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13
.editorconfig
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
root = true
|
||||||
|
|
||||||
|
[*]
|
||||||
|
charset = utf-8
|
||||||
|
end_of_line = lf
|
||||||
|
indent_style = space
|
||||||
|
indent_size = 2
|
||||||
|
insert_final_newline = true
|
||||||
|
trim_trailing_whitespace = true
|
||||||
|
|
||||||
|
[*.{lua,luacheckrc}]
|
||||||
|
indent_style = tab
|
||||||
|
indent_size = 4
|
24
.github/workflows/build.yml
vendored
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
name: build
|
||||||
|
on: [push, pull_request]
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
build:
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@master
|
||||||
|
- uses: actions/setup-python@master
|
||||||
|
|
||||||
|
- run: |
|
||||||
|
sudo apt-get update -qq
|
||||||
|
sudo apt-get install -qqq luarocks
|
||||||
|
- name: Install pre-commit
|
||||||
|
run: pip3 install pre-commit
|
||||||
|
|
||||||
|
- name: Install LuaCheck
|
||||||
|
run: luarocks install --local luacheck
|
||||||
|
|
||||||
|
- name: Run LuaCheck using pre-commit
|
||||||
|
run: |
|
||||||
|
pre-commit run --all-files
|
||||||
|
$HOME/.luarocks/bin/luacheck .
|
39
.luacheckrc
@ -1,14 +1,35 @@
|
|||||||
|
std = "lua51+minetest"
|
||||||
unused_args = false
|
unused_args = false
|
||||||
allow_defined_top = true
|
allow_defined_top = true
|
||||||
|
max_line_length = 999
|
||||||
|
|
||||||
read_globals = {
|
stds.minetest = {
|
||||||
"DIR_DELIM",
|
read_globals = {
|
||||||
"minetest", "core",
|
"DIR_DELIM",
|
||||||
"dump",
|
"minetest",
|
||||||
"vector", "nodeupdate",
|
"core",
|
||||||
"VoxelManip", "VoxelArea",
|
"dump",
|
||||||
"PseudoRandom", "ItemStack",
|
"vector",
|
||||||
"intllib",
|
"nodeupdate",
|
||||||
"default",
|
"VoxelManip",
|
||||||
|
"VoxelArea",
|
||||||
|
"PseudoRandom",
|
||||||
|
"ItemStack",
|
||||||
|
"default",
|
||||||
|
table = {
|
||||||
|
fields = {
|
||||||
|
"copy",
|
||||||
|
},
|
||||||
|
},
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
read_globals = {
|
||||||
|
"protector",
|
||||||
|
"isprotect",
|
||||||
|
"IsPlayerNodeOwner",
|
||||||
|
"HasOwner",
|
||||||
|
"getLastOwner",
|
||||||
|
"GetNodeOwnerName",
|
||||||
|
"place_rotated",
|
||||||
|
}
|
||||||
|
10
.pre-commit-config.yaml
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
repos:
|
||||||
|
- repo: https://github.com/pre-commit/pre-commit-hooks
|
||||||
|
rev: v3.3.0
|
||||||
|
hooks:
|
||||||
|
- id: fix-byte-order-marker
|
||||||
|
- id: end-of-file-fixer
|
||||||
|
- id: trailing-whitespace
|
||||||
|
|
||||||
|
- id: mixed-line-ending
|
||||||
|
args: [--fix=lf]
|
89
CHANGELOG.md
@ -7,6 +7,80 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
|
|||||||
|
|
||||||
## [Unreleased]
|
## [Unreleased]
|
||||||
|
|
||||||
|
## [2.2.0] - 2021-06-28
|
||||||
|
|
||||||
|
### Changed
|
||||||
|
|
||||||
|
- Refactored recipe override mechanism to avoid re-coding recipes
|
||||||
|
when we only want to change the amount produced.
|
||||||
|
- [Realigned rail recipe to the changes made in Minetest Game.](https://github.com/minetest-mods/moreblocks/pull/169)
|
||||||
|
- All rail recipes (standard, power, break) were boosted by 50%.
|
||||||
|
|
||||||
|
### Fixed
|
||||||
|
|
||||||
|
- [Shapeless crafting recipes are now handled in redefinitions.](https://github.com/minetest-mods/moreblocks/pull/171)
|
||||||
|
- [Aliases are now resolved in Stairs+ circular saw cost calculation.](https://github.com/minetest-mods/moreblocks/pull/175)
|
||||||
|
- [Fixed strange placement behavior for non-default Stairs+ nodes.](https://github.com/minetest-mods/moreblocks/pull/168)
|
||||||
|
- [Fixed stairs placement over oddly-shaped nodes.](https://github.com/minetest-mods/moreblocks/pull/166)
|
||||||
|
|
||||||
|
## [2.1.0] - 2020-12-14
|
||||||
|
|
||||||
|
### Added
|
||||||
|
|
||||||
|
- Clean Glass versions of Trap and (Super) Glowing Glass.
|
||||||
|
- Compressed desert cobblestone.
|
||||||
|
|
||||||
|
### Changed
|
||||||
|
|
||||||
|
- Revised placing strategy that takes into account which side of the face
|
||||||
|
(top/bottom for horizontal, left/right for vertical placement) is being clicked.
|
||||||
|
Aux (sprint/special, default E) key can be used to place the node with the orientation
|
||||||
|
it would have if placed from the other side.
|
||||||
|
When placing nodes next to nodes of the same gategory (e.g.slab to slab) the other
|
||||||
|
node's orientation is copied, flipping it placing on top or below an upright or
|
||||||
|
upside-down node. In this case the aux key will disable the special processing of
|
||||||
|
same-category nodes.
|
||||||
|
|
||||||
|
### Fixed
|
||||||
|
|
||||||
|
- Revised minetest_game crafting recipe overrides to match Minetest 5.0.0 and later.
|
||||||
|
|
||||||
|
### Removed
|
||||||
|
|
||||||
|
- Legacy Stairs+ conversion code.
|
||||||
|
- It was only required to import worlds last edited before Q3 2013.
|
||||||
|
|
||||||
|
## [2.0.0] - 2019-11-25
|
||||||
|
|
||||||
|
### Added
|
||||||
|
|
||||||
|
- Stairs+ nodes for ice.
|
||||||
|
- `settingtypes.txt` file to allow configuring settings in the main menu.
|
||||||
|
- Polish translation.
|
||||||
|
|
||||||
|
### Changed
|
||||||
|
|
||||||
|
- The minimum supported Minetest version is now 5.0.0.
|
||||||
|
- Stairs+ nodes now emit one light level less compared to full nodes to make up
|
||||||
|
for their smaller visual size.
|
||||||
|
|
||||||
|
### Fixed
|
||||||
|
|
||||||
|
- Fixed a recipe conflict that made Centered Wooden Tiles impossible to craft.
|
||||||
|
|
||||||
|
## [1.3.0] - 2019-03-23
|
||||||
|
|
||||||
|
### Changed
|
||||||
|
|
||||||
|
- Stairs+ are now displayed in the creative inventory by default.
|
||||||
|
- Localization files now use the gettext `.po` format.
|
||||||
|
- Updated intllib support to avoid using deprecated functions.
|
||||||
|
|
||||||
|
### Fixed
|
||||||
|
|
||||||
|
- Node rotation now works correctly when placing Stairs+ nodes.
|
||||||
|
- Stairs+ glasslike nodes' textures are now easier to see.
|
||||||
|
|
||||||
## [1.2.0] - 2018-11-24
|
## [1.2.0] - 2018-11-24
|
||||||
|
|
||||||
### Added
|
### Added
|
||||||
@ -27,12 +101,13 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
|
|||||||
|
|
||||||
### Changed
|
### Changed
|
||||||
|
|
||||||
- New craft for:
|
- New crafting recipes for:
|
||||||
- Stone Tile
|
- Stone Tile
|
||||||
- Circle Stone Bricks
|
- Circle Stone Bricks
|
||||||
- Stairs+:
|
- Stairs+:
|
||||||
- Move definitions to `stairsplus.defs` table in a separate file
|
- Moved definitions to `stairsplus.defs` table into a separate file.
|
||||||
- Move recipe definitions to `stairsplus.register_recipes` function in a separate file
|
- Moved recipe definitions to `stairsplus.register_recipes` function
|
||||||
|
into a separate file.
|
||||||
|
|
||||||
## [1.1.0] - 2017-10-04
|
## [1.1.0] - 2017-10-04
|
||||||
|
|
||||||
@ -52,12 +127,16 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
|
|||||||
- Straw
|
- Straw
|
||||||
- Tin Block
|
- Tin Block
|
||||||
- Wool (all colors)
|
- Wool (all colors)
|
||||||
- Other mods can now get a list of all the defined Stairs+ shapes
|
- Other mods can now get a list of all the defined Stairs+ shapes.
|
||||||
|
|
||||||
## 1.0.0 - 2017-02-19
|
## 1.0.0 - 2017-02-19
|
||||||
|
|
||||||
- Initial versioned release.
|
- Initial versioned release.
|
||||||
|
|
||||||
[Unreleased]: https://github.com/minetest-mods/moreblocks/compare/v1.2.0...HEAD
|
[Unreleased]: https://github.com/minetest-mods/moreblocks/compare/v2.2.0...HEAD
|
||||||
|
[2.2.0]: https://github.com/minetest-mods/moreblocks/compare/v2.1.0...v2.2.0
|
||||||
|
[2.1.0]: https://github.com/minetest-mods/moreblocks/compare/v2.0.0...v2.1.0
|
||||||
|
[2.0.0]: https://github.com/minetest-mods/moreblocks/compare/v1.3.0...v2.0.0
|
||||||
|
[1.3.0]: https://github.com/minetest-mods/moreblocks/compare/v1.2.0...v1.3.0
|
||||||
[1.2.0]: https://github.com/minetest-mods/moreblocks/compare/v1.1.0...v1.2.0
|
[1.2.0]: https://github.com/minetest-mods/moreblocks/compare/v1.1.0...v1.2.0
|
||||||
[1.1.0]: https://github.com/minetest-mods/moreblocks/compare/v1.0.0...v1.1.0
|
[1.1.0]: https://github.com/minetest-mods/moreblocks/compare/v1.0.0...v1.1.0
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# zlib license
|
# zlib license
|
||||||
|
|
||||||
Copyright (c) 2011-2018 Hugo Locurcio and contributors
|
Copyright © 2011-2020 Hugo Locurcio and contributors
|
||||||
|
|
||||||
**This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.**
|
**This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.**
|
||||||
|
|
||||||
|
21
README.md
@ -1,4 +1,4 @@
|
|||||||
# More Blocks
|
# More Blocks [](https://github.com/minetest-mods/moreblocks/actions)
|
||||||
|
|
||||||
More Blocks for [Minetest](https://www.minetest.net/), a free and open source infinite
|
More Blocks for [Minetest](https://www.minetest.net/), a free and open source infinite
|
||||||
world block sandbox game.
|
world block sandbox game.
|
||||||
@ -12,15 +12,13 @@ world block sandbox game.
|
|||||||
To install More Blocks, clone this Git repository into your Minetest's `mods/`
|
To install More Blocks, clone this Git repository into your Minetest's `mods/`
|
||||||
directory:
|
directory:
|
||||||
|
|
||||||
```
|
```bash
|
||||||
git clone https://github.com/minetest-mods/moreblocks.git
|
git clone https://github.com/minetest-mods/moreblocks.git
|
||||||
```
|
```
|
||||||
|
|
||||||
You can also
|
You can also
|
||||||
[download a ZIP archive](https://github.com/minetest-mods/moreblocks/archive/master.zip)
|
[download a ZIP archive](https://github.com/minetest-mods/moreblocks/archive/master.zip)
|
||||||
of More Blocks. If you do so, you will need to extract the archive, then rename
|
of More Blocks.
|
||||||
the resulting folder from `moreblocks-master` to `moreblocks` – this is
|
|
||||||
**absolutely** necessary to do, else, it won't work!
|
|
||||||
|
|
||||||
### Enable the mod
|
### Enable the mod
|
||||||
|
|
||||||
@ -43,29 +41,30 @@ This is the easiest way to enable More Blocks when playing in singleplayer
|
|||||||
|
|
||||||
This is the recommended way to enable the mod on a server without using a GUI.
|
This is the recommended way to enable the mod on a server without using a GUI.
|
||||||
|
|
||||||
1. Make sure Minetest is not currently running (else, it will overwrite
|
1. Make sure Minetest is not currently running (otherwise, it will overwrite
|
||||||
the changes when exiting).
|
the changes when exiting).
|
||||||
2. Open the world's `world.mt` file using a text editor.
|
2. Open the world's `world.mt` file using a text editor.
|
||||||
3. Add the following line at the end of the file:
|
3. Add the following line at the end of the file:
|
||||||
|
|
||||||
```
|
```text
|
||||||
load_mod_moreblocks = true
|
load_mod_moreblocks = true
|
||||||
```
|
```
|
||||||
|
|
||||||
If the line is already present in the file, then replace `false` with `true` on that line.
|
If the line is already present in the file, then replace `false` with `true`
|
||||||
|
on that line.
|
||||||
|
|
||||||
4. Save the file, then start a game on the world you enabled More Blocks on.
|
4. Save the file, then start a game on the world you enabled More Blocks on.
|
||||||
5. More Blocks should now be running on your world.
|
5. More Blocks should now be running on your world.
|
||||||
|
|
||||||
## Version compatibility
|
## Version compatibility
|
||||||
|
|
||||||
More Blocks is currently primarily tested with Minetest 0.4.16.
|
More Blocks is currently primarily tested with Minetest 5.3.0.
|
||||||
It may or may not work with newer or older versions. Issues arising in older
|
It may or may not work with newer or older versions. Issues arising in older
|
||||||
versions than 0.4.16 will generally not be fixed.
|
versions than 5.0.0 will generally not be fixed.
|
||||||
|
|
||||||
## License
|
## License
|
||||||
|
|
||||||
Copyright © 2011-2018 Hugo Locurcio and contributors
|
Copyright © 2011-2020 Hugo Locurcio and contributors
|
||||||
|
|
||||||
- More Blocks code is licensed under the zlib license, see
|
- More Blocks code is licensed under the zlib license, see
|
||||||
[`LICENSE.md`](LICENSE.md) for details.
|
[`LICENSE.md`](LICENSE.md) for details.
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
--[[
|
--[[
|
||||||
More Blocks: alias definitions
|
More Blocks: alias definitions
|
||||||
|
|
||||||
Copyright (c) 2011-2018 Hugo Locurcio and contributors.
|
Copyright © 2011-2020 Hugo Locurcio and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
|
109
circular_saw.lua
@ -1,25 +1,28 @@
|
|||||||
--[[
|
--[[
|
||||||
More Blocks: circular saw
|
More Blocks: circular saw
|
||||||
|
|
||||||
Copyright (c) 2011-2018 Hugo Locurcio, Sokomine and contributors.
|
Copyright © 2011-2020 Hugo Locurcio, Sokomine and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
local S = moreblocks.intllib
|
local S = moreblocks.S
|
||||||
|
local F = minetest.formspec_escape
|
||||||
|
|
||||||
circular_saw = {}
|
circular_saw = {}
|
||||||
|
|
||||||
circular_saw.known_stairs = setmetatable({}, {
|
circular_saw.known_stairs = setmetatable({}, {
|
||||||
__newindex = function(k, v)
|
__newindex = function(k, v)
|
||||||
local modname = minetest.get_current_modname()
|
local modname = minetest.get_current_modname()
|
||||||
print(("WARNING: mod %s tried to add node %s to the circular saw"
|
print(("WARNING: mod %s tried to add node %s to the circular saw manually."):format(modname, v))
|
||||||
.. " manually."):format(modname, v))
|
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
-- This is populated by stairsplus:register_all:
|
-- This is populated by stairsplus:register_all:
|
||||||
circular_saw.known_nodes = {}
|
circular_saw.known_nodes = {}
|
||||||
|
|
||||||
|
-- This is populated by stairsplus:register_micro:
|
||||||
|
circular_saw.microblocks = {}
|
||||||
|
|
||||||
-- How many microblocks does this shape at the output inventory cost:
|
-- How many microblocks does this shape at the output inventory cost:
|
||||||
-- It may cause slight loss, but no gain.
|
-- It may cause slight loss, but no gain.
|
||||||
circular_saw.cost_in_microblocks = {
|
circular_saw.cost_in_microblocks = {
|
||||||
@ -88,8 +91,9 @@ circular_saw.names = {
|
|||||||
}
|
}
|
||||||
|
|
||||||
function circular_saw:get_cost(inv, stackname)
|
function circular_saw:get_cost(inv, stackname)
|
||||||
|
local name = minetest.registered_aliases[stackname] or stackname
|
||||||
for i, item in pairs(inv:get_list("output")) do
|
for i, item in pairs(inv:get_list("output")) do
|
||||||
if item:get_name() == stackname then
|
if item:get_name() == name then
|
||||||
return circular_saw.cost_in_microblocks[i]
|
return circular_saw.cost_in_microblocks[i]
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -126,15 +130,23 @@ end
|
|||||||
function circular_saw:reset(pos)
|
function circular_saw:reset(pos)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
local inv = meta:get_inventory()
|
local inv = meta:get_inventory()
|
||||||
|
local owned_by = meta:get_string("owner")
|
||||||
|
|
||||||
|
if owned_by and owned_by ~= "" then
|
||||||
|
owned_by = (" ("..S("owned by @1", meta:get_string("owner"))..")")
|
||||||
|
else
|
||||||
|
owned_by = ""
|
||||||
|
end
|
||||||
|
|
||||||
inv:set_list("input", {})
|
inv:set_list("input", {})
|
||||||
inv:set_list("micro", {})
|
--inv:set_list("micro", {})
|
||||||
inv:set_list("output", {})
|
|
||||||
meta:set_int("anz", 0)
|
|
||||||
|
|
||||||
meta:set_string("infotext",
|
local microblockcount = inv:get_stack("micro",1):get_count()
|
||||||
S("Circular Saw is empty (owned by %s)")
|
meta:set_int("anz", microblockcount)
|
||||||
:format(meta:get_string("owner") or ""))
|
if microblockcount == 0 then
|
||||||
|
meta:set_string("infotext", S("Circular Saw is empty") .. owned_by)
|
||||||
|
inv:set_list("output", {})
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
@ -146,7 +158,7 @@ function circular_saw:update_inventory(pos, amount)
|
|||||||
|
|
||||||
amount = meta:get_int("anz") + amount
|
amount = meta:get_int("anz") + amount
|
||||||
|
|
||||||
-- The material is recycled automaticly.
|
-- The material is recycled automatically.
|
||||||
inv:set_list("recycle", {})
|
inv:set_list("recycle", {})
|
||||||
|
|
||||||
if amount < 1 then -- If the last block is taken out.
|
if amount < 1 then -- If the last block is taken out.
|
||||||
@ -155,18 +167,29 @@ function circular_saw:update_inventory(pos, amount)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local stack = inv:get_stack("input", 1)
|
local stack = inv:get_stack("input", 1)
|
||||||
|
local microstack = inv:get_stack("micro",1)
|
||||||
|
|
||||||
-- At least one "normal" block is necessary to see what kind of stairs are requested.
|
-- At least one "normal" block is necessary to see what kind of stairs are requested.
|
||||||
if stack:is_empty() then
|
if stack:is_empty() and microstack:is_empty() then
|
||||||
-- Any microblocks not taken out yet are now lost.
|
-- Any microblocks not taken out yet are now lost.
|
||||||
-- (covers material loss in the machine)
|
-- (covers material loss in the machine)
|
||||||
self:reset(pos)
|
self:reset(pos)
|
||||||
return
|
return
|
||||||
|
|
||||||
end
|
end
|
||||||
local node_name = stack:get_name() or ""
|
|
||||||
|
local node_name = stack:get_name() or "" -- planned to extract from microblock TODO
|
||||||
|
local node_def = stack:get_definition()
|
||||||
local name_parts = circular_saw.known_nodes[node_name] or ""
|
local name_parts = circular_saw.known_nodes[node_name] or ""
|
||||||
local modname = name_parts[1] or ""
|
local modname = name_parts[1] or circular_saw.microblocks[microstack:get_name()][1]
|
||||||
local material = name_parts[2] or ""
|
local material = name_parts[2] or circular_saw.microblocks[microstack:get_name()][2]
|
||||||
|
local owned_by = meta:get_string("owner")
|
||||||
|
|
||||||
|
if owned_by and owned_by ~= "" then
|
||||||
|
owned_by = (" ("..S("owned by @1", meta:get_string("owner"))..")")
|
||||||
|
else
|
||||||
|
owned_by = ""
|
||||||
|
end
|
||||||
|
|
||||||
inv:set_list("input", { -- Display as many full blocks as possible:
|
inv:set_list("input", { -- Display as many full blocks as possible:
|
||||||
node_name.. " " .. math.floor(amount / 8)
|
node_name.. " " .. math.floor(amount / 8)
|
||||||
@ -183,6 +206,7 @@ function circular_saw:update_inventory(pos, amount)
|
|||||||
inv:set_list("micro", {
|
inv:set_list("micro", {
|
||||||
modname .. ":micro_" .. material .. " " .. (amount % 8)
|
modname .. ":micro_" .. material .. " " .. (amount % 8)
|
||||||
})
|
})
|
||||||
|
|
||||||
-- Display:
|
-- Display:
|
||||||
inv:set_list("output",
|
inv:set_list("output",
|
||||||
self:get_output_inv(modname, material, amount,
|
self:get_output_inv(modname, material, amount,
|
||||||
@ -191,8 +215,10 @@ function circular_saw:update_inventory(pos, amount)
|
|||||||
meta:set_int("anz", amount)
|
meta:set_int("anz", amount)
|
||||||
|
|
||||||
meta:set_string("infotext",
|
meta:set_string("infotext",
|
||||||
S("Circular Saw is working on %s (owned by %s)")
|
S("Circular Saw is working on @1",
|
||||||
:format(material, meta:get_string("owner") or ""))
|
node_def and node_def.description or material
|
||||||
|
) .. owned_by
|
||||||
|
)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
@ -230,7 +256,7 @@ function circular_saw.allow_metadata_inventory_put(
|
|||||||
local stackname = stack:get_name()
|
local stackname = stack:get_name()
|
||||||
local count = stack:get_count()
|
local count = stack:get_count()
|
||||||
|
|
||||||
-- Only alow those items that are offered in the output inventory to be recycled:
|
-- Only allow those items that are offered in the output inventory to be recycled:
|
||||||
if listname == "recycle" then
|
if listname == "recycle" then
|
||||||
if not inv:contains_item("output", stackname) then
|
if not inv:contains_item("output", stackname) then
|
||||||
return 0
|
return 0
|
||||||
@ -320,6 +346,10 @@ function circular_saw.on_metadata_inventory_take(
|
|||||||
local input_stack = inv:get_stack(listname, index)
|
local input_stack = inv:get_stack(listname, index)
|
||||||
if not input_stack:is_empty() and input_stack:get_name()~=stack:get_name() then
|
if not input_stack:is_empty() and input_stack:get_name()~=stack:get_name() then
|
||||||
local player_inv = player:get_inventory()
|
local player_inv = player:get_inventory()
|
||||||
|
|
||||||
|
-- Prevent arbitrary item duplication.
|
||||||
|
inv:remove_item(listname, input_stack)
|
||||||
|
|
||||||
if player_inv:room_for_item("main", input_stack) then
|
if player_inv:room_for_item("main", input_stack) then
|
||||||
player_inv:add_item("main", input_stack)
|
player_inv:add_item("main", input_stack)
|
||||||
end
|
end
|
||||||
@ -329,12 +359,11 @@ function circular_saw.on_metadata_inventory_take(
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- If it is one of the offered stairs: find out how many
|
-- If it is one of the offered stairs: find out how many
|
||||||
-- microblocks have to be substracted:
|
-- microblocks have to be subtracted:
|
||||||
if listname == "output" then
|
if listname == "output" then
|
||||||
-- We do know how much each block at each position costs:
|
-- We do know how much each block at each position costs:
|
||||||
local cost = circular_saw.cost_in_microblocks[index]
|
local cost = circular_saw.cost_in_microblocks[index]
|
||||||
* stack:get_count()
|
* stack:get_count()
|
||||||
|
|
||||||
circular_saw:update_inventory(pos, -cost)
|
circular_saw:update_inventory(pos, -cost)
|
||||||
elseif listname == "micro" then
|
elseif listname == "micro" then
|
||||||
-- Each microblock costs 1 microblock:
|
-- Each microblock costs 1 microblock:
|
||||||
@ -346,19 +375,26 @@ function circular_saw.on_metadata_inventory_take(
|
|||||||
-- The recycle field plays no role here since it is processed immediately.
|
-- The recycle field plays no role here since it is processed immediately.
