Updates: wood tile textures are now overlays, removed some unneeded wooden tile textures.

This commit is contained in:
Calinou 2014-06-02 18:38:19 +02:00
parent 82258a2113
commit a294200ea5
9 changed files with 11 additions and 11 deletions

View File

@ -15,14 +15,14 @@ local nodes = {
description = S("Wooden Tile"), description = S("Wooden Tile"),
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3}, groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
paramtype2 = "facedir", paramtype2 = "facedir",
tiles = tile_tiles("wood_tile"), tiles = {"default_wood.png^moreblocks_wood_tile.png", "default_wood.png^moreblocks_wood_tile.png", "default_wood.png^moreblocks_wood_tile.png", "default_wood.png^moreblocks_wood_tile.png", "default_wood.png^moreblocks_wood_tile.png^[transformR90", "default_wood.png^moreblocks_wood_tile.png^[transformR90"},
sounds = sound_wood, sounds = sound_wood,
}, },
["wood_tile_flipped"] = { ["wood_tile_flipped"] = {
description = S("Wooden Tile"), description = S("Wooden Tile"),
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3}, groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
paramtype2 = "facedir", paramtype2 = "facedir",
tiles = tile_tiles("wood_tile_flipped"), tiles = {"default_wood.png^moreblocks_wood_tile.png^[transformR90", "default_wood.png^moreblocks_wood_tile.png^[transformR90", "default_wood.png^moreblocks_wood_tile.png^[transformR90", "default_wood.png^moreblocks_wood_tile.png^[transformR90", "default_wood.png^moreblocks_wood_tile.png^[transformR180", "default_wood.png^moreblocks_wood_tile.png^[transformR180"},
sounds = sound_wood, sounds = sound_wood,
no_stairs = true, no_stairs = true,
}, },
@ -30,7 +30,7 @@ local nodes = {
description = S("Centered Wooden Tile"), description = S("Centered Wooden Tile"),
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3}, groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
paramtype2 = "facedir", paramtype2 = "facedir",
tiles = tile_tiles("wood_tile_center"), tiles = {"default_wood.png^moreblocks_wood_tile_center.png"},
sounds = sound_wood, sounds = sound_wood,
}, },
["wood_tile_full"] = { ["wood_tile_full"] = {
@ -41,34 +41,34 @@ local nodes = {
sounds = sound_wood, sounds = sound_wood,
}, },
["wood_tile_up"] = { ["wood_tile_up"] = {
description = S("Up Wooden Tile"), description = S("Upwards Wooden Tile"),
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3}, groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
paramtype2 = "facedir", paramtype2 = "facedir",
tiles = tile_tiles("wood_tile_up"), tiles = {"default_wood.png^moreblocks_wood_tile_up.png"},
sounds = sound_wood, sounds = sound_wood,
no_stairs = true, no_stairs = true,
}, },
["wood_tile_down"] = { ["wood_tile_down"] = {
description = S("Down Wooden Tile"), description = S("Downwards Wooden Tile"),
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3}, groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
paramtype2 = "facedir", paramtype2 = "facedir",
tiles = tile_tiles("wood_tile_down"), tiles = {"default_wood.png^[transformR180^moreblocks_wood_tile_up.png^[transformR180"},
sounds = sound_wood, sounds = sound_wood,
no_stairs = true, no_stairs = true,
}, },
["wood_tile_left"] = { ["wood_tile_left"] = {
description = S("Left Wooden Tile"), description = S("Leftwards Wooden Tile"),
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3}, groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
paramtype2 = "facedir", paramtype2 = "facedir",
tiles = tile_tiles("wood_tile_left"), tiles = {"default_wood.png^[transformR270^moreblocks_wood_tile_up.png^[transformR270"},
sounds = sound_wood, sounds = sound_wood,
no_stairs = true, no_stairs = true,
}, },
["wood_tile_right"] = { ["wood_tile_right"] = {
description = S("Right Wooden Tile"), description = S("Rightwards Wooden Tile"),
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3}, groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
paramtype2 = "facedir", paramtype2 = "facedir",
tiles = tile_tiles("wood_tile_right"), tiles = {"default_wood.png^[transformR90^moreblocks_wood_tile_up.png^[transformR90"},
sounds = sound_wood, sounds = sound_wood,
no_stairs = true, no_stairs = true,
}, },

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