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Make wool sawable (#72)
* Make wool sawable Based on my simple research https://github.com/minetest-mods/moreblocks/issues/71 enabling wool should not cause major slowdowns. Code pasted from gloopblocks * List wool as optional dependancy * Added check for wool dependancy * Make life easier for translators
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@ -1,3 +1,4 @@
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default
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intllib?
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farming?
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wool?
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@ -74,3 +74,40 @@ for _, name in pairs(default_nodes) do
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})
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end
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end
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-- wool registrations
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if minetest.get_modpath("wool") then
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local colorlist = {
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{"white", "White Wool"},
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{"grey", "Grey Wool"},
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{"black", "Black Wool"},
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{"red", "Red Wool"},
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{"yellow", "Yellow Wool"},
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{"green", "Green Wool"},
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{"cyan", "Cyan Wool"},
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{"blue", "Blue Wool"},
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{"magenta", "Magenta Wool"},
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{"orange", "Orange Wool"},
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{"violet", "Violet Wool"},
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{"brown", "Brown Wool"},
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{"pink", "Pink Wool"},
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{"dark_grey", "Dark Grey Wool"},
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{"dark_green", "Dark Green Wool"},
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}
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for i in ipairs(colorlist) do
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local color = colorlist[i][1]
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local colordesc = colorlist[i][2]
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stairsplus:register_all("wool", color, "wool:"..color, {
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description = colordesc,
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tiles = {"wool_"..color..".png"},
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,
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flammable=3,wool=1,not_in_creative_inventory=1},
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sounds = default.node_sound_defaults(),
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sunlight_propagates = true,
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})
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end
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end
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