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local has_default_mod = minetest.get_modpath("default")
|
||||||
|
|
||||||
function circular_saw.on_construct(pos)
|
function circular_saw.on_construct(pos)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
local fancy_inv = default.gui_bg..default.gui_bg_img..default.gui_slots
|
local fancy_inv = ""
|
||||||
|
if has_default_mod then
|
||||||
|
-- prepend background and slot styles from default if available
|
||||||
|
fancy_inv = default.gui_bg..default.gui_bg_img..default.gui_slots
|
||||||
|
end
|
||||||
meta:set_string(
|
meta:set_string(
|
||||||
|
--FIXME Not work with @n in this part bug in minetest/minetest#7450.
|
||||||
"formspec", "size[11,10]"..fancy_inv..
|
"formspec", "size[11,10]"..fancy_inv..
|
||||||
"label[0,0;" ..S("Input\nmaterial").. "]" ..
|
"label[0,0;" ..S("Input material").. "]" ..
|
||||||
"list[current_name;input;1.5,0;1,1;]" ..
|
"list[current_name;input;1.7,0;1,1;]" ..
|
||||||
"label[0,1;" ..S("Left-over").. "]" ..
|
"label[0,1;" ..F(S("Left-over")).. "]" ..
|
||||||
"list[current_name;micro;1.5,1;1,1;]" ..
|
"list[current_name;micro;1.7,1;1,1;]" ..
|
||||||
"label[0,2;" ..S("Recycle\noutput").. "]" ..
|
"label[0,2;" ..F(S("Recycle output")).. "]" ..
|
||||||
"list[current_name;recycle;1.5,2;1,1;]" ..
|
"list[current_name;recycle;1.7,2;1,1;]" ..
|
||||||
"field[0.3,3.5;1,1;max_offered;" ..S("Max").. ":;${max_offered}]" ..
|
"field[0.3,3.5;1,1;max_offered;" ..F(S("Max")).. ":;${max_offered}]" ..
|
||||||
"button[1,3.2;1,1;Set;" ..S("Set").. "]" ..
|
"button[1,3.2;1.7,1;Set;" ..F(S("Set")).. "]" ..
|
||||||
"list[current_name;output;2.8,0;8,6;]" ..
|
"list[current_name;output;2.8,0;8,6;]" ..
|
||||||
"list[current_player;main;1.5,6.25;8,4;]" ..
|
"list[current_player;main;1.5,6.25;8,4;]" ..
|
||||||
"listring[current_name;output]" ..
|
"listring[current_name;output]" ..
|
||||||
@ -420,17 +456,22 @@ minetest.register_node("moreblocks:circular_saw", {
|
|||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
groups = {choppy = 2,oddly_breakable_by_hand = 2},
|
groups = {choppy = 2,oddly_breakable_by_hand = 2},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
is_ground_content = false,
|
||||||
|
sounds = moreblocks.node_sound_wood_defaults(),
|
||||||
on_construct = circular_saw.on_construct,
|
on_construct = circular_saw.on_construct,
|
||||||
can_dig = circular_saw.can_dig,
|
can_dig = circular_saw.can_dig,
|
||||||
-- Set the owner of this circular saw.
|
-- Set the owner of this circular saw.
|
||||||
after_place_node = function(pos, placer)
|
after_place_node = function(pos, placer)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
local owner = placer and placer:get_player_name() or ""
|
local owner = placer and placer:get_player_name() or ""
|
||||||
|
local owned_by = owner
|
||||||
|
|
||||||
|
if owner ~= "" then
|
||||||
|
owned_by = (" (%s)"):format(S("owned by @1", owner))
|
||||||
|
end
|
||||||
|
|
||||||
meta:set_string("owner", owner)
|
meta:set_string("owner", owner)
|
||||||
meta:set_string("infotext",
|
meta:set_string("infotext", S("Circular Saw is empty") .. owned_by)
|
||||||
S("Circular Saw is empty (owned by %s)")
|
|
||||||
:format(owner))
|
|
||||||
end,
|
end,
|
||||||
|
|
||||||
-- The amount of items offered per shape can be configured:
|
-- The amount of items offered per shape can be configured:
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
--[[
|
--[[
|
||||||
More Blocks: configuration handling
|
More Blocks: configuration handling
|
||||||
|
|
||||||
Copyright (c) 2011-2018 Hugo Locurcio and contributors.
|
Copyright © 2011-2020 Hugo Locurcio and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
@ -26,4 +26,4 @@ local function setting(settingtype, name, default)
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- Show stairs/slabs/panels/microblocks in creative inventory (true or false):
|
-- Show stairs/slabs/panels/microblocks in creative inventory (true or false):
|
||||||
setting("bool", "stairsplus_in_creative_inventory", false)
|
setting("bool", "stairsplus_in_creative_inventory", true)
|
||||||
|
128
crafting.lua
@ -1,7 +1,7 @@
|
|||||||
--[[
|
--[[
|
||||||
More Blocks: crafting recipes
|
More Blocks: crafting recipes
|
||||||
|
|
||||||
Copyright (c) 2011-2018 Hugo Locurcio and contributors.
|
Copyright © 2011-2020 Hugo Locurcio and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
@ -35,15 +35,6 @@ minetest.register_craft({
|
|||||||
recipe = {"default:junglegrass", "default:cobble"},
|
recipe = {"default:junglegrass", "default:cobble"},
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "moreblocks:wood_tile_center 9",
|
|
||||||
recipe = {
|
|
||||||
{"group:wood", "group:wood", "group:wood"},
|
|
||||||
{"group:wood", "moreblocks:wood_tile", "group:wood"},
|
|
||||||
{"group:wood", "group:wood", "group:wood"},
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "moreblocks:wood_tile 9",
|
output = "moreblocks:wood_tile 9",
|
||||||
recipe = {
|
recipe = {
|
||||||
@ -53,6 +44,17 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
-- This must be registered after `moreblocks:wood_tile` to avoid recipe conflicts,
|
||||||
|
-- since `moreblocks:wood_tile` is part of `group:wood`
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "moreblocks:wood_tile_center 9",
|
||||||
|
recipe = {
|
||||||
|
{"group:wood", "group:wood", "group:wood"},
|
||||||
|
{"group:wood", "moreblocks:wood_tile", "group:wood"},
|
||||||
|
{"group:wood", "group:wood", "group:wood"},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = "shapeless",
|
type = "shapeless",
|
||||||
output = "moreblocks:wood_tile",
|
output = "moreblocks:wood_tile",
|
||||||
@ -346,12 +348,36 @@ minetest.register_craft({
|
|||||||
recipe = {"moreblocks:sweeper", "default:glass"},
|
recipe = {"moreblocks:sweeper", "default:glass"},
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "moreblocks:trap_clean_glass",
|
||||||
|
type = "shapeless",
|
||||||
|
recipe = {"default:mese_crystal_fragment", "moreblocks:clean_glass"},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "moreblocks:trap_clean_glass",
|
||||||
|
type = "shapeless",
|
||||||
|
recipe = {"moreblocks:sweeper", "moreblocks:trap_glass"},
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "moreblocks:glow_glass",
|
output = "moreblocks:glow_glass",
|
||||||
type = "shapeless",
|
type = "shapeless",
|
||||||
recipe = {"default:torch", "default:glass"},
|
recipe = {"default:torch", "default:glass"},
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "moreblocks:clean_glow_glass",
|
||||||
|
type = "shapeless",
|
||||||
|
recipe = {"default:torch", "moreblocks:clean_glass"},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "moreblocks:clean_glow_glass",
|
||||||
|
type = "shapeless",
|
||||||
|
recipe = {"moreblocks:sweeper", "moreblocks:glow_glass"},
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "moreblocks:trap_glow_glass",
|
output = "moreblocks:trap_glow_glass",
|
||||||
type = "shapeless",
|
type = "shapeless",
|
||||||
@ -364,6 +390,26 @@ minetest.register_craft({
|
|||||||
recipe = {"default:mese_crystal_fragment", "moreblocks:glow_glass"},
|
recipe = {"default:mese_crystal_fragment", "moreblocks:glow_glass"},
|
||||||
})
|
})
|
||||||
|
|
||||||
|
-- several recipes are possible for the trap+clean+glow, we only present 3 of them
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "moreblocks:trap_clean_glow_glass",
|
||||||
|
type = "shapeless",
|
||||||
|
recipe = {"default:mese_crystal_fragment", "moreblocks:clean_glow_glass"},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "moreblocks:trap_clean_glow_glass",
|
||||||
|
type = "shapeless",
|
||||||
|
recipe = {"default:mese_crystal_fragment", "moreblocks:clean_glass", "default:torch"},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "moreblocks:trap_clean_glow_glass",
|
||||||
|
type = "shapeless",
|
||||||
|
recipe = {"moreblocks:sweeper", "moreblocks:trap_glow_glass" },
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "moreblocks:super_glow_glass",
|
output = "moreblocks:super_glow_glass",
|
||||||
type = "shapeless",
|
type = "shapeless",
|
||||||
@ -376,6 +422,24 @@ minetest.register_craft({
|
|||||||
recipe = {"default:torch", "moreblocks:glow_glass"},
|
recipe = {"default:torch", "moreblocks:glow_glass"},
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "moreblocks:clean_super_glow_glass",
|
||||||
|
type = "shapeless",
|
||||||
|
recipe = {"default:torch", "default:torch", "moreblocks:clean_glass"},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "moreblocks:clean_super_glow_glass",
|
||||||
|
type = "shapeless",
|
||||||
|
recipe = {"default:torch", "moreblocks:clean_glow_glass"},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "moreblocks:clean_super_glow_glass",
|
||||||
|
type = "shapeless",
|
||||||
|
recipe = {"moreblocks:sweeper", "moreblocks:super_glow_glass"},
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "moreblocks:trap_super_glow_glass",
|
output = "moreblocks:trap_super_glow_glass",
|
||||||
@ -389,6 +453,32 @@ minetest.register_craft({
|
|||||||
recipe = {"default:mese_crystal_fragment", "moreblocks:super_glow_glass"},
|
recipe = {"default:mese_crystal_fragment", "moreblocks:super_glow_glass"},
|
||||||
})
|
})
|
||||||
|
|
||||||
|
-- several recipes are possible for the trap+clean+glow, we only present 4 of them
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "moreblocks:trap_clean_super_glow_glass",
|
||||||
|
type = "shapeless",
|
||||||
|
recipe = {"default:mese_crystal_fragment", "moreblocks:clean_super_glow_glass"},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "moreblocks:trap_clean_super_glow_glass",
|
||||||
|
type = "shapeless",
|
||||||
|
recipe = {"default:mese_crystal_fragment", "moreblocks:clean_glow_glass", "default:torch"},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "moreblocks:trap_clean_super_glow_glass",
|
||||||
|
type = "shapeless",
|
||||||
|
recipe = {"default:mese_crystal_fragment", "moreblocks:clean_glass", "default:torch", "default:torch"},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "moreblocks:trap_clean_super_glow_glass",
|
||||||
|
type = "shapeless",
|
||||||
|
recipe = {"moreblocks:sweeper", "moreblocks:trap_super_glow_glass" },
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "moreblocks:coal_stone",
|
output = "moreblocks:coal_stone",
|
||||||
type = "shapeless",
|
type = "shapeless",
|
||||||
@ -464,7 +554,7 @@ minetest.register_craft({
|
|||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "moreblocks:cactuschecker 4",
|
output = "moreblocks:cactus_checker 4",
|
||||||
recipe = {
|
recipe = {
|
||||||
{"default:stone", "default:cactus"},
|
{"default:stone", "default:cactus"},
|
||||||
{"default:cactus", "default:stone"},
|
{"default:cactus", "default:stone"},
|
||||||
@ -510,6 +600,22 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "moreblocks:desert_cobble_compressed",
|
||||||
|
recipe = {
|
||||||
|
{"default:desert_cobble", "default:desert_cobble", "default:desert_cobble"},
|
||||||
|
{"default:desert_cobble", "default:desert_cobble", "default:desert_cobble"},
|
||||||
|
{"default:desert_cobble", "default:desert_cobble", "default:desert_cobble"},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "default:desert_cobble 9",
|
||||||
|
recipe = {
|
||||||
|
{"moreblocks:desert_cobble_compressed"},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = "cooking", output = "moreblocks:tar", recipe = "default:pine_tree",
|
type = "cooking", output = "moreblocks:tar", recipe = "default:pine_tree",
|
||||||
})
|
})
|
||||||
|
@ -1,6 +0,0 @@
|
|||||||
default
|
|
||||||
intllib?
|
|
||||||
stairs?
|
|
||||||
farming?
|
|
||||||
wool?
|
|
||||||
basic_materials?
|
|
@ -1 +0,0 @@
|
|||||||
Adds various miscellaneous blocks to the game.
|
|
28
init.lua
@ -3,35 +3,25 @@
|
|||||||
** More Blocks **
|
** More Blocks **
|
||||||
By Calinou, with the help of ShadowNinja and VanessaE.
|
By Calinou, with the help of ShadowNinja and VanessaE.
|
||||||
|
|
||||||
Copyright (c) 2011-2018 Hugo Locurcio and contributors.
|
Copyright © 2011-2020 Hugo Locurcio and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
=====================================================================
|
=====================================================================
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
moreblocks = {}
|
moreblocks = {}
|
||||||
|
|
||||||
local S
|
|
||||||
if minetest.global_exists("intllib") then
|
|
||||||
if intllib.make_gettext_pair then
|
|
||||||
S = intllib.make_gettext_pair()
|
|
||||||
else
|
|
||||||
S = intllib.Getter()
|
|
||||||
end
|
|
||||||
else
|
|
||||||
S = function(s) return s end
|
|
||||||
end
|
|
||||||
moreblocks.intllib = S
|
|
||||||
|
|
||||||
local modpath = minetest.get_modpath("moreblocks")
|
local modpath = minetest.get_modpath("moreblocks")
|
||||||
|
|
||||||
|
moreblocks.S = minetest.get_translator("moreblocks")
|
||||||
|
|
||||||
dofile(modpath .. "/config.lua")
|
dofile(modpath .. "/config.lua")
|
||||||
|
dofile(modpath .. "/sounds.lua")
|
||||||
dofile(modpath .. "/circular_saw.lua")
|
dofile(modpath .. "/circular_saw.lua")
|
||||||
dofile(modpath .. "/stairsplus/init.lua")
|
dofile(modpath .. "/stairsplus/init.lua")
|
||||||
dofile(modpath .. "/nodes.lua")
|
|
||||||
dofile(modpath .. "/redefinitions.lua")
|
|
||||||
dofile(modpath .. "/crafting.lua")
|
|
||||||
dofile(modpath .. "/aliases.lua")
|
|
||||||
|
|
||||||
if minetest.settings:get_bool("log_mods") then
|
if minetest.get_modpath("default") then
|
||||||
minetest.log("action", S("[moreblocks] loaded."))
|
dofile(modpath .. "/nodes.lua")
|
||||||
|
dofile(modpath .. "/redefinitions.lua")
|
||||||
|
dofile(modpath .. "/crafting.lua")
|
||||||
|
dofile(modpath .. "/aliases.lua")
|
||||||
end
|
end
|
||||||
|
@ -1,67 +0,0 @@
|
|||||||
# Translation by Xanthin
|
|
||||||
|
|
||||||
###init.lua###
|
|
||||||
[moreblocks] loaded. = [moreblocks] geladen.
|
|
||||||
|
|
||||||
###nodes.lua###
|
|
||||||
Jungle Wood Fence = Tropenholzzaun
|
|
||||||
Empty Bookshelf = Leeres Buecherregal
|
|
||||||
Clean Glass = Klares Glas
|
|
||||||
Plankstone = Brettstein
|
|
||||||
Wooden Tile = Holzfliese
|
|
||||||
Full Wooden Tile = Vollholzfliese
|
|
||||||
Centered Wooden Tile = Holzfliese mittig
|
|
||||||
Up Wooden Tile = Holzfliese oben
|
|
||||||
Down Wooden Tile = Holzfliese unten
|
|
||||||
Left Wooden Tile = Holzfliese links
|
|
||||||
Right Wooden Tile = Holzfliese rechts
|
|
||||||
Circle Stone Bricks = Kreissteinziegel
|
|
||||||
Stone Tile = Steinfliese
|
|
||||||
Split Stone Tile = Geteilte Steinfliese
|
|
||||||
Glow Glass = Leuchtglas
|
|
||||||
Super Glow Glass = Superleuchtglas
|
|
||||||
Coal Glass = Kohleglas
|
|
||||||
Iron Glass = Eisenglas
|
|
||||||
Coal Checker = Karierte Kohle
|
|
||||||
Iron Checker = Kariertes Eisen
|
|
||||||
Trap Stone = Steinfalle
|
|
||||||
Trap Glass = Glasfalle
|
|
||||||
Trap Glow Glass = Leuchtglasfalle
|
|
||||||
Trap Super Glow Glass = Superleuchtglasfalle
|
|
||||||
Coal Stone = Kohlestein
|
|
||||||
Iron Stone = Eisenstein
|
|
||||||
Coal Stone Bricks = Kohlesteinziegel
|
|
||||||
Iron Stone Bricks = Eisensteinziegel
|
|
||||||
Cactus Checker = Karierter Kaktus
|
|
||||||
Cactus Brick = Kaktusziegel
|
|
||||||
Sweeper = Besen
|
|
||||||
Jungle Stick = Tropenholzstock
|
|
||||||
Rope = Seil
|
|
||||||
All-faces Tree = Baumscheibenstamm
|
|
||||||
|
|
||||||
###circular_saw.lua###
|
|
||||||
Circular Saw = Kreissaege
|
|
||||||
Circular saw, empty (owned by %s) = Kreissaege, leer (gehoert %s)
|
|
||||||
Circular saw, working with %s (owned by %s) = Kreissaege, arbeitet mit %s (gehoert %s)
|
|
||||||
Circular saw, empty = Kreissaege, leer
|
|
||||||
Circular saw is empty (owned by %s) = Kreissaege ist leer (gehoert %s)
|
|
||||||
|
|
||||||
Input\nmaterial = Ausgangs-\nmaterial
|
|
||||||
Left-over = Rest
|
|
||||||
Max = Anzahl
|
|
||||||
Set = Ok
|
|
||||||
Recycle\noutput = Wiederver-\nwerten
|
|
||||||
|
|
||||||
###./stairsplus/*###
|
|
||||||
%s Stairs = %streppe
|
|
||||||
%s Slab = %sstufe
|
|
||||||
%s Panel = %spaneel
|
|
||||||
%s Microblock = %smikroblock
|
|
||||||
|
|
||||||
%s Pane = %sscheibe
|
|
||||||
%s Fence = %szaun
|
|
||||||
|
|
||||||
###ownership.lua###
|
|
||||||
someone = jemand
|
|
||||||
Sorry, %s owns that spot. = Tut mir leid, %s gehoert diese Stelle.
|
|
||||||
|
|
@ -1,52 +0,0 @@
|
|||||||
# Translation by kaeza
|
|
||||||
|
|
||||||
[moreblocks] loaded. = [moreblocks] cargado.
|
|
||||||
|
|
||||||
Jungle Wooden Planks = Tablones de madera de jungla
|
|
||||||
Empty Bookshelf = Estante para libros vacío
|
|
||||||
Clean Glass = Cristal Limpio
|
|
||||||
Plankstone = Tablones de piedra
|
|
||||||
Wooden Tile = Parquet
|
|
||||||
Full Wooden Tile = Parquet Completo
|
|
||||||
Centered Wooden Tile = Parquet Centrado
|
|
||||||
Up Wooden Tile = Parquet Superior
|
|
||||||
Down Wooden Tile = Parquet Inferior
|
|
||||||
Left Wooden Tile = Parquet Izquierdo
|
|
||||||
Right Wooden Tile = Parquet Derecho
|
|
||||||
Circle Stone Bricks = Bloques de Piedra Circulares
|
|
||||||
Stone Tile = Baldosa de Piedra
|
|
||||||
Split Stone Tile = Baldosas de Piedra Partida
|
|
||||||
Glow Glass = Cristal Brillante
|
|
||||||
Super Glow Glass = Cristal Súper Brillante
|
|
||||||
Coal Glass = Cristal con Carbón
|
|
||||||
Iron Glass = Cristal con Hierro
|
|
||||||
Coal Checker = Cuadros de Carbón
|
|
||||||
Iron Checker = Cuadros de Hierro
|
|
||||||
Trap Stone = Piedra Trampa
|
|
||||||
Trap Glass = Cristal Trampa
|
|
||||||
Coal Stone = Carbón y Piedra
|
|
||||||
Iron Stone = Hierro y Piedra
|
|
||||||
Cactus Checker = Cuadros de Cactus
|
|
||||||
Cactus Brick = Ladrillos de Cactus
|
|
||||||
Sweeper = Limpiador
|
|
||||||
Jungle Stick = Varita de Madera de Jungla
|
|
||||||
Horizontal Tree = Tronco de árbol horizontal
|
|
||||||
Horizontal Jungle Tree = Tronco de árbol de la jungla horizontal
|
|
||||||
Rope = Soga
|
|
||||||
All-faces Tree = Tronco de Árbol
|
|
||||||
|
|
||||||
%s Stairs = Escalera de %s
|
|
||||||
%s Slab = Losa de %s
|
|
||||||
%s Panel = Panel de %s
|
|
||||||
%s Microblock = Microbloque de %s
|
|
||||||
|
|
||||||
Wooden = Madera
|
|
||||||
Papyrus = Papiro
|
|
||||||
Dry Shrub = Arbusto Desértico
|
|
||||||
Sapling = Brote de Árbol
|
|
||||||
Wooden Planks = Tablones de Madera
|
|
||||||
Ladder = Escalera de Mano
|
|
||||||
Glass = Cristal
|
|
||||||
|
|
||||||
%s Pane = Panel de %s
|
|
||||||
%s Fence = Valla de %s
|
|
@ -1,72 +0,0 @@
|
|||||||
# Translation by Calinou
|
|
||||||
|
|
||||||
###init.lua###
|
|
||||||
[moreblocks] loaded. = [moreblocks] a été chargé.
