tab[1]
local func = tab[2]
if detector(product) then
increase_craft_production(product, func)
-- only apply one boost
break
end
end
end
end
-- Signs: +1
minetest.clear_craft({