|
|
||||||
|
|
||||||
Jungle Wooden Planks = Planches de bois de jungle
|
|
||||||
Empty Bookshelf = Ètagère vide
|
|
||||||
Clean Glass = Verre propre
|
|
||||||
Plankstone = Pierre-bois
|
|
||||||
Wooden Tile = Dalle en bois
|
|
||||||
Full Wooden Tile = Dalle en bois complète
|
|
||||||
Centered Wooden Tile = Dalle en bois centrée
|
|
||||||
Up Wooden Tile = Dalle en bois vers le haut
|
|
||||||
Down Wooden Tile = Dalle en bois vers le bas
|
|
||||||
Left Wooden Tile = Dalle en bois vers la gauche
|
|
||||||
Right Wooden Tile = Dalle en bois vers la droite
|
|
||||||
Circle Stone Bricks = Briques en pierre circulaires
|
|
||||||
Stone Tile = Dalle en pierre
|
|
||||||
Split Stone Tile = Dalle en pierre découpée
|
|
||||||
Glow Glass = Verre brillant
|
|
||||||
Super Glow Glass = Verre très brillant
|
|
||||||
Coal Glass = Verre de charbon
|
|
||||||
Iron Glass = Verre de fer
|
|
||||||
Coal Checker = Damier en charbon
|
|
||||||
Iron Checker = Damier en fer
|
|
||||||
Trap Stone = Pierre traversable
|
|
||||||
Trap Glass = Verre traversable
|
|
||||||
Trap Glow Glass = Verre brillant traversable
|
|
||||||
Trap Super Glow Glass = Verre très brillant traversable
|
|
||||||
Coal Stone = Pierre de charbon
|
|
||||||
Iron Stone = Pierre de fer
|
|
||||||
Coal Stone Bricks = Briques en pierre de charbon
|
|
||||||
Iron Stone Bricks = Briques en pierre de fer
|
|
||||||
Cactus Checker = Damier en cactus
|
|
||||||
Cactus Brick = Briques de cactus
|
|
||||||
Sweeper = Balai
|
|
||||||
Jungle Stick = Bâton en bois de jungle
|
|
||||||
Horizontal Tree = Tronc d'arbre horizontal
|
|
||||||
Horizontal Jungle Tree = Tronc d'arbre de jungle horizontal
|
|
||||||
Rope = Corde
|
|
||||||
All-faces Tree = Tronc d'arbre
|
|
||||||
|
|
||||||
###redefinition.lua###
|
|
||||||
Wooden = bois
|
|
||||||
Papyrus = Papyrus
|
|
||||||
Dry Shrub = Buisson mort
|
|
||||||
Sapling = Pousse d'arbre
|
|
||||||
Wooden Planks = Planches de bois
|
|
||||||
Ladder = Échelle
|
|
||||||
Glass = Verre
|
|
||||||
|
|
||||||
###circular_saw.lua###
|
|
||||||
Circular Saw = Scie circulaire
|
|
||||||
Circular saw, empty (owned by %s) = Scie circulaire, vide (propriété de %s)
|
|
||||||
Circular saw, working with %s (owned by %s) = Scie circulaire, manipule %s (propriété de %s)
|
|
||||||
Circular saw, empty = Scie circulaire, vide
|
|
||||||
Circular saw is empty (owned by %s) = Scie circulaire est vide (propriété de %s)
|
|
||||||
|
|
||||||
Input material = Entrée du matériel
|
|
||||||
Rest/microblocks = Reste/microbloc
|
|
||||||
Max: = Max:
|
|
||||||
Set = Fixer
|
|
||||||
Recycle output = Recyclage
|
|
||||||
|
|
||||||
###./stairsplus/*###
|
|
||||||
%s Stairs = Escaliers en %s
|
|
||||||
%s Slab = Demi-dalle en %s
|
|
||||||
%s Panel = Barre en %s
|
|
||||||
%s Microblock = Microbloc en %s
|
|
||||||
|
|
||||||
%s Pane = Panneau en %s
|
|
||||||
%s Fence = Barrière en %s
|
|
@ -1,70 +0,0 @@
|
|||||||
#
|
|
||||||
# Italian translation
|
|
||||||
# Translator: Emon
|
|
||||||
#
|
|
||||||
|
|
||||||
|
|
||||||
###init.lua###
|
|
||||||
[moreblocks] loaded. = [moreblocks] caricato.
|
|
||||||
|
|
||||||
###nodes.lua###
|
|
||||||
Jungle Wood Fence = Recinzione in legno della giungla
|
|
||||||
Empty Bookshelf = Libreria vuota
|
|
||||||
Clean Glass = Vetro pulito
|
|
||||||
Plankstone = Pietra e legno
|
|
||||||
Wooden Tile = Mattonella in legno
|
|
||||||
Full Wooden Tile = Mattonella in legno pieno
|
|
||||||
Centered Wooden Tile = Mattonella in legno centrata
|
|
||||||
Up Wooden Tile = Mattonella in legno verso l'alto
|
|
||||||
Down Wooden Tile = Mattonella in legno verso il basso
|
|
||||||
Left Wooden Tile = Mattonella in legno verso sinistra
|
|
||||||
Right Wooden Tile = Mattonella in legno verso destra
|
|
||||||
Circle Stone Bricks = Mattoni concentrici in pietra
|
|
||||||
Stone Tile = Mattonella in pietra
|
|
||||||
Split Stone Tile = Mattonella in pietra divisa
|
|
||||||
Glow Glass = Vetro luminoso
|
|
||||||
Super Glow Glass = Super vetro luminoso
|
|
||||||
Coal Glass = Vetro e carbone
|
|
||||||
Iron Glass = Vetro e ferro
|
|
||||||
Coal Checker = Scacchiera in carbone
|
|
||||||
Iron Checker = Scacchiera in ferro
|
|
||||||
Trap Stone = Pietra trappola
|
|
||||||
Trap Glass = Vetro trappola
|
|
||||||
Trap Glow Glass = Vetro luminoso trappola
|
|
||||||
Trap Super Glow Glass = Super vetro luminoso trappola
|
|
||||||
Coal Stone = Pietra in carbone
|
|
||||||
Iron Stone = Pietra in ferro
|
|
||||||
Coal Stone Bricks = Mattoni di pietra in carbone
|
|
||||||
Iron Stone Bricks = Mattoni di pietra in ferro
|
|
||||||
Cactus Checker = Scacchiera in cactus
|
|
||||||
Cactus Brick = Mattoni di cactus
|
|
||||||
Sweeper = Spazzola
|
|
||||||
Jungle Stick = Bastone in legno della giungla
|
|
||||||
Rope = Corda
|
|
||||||
All-faces Tree = Albero su ogni lato
|
|
||||||
|
|
||||||
###circular_saw.lua###
|
|
||||||
Circular Saw = Sega circolare
|
|
||||||
Circular saw, empty (owned by %s) = Sega circolare, vuota (di proprietà di %s)
|
|
||||||
Circular saw, working with %s (owned by %s) = Sega circolare, in funzione su %s (di proprietà di %s)
|
|
||||||
Circular saw, empty = Sega circolare, vuota
|
|
||||||
Circular saw is empty (owned by %s) = La sega circolare è vuota (di proprietà di %s)
|
|
||||||
|
|
||||||
Input\nmaterial = Materiale\niniziale
|
|
||||||
Left-over = Scarto
|
|
||||||
Max = Max.
|
|
||||||
Set = Imp.
|
|
||||||
Recycle\noutput = Ricicla\nfinale
|
|
||||||
|
|
||||||
###ownership.lua###
|
|
||||||
someone = qualcuno
|
|
||||||
Sorry, %s owns that spot. = Spiacente, quel punto è di proprietà di %s
|
|
||||||
|
|
||||||
###./stairsplus/*###
|
|
||||||
%s Stairs = Scale - %s
|
|
||||||
%s Slab = Lastra - %s
|
|
||||||
%s Panel = Pannello - %s
|
|
||||||
%s Microblock = Microblocco %s
|
|
||||||
|
|
||||||
%s Pane = Pannello - %s
|
|
||||||
%s Fence = Recinzione - %s
|
|
92
locale/moreblocks.de.tr
Normal file
@ -0,0 +1,92 @@
|
|||||||
|
# textdomain: moreblocks
|
||||||
|
|
||||||
|
# German translation for More Blocks.
|
||||||
|
# Copyright © 2011-2020 Hugo Locurcio and contributors
|
||||||
|
# This file is distributed under the same license as the More Blocks package.
|
||||||
|
# Xanthin, 2014.
|
||||||
|
# CodeXP <codexp@gmx.net>, 2018.
|
||||||
|
|
||||||
|
#: circular_saw.lua
|
||||||
|
|
||||||
|
Circular Saw=Kreissäge
|
||||||
|
Input material=Ausgangs-@nmaterial
|
||||||
|
Left-over=Rest
|
||||||
|
Max=Anzahl
|
||||||
|
Recycle output=Wiederver-@nwerten
|
||||||
|
Set=Ok
|
||||||
|
owned by @1=gehört @1
|
||||||
|
Circular Saw is empty=Kreissäge ist leer
|
||||||
|
Circular Saw is working on @1=Kreissäge arbeitet mit @1
|
||||||
|
|
||||||
|
#: init.lua
|
||||||
|
|
||||||
|
[moreblocks] loaded.=[moreblocks] geladen.
|
||||||
|
|
||||||
|
#: nodes.lua
|
||||||
|
|
||||||
|
Deprecated=veraltet
|
||||||
|
All-faces Acacia Tree=allseitiger Akazienbaumstamm
|
||||||
|
All-faces Aspen Tree=allseitiger Espenbaumstamm
|
||||||
|
All-faces Jungle Tree=allseitiger Tropenbaumstamm
|
||||||
|
All-faces Pine Tree=allseitiger Kieferbaumstamm
|
||||||
|
All-faces Tree=allseitiger Baumstamm
|
||||||
|
Cactus Brick=Kaktusziegel
|
||||||
|
Cactus Checker=Kaktus-Mosaik
|
||||||
|
Centered Wooden Tile=Holzfliese mittig
|
||||||
|
Checker Stone Tile=Stein-Mosaik
|
||||||
|
Circle Stone Bricks=Kreissteinziegel
|
||||||
|
Clean Glass=Klares Glas
|
||||||
|
Coal Checker=Kohlen-Mosaik
|
||||||
|
Coal Glass=Kohleglas
|
||||||
|
Clean Super Glow Glass=
|
||||||
|
Trap Clean Super Glow Glass=
|
||||||
|
Trap Clean Glass=
|
||||||
|
Clean Glow Glass=
|
||||||
|
Trap Clean Glow Glass=
|
||||||
|
Coal Stone=Kohlestein
|
||||||
|
Coal Stone Bricks=Kohlesteinziegel
|
||||||
|
Compressed Cobblestone=Gepresster Kopfsteinpflaster
|
||||||
|
Compressed Desert Cobblestone=
|
||||||
|
Compressed Dirt=Gepresste Erde
|
||||||
|
Copper Patina Block=Kupfer Edelrostblock
|
||||||
|
Empty Shelf=Leeres Regal
|
||||||
|
Full Wooden Tile=Vollholzfliese
|
||||||
|
Glow Glass=Leuchtglas
|
||||||
|
Iron Checker=Metall-Mosaik
|
||||||
|
Iron Glass=metallisiertes Glas
|
||||||
|
Iron Stone=Eisenstein
|
||||||
|
Iron Stone Bricks=Eisensteinziegel
|
||||||
|
Plankstone=Brettstein
|
||||||
|
Rope=Seil
|
||||||
|
Split Stone Tile=Geteilte Steinfliese
|
||||||
|
Stone Bricks=Steinziegel
|
||||||
|
Stone Tile=Steinfliese
|
||||||
|
Super Glow Glass=Superleuchtglas
|
||||||
|
Sweeper=Besen
|
||||||
|
Tar=Teer
|
||||||
|
Trap Desert Stone=Wüstensteinfalle
|
||||||
|
Trap Glass=Glasfalle
|
||||||
|
Trap Glow Glass=Leuchtglasfalle
|
||||||
|
Trap Obsidian=Obsidianfalle
|
||||||
|
Trap Obsidian Glass=Obsidianglasfalle
|
||||||
|
Trap Sandstone=Sandsteinfalle
|
||||||
|
Trap Stone=Steinfalle
|
||||||
|
Trap Super Glow Glass=Superleuchtglasfalle
|
||||||
|
Wooden Tile=Holzfliese
|
||||||
|
Offset Wooden Tile=Holzfliese versetzt
|
||||||
|
Downwards Wooden Tile=Holzfliese unten
|
||||||
|
Leftwards Wooden Tile=Holzfliese links
|
||||||
|
Rightwards Wooden Tile=Holzfliese rechts
|
||||||
|
|
||||||
|
#: ownership.lua
|
||||||
|
|
||||||
|
Sorry, @1 owns that spot.=Tut mir leid, dieser Bereich gehört @1.
|
||||||
|
someone=jemand
|
||||||
|
|
||||||
|
#: stairsplus/common.lua
|
||||||
|
|
||||||
|
@1 Microblock=@1mikroblock
|
||||||
|
@1 Slab=@1platte
|
||||||
|
@1 Slope=@1neigung
|
||||||
|
@1 Panel=@1paneel
|
||||||
|
@1 Stairs=@1treppe
|
96
locale/moreblocks.es.tr
Normal file
@ -0,0 +1,96 @@
|
|||||||
|
# textdomain: moreblocks
|
||||||
|
|
||||||
|
# Spanish translation for More Blocks.
|
||||||
|
# Copyright © 2011-2020 Hugo Locurcio and contributors
|
||||||
|
# This file is distributed under the same license as the More Blocks package.
|
||||||
|
# kaeza, 2013.
|
||||||
|
# CodeXP <codexp@gmx.net>, 2018.
|
||||||
|
# Carlos Barraza 2020.
|
||||||
|
|
||||||
|
#: circular_saw.lua
|
||||||
|
|
||||||
|
Circular Saw=Sierra circular
|
||||||
|
Input material=Material de@nentrada
|
||||||
|
Left-over=Sobrante
|
||||||
|
Max=Maximo
|
||||||
|
Recycle output=Reciclar@nsalida
|
||||||
|
Set=Establecer
|
||||||
|
owned by @1=protegido por @1
|
||||||
|
Circular Saw is empty=La sierra circular está vacia
|
||||||
|
Circular Saw is working on @1=Sierra circular trabajando en @1
|
||||||
|
|
||||||
|
#: nodes.lua
|
||||||
|
|
||||||
|
Deprecated=Obsoleto
|
||||||
|
All-faces Acacia Tree=Árbol de Acacia, todas las caras
|
||||||
|
All-faces Aspen Tree=Álamo temblón, todas las caras
|
||||||
|
All-faces Jungle Tree=Árbol de Selva, todas las caras
|
||||||
|
All-faces Pine Tree=Pino, todas las caras
|
||||||
|
All-faces Tree=Tronco de Árbol
|
||||||
|
Cactus Brick=Ladrillos de Cactus
|
||||||
|
Cactus Checker=Cuadros de Cactus
|
||||||
|
Centered Wooden Tile=Parqué Centrado
|
||||||
|
Checker Stone Tile=Cuadros de Baldosa de Piedra
|
||||||
|
Circle Stone Bricks=Bloques de Piedra Circulares
|
||||||
|
Clean Glass=Cristal Limpio
|
||||||
|
Coal Checker=Cuadros de Carbón
|
||||||
|
Coal Glass=Cristal con Carbón
|
||||||
|
Clean Super Glow Glass=Cristal Súper Brillante Limpio
|
||||||
|
Trap Clean Super Glow Glass=Cristal Súper Brillante Limpio Falso
|
||||||
|
Trap Clean Glass=Cristal Limpio Falso
|
||||||
|
Clean Glow Glass=Cristal Brillante Limpio
|
||||||
|
Trap Clean Glow Glass=Cristal Brillante Limpio Falso
|
||||||
|
Coal Stone=Carbón y Piedra
|
||||||
|
Coal Stone Bricks=Ladrillos de Piedra de Carbon
|
||||||
|
Compressed Cobblestone=Adoquín Comprimido
|
||||||
|
Compressed Desert Cobblestone=Adoquín del Desierto Comprimido
|
||||||
|
Compressed Dirt=Tierra Comprimida
|
||||||
|
Copper Patina Block=Bloque de Pátina de Cobre
|
||||||
|
Empty Shelf=Estante vacio
|
||||||
|
Full Wooden Tile=Parqué Completo
|
||||||
|
Glow Glass=Cristal Brillante
|
||||||
|
Iron Checker=Cuadros de Hierro
|
||||||
|
Iron Glass=Cristal con Hierro
|
||||||
|
Iron Stone=Hierro y Piedra
|
||||||
|
Iron Stone Bricks=Ladrillo de Piedra de Hierro
|
||||||
|
Plankstone=Tablones de piedra
|
||||||
|
Rope=Soga
|
||||||
|
Split Stone Tile=Baldosas de Piedra Partida
|
||||||
|
Stone Bricks=Ladrillos de Piedra
|
||||||
|
Stone Tile=Baldosa de Piedra
|
||||||
|
Super Glow Glass=Cristal Súper Brillante
|
||||||
|
Sweeper=Limpiador
|
||||||
|
Tar=Alquitrán
|
||||||
|
Trap Desert Stone=Piedra del Desierto Falsa
|
||||||
|
Trap Glass=Cristal Falso
|
||||||
|
Trap Glow Glass=Cristal Brillante Falso
|
||||||
|
Trap Obsidian=Obsidiana Falsa
|
||||||
|
Trap Obsidian Glass=Vidrio de Obsidiana Falso
|
||||||
|
Trap Sandstone=Arenisca Falsa
|
||||||
|
Trap Stone=Piedra Falsa
|
||||||
|
Trap Super Glow Glass=Cristal Súper Brillante Falso
|
||||||
|
Wooden Tile=Parqué
|
||||||
|
Offset Wooden Tile=Parqué Ajustado
|
||||||
|
Downwards Wooden Tile=Parqué hacia Abajo
|
||||||
|
Leftwards Wooden Tile=Parqué hacia la Izquierda
|
||||||
|
Rightwards Wooden Tile=Parqué hacia la Derecha
|
||||||
|
|
||||||
|
|
||||||
|
#: ownership.lua
|
||||||
|
|
||||||
|
Sorry, @1 owns that spot.=Lo siento, @1 es dueño de ese lugar.
|
||||||
|
someone=alguien
|
||||||
|
|
||||||
|
#: stairsplus/common.lua
|
||||||
|
|
||||||
|
@1 Microblock=Microbloque de @1
|
||||||
|
@1 Slab=Losa de @1
|
||||||
|
@1 Slope=Pendiente de @1
|
||||||
|
@1 Panel=Panel de @1
|
||||||
|
@1 Stairs=Escalera de @1
|
||||||
|
|
||||||
|
#: stairsplus/registrations.lua
|
||||||
|
|
||||||
|
Concrete=Concreto
|
||||||
|
Cement=Cemento
|
||||||
|
Brass Block=Bloque de latón
|
93
locale/moreblocks.fr.tr
Normal file
@ -0,0 +1,93 @@
|
|||||||
|
# textdomain: moreblocks
|
||||||
|
|
||||||
|
# French translation for More Blocks.
|
||||||
|
# Copyright © 2011-2020 Hugo Locurcio and contributors
|
||||||
|
# This file is distributed under the same license as the More Blocks package.
|
||||||
|
# Hugo Locurcio <hugo.locurcio@hugo.pro>, 2013-2019.
|
||||||
|
# Jat15, 2013.
|
||||||
|
# CodeXP <codexp@gmx.net>, 2018.
|
||||||
|
|
||||||
|
#: circular_saw.lua
|
||||||
|
|
||||||
|
Circular Saw=Scie circulaire
|
||||||
|
Input material=Matériau@nd'entrée
|
||||||
|
Left-over=Reste
|
||||||
|
Max=Max
|
||||||
|
Recycle output=Sortie à@nrecycler
|
||||||
|
Set=Définir
|
||||||
|
owned by @1=propriété de @1
|
||||||
|
Circular Saw is empty=Scie circulaire vide
|
||||||
|
Circular Saw is working on @1=Scie circulaire manipulant @1
|
||||||
|
|
||||||
|
#: init.lua
|
||||||
|
|
||||||
|
[moreblocks] loaded.=[moreblocks] a été chargé.
|
||||||
|
|
||||||
|
#: nodes.lua
|
||||||
|
|
||||||
|
Deprecated=déprécié
|
||||||
|
All-faces Acacia Tree=Tronc d'arbre d'acacia (toutes faces)
|
||||||
|
All-faces Aspen Tree=Tronc d'arbre de peuplier (toutes faces)
|
||||||
|
All-faces Jungle Tree=Tronc d'arbre de jungle (toutes faces)
|
||||||
|
All-faces Pine Tree=Tronc d'arbre de pin (toutes faces)
|
||||||
|
All-faces Tree=Tronc d'arbre (toutes faces)
|
||||||
|
Cactus Brick=Briques de cactus
|
||||||
|
Cactus Checker=Damier en cactus
|
||||||
|
Centered Wooden Tile=Dalle en bois centrée
|
||||||
|
Checker Stone Tile=Damier de dalle en pierre
|
||||||
|
Circle Stone Bricks=Briques en pierre circulaires
|
||||||
|
Clean Glass=Verre propre
|
||||||
|
Coal Checker=Damier en charbon
|
||||||
|
Coal Glass=Verre de charbon
|
||||||
|
Clean Super Glow Glass=
|
||||||
|
Trap Clean Super Glow Glass=
|
||||||
|
Trap Clean Glass=
|
||||||
|
Clean Glow Glass=
|
||||||
|
Trap Clean Glow Glass=
|
||||||
|
Coal Stone=Pierre de charbon
|
||||||
|
Coal Stone Bricks=Briques en pierre de charbon
|
||||||
|
Compressed Cobblestone=Pierre taillée compressée
|
||||||
|
Compressed Desert Cobblestone=
|
||||||
|
Compressed Dirt=Terre compressée
|
||||||
|
Copper Patina Block=Bloc de patine de cuivre
|
||||||
|
Empty Shelf=Étagère vide
|
||||||
|
Full Wooden Tile=Dalle en bois complète
|
||||||
|
Glow Glass=Verre brillant
|
||||||
|
Iron Checker=Damier de fer
|
||||||
|
Iron Glass=Verre de fer
|
||||||
|
Iron Stone=Pierre de fer
|
||||||
|
Iron Stone Bricks=Briques en pierre de fer
|
||||||
|
Plankstone=Pierre-bois
|
||||||
|
Rope=Corde
|
||||||
|
Split Stone Tile=Dalle en pierre découpée
|
||||||
|
Stone Bricks=Briques en pierre
|
||||||
|
Stone Tile=Dalle en pierre
|
||||||
|
Super Glow Glass=Verre très brillant
|
||||||
|
Sweeper=Balai
|
||||||
|
Tar=Bitume
|
||||||
|
Trap Desert Stone=Pierre du désert traversable
|
||||||
|
Trap Glass=Verre traversable
|
||||||
|
Trap Glow Glass=Verre brillant traversable
|
||||||
|
Trap Obsidian=Obsidienne traversable
|
||||||
|
Trap Obsidian Glass=Verre d'obsidienne traversable
|
||||||
|
Trap Sandstone=Grès traversable
|
||||||
|
Trap Stone=Pierre traversable
|
||||||
|
Trap Super Glow Glass=Verre très brillant traversable
|
||||||
|
Wooden Tile=Dalle en bois
|
||||||
|
Offset Wooden Tile=Dalle en bois décalée
|
||||||
|
Downwards Wooden Tile=Dalle en bois vers le bas
|
||||||
|
Leftwards Wooden Tile=Dalle en bois vers la gauche
|
||||||
|
Rightwards Wooden Tile=Dalle en bois vers la droite
|
||||||
|
|
||||||
|
#: ownership.lua
|
||||||
|
|
||||||
|
Sorry, @1 owns that spot.=Désolé, @1 possède cet endroit.
|
||||||
|
someone=quelqu'un
|
||||||
|
|
||||||
|
#: stairsplus/common.lua
|
||||||
|
|
||||||
|
@1 Microblock=Microbloc en @1
|
||||||
|
@1 Slab=Demi-dalle en @1
|
||||||
|
@1 Slope=Pente en @1
|
||||||
|
@1 Panel=Barre en @1
|
||||||
|
@1 Stairs=Escaliers en @1
|
92
locale/moreblocks.it.tr
Normal file
@ -0,0 +1,92 @@
|
|||||||
|
# textdomain: moreblocks
|
||||||
|
|
||||||
|
# Italian translation for More Blocks.
|
||||||
|
# Copyright © 2011-2020 Hugo Locurcio and contributors
|
||||||
|
# This file is distributed under the same license as the More Blocks package.
|
||||||
|
# Emon, 2016.
|
||||||
|
# CodeXP <codexp@gmx.net>, 2018.
|
||||||
|
|
||||||
|
#: circular_saw.lua
|
||||||
|
|
||||||
|
Circular Saw=Sega circolare
|
||||||
|
Input material=Materiale@niniziale
|
||||||
|
Left-over=Scarto
|
||||||
|
Max=Max.
|
||||||
|
Recycle output=Ricicla@nfinale
|
||||||
|
Set=Imp.
|
||||||
|
owned by @1=
|
||||||
|
Circular Saw is empty=Sega circolare, vuota
|
||||||
|
Circular Saw is working on @1=Sega circolare, in funzione su @1
|
||||||
|
|
||||||
|
#: init.lua
|
||||||
|
|
||||||
|
[moreblocks] loaded.=[moreblocks] caricato.
|
||||||
|
|
||||||
|
#: nodes.lua
|
||||||
|
|
||||||
|
Deprecated=
|
||||||
|
All-faces Acacia Tree=
|
||||||
|
All-faces Aspen Tree=
|
||||||
|
All-faces Jungle Tree=
|
||||||
|
All-faces Pine Tree=
|
||||||
|
All-faces Tree=Albero su ogni lato
|
||||||
|
Cactus Brick=Mattoni di cactus
|
||||||
|
Cactus Checker=Scacchiera in cactus
|
||||||
|
Centered Wooden Tile=Mattonella in legno centrata
|
||||||
|
Checker Stone Tile=
|
||||||
|
Circle Stone Bricks=Mattoni concentrici in pietra
|
||||||
|
Clean Glass=Vetro pulito
|
||||||
|
Coal Checker=Scacchiera in carbone
|
||||||
|
Coal Glass=Vetro e carbone
|
||||||
|
Clean Super Glow Glass=
|
||||||
|
Trap Clean Super Glow Glass=
|
||||||
|
Trap Clean Glass=
|
||||||
|
Clean Glow Glass=
|
||||||
|
Trap Clean Glow Glass=
|
||||||
|
Coal Stone=Pietra in carbone
|
||||||
|
Coal Stone Bricks=Mattoni di pietra in carbone
|
||||||
|
Compressed Cobblestone=
|
||||||
|
Compressed Desert Cobblestone=
|
||||||
|
Compressed Dirt=
|
||||||
|
Copper Patina Block=
|
||||||
|
Empty Shelf=Scaffale Vuoto
|
||||||
|
Full Wooden Tile=Mattonella in legno pieno
|
||||||
|
Glow Glass=Vetro luminoso
|
||||||
|
Iron Checker=Scacchiera in ferro
|
||||||
|
Iron Glass=Vetro e ferro
|
||||||
|
Iron Stone=Pietra in ferro
|
||||||
|
Iron Stone Bricks=Mattoni di pietra in ferro
|
||||||
|
Plankstone=Pietra e legno
|
||||||
|
Rope=Corda
|
||||||
|
Split Stone Tile=Mattonella in pietra divisa
|
||||||
|
Stone Bricks=
|
||||||
|
Stone Tile=Mattonella in pietra
|
||||||
|
Super Glow Glass=Super vetro luminoso
|
||||||
|
Sweeper=Spazzola
|
||||||
|
Tar=
|
||||||
|
Trap Desert Stone=
|
||||||
|
Trap Glass=Vetro trappola
|
||||||
|
Trap Glow Glass=Vetro luminoso trappola
|
||||||
|
Trap Obsidian=
|
||||||
|
Trap Obsidian Glass=
|
||||||
|
Trap Sandstone=
|
||||||
|
Trap Stone=Pietra trappola
|
||||||
|
Trap Super Glow Glass=Super vetro luminoso trappola
|
||||||
|
Wooden Tile=Mattonella in legno
|
||||||
|
Offset Wooden Tile=
|
||||||
|
Downwards Wooden Tile=
|
||||||
|
Leftwards Wooden Tile=
|
||||||
|
Rightwards Wooden Tile=
|
||||||
|
|
||||||
|
#: ownership.lua
|
||||||
|
|
||||||
|
Sorry, @1 owns that spot.=Spiacente, quel punto è di proprietà di @1
|
||||||
|
someone=qualcuno
|
||||||
|
|
||||||
|
#: stairsplus/common.lua
|
||||||
|
|
||||||
|
@1 Microblock=Microblocco @1
|
||||||
|
@1 Slab=Lastra - @1
|
||||||
|
@1 Slope=
|
||||||
|
@1 Panel=Pannello - @1
|
||||||
|
@1 Stairs=Scale - @1
|
93
locale/moreblocks.pl.tr
Normal file
@ -0,0 +1,93 @@
|
|||||||
|
# textdomain: moreblocks
|
||||||
|
|
||||||
|
# Polish translation for More Blocks.
|
||||||
|
# Copyright © 2011-2020 Hugo Locurcio and contributors
|
||||||
|
# This file is distributed under the same license as the More Blocks package.
|
||||||
|
# mat9117, 2019
|
||||||
|
# CodeXP <codexp@gmx.net>, 2018.
|
||||||
|
|
||||||
|
#: circular_saw.lua
|
||||||
|
|
||||||
|
Circular Saw=Piła tarczowa
|
||||||
|
Input material=wejście@nmateriał
|
||||||
|
Left-over=Resztki
|
||||||
|
Max=Maks
|
||||||
|
Recycle output=Przetwarzanie@nWyjście
|
||||||
|
Set=Ustaw
|
||||||
|
owned by @1=Należy do @1
|
||||||
|
Circular Saw is empty=Piła tarczowa jest pusta
|
||||||
|
Circular Saw is working on @1=Piła tarczowa pracuje na @1
|
||||||
|
|
||||||
|
#: init.lua
|
||||||
|
|
||||||
|
[moreblocks] loaded.=[moreblocks] załadowane.
|
||||||
|
|
||||||
|
#: nodes.lua
|
||||||
|
|
||||||
|
Deprecated=Przestarzałe
|
||||||
|
All-faces Acacia Tree=Wielostronna tekstura akacji
|
||||||
|
All-faces Aspen Tree=Wielostronna tekstura osiki
|
||||||
|
All-faces Jungle Tree=Wielostronna tekstura drzewa dżunglowego
|
||||||
|
All-faces Pine Tree=Wielostronna tekstura sosny
|
||||||
|
All-faces Tree=Wielostronna tekstura drzewa
|
||||||
|
Cactus Brick=Kaktusowa cegła
|
||||||
|
Cactus Checker=Kaktusowa szachownica
|
||||||
|
Centered Wooden Tile=Wyśrodkowany drewniany kafelek
|
||||||
|
Checker Stone Tile=Kamienna szachownica
|
||||||
|
Circle Stone Bricks=Okrągłe kamienne cegły
|
||||||
|
Clean Glass=Czyste szkło
|
||||||
|
Coal Checker=Węglowa szachownica
|
||||||
|
Coal Glass=Szkło węglowe
|
||||||
|
Clean Super Glow Glass=
|
||||||
|
Trap Clean Super Glow Glass=
|
||||||
|
Trap Clean Glass=
|
||||||
|
Clean Glow Glass=
|
||||||
|
Trap Clean Glow Glass=
|
||||||
|
Coal Stone=Kamień węglowy
|
||||||
|
Coal Stone Bricks=Węglowe kamienne cegły
|
||||||
|
Compressed Cobblestone=Skompresowany bruk
|
||||||
|
Compressed Desert Cobblestone=
|
||||||
|
Compressed Dirt=Skompresowana ziemia
|
||||||
|
Copper Patina Block=Blok patynowanej miedzi
|
||||||
|
Empty Shelf=Pusta półka
|
||||||
|
Full Wooden Tile=Pełny drewniany kafelek
|
||||||
|
Glow Glass=Świecące szkło
|
||||||
|
Iron Checker=Żelazna szachownica
|
||||||
|
Iron Glass=Żelazne szkło
|
||||||
|
Iron Stone=Żelazny kamień
|
||||||
|
Iron Stone Bricks=Żelazne kamienne cegły
|
||||||
|
Plankstone=Deskokamień
|
||||||
|
Rope=Lina
|
||||||
|
Split Stone Tile=Kamienny blok kafelkowy
|
||||||
|
Stone Bricks=Kamienne cegły
|
||||||
|
Stone Tile=Kamienny kafelek
|
||||||
|
Super Glow Glass=Super świecące szkło
|
||||||
|
Sweeper=Miotła
|
||||||
|
Tar=Smoła
|
||||||
|
Trap Desert Stone=Pułapka z pustynnego kamienia
|
||||||
|
Trap Glass=Szklana pułapka
|
||||||
|
Trap Glow Glass=Pułapka ze świecącego szkłą
|
||||||
|
Trap Obsidian=Obsydianowa pułapka
|
||||||
|
Trap Obsidian Glass=Pułapka z obsydianowego szkła
|
||||||
|
Trap Sandstone=Pułapka z piaskowca
|
||||||
|
Trap Stone=Kamienna pułapka
|
||||||
|
Trap Super Glow Glass=Pułapka z super świecącego szkła
|
||||||
|
Wooden Tile=Drewniany kafelek
|
||||||
|
Offset Wooden Tile=
|
||||||
|
Downwards Wooden Tile=Dolny drewniany kafelek
|
||||||
|
# @deprecated
|
||||||
|
Leftwards Wooden Tile=Lewy drewniany kafelek
|
||||||
|
# @deprecated
|
||||||
|
Rightwards Wooden Tile=Prawy drewniany kafelek
|
||||||
|
|
||||||
|
#: ownership.lua
|
||||||
|
Sorry, @1 owns that spot.=Przykro mi, to miejsce należy do @1
|
||||||
|
someone=ktoś
|
||||||
|
|
||||||
|
#: stairsplus/common.lua
|
||||||
|
|
||||||
|
@1 Microblock=@1 Mikroblok
|
||||||
|
@1 Slab=@1 Płyta
|
||||||
|
@1 Slope=@1 Spad
|
||||||
|
@1 Panel=@1 Panel
|
||||||
|
@1 Stairs=@1 Schody
|
94
locale/moreblocks.pt_BR.tr
Normal file
@ -0,0 +1,94 @@
|
|||||||
|
# textdomain: moreblocks
|
||||||
|
|
||||||
|
# Portuguese_Brazil translation for More Blocks.
|
||||||
|
# Copyright © 2011-2020 Hugo Locurcio and contributors
|
||||||
|
# This file is distributed under the same license as the More Blocks package.
|
||||||
|
# Jose Anastacio 2020.
|
||||||
|
|
||||||
|
#: circular_saw.lua
|
||||||
|
|
||||||
|
Circular Saw=Serra Circular
|
||||||
|
Input material=Material de entrada
|
||||||
|
Left-over=Sobra
|
||||||
|
Max=Máximo
|
||||||
|
Recycle output=Saida reciclagem
|
||||||
|
Set=Defina
|
||||||
|
owned by @1=propriedade de @1
|
||||||
|
Circular Saw is empty=Serra Circular está vazia
|
||||||
|
Circular Saw is working on @1=Serra Circular está trabalhando em @1
|
||||||
|
|
||||||
|
#: nodes.lua
|
||||||
|
|
||||||
|
Deprecated=Descontinuado
|
||||||
|
All-faces Acacia Tree=Árvore de Acácia multifacetada
|
||||||
|
All-faces Aspen Tree=Árvore Aspen multifacetada
|
||||||
|
All-faces Jungle Tree=Árvore da Selva multifacetada
|
||||||
|
All-faces Pine Tree=Pinheiro multifacetado
|
||||||
|
All-faces Tree=Tronco de árvore
|
||||||
|
Cactus Brick=Tijolos de Cacto
|
||||||
|
Cactus Checker=Xadrez de Cacto
|
||||||
|
Centered Wooden Tile=Tijolos Centrado de Madeira
|
||||||
|
Checker Stone Tile=Xadrez Centrado de Pedra
|
||||||
|
Circle Stone Bricks=Tijolos de Pedra Cricular
|
||||||
|
Clean Glass=Vidro Limpo
|
||||||
|
Coal Checker=Xadrez de Carvão
|
||||||
|
Coal Glass=Vidro com Carvao
|
||||||
|
Clean Super Glow Glass=Cristal Limpo Super brilhante
|
||||||
|
Trap Clean Super Glow Glass=Vidro Limpo Super brilhante
|
||||||
|
Trap Clean Glass=Cristal Falso Limpo
|
||||||
|
Clean Glow Glass=Cristal Brillante Limpo
|
||||||
|
Trap Clean Glow Glass=Cristal Brillante Limpo Falso
|
||||||
|
Coal Stone=Pedra de carvão
|
||||||
|
Coal Stone Bricks=Tijolos de Carvão
|
||||||
|
Compressed Cobblestone=Pedregulho Comprimido
|
||||||
|
Compressed Desert Cobblestone=Pedregulho do Deserto Comprimido
|
||||||
|
Compressed Dirt=Terra Comprimida
|
||||||
|
Copper Patina Block=Bloco pátina de cobre
|
||||||
|
Empty Shelf=Prateleira Vazia
|
||||||
|
Full Wooden Tile=Xadrez de Madeira completo
|
||||||
|
Glow Glass=Vidro brilhante
|
||||||
|
Iron Checker=Xadrez de Ferro
|
||||||
|
Iron Glass=Cristal com ferro
|
||||||
|
Iron Stone=Ferro e Pedra
|
||||||
|
Iron Stone Bricks=Tijolos de Ferro
|
||||||
|
Plankstone=Prancha de Pedra
|
||||||
|
Rope=Corda
|
||||||
|
Split Stone Tile=Xadrez de Pedra Dividido
|
||||||
|
Stone Bricks=Tijolos de Pedra
|
||||||
|
Stone Tile=Xadrez de Pedra
|
||||||
|
Super Glow Glass=Cristal Súper Brillante
|
||||||
|
Sweeper=Limpiador
|
||||||
|
Tar=Alquitrán
|
||||||
|
Trap Desert Stone=Pedra del Desierto Falsa
|
||||||
|
Trap Glass=Cristal Falso
|
||||||
|
Trap Glow Glass=Cristal Brillante Falso
|
||||||
|
Trap Obsidian=Obsidiana Falsa
|
||||||
|
Trap Obsidian Glass=Vidrio de Obsidiana Falso
|
||||||
|
Trap Sandstone=Arenisca Falsa
|
||||||
|
Trap Stone=Piedra Falsa
|
||||||
|
Trap Super Glow Glass=Cristal Súper Brillante Falso
|
||||||
|
Wooden Tile=Xadrez de Madeira
|
||||||
|
Offset Wooden Tile=Xadrez de Madeira compensada
|
||||||
|
Downwards Wooden Tile=Xadrez de Madeira para baixo
|
||||||
|
Leftwards Wooden Tile=Xadrez de Madeira para a esquerda
|
||||||
|
Rightwards Wooden Tile=Xadrez de Madeira para a direita
|
||||||
|
|
||||||
|
|
||||||
|
#: ownership.lua
|
||||||
|
|
||||||
|
Sorry, @1 owns that spot.=Desculpe, @1 é o dono desse lugar.
|
||||||
|
someone=alguem
|
||||||
|
|
||||||
|
#: stairsplus/common.lua
|
||||||
|
|
||||||
|
@1 Microblock=Microbloco de @1
|
||||||
|
@1 Slab=Laje de @1
|
||||||
|
@1 Slope=Declive de @1
|
||||||
|
@1 Painel=Panel de @1
|
||||||
|
@1 Stairs=Escadas de @1
|
||||||
|
|
||||||
|
#: stairsplus/registrations.lua
|
||||||
|
|
||||||
|
Concrete=Concreto
|
||||||
|
Cement=Cimento
|
||||||
|
Brass Block=Bloco de latão
|
95
locale/moreblocks.ru.tr
Normal file
@ -0,0 +1,95 @@
|
|||||||
|
# textdomain: moreblocks
|
||||||
|
|
||||||
|
# Russian translation for MOREBLOCKS minetest mod.
|
||||||
|
# Copyright (C) 2018 Hugo Locurcio and contributors
|
||||||
|
# This file is distributed under the same license as the MOREBLOCKS package.
|
||||||
|
# CodeXP <codexp@gmx.net>, 2018.
|
||||||
|
#
|
||||||
|
#, fuzzy
|
||||||
|
|
||||||
|
#: circular_saw.lua
|
||||||
|
|
||||||
|
Circular Saw=циркулярная пила
|
||||||
|
Input material=Входной@nматериал
|
||||||
|
Left-over=Остатки
|
||||||
|
Max=Кол.
|
||||||
|
Recycle output=Пере-@nобработка
|
||||||
|
Set=ОК
|
||||||
|
owned by @1=принадлежит @1
|
||||||
|
Circular Saw is empty=циркулярная пила пустая
|
||||||
|
Circular Saw is working on @1=циркулярная пила, @1 в обработке
|
||||||
|
|
||||||
|
#: init.lua
|
||||||
|
|
||||||
|
[MOD] moreblocks loaded.=[MOD] moreblocks загружен.
|
||||||
|
|
||||||
|
#: nodes.lua
|
||||||
|
|
||||||
|
Deprecated=устаревший
|
||||||
|
All-faces Acacia Tree=всестороннее бревно акации
|
||||||
|
All-faces Aspen Tree=всестороннее бревно осины
|
||||||
|
All-faces Jungle Tree=всестороннее бревно дерева джунглей
|
||||||
|
All-faces Pine Tree=всестороннее бревно сосновое
|
||||||
|
All-faces Tree=всестороннее бревно дерева
|
||||||
|
Cactus Brick=кирпич из кактуса
|
||||||
|
Cactus Checker=мозаика из кактуса
|
||||||
|
Centered Wooden Tile=деревянная мозаика (центр)
|
||||||
|
Checker Stone Tile=каменная мозаика
|
||||||
|
Circle Stone Bricks=кольцевой камень
|
||||||
|
Clean Glass=чистое стекло
|
||||||
|
Coal Checker=угольная мозаика
|
||||||
|
Coal Glass=угольное стекло
|
||||||
|
Clean Super Glow Glass=
|
||||||
|
Trap Clean Super Glow Glass=
|
||||||
|
Trap Clean Glass=
|
||||||
|
Clean Glow Glass=
|
||||||
|
Trap Clean Glow Glass=
|
||||||
|
Coal Stone=угольный камень
|
||||||
|
Coal Stone Bricks=угольно-каменный кирпич
|
||||||
|
Compressed Cobblestone=прессованный булыжник
|
||||||
|
Compressed Desert Cobblestone=
|
||||||
|
Compressed Dirt=прессованная земля
|
||||||
|
Copper Patina Block=медный патинированный блок
|
||||||
|
Empty Shelf=пустые полки
|
||||||
|
Full Wooden Tile=деревянная мозаика
|
||||||
|
Glow Glass=светящееся стекло
|
||||||
|
Iron Checker=стальная мозаика
|
||||||
|
Iron Glass=металлизированное стекло
|
||||||
|
Iron Stone=железный камень
|
||||||
|
Iron Stone Bricks=железно-каменный кирпич
|
||||||
|
Plankstone=дерево-каменная мозаика
|
||||||
|
Rope=верёвка
|
||||||
|
Split Stone Tile=каменная мозаика
|
||||||
|
Stone Bricks=каменный кирпич
|
||||||
|
Stone Tile=каменная плитка
|
||||||
|
Super Glow Glass=супер светящееся стекло
|
||||||
|
Sweeper=метёлка
|
||||||
|
Tar=смола
|
||||||
|
Trap Desert Stone=мнимый пустынный камень
|
||||||
|
Trap Glass=мнимое стекло
|
||||||
|
Trap Glow Glass=мнимое светящееся стекло
|
||||||
|
Trap Obsidian=мнимый обсидиан
|
||||||
|
Trap Obsidian Glass=мнимое обсидиановое стекло
|
||||||
|
Trap Sandstone=мнимый песчаник
|
||||||
|
Trap Stone=мнимый камень
|
||||||
|
Trap Super Glow Glass=мнимое супер светящееся стекло
|
||||||
|
Wooden Tile=деревянная мозаика
|
||||||
|
Offset Wooden Tile=деревянная мозаика (сверху)
|
||||||
|
# @deprecated
|
||||||
|
Downwards Wooden Tile=деревянная мозаика (снизу)
|
||||||
|
# @deprecated
|
||||||
|
Leftwards Wooden Tile=деревянная мозаика (слева)
|
||||||
|
# @deprecated
|
||||||
|
Rightwards Wooden Tile=деревянная мозаика (справа)
|
||||||
|
|
||||||
|
#: ownership.lua
|
||||||
|
Sorry, @1 owns that spot.=Извините, это принадлежит @1.
|
||||||
|
someone=кому-то
|
||||||
|
|
||||||
|
#: stairsplus/common.lua
|
||||||
|
|
||||||
|
@1 Microblock=@1 (микроблок)
|
||||||
|
@1 Slab=@1 (плита)
|
||||||
|
@1 Slope=@1 (наклон)
|
||||||
|
@1 Panel=@1 (панель)
|
||||||
|
@1 Stairs=@1 (лестница)
|
89
locale/moreblocks.template.tr
Normal file
@ -0,0 +1,89 @@
|
|||||||
|
# textdomain: moreblocks
|
||||||
|
|
||||||
|
#: circular_saw.lua
|
||||||
|
|
||||||
|
Circular Saw=
|
||||||
|
Input material=
|
||||||
|
Left-over=
|
||||||
|
Max=
|
||||||
|
Recycle output=
|
||||||
|
Set=
|
||||||
|
owned by @1=
|
||||||
|
Circular Saw is empty=
|
||||||
|
Circular Saw is working on @1=
|
||||||
|
|
||||||
|
#: nodes.lua
|
||||||
|
|
||||||
|
Deprecated=
|
||||||
|
All-faces Acacia Tree=
|
||||||
|
All-faces Aspen Tree=
|
||||||
|
All-faces Jungle Tree=
|
||||||
|
All-faces Pine Tree=
|
||||||
|
All-faces Tree=
|
||||||
|
Cactus Brick=
|
||||||
|
Cactus Checker=
|
||||||
|
Centered Wooden Tile=
|
||||||
|
Checker Stone Tile=
|
||||||
|
Circle Stone Bricks=
|
||||||
|
Clean Glass=
|
||||||
|
Coal Checker=
|
||||||
|
Coal Glass=
|
||||||
|
Clean Super Glow Glass=
|
||||||
|
Trap Clean Super Glow Glass=
|
||||||
|
Trap Clean Glass=
|
||||||
|
Clean Glow Glass=
|
||||||
|
Trap Clean Glow Glass=
|
||||||
|
Coal Stone=
|
||||||
|
Coal Stone Bricks=
|
||||||
|
Compressed Cobblestone=
|
||||||
|
Compressed Desert Cobblestone=
|
||||||
|
Compressed Dirt=
|
||||||
|
Copper Patina Block=
|
||||||
|
Empty Shelf=
|
||||||
|
Full Wooden Tile=
|
||||||
|
Glow Glass=
|
||||||
|
Iron Checker=
|
||||||
|
Iron Glass=
|
||||||
|
Iron Stone=
|
||||||
|
Iron Stone Bricks=
|
||||||
|
Plankstone=
|
||||||
|
Rope=
|
||||||
|
Split Stone Tile=
|
||||||
|
Stone Bricks=
|
||||||
|
Stone Tile=
|
||||||
|
Super Glow Glass=
|
||||||
|
Sweeper=
|
||||||
|
Tar=
|
||||||
|
Trap Desert Stone=
|
||||||
|
Trap Glass=
|
||||||
|
Trap Glow Glass=
|
||||||
|
Trap Obsidian=
|
||||||
|
Trap Obsidian Glass=
|
||||||
|
Trap Sandstone=
|
||||||
|
Trap Stone=
|
||||||
|
Trap Super Glow Glass=
|
||||||
|
Wooden Tile=
|
||||||
|
Offset Wooden Tile=
|
||||||
|
Downwards Wooden Tile=
|
||||||
|
Leftwards Wooden Tile=
|
||||||
|
Rightwards Wooden Tile=
|
||||||
|
|
||||||
|
|
||||||
|
#: ownership.lua
|
||||||
|
|
||||||
|
Sorry, @1 owns that spot.=
|
||||||
|
someone=
|
||||||
|
|
||||||
|
#: stairsplus/common.lua
|
||||||
|
|
||||||
|
@1 Microblock=
|
||||||
|
@1 Slab=
|
||||||
|
@1 Slope=
|
||||||
|
@1 Panel=
|
||||||
|
@1 Stairs=
|
||||||
|
|
||||||
|
#: stairsplus/registrations.lua
|
||||||
|
|
||||||
|
Concrete=
|
||||||
|
Cement=
|
||||||
|
Brass Block=
|
92
locale/moreblocks.uk.tr
Normal file
@ -0,0 +1,92 @@
|
|||||||
|
# textdomain: moreblocks
|
||||||
|
|
||||||
|
More Blocks=Більше Блоків
|
||||||
|
Adds various miscellaneous blocks to the game.=Додає різноманітні нові блоки до гри.
|
||||||
|
Adds various miscellaneous blocks.=Додає різноманітні нові блоки до гри.
|
||||||
|
|
||||||
|
#: circular_saw.lua
|
||||||
|
|
||||||
|
Circular Saw=Циркулярна пила
|
||||||
|
Input material=Вхідний@nматеріал
|
||||||
|
Left-over=Залишки
|
||||||
|
Max=Кільк.
|
||||||
|
Recycle output=Пере-@nобробка
|
||||||
|
Set=Гаразд
|
||||||
|
owned by @1=належить @1
|
||||||
|
Circular Saw is empty=Циркулярна пила пуста
|
||||||
|
Circular Saw is working on @1=Циркулярна пила працює над @1
|
||||||
|
|
||||||
|
#: init.lua
|
||||||
|
|
||||||
|
[MOD] moreblocks loaded.=[MOD] moreblocks завантажено.
|
||||||
|
|
||||||
|
#: nodes.lua
|
||||||
|
|
||||||
|
Deprecated=застарілий
|
||||||
|
All-faces Acacia Tree=Всебічна колода акації
|
||||||
|
All-faces Aspen Tree=Всебічна колода осики
|
||||||
|
All-faces Jungle Tree=Всебічна джунглева колода
|
||||||
|
All-faces Pine Tree=Всебічна колода сосни
|
||||||
|
All-faces Tree=Всебічна колода яблуні
|
||||||
|
Cactus Brick=Кактусова цегла
|
||||||
|
Cactus Checker=Кактусова мозаїка
|
||||||
|
Centered Wooden Tile=Дерев'яна мозаїка (центр)
|
||||||
|
Checker Stone Tile=Кам'яна мозаїка
|
||||||
|
Circle Stone Bricks=Кільцевий камінь
|
||||||
|
Clean Glass=Чисте скло
|
||||||
|
Coal Checker=Вугілляна мозаїка
|
||||||
|
Coal Glass=Вугілляне скло
|
||||||
|
Clean Super Glow Glass=Чисте супер-сяюче скло
|
||||||
|
Trap Clean Super Glow Glass=Trap чисте супер-сяюче скло
|
||||||
|
Trap Clean Glass=Trap чисте скло
|
||||||
|
Clean Glow Glass=Чисте сяюче скло
|
||||||
|
Trap Clean Glow Glass=Trap чисте сяюче скло
|
||||||
|
Coal Stone=Вугілляний камінь
|
||||||
|
Coal Stone Bricks=Вуглекам'яна цегла
|
||||||
|
Compressed Cobblestone=Пресований кругляк
|
||||||
|
Compressed Desert Cobblestone=Пресований пустельний кругляк
|
||||||
|
Compressed Dirt=Пресований ґрунт
|
||||||
|
Copper Patina Block=Блок мідного патину
|
||||||
|
Empty Shelf=Пусті полиці
|
||||||
|
Full Wooden Tile=Дерев'яна мозаїка
|
||||||
|
Glow Glass=Сяюче скло
|
||||||
|
Iron Checker=Сталева мозаїка
|
||||||
|
Iron Glass=Металізоване скло
|
||||||
|
Iron Stone=Залізний камінь
|
||||||
|
Iron Stone Bricks=Залізокам'яна цегла
|
||||||
|
Plankstone=Деревокам'яна мозаїка
|
||||||
|
Rope=Мотузка
|
||||||
|
Split Stone Tile=Кам'яна мозаїка
|
||||||
|
Stone Bricks=Кам'яна цегла
|
||||||
|
Stone Tile=Кам'яна плитка
|
||||||
|
Super Glow Glass=Супер-сяюче скло
|
||||||
|
Sweeper=Підмітальник
|
||||||
|
Tar=Смола
|
||||||
|
Trap Desert Stone=Уявний пустельний камінь
|
||||||
|
Trap Glass=Уявне скло
|
||||||
|
Trap Glow Glass=Уявне сяюче скло
|
||||||
|
Trap Obsidian=Уявний обсидіан
|
||||||
|
Trap Obsidian Glass=Уявне обсидіанове скло
|
||||||
|
Trap Sandstone=Уявний пісковик
|
||||||
|
Trap Stone=Уявний камінь
|
||||||
|
Trap Super Glow Glass=Уявне супер-сяюче скло
|
||||||
|
Wooden Tile=Дерев'яна мозаїка
|
||||||
|
Offset Wooden Tile=Дерев'яна мозаїка (зверзу)
|
||||||
|
# @deprecated
|
||||||
|
Downwards Wooden Tile=Дерев'яна мозаїка (знизу)
|
||||||
|
# @deprecated
|
||||||
|
Leftwards Wooden Tile=Дерев'яна мозаїка (ліворуч)
|
||||||
|
# @deprecated
|
||||||
|
Rightwards Wooden Tile=Дерев'яна мозаїка (праворуч)
|
||||||
|
|
||||||
|
#: ownership.lua
|
||||||
|
Sorry, @1 owns that spot.=Вибачте, це належить @1.
|
||||||
|
someone=комусь
|
||||||
|
|
||||||
|
#: stairsplus/common.lua
|
||||||
|
|
||||||
|
@1 Microblock=@1 (мікроблок)
|
||||||
|
@1 Slab=@1 (плита)
|
||||||
|
@1 Slope=@1 (схил)
|
||||||
|
@1 Panel=@1 (панель)
|
||||||
|
@1 Stairs=@1 (сходи)
|
94
locale/moreblocks.zh_CN.tr
Normal file
@ -0,0 +1,94 @@
|
|||||||
|
# textdomain: moreblocks
|
||||||
|
|
||||||
|
# zh_CN translation for More Blocks.
|
||||||
|
# Copyright © 2011-2020 Hugo Locurcio and contributors
|
||||||
|
# This file is distributed under the same license as the More Blocks package.
|
||||||
|
# IFRFSX <IFRFSX@protonmail.com>, 2020.
|
||||||
|
|
||||||
|
#: circular_saw.lua
|
||||||
|
|
||||||
|
Circular Saw=圆锯
|
||||||
|
Input material=输入@n材料
|
||||||
|
Left-over=剩余材料
|
||||||
|
Max=最大值
|
||||||
|
Recycle output=回收@n输出物
|
||||||
|
Set=设置
|
||||||
|
owned by @1=属于@1所有
|
||||||
|
Circular Saw is empty=圆锯是空的
|
||||||
|
Circular Saw is working on @1=圆锯正在加工@1
|
||||||
|
|
||||||
|
#: nodes.lua
|
||||||
|
|
||||||
|
Deprecated=弃用
|
||||||
|
All-faces Acacia Tree=全切面相思树木方块
|
||||||
|
All-faces Aspen Tree=全切面白杨树木方块
|
||||||
|
All-faces Jungle Tree=全切面丛林树木方块
|
||||||
|
All-faces Pine Tree=全切面松树木方块
|
||||||
|
All-faces Tree=全切面树木方块
|
||||||
|
Cactus Brick=仙人掌砖
|
||||||
|
Cactus Checker=仙人掌棋盘方块
|
||||||
|
Centered Wooden Tile=居中的木瓦
|
||||||
|
Checker Stone Tile=棋盘石瓦
|
||||||
|
Circle Stone Bricks=圆石砖
|
||||||
|
Clean Glass=干净的玻璃
|
||||||
|
Coal Checker=棋盘煤块
|
||||||
|
Coal Glass=煤玻璃
|
||||||
|
Clean Super Glow Glass=
|
||||||
|
Trap Clean Super Glow Glass=
|
||||||
|
Trap Clean Glass=
|
||||||
|
Clean Glow Glass=
|
||||||
|
Trap Clean Glow Glass=
|
||||||
|
Coal Stone=煤炭石
|
||||||
|
Coal Stone Bricks=煤炭石砖
|
||||||
|
Compressed Cobblestone=压缩圆石
|
||||||
|
Compressed Desert Cobblestone=
|
||||||
|
Compressed Dirt=压缩土
|
||||||
|
Copper Patina Block=铜绿方块
|
||||||
|
Empty Shelf=空书架
|
||||||
|
Full Wooden Tile=全木瓦
|
||||||
|
Glow Glass=发光玻璃
|
||||||
|
Iron Checker=棋盘铁方块
|
||||||
|
Iron Glass=铁玻璃
|
||||||
|
Iron Stone=铁石
|
||||||
|
Iron Stone Bricks=铁石砖
|
||||||
|
Plankstone=板石
|
||||||
|
Rope=绳子
|
||||||
|
Split Stone Tile=裂石砖
|
||||||
|
Stone Bricks=石砖
|
||||||
|
Stone Tile=石瓦
|
||||||
|
Super Glow Glass=超级发光玻璃
|
||||||
|
Sweeper=清扫器
|
||||||
|
Tar=焦油
|
||||||
|
Trap Desert Stone=陷阱沙漠石
|
||||||
|
Trap Glass=陷阱玻璃
|
||||||
|
Trap Glow Glass=陷阱发光玻璃
|
||||||
|
Trap Obsidian=陷阱黑耀石
|
||||||
|
Trap Obsidian Glass=陷阱黑耀石玻璃
|
||||||
|
Trap Sandstone=陷阱沙石
|
||||||
|
Trap Stone=陷阱石
|
||||||
|
Trap Super Glow Glass=陷阱超级发光玻璃
|
||||||
|
Wooden Tile=木瓦
|
||||||
|
Offset Wooden Tile=胶合木瓦
|
||||||
|
Downwards Wooden Tile=向下的木瓦
|
||||||
|
Leftwards Wooden Tile=向左的木瓦
|
||||||
|
Rightwards Wooden Tile=向右的木瓦
|
||||||
|
|
||||||
|
|
||||||
|
#: ownership.lua
|
||||||
|
|
||||||
|
Sorry, @1 owns that spot.=抱歉,那个位置是@1的。
|
||||||
|
someone=某人
|
||||||
|
|
||||||
|
#: stairsplus/common.lua
|
||||||
|
|
||||||
|
@1 Microblock=@1小方块
|
||||||
|
@1 Slab=@1台阶
|
||||||
|
@1 Slope=@1斜坡
|
||||||
|
@1 Panel=@1嵌板
|
||||||
|
@1 Stairs=@1楼梯
|
||||||
|
|
||||||
|
#: stairsplus/registrations.lua
|
||||||
|
|
||||||
|
Concrete=
|
||||||
|
Cement=
|
||||||
|
Brass Block=
|
94
locale/moreblocks.zh_TW.tr
Normal file
@ -0,0 +1,94 @@
|
|||||||
|
# textdomain: moreblocks
|
||||||
|
|
||||||
|
# zh_TW translation for More Blocks.
|
||||||
|
# Copyright © 2011-2020 Hugo Locurcio and contributors
|
||||||
|
# This file is distributed under the same license as the More Blocks package.
|
||||||
|
# IFRFSX <IFRFSX@protonmail.com>, 2020.
|
||||||
|
|
||||||
|
#: circular_saw.lua
|
||||||
|
|
||||||
|
Circular Saw=圓鋸
|
||||||
|
Input material=輸入@n材料
|
||||||
|
Left-over=剩餘材料
|
||||||
|
Max=最大值
|
||||||
|
Recycle output=回收@n輸出物
|
||||||
|
Set=設置
|
||||||
|
owned by @1=屬於@1所有
|
||||||
|
Circular Saw is empty=圓鋸是空的
|
||||||
|
Circular Saw is working on @1=圓鋸正在加工@1
|
||||||
|
|
||||||
|
#: nodes.lua
|
||||||
|
|
||||||
|
Deprecated=棄用
|
||||||
|
All-faces Acacia Tree=全切面相思樹木方塊
|
||||||
|
All-faces Aspen Tree=全切面白楊樹木方塊
|
||||||
|
All-faces Jungle Tree=全切面叢林樹木方塊
|
||||||
|
All-faces Pine Tree=全切面松樹木方塊
|
||||||
|
All-faces Tree=全切面樹木方塊
|
||||||
|
Cactus Brick=仙人掌磚
|
||||||
|
Cactus Checker=仙人掌棋盤方塊
|
||||||
|
Centered Wooden Tile=居中的木瓦
|
||||||
|
Checker Stone Tile=棋盤石瓦
|
||||||
|
Circle Stone Bricks=圓石磚
|
||||||
|
Clean Glass=乾淨的玻璃
|
||||||
|
Coal Checker=棋盤煤塊
|
||||||
|
Coal Glass=煤玻璃
|
||||||
|
Clean Super Glow Glass=
|
||||||
|
Trap Clean Super Glow Glass=
|
||||||
|
Trap Clean Glass=
|
||||||
|
Clean Glow Glass=
|
||||||
|
Trap Clean Glow Glass=
|
||||||
|
Coal Stone=煤炭石
|
||||||
|
Coal Stone Bricks=煤炭石磚
|
||||||
|
Compressed Cobblestone=壓縮圓石
|
||||||
|
Compressed Desert Cobblestone=
|
||||||
|
Compressed Dirt=壓縮土
|
||||||
|
Copper Patina Block=銅綠方塊
|
||||||
|
Empty Shelf=空書架
|
||||||
|
Full Wooden Tile=全木瓦
|
||||||
|
Glow Glass=發光玻璃
|
||||||
|
Iron Checker=棋盤鐵方塊
|
||||||
|
Iron Glass=鐵玻璃
|
||||||
|
Iron Stone=鐵石
|
||||||
|
Iron Stone Bricks=鐵石磚
|
||||||
|
Plankstone=板石
|
||||||
|
Rope=繩子
|
||||||
|
Split Stone Tile=裂石磚
|
||||||
|
Stone Bricks=石磚
|
||||||
|
Stone Tile=石瓦
|
||||||
|
Super Glow Glass=超級發光玻璃
|
||||||
|
Sweeper=清掃器
|
||||||
|
Tar=焦油
|
||||||
|
Trap Desert Stone=陷阱沙漠石
|
||||||
|
Trap Glass=陷阱玻璃
|
||||||
|
Trap Glow Glass=陷阱發光玻璃
|
||||||
|
Trap Obsidian=陷阱黑耀石
|
||||||
|
Trap Obsidian Glass=陷阱黑耀石玻璃
|
||||||
|
Trap Sandstone=陷阱沙石
|
||||||
|
Trap Stone=陷阱石
|
||||||
|
Trap Super Glow Glass=陷阱超級發光玻璃
|
||||||
|
Wooden Tile=木瓦
|
||||||
|
Offset Wooden Tile=膠合木瓦
|
||||||
|
Downwards Wooden Tile=向下的木瓦
|
||||||
|
Leftwards Wooden Tile=向左的木瓦
|
||||||
|
Rightwards Wooden Tile=向右的木瓦
|
||||||
|
|
||||||
|
|
||||||
|
#: ownership.lua
|
||||||
|
|
||||||
|
Sorry, @1 owns that spot.=抱歉,那個位置是@1的。
|
||||||
|
someone=某人
|
||||||
|
|
||||||
|
#: stairsplus/common.lua
|
||||||
|
|
||||||
|
@1 Microblock=@1小方塊
|
||||||
|
@1 Slab=@1臺階
|
||||||
|
@1 Slope=@1斜坡
|
||||||
|
@1 Panel=@1嵌板
|
||||||
|
@1 Stairs=@1樓梯
|
||||||
|
|
||||||
|
#: stairsplus/registrations.lua
|
||||||
|
|
||||||
|
Concrete=
|
||||||
|
Cement=
|
||||||
|
Brass Block=
|
@ -1,64 +0,0 @@
|
|||||||
###init.lua###
|
|
||||||
[moreblocks] loaded. =
|
|
||||||
|
|
||||||
###nodes.lua###
|
|
||||||
Jungle Wood Fence =
|
|
||||||
Empty Bookshelf =
|
|
||||||
Clean Glass =
|
|
||||||
Plankstone =
|
|
||||||
Wooden Tile =
|
|
||||||
Full Wooden Tile =
|
|
||||||
Centered Wooden Tile =
|
|
||||||
Up Wooden Tile =
|
|
||||||
Down Wooden Tile =
|
|
||||||
Left Wooden Tile =
|
|
||||||
Right Wooden Tile =
|
|
||||||
Circle Stone Bricks =
|
|
||||||
Stone Tile =
|
|
||||||
Split Stone Tile =
|
|
||||||
Glow Glass =
|
|
||||||
Super Glow Glass =
|
|
||||||
Coal Glass =
|
|
||||||
Iron Glass =
|
|
||||||
Coal Checker =
|
|
||||||
Iron Checker =
|
|
||||||
Trap Stone =
|
|
||||||
Trap Glass =
|
|
||||||
Trap Glow Glass =
|
|
||||||
Trap Super Glow Glass =
|
|
||||||
Coal Stone =
|
|
||||||
Iron Stone =
|
|
||||||
Coal Stone Bricks =
|
|
||||||
Iron Stone Bricks =
|
|
||||||
Cactus Checker =
|
|
||||||
Cactus Brick =
|
|
||||||
Sweeper =
|
|
||||||
Jungle Stick =
|
|
||||||
Rope =
|
|
||||||
All-faces Tree =
|
|
||||||
|
|
||||||
###circular_saw.lua###
|
|
||||||
Circular Saw =
|
|
||||||
Circular saw, empty (owned by %s) =
|
|
||||||
Circular saw, working with %s (owned by %s) =
|
|
||||||
Circular saw, empty =
|
|
||||||
Circular saw is empty (owned by %s) =
|
|
||||||
|
|
||||||
Input\nmaterial =
|
|
||||||
Left-over =
|
|
||||||
Max =
|
|
||||||
Set =
|
|
||||||
Recycle\noutput =
|
|
||||||
|
|
||||||
###ownership.lua###
|
|
||||||
someone =
|
|
||||||
Sorry, %s owns that spot. =
|
|
||||||
|
|
||||||
###./stairsplus/*###
|
|
||||||
%s Stairs =
|
|
||||||
%s Slab =
|
|
||||||
%s Panel =
|
|
||||||
%s Microblock =
|
|
||||||
|
|
||||||
%s Pane =
|
|
||||||
%s Fence =
|
|
3
mod.conf
@ -1 +1,4 @@
|
|||||||
name = moreblocks
|
name = moreblocks
|
||||||
|
description = Adds various miscellaneous blocks to the game.
|
||||||
|
optional_depends = default,stairs,farming,wool,basic_materials,place_rotated
|
||||||
|
min_minetest_version = 5.0.0
|
||||||
|
160
nodes.lua
@ -1,21 +1,21 @@
|
|||||||
--[[
|
--[[
|
||||||
More Blocks: node definitions
|
More Blocks: node definitions
|
||||||
|
|
||||||
Copyright (c) 2011-2018 Hugo Locurcio and contributors.
|
Copyright © 2011-2020 Hugo Locurcio and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
local S = moreblocks.intllib
|
local S = moreblocks.S
|
||||||
|
|
||||||
local sound_dirt = default.node_sound_dirt_defaults()
|
local sound_dirt = moreblocks.node_sound_dirt_defaults()
|
||||||
local sound_wood = default.node_sound_wood_defaults()
|
local sound_wood = moreblocks.node_sound_wood_defaults()
|
||||||
local sound_stone = default.node_sound_stone_defaults()
|
local sound_stone = moreblocks.node_sound_stone_defaults()
|
||||||
local sound_glass = default.node_sound_glass_defaults()
|
local sound_glass = moreblocks.node_sound_glass_defaults()
|
||||||
local sound_leaves = default.node_sound_leaves_defaults()
|
local sound_leaves = moreblocks.node_sound_leaves_defaults()
|
||||||
|
|
||||||
-- Don't break on 0.4.14 and earlier.
|
-- Don't break on 0.4.14 and earlier.
|
||||||
local sound_metal = (default.node_sound_metal_defaults
|
local sound_metal = (moreblocks.node_sound_metal_defaults
|
||||||
and default.node_sound_metal_defaults() or sound_stone)
|
and moreblocks.node_sound_metal_defaults() or sound_stone)
|
||||||
|
|
||||||
local function tile_tiles(name)
|
local function tile_tiles(name)
|
||||||
local tex = "moreblocks_" ..name.. ".png"
|
local tex = "moreblocks_" ..name.. ".png"
|
||||||
@ -36,11 +36,11 @@ local function wood_tile_replace(itemstack, placer, pointed_thing)
|
|||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local deprecated = (" ("..S('Deprecated')..")")
|
||||||
local nodes = {
|
local nodes = {
|
||||||
["wood_tile"] = {
|
["wood_tile"] = {
|
||||||
description = S("Wooden Tile"),
|
description = S("Wooden Tile"),
|
||||||
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||||
is_ground_content = false,
|
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
place_param2 = 0,
|
place_param2 = 0,
|
||||||
tiles = {"default_wood.png^moreblocks_wood_tile.png",
|
tiles = {"default_wood.png^moreblocks_wood_tile.png",
|
||||||
@ -52,7 +52,7 @@ local nodes = {
|
|||||||
sounds = sound_wood,
|
sounds = sound_wood,
|
||||||
},
|
},
|
||||||
["wood_tile_flipped"] = {
|
["wood_tile_flipped"] = {
|
||||||
description = S("Wooden Tile (Deprecated)"),
|
description = S("Wooden Tile") .. deprecated,
|
||||||
tiles = {"default_wood.png^moreblocks_wood_tile.png^[transformR90",
|
tiles = {"default_wood.png^moreblocks_wood_tile.png^[transformR90",
|
||||||
"default_wood.png^moreblocks_wood_tile.png^[transformR90",
|
"default_wood.png^moreblocks_wood_tile.png^[transformR90",
|
||||||
"default_wood.png^moreblocks_wood_tile.png^[transformR90",
|
"default_wood.png^moreblocks_wood_tile.png^[transformR90",
|
||||||
@ -65,14 +65,12 @@ local nodes = {
|
|||||||
["wood_tile_center"] = {
|
["wood_tile_center"] = {
|
||||||
description = S("Centered Wooden Tile"),
|
description = S("Centered Wooden Tile"),
|
||||||
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||||
is_ground_content = false,
|
|
||||||
tiles = {"default_wood.png^moreblocks_wood_tile_center.png"},
|
tiles = {"default_wood.png^moreblocks_wood_tile_center.png"},
|
||||||
sounds = sound_wood,
|
sounds = sound_wood,
|
||||||
},
|
},
|
||||||
["wood_tile_full"] = {
|
["wood_tile_full"] = {
|
||||||
description = S("Full Wooden Tile"),
|
description = S("Full Wooden Tile"),
|
||||||
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||||
is_ground_content = false,
|
|
||||||
tiles = tile_tiles("wood_tile_full"),
|
tiles = tile_tiles("wood_tile_full"),
|
||||||
sounds = sound_wood,
|
sounds = sound_wood,
|
||||||
},
|
},
|
||||||
@ -81,25 +79,24 @@ local nodes = {
|
|||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
place_param2 = 0,
|
place_param2 = 0,
|
||||||
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||||
is_ground_content = false,
|
|
||||||
tiles = {"default_wood.png^moreblocks_wood_tile_offset.png"},
|
tiles = {"default_wood.png^moreblocks_wood_tile_offset.png"},
|
||||||
sounds = sound_wood,
|
sounds = sound_wood,
|
||||||
no_stairs = true,
|
no_stairs = true,
|
||||||
},
|
},
|
||||||
["wood_tile_down"] = {
|
["wood_tile_down"] = {
|
||||||
description = S("Downwards Wooden Tile (Deprecated)"),
|
description = S("Downwards Wooden Tile") .. deprecated,
|
||||||
tiles = {"default_wood.png^[transformR180^moreblocks_wood_tile_offset.png^[transformR180"},
|
tiles = {"default_wood.png^[transformR180^moreblocks_wood_tile_offset.png^[transformR180"},
|
||||||
no_stairs = true,
|
no_stairs = true,
|
||||||
on_place = wood_tile_replace
|
on_place = wood_tile_replace
|
||||||
},
|
},
|
||||||
["wood_tile_left"] = {
|
["wood_tile_left"] = {
|
||||||
description = S("Leftwards Wooden Tile (Deprecated)"),
|
description = S("Leftwards Wooden Tile") .. deprecated,
|
||||||
tiles = {"default_wood.png^[transformR270^moreblocks_wood_tile_offset.png^[transformR270"},
|
tiles = {"default_wood.png^[transformR270^moreblocks_wood_tile_offset.png^[transformR270"},
|
||||||
no_stairs = true,
|
no_stairs = true,
|
||||||
on_place = wood_tile_replace
|
on_place = wood_tile_replace
|
||||||
},
|
},
|
||||||
["wood_tile_right"] = {
|
["wood_tile_right"] = {
|
||||||
description = S("Rightwards Wooden Tile (Deprecated)"),
|
description = S("Rightwards Wooden Tile") .. deprecated,
|
||||||
tiles = {"default_wood.png^[transformR90^moreblocks_wood_tile_offset.png^[transformR90"},
|
tiles = {"default_wood.png^[transformR90^moreblocks_wood_tile_offset.png^[transformR90"},
|
||||||
no_stairs = true,
|
no_stairs = true,
|
||||||
on_place = wood_tile_replace
|
on_place = wood_tile_replace
|
||||||
@ -107,7 +104,6 @@ local nodes = {
|
|||||||
["circle_stone_bricks"] = {
|
["circle_stone_bricks"] = {
|
||||||
description = S("Circle Stone Bricks"),
|
description = S("Circle Stone Bricks"),
|
||||||
groups = {stone = 1, cracky = 3},
|
groups = {stone = 1, cracky = 3},
|
||||||
is_ground_content = false,
|
|
||||||
sounds = sound_stone,
|
sounds = sound_stone,
|
||||||
},
|
},
|
||||||
["grey_bricks"] = {
|
["grey_bricks"] = {
|
||||||
@ -115,7 +111,6 @@ local nodes = {
|
|||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
place_param2 = 0,
|
place_param2 = 0,
|
||||||
groups = {cracky = 3},
|
groups = {cracky = 3},
|
||||||
is_ground_content = false,
|
|
||||||
sounds = sound_stone,
|
sounds = sound_stone,
|
||||||
},
|
},
|
||||||
["coal_stone_bricks"] = {
|
["coal_stone_bricks"] = {
|
||||||
@ -123,7 +118,6 @@ local nodes = {
|
|||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
place_param2 = 0,
|
place_param2 = 0,
|
||||||
groups = {stone = 1, cracky = 3},
|
groups = {stone = 1, cracky = 3},
|
||||||
is_ground_content = false,
|
|
||||||
sounds = sound_stone,
|
sounds = sound_stone,
|
||||||
},
|
},
|
||||||
["iron_stone_bricks"] = {
|
["iron_stone_bricks"] = {
|
||||||
@ -131,13 +125,11 @@ local nodes = {
|
|||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
place_param2 = 0,
|
place_param2 = 0,
|
||||||
groups = {stone = 1, cracky = 3},
|
groups = {stone = 1, cracky = 3},
|
||||||
is_ground_content = false,
|
|
||||||
sounds = sound_stone,
|
sounds = sound_stone,
|
||||||
},
|
},
|
||||||
["stone_tile"] = {
|
["stone_tile"] = {
|
||||||
description = S("Stone Tile"),
|
description = S("Stone Tile"),
|
||||||
groups = {stone = 1, cracky = 3},
|
groups = {stone = 1, cracky = 3},
|
||||||
is_ground_content = false,
|
|
||||||
sounds = sound_stone,
|
sounds = sound_stone,
|
||||||
},
|
},
|
||||||
["split_stone_tile"] = {
|
["split_stone_tile"] = {
|
||||||
@ -147,31 +139,31 @@ local nodes = {
|
|||||||
tiles = {"moreblocks_split_stone_tile_top.png",
|
tiles = {"moreblocks_split_stone_tile_top.png",
|
||||||
"moreblocks_split_stone_tile.png"},
|
"moreblocks_split_stone_tile.png"},
|
||||||
groups = {stone = 1, cracky = 3},
|
groups = {stone = 1, cracky = 3},
|
||||||
is_ground_content = false,
|
|
||||||
sounds = sound_stone,
|
sounds = sound_stone,
|
||||||
},
|
},
|
||||||
["checker_stone_tile"] = {
|
["checker_stone_tile"] = {
|
||||||
description = S("Checker Stone Tile"),
|
description = S("Checker Stone Tile"),
|
||||||
groups = {stone = 1, cracky = 3},
|
groups = {stone = 1, cracky = 3},
|
||||||
is_ground_content = false,
|
|
||||||
sounds = sound_stone,
|
sounds = sound_stone,
|
||||||
},
|
},
|
||||||
["tar"] = {
|
["tar"] = {
|
||||||
description = S("Tar"),
|
description = S("Tar"),
|
||||||
groups = {cracky=2, tar_block=1},
|
groups = {cracky=2, tar_block=1},
|
||||||
is_ground_content = false,
|
|
||||||
sounds = sound_stone,
|
sounds = sound_stone,
|
||||||
},
|
},
|
||||||
["dirt_compressed"] = {
|
["dirt_compressed"] = {
|
||||||
description = S("Compressed Dirt"),
|
description = S("Compressed Dirt"),
|
||||||
groups = {crumbly=2},
|
groups = {crumbly=2, compressed = 1},
|
||||||
is_ground_content = false,
|
|
||||||
sounds = sound_dirt,
|
sounds = sound_dirt,
|
||||||
},
|
},
|
||||||
["cobble_compressed"] = {
|
["cobble_compressed"] = {
|
||||||
description = S("Compressed Cobblestone"),
|
description = S("Compressed Cobblestone"),
|
||||||
groups = {cracky = 1},
|
groups = {cracky = 1, compressed = 1},
|
||||||
is_ground_content = false,
|
sounds = sound_stone,
|
||||||
|
},
|
||||||
|
["desert_cobble_compressed"] = {
|
||||||
|
description = S("Compressed Desert Cobblestone"),
|
||||||
|
groups = {cracky = 1, compressed = 1},
|
||||||
sounds = sound_stone,
|
sounds = sound_stone,
|
||||||
},
|
},
|
||||||
["plankstone"] = {
|
["plankstone"] = {
|
||||||
@ -179,7 +171,6 @@ local nodes = {
|
|||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
place_param2 = 0,
|
place_param2 = 0,
|
||||||
groups = {cracky = 3},
|
groups = {cracky = 3},
|
||||||
is_ground_content = false,
|
|
||||||
tiles = tile_tiles("plankstone"),
|
tiles = tile_tiles("plankstone"),
|
||||||
sounds = sound_stone,
|
sounds = sound_stone,
|
||||||
},
|
},
|
||||||
@ -187,9 +178,9 @@ local nodes = {
|
|||||||
description = S("Iron Glass"),
|
description = S("Iron Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"default_glass.png^[colorize:#DEDEDE", "default_glass_detail.png^[colorize:#DEDEDE"},
|
tiles = {"default_glass.png^[colorize:#DEDEDE", "default_glass_detail.png^[colorize:#DEDEDE"},
|
||||||
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
|
||||||
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||||
sounds = sound_glass,
|
sounds = sound_glass,
|
||||||
},
|
},
|
||||||
@ -197,9 +188,9 @@ local nodes = {
|
|||||||
description = S("Coal Glass"),
|
description = S("Coal Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"default_glass.png^[colorize:#828282", "default_glass_detail.png^[colorize:#828282"},
|
tiles = {"default_glass.png^[colorize:#828282", "default_glass_detail.png^[colorize:#828282"},
|
||||||
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
|
||||||
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||||
sounds = sound_glass,
|
sounds = sound_glass,
|
||||||
},
|
},
|
||||||
@ -207,9 +198,9 @@ local nodes = {
|
|||||||
description = S("Clean Glass"),
|
description = S("Clean Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"},
|
tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"},
|
||||||
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
|
||||||
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||||
sounds = sound_glass,
|
sounds = sound_glass,
|
||||||
},
|
},
|
||||||
@ -218,13 +209,11 @@ local nodes = {
|
|||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
place_param2 = 0,
|
place_param2 = 0,
|
||||||
groups = {cracky = 3},
|
groups = {cracky = 3},
|
||||||
is_ground_content = false,
|
|
||||||
sounds = sound_stone,
|
sounds = sound_stone,
|
||||||
},
|
},
|
||||||
["cactus_checker"] = {
|
["cactus_checker"] = {
|
||||||
description = S("Cactus Checker"),
|
description = S("Cactus Checker"),
|
||||||
groups = {stone = 1, cracky = 3},
|
groups = {stone = 1, cracky = 3},
|
||||||
is_ground_content = false,
|
|
||||||
tiles = {"default_stone.png^moreblocks_cactus_checker.png",
|
tiles = {"default_stone.png^moreblocks_cactus_checker.png",
|
||||||
"default_stone.png^moreblocks_cactus_checker.png",
|
"default_stone.png^moreblocks_cactus_checker.png",
|
||||||
"default_stone.png^moreblocks_cactus_checker.png",
|
"default_stone.png^moreblocks_cactus_checker.png",
|
||||||
@ -239,7 +228,6 @@ local nodes = {
|
|||||||
tiles = {"default_wood.png", "default_wood.png", "default_wood.png",
|
tiles = {"default_wood.png", "default_wood.png", "default_wood.png",
|
||||||
"default_wood.png", "moreblocks_empty_shelf.png", "moreblocks_empty_shelf.png"},
|
"default_wood.png", "moreblocks_empty_shelf.png", "moreblocks_empty_shelf.png"},
|
||||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
||||||
is_ground_content = false,
|
|
||||||
sounds = sound_wood,
|
sounds = sound_wood,
|
||||||
furnace_burntime = 15,
|
furnace_burntime = 15,
|
||||||
no_stairs = true,
|
no_stairs = true,
|
||||||
@ -247,13 +235,11 @@ local nodes = {
|
|||||||
["coal_stone"] = {
|
["coal_stone"] = {
|
||||||
description = S("Coal Stone"),
|
description = S("Coal Stone"),
|
||||||
groups = {stone = 1, cracky = 3},
|
groups = {stone = 1, cracky = 3},
|
||||||
is_ground_content = false,
|
|
||||||
sounds = sound_stone,
|
sounds = sound_stone,
|
||||||
},
|
},
|
||||||
["iron_stone"] = {
|
["iron_stone"] = {
|
||||||
description = S("Iron Stone"),
|
description = S("Iron Stone"),
|
||||||
groups = {stone = 1, cracky = 3},
|
groups = {stone = 1, cracky = 3},
|
||||||
is_ground_content = false,
|
|
||||||
sounds = sound_stone,
|
sounds = sound_stone,
|
||||||
},
|
},
|
||||||
["coal_checker"] = {
|
["coal_checker"] = {
|
||||||
@ -265,7 +251,6 @@ local nodes = {
|
|||||||
"default_stone.png^moreblocks_coal_checker.png^[transformR90",
|
"default_stone.png^moreblocks_coal_checker.png^[transformR90",
|
||||||
"default_stone.png^moreblocks_coal_checker.png^[transformR90"},
|
"default_stone.png^moreblocks_coal_checker.png^[transformR90"},
|
||||||
groups = {stone = 1, cracky = 3},
|
groups = {stone = 1, cracky = 3},
|
||||||
is_ground_content = false,
|
|
||||||
sounds = sound_stone,
|
sounds = sound_stone,
|
||||||
},
|
},
|
||||||
["iron_checker"] = {
|
["iron_checker"] = {
|
||||||
@ -277,7 +262,6 @@ local nodes = {
|
|||||||
"default_stone.png^moreblocks_iron_checker.png^[transformR90",
|
"default_stone.png^moreblocks_iron_checker.png^[transformR90",
|
||||||
"default_stone.png^moreblocks_iron_checker.png^[transformR90"},
|
"default_stone.png^moreblocks_iron_checker.png^[transformR90"},
|
||||||
groups = {stone = 1, cracky = 3},
|
groups = {stone = 1, cracky = 3},
|
||||||
is_ground_content = false,
|
|
||||||
sounds = sound_stone,
|
sounds = sound_stone,
|
||||||
},
|
},
|
||||||
["trap_stone"] = {
|
["trap_stone"] = {
|
||||||
@ -287,7 +271,6 @@ local nodes = {
|
|||||||
walkable = false,
|
walkable = false,
|
||||||
groups = {cracky = 3},
|
groups = {cracky = 3},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
is_ground_content = false,
|
|
||||||
sounds = sound_stone,
|
sounds = sound_stone,
|
||||||
no_stairs = true,
|
no_stairs = true,
|
||||||
},
|
},
|
||||||
@ -298,7 +281,6 @@ local nodes = {
|
|||||||
walkable = false,
|
walkable = false,
|
||||||
groups = {cracky = 3},
|
groups = {cracky = 3},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
is_ground_content = false,
|
|
||||||
sounds = sound_stone,
|
sounds = sound_stone,
|
||||||
no_stairs = true,
|
no_stairs = true,
|
||||||
},
|
},
|
||||||
@ -306,9 +288,9 @@ local nodes = {
|
|||||||
description = S("Trap Glass"),
|
description = S("Trap Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"default_glass.png^moreblocks_trap_box_glass.png", "default_glass_detail.png"},
|
tiles = {"default_glass.png^moreblocks_trap_box_glass.png", "default_glass_detail.png"},
|
||||||
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
|
||||||
walkable = false,
|
walkable = false,
|
||||||
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||||
sounds = sound_glass,
|
sounds = sound_glass,
|
||||||
@ -318,9 +300,9 @@ local nodes = {
|
|||||||
description = S("Trap Obsidian Glass"),
|
description = S("Trap Obsidian Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png", "default_obsidian_glass_detail.png"},
|
tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png", "default_obsidian_glass_detail.png"},
|
||||||
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
|
||||||
walkable = false,
|
walkable = false,
|
||||||
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||||
sounds = sound_glass,
|
sounds = sound_glass,
|
||||||
@ -333,10 +315,21 @@ local nodes = {
|
|||||||
walkable = false,
|
walkable = false,
|
||||||
groups = {cracky = 1, level = 2},
|
groups = {cracky = 1, level = 2},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
is_ground_content = false,
|
|
||||||
sounds = sound_stone,
|
sounds = sound_stone,
|
||||||
no_stairs = true,
|
no_stairs = true,
|
||||||
},
|
},
|
||||||
|
["trap_clean_glass"] = {
|
||||||
|
description = S("Trap Clean Glass"),
|
||||||
|
drawtype = "glasslike_framed_optional",
|
||||||
|
tiles = {"moreblocks_clean_glass.png^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png"},
|
||||||
|
use_texture_alpha = "clip",
|
||||||
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
walkable = false,
|
||||||
|
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||||
|
sounds = sound_glass,
|
||||||
|
no_stairs = true,
|
||||||
|
},
|
||||||
["trap_sandstone"] = {
|
["trap_sandstone"] = {
|
||||||
description = S("Trap Sandstone"),
|
description = S("Trap Sandstone"),
|
||||||
drawtype = "glasslike_framed",
|
drawtype = "glasslike_framed",
|
||||||
@ -344,7 +337,6 @@ local nodes = {
|
|||||||
walkable = false,
|
walkable = false,
|
||||||
groups = {crumbly = 1, cracky = 3},
|
groups = {crumbly = 1, cracky = 3},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
is_ground_content = false,
|
|
||||||
sounds = sound_stone,
|
sounds = sound_stone,
|
||||||
no_stairs = true,
|
no_stairs = true,
|
||||||
},
|
},
|
||||||
@ -387,9 +379,20 @@ local nodes = {
|
|||||||
description = S("Glow Glass"),
|
description = S("Glow Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"default_glass.png^[colorize:#E9CD61", "default_glass_detail.png^[colorize:#E9CD61"},
|
tiles = {"default_glass.png^[colorize:#E9CD61", "default_glass_detail.png^[colorize:#E9CD61"},
|
||||||
|
use_texture_alpha = "clip",
|
||||||
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
light_source = 11,
|
||||||
|
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||||
|
sounds = sound_glass,
|
||||||
|
},
|
||||||
|
["clean_glow_glass"] = {
|
||||||
|
description = S("Clean Glow Glass"),
|
||||||
|
drawtype = "glasslike_framed_optional",
|
||||||
|
tiles = {"moreblocks_clean_glass.png^[colorize:#E9CD61", "moreblocks_clean_glass_detail.png^[colorize:#E9CD61"},
|
||||||
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
|
||||||
light_source = 11,
|
light_source = 11,
|
||||||
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||||
sounds = sound_glass,
|
sounds = sound_glass,
|
||||||
@ -398,9 +401,22 @@ local nodes = {
|
|||||||
description = S("Trap Glow Glass"),
|
description = S("Trap Glow Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"default_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#E9CD61"},
|
tiles = {"default_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#E9CD61"},
|
||||||
|
use_texture_alpha = "clip",
|
||||||
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
light_source = 11,
|
||||||
|
walkable = false,
|
||||||
|
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||||
|
sounds = sound_glass,
|
||||||
|
no_stairs = true,
|
||||||
|
},
|
||||||
|
["trap_clean_glow_glass"] = {
|
||||||
|
description = S("Trap Clean Glow Glass"),
|
||||||
|
drawtype = "glasslike_framed_optional",
|
||||||
|
tiles = {"moreblocks_clean_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png^[colorize:#E9CD61"},
|
||||||
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
|
||||||
light_source = 11,
|
light_source = 11,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||||
@ -411,9 +427,20 @@ local nodes = {
|
|||||||
description = S("Super Glow Glass"),
|
description = S("Super Glow Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"default_glass.png^[colorize:#FFFF78", "default_glass_detail.png^[colorize:#FFFF78"},
|
tiles = {"default_glass.png^[colorize:#FFFF78", "default_glass_detail.png^[colorize:#FFFF78"},
|
||||||
|
use_texture_alpha = "clip",
|
||||||
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
light_source = default.LIGHT_MAX,
|
||||||
|
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||||
|
sounds = sound_glass,
|
||||||
|
},
|
||||||
|
["clean_super_glow_glass"] = {
|
||||||
|
description = S("Clean Super Glow Glass"),
|
||||||
|
drawtype = "glasslike_framed_optional",
|
||||||
|
tiles = {"moreblocks_clean_glass.png^[colorize:#FFFF78", "moreblocks_clean_glass_detail.png^[colorize:#FFFF78"},
|
||||||
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
|
||||||
light_source = default.LIGHT_MAX,
|
light_source = default.LIGHT_MAX,
|
||||||
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||||
sounds = sound_glass,
|
sounds = sound_glass,
|
||||||
@ -422,9 +449,22 @@ local nodes = {
|
|||||||
description = S("Trap Super Glow Glass"),
|
description = S("Trap Super Glow Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"default_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#FFFF78"},
|
tiles = {"default_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#FFFF78"},
|
||||||
|
use_texture_alpha = "clip",
|
||||||
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
light_source = default.LIGHT_MAX,
|
||||||
|
walkable = false,
|
||||||
|
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||||
|
sounds = sound_glass,
|
||||||
|
no_stairs = true,
|
||||||
|
},
|
||||||
|
["trap_clean_super_glow_glass"] = {
|
||||||
|
description = S("Trap Clean Super Glow Glass"),
|
||||||
|
drawtype = "glasslike_framed_optional",
|
||||||
|
tiles = {"moreblocks_clean_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png^[colorize:#FFFF78"},
|
||||||
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
|
||||||
light_source = default.LIGHT_MAX,
|
light_source = default.LIGHT_MAX,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||||
@ -438,7 +478,6 @@ local nodes = {
|
|||||||
wield_image = "moreblocks_rope.png",
|
wield_image = "moreblocks_rope.png",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
|
||||||
paramtype2 = "wallmounted",
|
paramtype2 = "wallmounted",
|
||||||
walkable = false,
|
walkable = false,
|
||||||
climbable = true,
|
climbable = true,
|
||||||
@ -450,22 +489,37 @@ local nodes = {
|
|||||||
["copperpatina"] = {
|
["copperpatina"] = {
|
||||||
description = S("Copper Patina Block"),
|
description = S("Copper Patina Block"),
|
||||||
groups = {cracky = 1, level = 2},
|
groups = {cracky = 1, level = 2},
|
||||||
is_ground_content = false,
|
|
||||||
sounds = sound_metal,
|
sounds = sound_metal,
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
for name, def in pairs(nodes) do
|
for name, def in pairs(nodes) do
|
||||||
|
def.is_ground_content = def.is_ground_content == true
|
||||||
def.tiles = def.tiles or {"moreblocks_" ..name.. ".png"}
|
def.tiles = def.tiles or {"moreblocks_" ..name.. ".png"}
|
||||||
minetest.register_node("moreblocks:" ..name, def)
|
minetest.register_node("moreblocks:" ..name, def)
|
||||||
minetest.register_alias(name, "moreblocks:" ..name)
|
minetest.register_alias(name, "moreblocks:" ..name)
|
||||||
|
|
||||||
|
local tiles = def.tiles
|
||||||
|
|
||||||
|
-- Use the primary tile for all sides of cut glasslike nodes.
|
||||||
|
-- This makes them easier to see
|
||||||
|
if
|
||||||
|
#tiles > 1 and
|
||||||
|
def.drawtype and
|
||||||
|
def.drawtype == "glasslike_framed" or
|
||||||
|
def.drawtype == "glasslike_framed_optional"
|
||||||
|
then
|
||||||
|
tiles = {def.tiles[1]}
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
if not def.no_stairs then
|
if not def.no_stairs then
|
||||||
local groups = {}
|
local groups = {}
|
||||||
for k, v in pairs(def.groups) do groups[k] = v end
|
for k, v in pairs(def.groups) do groups[k] = v end
|
||||||
stairsplus:register_all("moreblocks", name, "moreblocks:" ..name, {
|
stairsplus:register_all("moreblocks", name, "moreblocks:" ..name, {
|
||||||
description = def.description,
|
description = def.description,
|
||||||
groups = groups,
|
groups = groups,
|
||||||
tiles = def.tiles,
|
tiles = tiles,
|
||||||
sunlight_propagates = def.sunlight_propagates,
|
sunlight_propagates = def.sunlight_propagates,
|
||||||
light_source = def.light_source,
|
light_source = def.light_source,
|
||||||
sounds = def.sounds,
|
sounds = def.sounds,
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
--[[
|
--[[
|
||||||
More Blocks: ownership handling
|
More Blocks: ownership handling
|
||||||
|
|
||||||
Copyright (c) 2011-2018 Hugo Locurcio and contributors.
|
Copyright © 2011-2020 Hugo Locurcio and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
local S = moreblocks.gettext
|
local S = moreblocks.S
|
||||||
|
|
||||||
function moreblocks.node_is_owned(pos, placer)
|
function moreblocks.node_is_owned(pos, placer)
|
||||||
local ownername = false
|
local ownername = false
|
||||||
@ -33,7 +33,7 @@ function moreblocks.node_is_owned(pos, placer)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if ownername ~= false then
|
if ownername ~= false then
|
||||||
minetest.chat_send_player( placer:get_player_name(), S("Sorry, %s owns that spot."):format(ownername) )
|
minetest.chat_send_player( placer:get_player_name(), S("Sorry, @1 owns that spot.", ownername) )
|
||||||
return true
|
return true
|
||||||
else
|
else
|
||||||
return false
|
return false
|
||||||
|
@ -1,49 +1,91 @@
|
|||||||
--[[
|
--[[
|
||||||
More Blocks: redefinitions of default stuff
|
More Blocks: redefinitions of default stuff
|
||||||
|
|
||||||
Copyright (c) 2011-2018 Hugo Locurcio and contributors.
|
Copyright © 2011-2020 Hugo Locurcio and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
-- Redefinitions of some default crafting recipes:
|
local modname = minetest.get_current_modname()
|
||||||
|
|
||||||
minetest.register_craft({
|
-- Redefine some of the default crafting recipes to be more productive
|
||||||
output = "default:sign_wall 4",
|
|
||||||
recipe = {
|
|
||||||
{"default:wood", "default:wood", "default:wood"},
|
|
||||||
{"default:wood", "default:wood", "default:wood"},
|
|
||||||
{"", "default:stick", ""},
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
-- Auxiliary function: take a recipe as returned by get_all_craft_recipes
|
||||||
output = "default:ladder 4",
|
-- and turn it into a table that can be used to clear a craft or declare a new one
|
||||||
recipe = {
|
local reconstruct_internal_craft = function(recipe)
|
||||||
{"default:stick", "", "default:stick"},
|
local recp = {
|
||||||
{"default:stick", "default:stick", "default:stick"},
|
{ "", "", "" },
|
||||||
{"default:stick", "", "default:stick"},
|
{ "", "", "" },
|
||||||
|
{ "", "", "" },
|
||||||
}
|
}
|
||||||
})
|
local width = recipe.width
|
||||||
|
for idx, item in pairs(recipe.items) do
|
||||||
|
local row = math.ceil(idx / width)
|
||||||
|
local col = idx - (row-1)*width
|
||||||
|
recp[row][col] = item
|
||||||
|
end
|
||||||
|
return recp
|
||||||
|
end
|
||||||
|
|
||||||
minetest.clear_craft({
|
-- Change the amount produced by recipe by apply func to the old amount
|
||||||
recipe = {
|
local change_recipe_amount = function(product, recipe, func)
|
||||||
{"default:papyrus", "default:papyrus", "default:papyrus"}
|
-- if width == 0, this is a shapeless recipe, for which the
|
||||||
}
|
-- internal and Lua API recipe table is the same.
|
||||||
})
|
-- Otherwise we need to reconstruct the table for the shaped recipe.
|
||||||
minetest.register_craft({
|
local shapeless = (recipe.width == 0)
|
||||||
output = "default:paper 4",
|
local recp = shapeless and recipe.items or reconstruct_internal_craft(recipe)
|
||||||
recipe = {
|
|
||||||
{"default:papyrus", "default:papyrus", "default:papyrus"},
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
local oldamount = tonumber(recipe.output:match(" [0-9]+$") or "1")
|
||||||
output = "default:rail 24",
|
|
||||||
recipe = {
|
local newamount = func(oldamount)
|
||||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
|
||||||
{"default:steel_ingot", "default:stick", "default:steel_ingot"},
|
-- remove old crafting recipe
|
||||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
local redo = { recipe = recp }
|
||||||
}
|
-- preserve shapelessness
|
||||||
|
if shapeless then
|
||||||
|
redo.type = "shapeless"
|
||||||
|
end
|
||||||
|
minetest.clear_craft(redo)
|
||||||
|
|
||||||
|
-- new output
|
||||||
|
redo.output = ("%s %d"):format(product, newamount)
|
||||||
|
minetest.register_craft(redo)
|
||||||
|
|
||||||
|
minetest.log("action", ("[MOD]%s: recipe for %s production: %d => %d"):format(modname, product, oldamount, newamount))
|
||||||
|
end
|
||||||
|
|
||||||
|
local increase_craft_production = function(product, func)
|
||||||
|
local recipes = minetest.get_all_craft_recipes(product)
|
||||||
|
for _, r in pairs(recipes) do
|
||||||
|
if r.type == "normal" or r.method == "normal" then
|
||||||
|
change_recipe_amount(product, r, func)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Increase the crafting production according to the rules from the table, which is in the form:
|
||||||
|
-- {
|
||||||
|
-- { detector, amount changing function }
|
||||||
|
-- { detector, amount changing function }
|
||||||
|
-- }
|
||||||
|
-- TODO: consider exporting this function to other mods
|
||||||
|
local increase_craft_production_table = function(map_table)
|
||||||
|
for product, _ in pairs(minetest.registered_items) do
|
||||||
|
for _, tab in pairs(map_table) do
|
||||||
|
local detector = tab[1]
|
||||||
|
local func = tab[2]
|
||||||
|
if detector(product) then
|
||||||
|
increase_craft_production(product, func)
|
||||||
|
-- only apply one boost
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
increase_craft_production_table({
|
||||||
|
{ function(n) return n:match('^default:sign_wall') end, function(old) return old + 1 end },
|
||||||
|
{ function(n) return n == 'default:paper' end, function(old) return old*4 end },
|
||||||
|
{ function(n) return n:match('^carts:.*rail$') or n:match('^default:.*rail$') end, function(old) return old + old/2 end },
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
|
3
settingtypes.txt
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
# If enabled, Stairs+ nodes will be displayed in the inventory when playing in creative mode.
|
||||||
|
# Disabling this can speed up loading times for clients as fewer nodes need to be registered in the creative inventory.
|
||||||
|
moreblocks.stairsplus_in_creative_inventory (Display Stairs+ nodes in creative inventory) bool true
|
20
sounds.lua
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
--[[
|
||||||
|
More Blocks: sound definitions
|
||||||
|
|
||||||
|
Copyright © 2011-2021 Hugo Locurcio and contributors.
|
||||||
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
|
--]]
|
||||||
|
|
||||||
|
local has_default_mod = minetest.get_modpath("default")
|
||||||
|
for _, sound in ipairs({"dirt", "wood", "stone", "metal", "glass", "leaves"}) do
|
||||||
|
-- use sound-function from default if available
|
||||||
|
-- otherwise fall back to a no-op function (no sounds)
|
||||||
|
local sound_function_name = "node_sound_" .. sound .. "_defaults"
|
||||||
|
if has_default_mod then
|
||||||
|
-- use default sounds
|
||||||
|
moreblocks[sound_function_name] = default[sound_function_name]
|
||||||
|
else
|
||||||
|
-- no-op
|
||||||
|
moreblocks[sound_function_name] = function() end
|
||||||
|
end
|
||||||
|
end
|
@ -6,11 +6,11 @@
|
|||||||
This also registers the node with the circular saw.
|
This also registers the node with the circular saw.
|
||||||
Example:
|
Example:
|
||||||
```lua
|
```lua
|
||||||
stairsplus:register_all("moreblocks", "wood", "defaut:wood", {
|
stairsplus:register_all("moreblocks", "wood", "default:wood", {
|
||||||
description = "Wooden",
|
description = "Wooden",
|
||||||
tiles = {"default_wood.png"},
|
tiles = {"default_wood.png"},
|
||||||
groups = {oddly_breakabe_by_hand=1},
|
groups = {oddly_breakabe_by_hand=1},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = moreblocks.node_sound_wood_defaults(),
|
||||||
})
|
})
|
||||||
```
|
```
|
||||||
The following register only a particular type of microblock.
|
The following register only a particular type of microblock.
|
||||||
@ -79,4 +79,4 @@ The subset table should have the following format:
|
|||||||
{ "stair", "_alt_4" },
|
{ "stair", "_alt_4" },
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
You can remove entries as needed.
|
You can remove entries as needed.
|
||||||
|
@ -1,70 +0,0 @@
|
|||||||
--[[
|
|
||||||
More Blocks: alias definitions
|
|
||||||
|
|
||||||
Copyright (c) 2011-2018 Hugo Locurcio and contributors.
|
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
|
||||||
--]]
|
|
||||||
|
|
||||||
local function register_stairsplus_alias(modname, origname, newname)
|
|
||||||
minetest.register_alias(modname.. ":slab_" ..origname, "moreblocks:slab_" ..newname)
|
|
||||||
minetest.register_alias(modname.. ":slab_" ..origname.. "_inverted", "moreblocks:slab_" ..newname.. "_inverted")
|
|
||||||
minetest.register_alias(modname.. ":slab_" ..origname.. "_wall", "moreblocks:slab_" ..newname.. "_wall")
|
|
||||||
minetest.register_alias(modname.. ":slab_" ..origname.. "_quarter", "moreblocks:slab_" ..newname.. "_quarter")
|
|
||||||
minetest.register_alias(modname.. ":slab_" ..origname.. "_quarter_inverted", "moreblocks:slab_" ..newname.. "_quarter_inverted")
|
|
||||||
minetest.register_alias(modname.. ":slab_" ..origname.. "_quarter_wall", "moreblocks:slab_" ..newname.. "_quarter_wall")
|
|
||||||
minetest.register_alias(modname.. ":slab_" ..origname.. "_three_quarter", "moreblocks:slab_" ..newname.. "_three_quarter")
|
|
||||||
minetest.register_alias(modname.. ":slab_" ..origname.. "_three_quarter_inverted", "moreblocks:slab_" ..newname.. "_three_quarter_inverted")
|
|
||||||
minetest.register_alias(modname.. ":slab_" ..origname.. "_three_quarter_wall", "moreblocks:slab_" ..newname.. "_three_quarter_wall")
|
|
||||||
minetest.register_alias(modname.. ":stair_" ..origname, "moreblocks:stair_" ..newname)
|
|
||||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_inverted", "moreblocks:stair_" ..newname.. "_inverted")
|
|
||||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_wall", "moreblocks:stair_" ..newname.. "_wall")
|
|
||||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_wall_half", "moreblocks:stair_" ..newname.. "_wall_half")
|
|
||||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_wall_half_inverted", "moreblocks:stair_" ..newname.. "_wall_half_inverted")
|
|
||||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_half", "moreblocks:stair_" ..newname.. "_half")
|
|
||||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_half_inverted", "moreblocks:stair_" ..newname.. "_half_inverted")
|
|
||||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_right_half", "moreblocks:stair_" ..newname.. "_right_half")
|
|
||||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_right_half_inverted", "moreblocks:stair_" ..newname.. "_right_half_inverted")
|
|
||||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_wall_half", "moreblocks:stair_" ..newname.. "_wall_half")
|
|
||||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_wall_half_inverted", "moreblocks:stair_" ..newname.. "_wall_half_inverted")
|
|
||||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_inner", "moreblocks:stair_" ..newname.. "_inner")
|
|
||||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_inner_inverted", "moreblocks:stair_" ..newname.. "_inner_inverted")
|
|
||||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_outer", "moreblocks:stair_" ..newname.. "_outer")
|
|
||||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_outer_inverted", "moreblocks:stair_" ..newname.. "_outer_inverted")
|
|
||||||
minetest.register_alias(modname.. ":panel_" ..origname.. "_bottom", "moreblocks:panel_" ..newname.. "_bottom")
|
|
||||||
minetest.register_alias(modname.. ":panel_" ..origname.. "_top", "moreblocks:panel_" ..newname.. "_top")
|
|
||||||
minetest.register_alias(modname.. ":panel_" ..origname.. "_vertical", "moreblocks:panel_" ..newname.. "_vertical")
|
|
||||||
minetest.register_alias(modname.. ":micro_" ..origname.. "_bottom", "moreblocks:micro_" ..newname.. "_bottom")
|
|
||||||
minetest.register_alias(modname.. ":micro_" ..origname.. "_top", "moreblocks:micro_" ..newname.. "_top")
|
|
||||||
end
|
|
||||||
|
|
||||||
register_stairsplus_alias("stairsplus", "stone", "stone")
|
|
||||||
register_stairsplus_alias("stairsplus", "wood", "wood")
|
|
||||||
register_stairsplus_alias("stairsplus", "pinewood", "pinewood")
|
|
||||||
register_stairsplus_alias("stairsplus", "cobble", "cobble")
|
|
||||||
register_stairsplus_alias("stairsplus", "brick", "brick")
|
|
||||||
register_stairsplus_alias("stairsplus", "sandstone", "sandstone")
|
|
||||||
register_stairsplus_alias("stairsplus", "glass", "glass")
|
|
||||||
register_stairsplus_alias("stairsplus", "tree", "tree")
|
|
||||||
register_stairsplus_alias("stairsplus", "jungletree", "jungletree")
|
|
||||||
register_stairsplus_alias("stairsplus", "pinetree", "pinetree")
|
|
||||||
register_stairsplus_alias("stairsplus", "desert_stone", "desert_stone")
|
|
||||||
register_stairsplus_alias("stairsplus", "steelblock", "steelblock")
|
|
||||||
register_stairsplus_alias("stairsplus", "mossycobble", "mossycobble")
|
|
||||||
|
|
||||||
register_stairsplus_alias("moreblocks", "coalstone", "coal_stone")
|
|
||||||
register_stairsplus_alias("moreblocks", "junglewood", "jungle_wood")
|
|
||||||
register_stairsplus_alias("moreblocks", "circlestonebrick", "circle_stone_bricks")
|
|
||||||
register_stairsplus_alias("moreblocks", "ironstone", "iron_stone")
|
|
||||||
register_stairsplus_alias("moreblocks", "coalglass", "coal_glass")
|
|
||||||
register_stairsplus_alias("moreblocks", "ironglass", "iron_glass")
|
|
||||||
register_stairsplus_alias("moreblocks", "glowglass", "glow_glass")
|
|
||||||
register_stairsplus_alias("moreblocks", "superglowglass", "super_glow_glass")
|
|
||||||
register_stairsplus_alias("moreblocks", "coalchecker", "coal_checker")
|
|
||||||
register_stairsplus_alias("moreblocks", "ironchecker", "iron_checker")
|
|
||||||
register_stairsplus_alias("moreblocks", "cactuschecker", "cactus_checker")
|
|
||||||
register_stairsplus_alias("moreblocks", "ironstonebrick", "iron_stone_bricks")
|
|
||||||
register_stairsplus_alias("moreblocks", "stonesquare", "stone_tile")
|
|
||||||
register_stairsplus_alias("moreblocks", "splitstonesquare", "split_stone_tile")
|
|
||||||
register_stairsplus_alias("moreblocks", "woodtile", "wood_tile")
|
|
||||||
register_stairsplus_alias("moreblocks", "woodtile_centered", "wood_tile_centered")
|
|
||||||
register_stairsplus_alias("moreblocks", "woodtile_full", "wood_tile_full")
|
|
@ -1,40 +1,159 @@
|
|||||||
--[[
|
--[[
|
||||||
More Blocks: registrations
|
More Blocks: registrations
|
||||||
|
|
||||||
Copyright (c) 2011-2018 Hugo Locurcio and contributors.
|
Copyright © 2011-2020 Hugo Locurcio and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
local S = moreblocks.intllib
|
local S = moreblocks.S
|
||||||
|
|
||||||
|
local descriptions = {
|
||||||
|
["micro"] = "Microblock",
|
||||||
|
["slab"] = "Slab",
|
||||||
|
["slope"] = "Slope",
|
||||||
|
["panel"] = "Panel",
|
||||||
|
["stair"] = "Stairs",
|
||||||
|
}
|
||||||
|
|
||||||
|
-- Extends the standad rotate_node placement so that it takes into account
|
||||||
|
-- the side (top/bottom or left/right) of the face being pointed at.
|
||||||
|
-- As with the standard rotate_node, sneak can be used to force the perpendicular
|
||||||
|
-- placement (wall placement on floor/ceiling, floor/ceiling placement on walls).
|
||||||
|
-- Additionally, the aux / sprint / special key can be used to place the node
|
||||||
|
-- as if from the opposite side.
|
||||||
|
--
|
||||||
|
-- When placing a node next to one of the same category (e.g. slab to slab or
|
||||||
|
-- stair to stair), the default placement (regardless of sneak) is to copy the
|
||||||
|
-- under node's param2, flipping if placed above or below it. The aux key disable
|
||||||
|
-- this behavior.
|
||||||
|
local wall_right_dirmap = {9, 18, 7, 12}
|
||||||
|
local wall_left_dirmap = {11, 16, 5, 14}
|
||||||
|
local ceil_dirmap = {20, 23, 22, 21}
|
||||||
|
|
||||||
|
-- extract the stairsplus category from a node name
|
||||||
|
-- assumes the name is in the form mod_name:category_original_ndoe_name
|
||||||
|
local function name_to_category(name)
|
||||||
|
local colon = name:find(":") or 0
|
||||||
|
colon = colon + 1
|
||||||
|
local under = name:find("_", colon)
|
||||||
|
return name:sub(colon, under)
|
||||||
|
end
|
||||||
|
|
||||||
|
stairsplus.rotate_node_aux = function(itemstack, placer, pointed_thing)
|
||||||
|
local sneak = placer and placer:get_player_control().sneak
|
||||||
|
local aux = placer and placer:get_player_control().aux1
|
||||||
|
|
||||||
|
-- category for what we are placing
|
||||||
|
local item_prefix = name_to_category(itemstack:get_name())
|
||||||
|
-- category for what we are placing against
|
||||||
|
local under = pointed_thing.under
|
||||||
|
local under_node = minetest.get_node(under)
|
||||||
|
local under_prefix = under_node and name_to_category(under_node.name)
|
||||||
|
|
||||||
|
local same_cat = item_prefix == under_prefix
|
||||||
|
|
||||||
|
-- standard (floor) facedir, also used for sneak placement against the lower half of the wall
|
||||||
|
local p2 = placer and minetest.dir_to_facedir(placer:get_look_dir()) or 0
|
||||||
|
|
||||||
|
-- check which face and which quadrant we are interested in
|
||||||
|
-- this is used both to check if we're handling parallel placement in the same-category case,
|
||||||
|
-- and in general for sneak placement
|
||||||
|
local face_pos = minetest.pointed_thing_to_face_pos(placer, pointed_thing)
|
||||||
|
local face_off = vector.subtract(face_pos, under)
|
||||||
|
|
||||||
|
-- we cannot trust face_off to tell us the correct directionif the
|
||||||
|
-- under node has a non-standard shape, so use the distance between under and above
|
||||||
|
local wallmounted = minetest.dir_to_wallmounted(vector.subtract(pointed_thing.above, under))
|
||||||
|
|
||||||
|
if same_cat and not aux then
|
||||||
|
p2 = under_node.param2
|
||||||
|
-- flip if placing above or below an upright or upside-down node
|
||||||
|
-- TODO should we also flip when placing next to a side-mounted node?
|
||||||
|
if wallmounted < 2 then
|
||||||
|
if p2 < 4 then
|
||||||
|
p2 = (p2 + 2) % 4
|
||||||
|
p2 = ceil_dirmap[p2 + 1]
|
||||||
|
elseif p2 > 19 then
|
||||||
|
p2 = ceil_dirmap[p2 - 19] - 20
|
||||||
|
p2 = (p2 + 2) % 4
|
||||||
|
end
|
||||||
|
end
|
||||||
|
else
|
||||||
|
-- for same-cat placement, aux is used to disable param2 copying
|
||||||
|
if same_cat then
|
||||||
|
aux = not aux
|
||||||
|
end
|
||||||
|
|
||||||
|
local remap = nil
|
||||||
|
|
||||||
|
-- standard placement against the wall
|
||||||
|
local use_wallmap = (wallmounted > 1 and not sneak) or (wallmounted < 2 and sneak)
|
||||||
|
|
||||||
|
-- standard placement against the ceiling, or sneak placement against the upper half of the wall
|
||||||
|
local use_ceilmap = wallmounted == 1 and not sneak
|
||||||
|
use_ceilmap = use_ceilmap or (wallmounted > 1 and sneak and face_off.y > 0)
|
||||||
|
|
||||||
|
if use_wallmap then
|
||||||
|
local left = (p2 == 0 and face_off.x < 0) or
|
||||||
|
(p2 == 1 and face_off.z > 0) or
|
||||||
|
(p2 == 2 and face_off.x > 0) or
|
||||||
|
(p2 == 3 and face_off.z < 0)
|
||||||
|
if aux then
|
||||||
|
left = not left
|
||||||
|
end
|
||||||
|
remap = left and wall_left_dirmap or wall_right_dirmap
|
||||||
|
elseif use_ceilmap then
|
||||||
|
remap = ceil_dirmap
|
||||||
|
end
|
||||||
|
|
||||||
|
if aux then
|
||||||
|
p2 = (p2 + 2) % 4
|
||||||
|
end
|
||||||
|
|
||||||
|
if remap then
|
||||||
|
p2 = remap[p2 + 1]
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return minetest.item_place(itemstack, placer, pointed_thing, p2)
|
||||||
|
end
|
||||||
|
|
||||||
stairsplus.register_single = function(category, alternate, info, modname, subname, recipeitem, fields)
|
stairsplus.register_single = function(category, alternate, info, modname, subname, recipeitem, fields)
|
||||||
local descriptions = {
|
|
||||||
["micro"] = "Microblock",
|
local src_def = minetest.registered_nodes[recipeitem] or {}
|
||||||
["slab"] = "Slab",
|
local desc_base = S("@1 "..descriptions[category], fields.description)
|
||||||
["slope"] = "Slope",
|
|
||||||
["panel"] = "Panel",
|
|
||||||
["stair"] = "Stairs",
|
|
||||||
}
|
|
||||||
local def = {}
|
local def = {}
|
||||||
|
|
||||||
if category ~= "slab" then
|
if category ~= "slab" then
|
||||||
def = table.copy(info)
|
def = table.copy(info)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- copy fields to def
|
||||||
for k, v in pairs(fields) do
|
for k, v in pairs(fields) do
|
||||||
def[k] = v
|
def[k] = v
|
||||||
end
|
end
|
||||||
|
|
||||||
|
def.is_ground_content = def.is_ground_content == true
|
||||||
def.drawtype = "nodebox"
|
def.drawtype = "nodebox"
|
||||||
if category == "slope" then
|
|
||||||
def.drawtype = "mesh"
|
|
||||||
end
|
|
||||||
def.paramtype = "light"
|
def.paramtype = "light"
|
||||||
def.paramtype2 = def.paramtype2 or "facedir"
|
def.paramtype2 = def.paramtype2 or "facedir"
|
||||||
def.on_place = minetest.rotate_node
|
if def.use_texture_alpha == nil then
|
||||||
if category ~= "slab" then
|
def.use_texture_alpha = src_def.use_texture_alpha
|
||||||
def.description = S("%s " .. descriptions[category]):format(fields.description)
|
end
|
||||||
else
|
|
||||||
local desc_base = S("%s " .. descriptions[category]):format(fields.description)
|
-- This makes node rotation work on placement
|
||||||
|
def.place_param2 = nil
|
||||||
|
|
||||||
|
-- Darken light sources slightly to make up for their smaller visual size
|
||||||
|
def.light_source = math.max(0, (def.light_source or 0) - 1)
|
||||||
|
def.groups = stairsplus:prepare_groups(fields.groups)
|
||||||
|
|
||||||
|
if category == "slab" then
|
||||||
|
if minetest.global_exists("place_rotated") then
|
||||||
|
def.on_place = place_rotated.slab
|
||||||
|
else
|
||||||
|
def.on_place = stairsplus.rotate_node_aux
|
||||||
|
end
|
||||||
if type(info) ~= "table" then
|
if type(info) ~= "table" then
|
||||||
def.node_box = {
|
def.node_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
@ -48,14 +167,20 @@ stairsplus.register_single = function(category, alternate, info, modname, subnam
|
|||||||
}
|
}
|
||||||
def.description = desc_base .. alternate:gsub("_", " "):gsub("(%a)(%S*)", function(a, b) return a:upper() .. b end)
|
def.description = desc_base .. alternate:gsub("_", " "):gsub("(%a)(%S*)", function(a, b) return a:upper() .. b end)
|
||||||
end
|
end
|
||||||
|
else
|
||||||
|
def.on_place = stairsplus.rotate_node_aux
|
||||||
|
def.description = desc_base
|
||||||
|
if category == "slope" then
|
||||||
|
def.drawtype = "mesh"
|
||||||
|
elseif category == "stair" and alternate == "" then
|
||||||
|
def.groups.stair = 1
|
||||||
|
end
|
||||||
end
|
end
|
||||||
def.groups = stairsplus:prepare_groups(fields.groups)
|
|
||||||
if category == "stair" and alternate == "" then
|
if fields.drop and (type(fields.drop) ~= "table") then
|
||||||
def.groups.stair = 1
|
|
||||||
end
|
|
||||||
if fields.drop and not (type(fields.drop) == "table") then
|
|
||||||
def.drop = modname.. ":" .. category .. "_" .. fields.drop .. alternate
|
def.drop = modname.. ":" .. category .. "_" .. fields.drop .. alternate
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_node(":" ..modname.. ":" .. category .. "_" .. subname .. alternate, def)
|
minetest.register_node(":" ..modname.. ":" .. category .. "_" .. subname .. alternate, def)
|
||||||
stairsplus.register_recipes(category, alternate, modname, subname, recipeitem)
|
stairsplus.register_recipes(category, alternate, modname, subname, recipeitem)
|
||||||
end
|
end
|
||||||
|
@ -1,139 +0,0 @@
|
|||||||
--[[
|
|
||||||
More Blocks: conversion
|
|
||||||
|
|
||||||
Copyright (c) 2011-2018 Hugo Locurcio and contributors.
|
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
|
||||||
--]]
|
|
||||||
|
|
||||||
-- Function to convert all stairs/slabs/etc nodes from
|
|
||||||
-- inverted, wall, etc to regular + 6d facedir
|
|
||||||
|
|
||||||
local dirs1 = {21, 20, 23, 22, 21}
|
|
||||||
local dirs2 = {15, 8, 17, 6, 15}
|
|
||||||
local dirs3 = {14, 11, 16, 5, 14}
|
|
||||||
|
|
||||||
function stairsplus:register_6dfacedir_conversion(modname, material)
|
|
||||||
--print("Register stairsplus 6d facedir conversion")
|
|
||||||
--print('ABM for '..modname..' "'..material..'"')
|
|
||||||
|
|
||||||
local objects_list1 = {
|
|
||||||
modname.. ":slab_" ..material.. "_inverted",
|
|
||||||
modname.. ":slab_" ..material.. "_quarter_inverted",
|
|
||||||
modname.. ":slab_" ..material.. "_three_quarter_inverted",
|
|
||||||
modname.. ":stair_" ..material.. "_inverted",
|
|
||||||
modname.. ":stair_" ..material.. "_wall",
|
|
||||||
modname.. ":stair_" ..material.. "_wall_half",
|
|
||||||
modname.. ":stair_" ..material.. "_wall_half_inverted",
|
|
||||||
modname.. ":stair_" ..material.. "_half_inverted",
|
|
||||||
modname.. ":stair_" ..material.. "_right_half_inverted",
|
|
||||||
modname.. ":panel_" ..material.. "_vertical",
|
|
||||||
modname.. ":panel_" ..material.. "_top",
|
|
||||||
}
|
|
||||||
|
|
||||||
local objects_list2 = {
|
|
||||||
modname.. ":slab_" ..material.. "_wall",
|
|
||||||
modname.. ":slab_" ..material.. "_quarter_wall",
|
|
||||||
modname.. ":slab_" ..material.. "_three_quarter_wall",
|
|
||||||
modname.. ":stair_" ..material.. "_inner_inverted",
|
|
||||||
modname.. ":stair_" ..material.. "_outer_inverted",
|
|
||||||
modname.. ":micro_" ..material.. "_top"
|
|
||||||
}
|
|
||||||
|
|
||||||
for _, object in pairs(objects_list1) do
|
|
||||||
local flip_upside_down = false
|
|
||||||
local flip_to_wall = false
|
|
||||||
|
|
||||||
local dest_object = object
|
|
||||||
|
|
||||||
if string.find(dest_object, "_inverted") then
|
|
||||||
flip_upside_down = true
|
|
||||||
dest_object = string.gsub(dest_object, "_inverted", "")
|
|
||||||
end
|
|
||||||
|
|
||||||
if string.find(object, "_top") then
|
|
||||||
flip_upside_down = true
|
|
||||||
dest_object = string.gsub(dest_object, "_top", "")
|
|
||||||
end
|
|
||||||
|
|
||||||
if string.find(dest_object, "_wall") then
|
|
||||||
flip_to_wall = true
|
|
||||||
dest_object = string.gsub(dest_object, "_wall", "")
|
|
||||||
end
|
|
||||||
|
|
||||||
if string.find(dest_object, "_vertical") then
|
|
||||||
flip_to_wall = true
|
|
||||||
dest_object = string.gsub(dest_object, "_vertical", "")
|
|
||||||
end
|
|
||||||
|
|
||||||
if string.find(dest_object, "_half") and not string.find(dest_object, "_right_half") then
|
|
||||||
dest_object = string.gsub(dest_object, "_half", "_right_half")
|
|
||||||
elseif string.find(dest_object, "_right_half") then
|
|
||||||
dest_object = string.gsub(dest_object, "_right_half", "_half")
|
|
||||||
end
|
|
||||||
|
|
||||||
--print(" +---> convert " ..object)
|
|
||||||
--print(" | to " ..dest_object)
|
|
||||||
|
|
||||||
minetest.register_abm({
|
|
||||||
nodenames = {object},
|
|
||||||
interval = 1,
|
|
||||||
chance = 1,
|
|
||||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
|
||||||
local fdir = node.param2 or 0
|
|
||||||
local nfdir
|
|
||||||
|
|
||||||
if flip_upside_down and not flip_to_wall then
|
|
||||||
nfdir = dirs1[fdir + 2]
|
|
||||||
elseif flip_to_wall and not flip_upside_down then
|
|
||||||
nfdir = dirs2[fdir + 1]
|
|
||||||
elseif flip_to_wall and flip_upside_down then
|
|
||||||
nfdir = dirs3[fdir + 2]
|
|
||||||
end
|
|
||||||
minetest.set_node(pos, {name = dest_object, param2 = nfdir})
|
|
||||||
end
|
|
||||||
})
|
|
||||||
end
|
|
||||||
|
|
||||||
for _, object in pairs(objects_list2) do
|
|
||||||
local flip_upside_down = false
|
|
||||||
local flip_to_wall = false
|
|
||||||
|
|
||||||
local dest_object = object
|
|
||||||
|
|
||||||
if string.find(dest_object, "_inverted") then
|
|
||||||
flip_upside_down = true
|
|
||||||
dest_object = string.gsub(dest_object, "_inverted", "")
|
|
||||||
end
|
|
||||||
|
|
||||||
if string.find(dest_object, "_top") then
|
|
||||||
flip_upside_down = true
|
|
||||||
dest_object = string.gsub(dest_object, "_top", "")
|
|
||||||
end
|
|
||||||
|
|
||||||
if string.find(dest_object, "_wall") then
|
|
||||||
flip_to_wall = true
|
|
||||||
dest_object = string.gsub(dest_object, "_wall", "")
|
|
||||||
end
|
|
||||||
|
|
||||||
--print(" +---> convert " ..object)
|
|
||||||
--print(" | to " ..dest_object)
|
|
||||||
|
|
||||||
minetest.register_abm({
|
|
||||||
nodenames = {object},
|
|
||||||
interval = 1,
|
|
||||||
chance = 1,
|
|
||||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
|
||||||
local fdir = node.param2
|
|
||||||
local nfdir = 20
|
|
||||||
|
|
||||||
if flip_upside_down and not flip_to_wall then
|
|
||||||
nfdir = dirs1[fdir + 1]
|
|
||||||
elseif flip_to_wall and not flip_upside_down then
|
|
||||||
nfdir = dirs2[fdir + 2]
|
|
||||||
|
|
||||||
end
|
|
||||||
minetest.set_node(pos, {name = dest_object, param2 = nfdir})
|
|
||||||
end
|
|
||||||
})
|
|
||||||
end
|
|
||||||
end
|
|
@ -1,12 +1,10 @@
|
|||||||
--[[
|
--[[
|
||||||
More Blocks: microblock definitions
|
More Blocks: microblock definitions
|
||||||
|
|
||||||
Copyright (c) 2011-2018 Hugo Locurcio and contributors.
|
Copyright © 2011-2020 Hugo Locurcio and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
local S = moreblocks.intllib
|
|
||||||
|
|
||||||
--[[
|
--[[
|
||||||
Subset table should have the following format: (You can remove entries as needed.)
|
Subset table should have the following format: (You can remove entries as needed.)
|
||||||
|
|
||||||
@ -63,34 +61,35 @@ local subset = {
|
|||||||
}
|
}
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
function register_custom_subset(subset, modname, subname, recipeitem, groups, images, description, drop, light)
|
-- luacheck: no unused
|
||||||
|
local function register_custom_subset(subset, modname, subname, recipeitem, groups, images, description, drop, light)
|
||||||
stairsplus:register_custom_subset(subset, modname, subname, recipeitem, {
|
stairsplus:register_custom_subset(subset, modname, subname, recipeitem, {
|
||||||
groups = groups,
|
groups = groups,
|
||||||
tiles = images,
|
tiles = images,
|
||||||
description = description,
|
description = description,
|
||||||
drop = drop,
|
drop = drop,
|
||||||
light_source = light,
|
light_source = light,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = moreblocks.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
function stairsplus:register_custom_subset_alias(subset, modname_old, subname_old, modname_new, subname_new)
|
function stairsplus:register_custom_subset_alias(subset, modname_old, subname_old, modname_new, subname_new)
|
||||||
local subset = table.copy(subset)
|
local subset_copy = table.copy(subset)
|
||||||
for k, v in pairs(subset) do
|
for k, v in pairs(subset_copy) do
|
||||||
minetest.register_alias(modname_old .. ":" .. v[1] .. "_" .. subname_old .. v[2], modname_new .. ":" .. v[1] .. "_" .. subname_new .. v[2])
|
minetest.register_alias(modname_old .. ":" .. v[1] .. "_" .. subname_old .. v[2], modname_new .. ":" .. v[1] .. "_" .. subname_new .. v[2])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function stairsplus:register_custom_subset_alias_force(subset, modname_old, subname_old, modname_new, subname_new)
|
function stairsplus:register_custom_subset_alias_force(subset, modname_old, subname_old, modname_new, subname_new)
|
||||||
local subset = table.copy(subset)
|
local subset_copy = table.copy(subset)
|
||||||
for k, v in pairs(subset) do
|
for k, v in pairs(subset_copy) do
|
||||||
minetest.register_alias_force(modname_old .. ":" .. v[1] .. "_" .. subname_old .. v[2], modname_new .. ":" .. v[1] .. "_" .. subname_new .. v[2])
|
minetest.register_alias_force(modname_old .. ":" .. v[1] .. "_" .. subname_old .. v[2], modname_new .. ":" .. v[1] .. "_" .. subname_new .. v[2])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function stairsplus:register_custom_subset(subset, modname, subname, recipeitem, fields)
|
function stairsplus:register_custom_subset(subset, modname, subname, recipeitem, fields)
|
||||||
local subset = table.copy(subset)
|
local subset_copy = table.copy(subset)
|
||||||
for k, v in pairs(subset) do
|
for k, v in pairs(subset_copy) do
|
||||||
stairsplus.register_single(v[1], v[2], stairsplus.defs[v[1]][v[2]], modname, subname, recipeitem, fields)
|
stairsplus.register_single(v[1], v[2], stairsplus.defs[v[1]][v[2]], modname, subname, recipeitem, fields)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
--[[
|
--[[
|
||||||
More Blocks: registrations
|
More Blocks: registrations
|
||||||
|
|
||||||
Copyright (c) 2011-2018 Hugo Locurcio and contributors.
|
Copyright © 2011-2020 Hugo Locurcio and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
@ -406,4 +406,4 @@ for type,a in pairs(stairsplus.defs) do
|
|||||||
for name,b in pairs(stairsplus.defs[type]) do
|
for name,b in pairs(stairsplus.defs[type]) do
|
||||||
table.insert(stairsplus.shapes_list, { type .. "_", name })
|
table.insert(stairsplus.shapes_list, { type .. "_", name })
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
--[[
|
--[[
|
||||||
More Blocks: Stairs+
|
More Blocks: Stairs+
|
||||||
|
|
||||||
Copyright (c) 2011-2018 Hugo Locurcio and contributors.
|
Copyright © 2011-2020 Hugo Locurcio and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
@ -14,8 +14,10 @@ stairsplus.expect_infinite_stacks = false
|
|||||||
|
|
||||||
stairsplus.shapes_list = {}
|
stairsplus.shapes_list = {}
|
||||||
|
|
||||||
if not minetest.get_modpath("unified_inventory")
|
if
|
||||||
and minetest.settings:get_bool("creative_mode") then
|
not minetest.get_modpath("unified_inventory")
|
||||||
|
and minetest.settings:get_bool("creative_mode")
|
||||||
|
then
|
||||||
stairsplus.expect_infinite_stacks = true
|
stairsplus.expect_infinite_stacks = true
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -23,7 +25,7 @@ function stairsplus:prepare_groups(groups)
|
|||||||
local result = {}
|
local result = {}
|
||||||
if groups then
|
if groups then
|
||||||
for k, v in pairs(groups) do
|
for k, v in pairs(groups) do
|
||||||
if k ~= "wood" and k ~= "stone" then
|
if k ~= "wood" and k ~= "stone" and k ~= "wool" and k ~= "tree" then
|
||||||
result[k] = v
|
result[k] = v
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -36,11 +38,10 @@ end
|
|||||||
|
|
||||||
function stairsplus:register_all(modname, subname, recipeitem, fields)
|
function stairsplus:register_all(modname, subname, recipeitem, fields)
|
||||||
self:register_stair(modname, subname, recipeitem, fields)
|
self:register_stair(modname, subname, recipeitem, fields)
|
||||||
self:register_slab (modname, subname, recipeitem, fields)
|
self:register_slab(modname, subname, recipeitem, fields)
|
||||||
self:register_slope(modname, subname, recipeitem, fields)
|
self:register_slope(modname, subname, recipeitem, fields)
|
||||||
self:register_panel(modname, subname, recipeitem, fields)
|
self:register_panel(modname, subname, recipeitem, fields)
|
||||||
self:register_micro(modname, subname, recipeitem, fields)
|
self:register_micro(modname, subname, recipeitem, fields)
|
||||||
-- self:register_6dfacedir_conversion(modname, subname) -- Not needed as of Q3 2013, uncomment to fix old maps.
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function stairsplus:register_alias_all(modname_old, subname_old, modname_new, subname_new)
|
function stairsplus:register_alias_all(modname_old, subname_old, modname_new, subname_new)
|
||||||
@ -58,7 +59,8 @@ function stairsplus:register_alias_force_all(modname_old, subname_old, modname_n
|
|||||||
self:register_micro_alias_force(modname_old, subname_old, modname_new, subname_new)
|
self:register_micro_alias_force(modname_old, subname_old, modname_new, subname_new)
|
||||||
end
|
end
|
||||||
|
|
||||||
function register_stair_slab_panel_micro(modname, subname, recipeitem, groups, images, description, drop, light)
|
-- luacheck: no unused
|
||||||
|
local function register_stair_slab_panel_micro(modname, subname, recipeitem, groups, images, description, drop, light)
|
||||||
stairsplus:register_all(modname, subname, recipeitem, {
|
stairsplus:register_all(modname, subname, recipeitem, {
|
||||||
groups = groups,
|
groups = groups,
|
||||||
tiles = images,
|
tiles = images,
|
||||||
@ -68,8 +70,6 @@ function register_stair_slab_panel_micro(modname, subname, recipeitem, groups, i
|
|||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
-- dofile(modpath.. "/aliases.lua") -- Not needed as of Q2 2013, uncomment to fix old maps.
|
|
||||||
-- dofile(modpath.. "/conversion.lua") -- Not needed as of Q2 2013, uncomment to fix old maps.
|
|
||||||
dofile(modpath .. "/defs.lua")
|
dofile(modpath .. "/defs.lua")
|
||||||
dofile(modpath .. "/recipes.lua")
|
dofile(modpath .. "/recipes.lua")
|
||||||
dofile(modpath .. "/common.lua")
|
dofile(modpath .. "/common.lua")
|
||||||
|
@ -1,22 +1,21 @@
|
|||||||
--[[
|
--[[
|
||||||
More Blocks: microblock definitions
|
More Blocks: microblock definitions
|
||||||
|
|
||||||
Copyright (c) 2011-2018 Hugo Locurcio and contributors.
|
Copyright © 2011-2020 Hugo Locurcio and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
local S = moreblocks.intllib
|
|
||||||
|
|
||||||
-- Node will be called <modname>:micro_<subname>
|
-- Node will be called <modname>:micro_<subname>
|
||||||
|
|
||||||
function register_micro(modname, subname, recipeitem, groups, images, description, drop, light)
|
-- luacheck: no unused
|
||||||
|
local function register_micro(modname, subname, recipeitem, groups, images, description, drop, light)
|
||||||
stairsplus:register_micro(modname, subname, recipeitem, {
|
stairsplus:register_micro(modname, subname, recipeitem, {
|
||||||
groups = groups,
|
groups = groups,
|
||||||
tiles = images,
|
tiles = images,
|
||||||
description = description,
|
description = description,
|
||||||
drop = drop,
|
drop = drop,
|
||||||
light_source = light,
|
light_source = light,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = moreblocks.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -41,4 +40,5 @@ function stairsplus:register_micro(modname, subname, recipeitem, fields)
|
|||||||
end
|
end
|
||||||
|
|
||||||
circular_saw.known_nodes[recipeitem] = {modname, subname}
|
circular_saw.known_nodes[recipeitem] = {modname, subname}
|
||||||
|
circular_saw.microblocks[modname.. ":micro_" .. subname] = {modname, subname}
|
||||||
end
|
end
|
||||||
|
@ -1,22 +1,21 @@
|
|||||||
--[[
|
--[[
|
||||||
More Blocks: panel definitions
|
More Blocks: panel definitions
|
||||||
|
|
||||||
Copyright (c) 2011-2018 Hugo Locurcio and contributors.
|
Copyright © 2011-2020 Hugo Locurcio and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
local S = moreblocks.intllib
|
|
||||||
|
|
||||||
-- Node will be called <modname>:panel_<subname>
|
-- Node will be called <modname>:panel_<subname>
|
||||||
|
|
||||||
function register_panel(modname, subname, recipeitem, groups, images, description, drop, light)
|
-- luacheck: no unused
|
||||||
|
local function register_panel(modname, subname, recipeitem, groups, images, description, drop, light)
|
||||||
stairsplus:register_panel(modname, subname, recipeitem, {
|
stairsplus:register_panel(modname, subname, recipeitem, {
|
||||||
groups = groups,
|
groups = groups,
|
||||||
tiles = images,
|
tiles = images,
|
||||||
description = description,
|
description = description,
|
||||||
drop = drop,
|
drop = drop,
|
||||||
light_source = light,
|
light_source = light,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = moreblocks.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
--[[
|
--[[
|
||||||
More Blocks: Stairs+
|
More Blocks: Stairs+
|
||||||
|
|
||||||
Copyright (c) 2011-2018 Hugo Locurcio and contributors.
|
Copyright © 2011-2020 Hugo Locurcio and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
|
@ -1,79 +1,82 @@
|
|||||||
--[[
|
--[[
|
||||||
More Blocks: registrations
|
More Blocks: registrations
|
||||||
|
|
||||||
Copyright (c) 2011-2018 Hugo Locurcio and contributors.
|
Copyright © 2011-2020 Hugo Locurcio and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
local S = moreblocks.S
|
||||||
-- default registrations
|
-- default registrations
|
||||||
local default_nodes = { -- Default stairs/slabs/panels/microblocks:
|
if minetest.get_modpath("default") then
|
||||||
"stone",
|
local default_nodes = { -- Default stairs/slabs/panels/microblocks:
|
||||||
"stone_block",
|
"stone",
|
||||||
"cobble",
|
"stone_block",
|
||||||
"mossycobble",
|
"cobble",
|
||||||
"brick",
|
"mossycobble",
|
||||||
"sandstone",
|
"brick",
|
||||||
"steelblock",
|
"sandstone",
|
||||||
"goldblock",
|
"steelblock",
|
||||||
"copperblock",
|
"goldblock",
|
||||||
"bronzeblock",
|
"copperblock",
|
||||||
"diamondblock",
|
"bronzeblock",
|
||||||
"tinblock",
|
"diamondblock",
|
||||||
"desert_stone",
|
"tinblock",
|
||||||
"desert_stone_block",
|
"desert_stone",
|
||||||
"desert_cobble",
|
"desert_stone_block",
|
||||||
"meselamp",
|
"desert_cobble",
|
||||||
"glass",
|
"meselamp",
|
||||||
"tree",
|
"glass",
|
||||||
"wood",
|
"tree",
|
||||||
"jungletree",
|
"wood",
|
||||||
"junglewood",
|
"jungletree",
|
||||||
"pine_tree",
|
"junglewood",
|
||||||
"pine_wood",
|
"pine_tree",
|
||||||
"acacia_tree",
|
"pine_wood",
|
||||||
"acacia_wood",
|
"acacia_tree",
|
||||||
"aspen_tree",
|
"acacia_wood",
|
||||||
"aspen_wood",
|
"aspen_tree",
|
||||||
"obsidian",
|
"aspen_wood",
|
||||||
"obsidian_block",
|
"obsidian",
|
||||||
"obsidianbrick",
|
"obsidian_block",
|
||||||
"obsidian_glass",
|
"obsidianbrick",
|
||||||
"stonebrick",
|
"obsidian_glass",
|
||||||
"desert_stonebrick",
|
"stonebrick",
|
||||||
"sandstonebrick",
|
"desert_stonebrick",
|
||||||
"silver_sandstone",
|
"sandstonebrick",
|
||||||
"silver_sandstone_brick",
|
"silver_sandstone",
|
||||||
"silver_sandstone_block",
|
"silver_sandstone_brick",
|
||||||
"desert_sandstone",
|
"silver_sandstone_block",
|
||||||
"desert_sandstone_brick",
|
"desert_sandstone",
|
||||||
"desert_sandstone_block",
|
"desert_sandstone_brick",
|
||||||
"sandstone_block",
|
"desert_sandstone_block",
|
||||||
"coral_skeleton",
|
"sandstone_block",
|
||||||
}
|
"coral_skeleton",
|
||||||
|
"ice",
|
||||||
|
}
|
||||||
|
|
||||||
for _, name in pairs(default_nodes) do
|
for _, name in pairs(default_nodes) do
|
||||||
local mod = "default"
|
local mod = "default"
|
||||||
local nodename = mod .. ":" .. name
|
local nodename = mod .. ":" .. name
|
||||||
local ndef = table.copy(minetest.registered_nodes[nodename])
|
local ndef = table.copy(minetest.registered_nodes[nodename])
|
||||||
ndef.sunlight_propagates = true
|
ndef.sunlight_propagates = true
|
||||||
|
|
||||||
-- Stone and desert_stone drop cobble and desert_cobble respectively.
|
-- Stone and desert_stone drop cobble and desert_cobble respectively.
|
||||||
if type(ndef.drop) == "string" then
|
if type(ndef.drop) == "string" then
|
||||||
ndef.drop = ndef.drop:gsub(".+:", "")
|
ndef.drop = ndef.drop:gsub(".+:", "")
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Use the primary tile for all sides of cut glasslike nodes and disregard paramtype2.
|
||||||
|
if #ndef.tiles > 1 and ndef.drawtype and ndef.drawtype:find("glass") then
|
||||||
|
ndef.tiles = {ndef.tiles[1]}
|
||||||
|
ndef.paramtype2 = nil
|
||||||
|
end
|
||||||
|
|
||||||
|
mod = "moreblocks"
|
||||||
|
stairsplus:register_all(mod, name, nodename, ndef)
|
||||||
|
minetest.register_alias_force("stairs:stair_" .. name, mod .. ":stair_" .. name)
|
||||||
|
minetest.register_alias_force("stairs:stair_outer_" .. name, mod .. ":stair_" .. name .. "_outer")
|
||||||
|
minetest.register_alias_force("stairs:stair_inner_" .. name, mod .. ":stair_" .. name .. "_inner")
|
||||||
|
minetest.register_alias_force("stairs:slab_" .. name, mod .. ":slab_" .. name)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Use the primary tile for all sides of cut glasslike nodes and disregard paramtype2.
|
|
||||||
if #ndef.tiles > 1 and ndef.drawtype and ndef.drawtype:find("glass") then
|
|
||||||
ndef.tiles = {ndef.tiles[1]}
|
|
||||||
ndef.paramtype2 = nil
|
|
||||||
end
|
|
||||||
|
|
||||||
mod = "moreblocks"
|
|
||||||
stairsplus:register_all(mod, name, nodename, ndef)
|
|
||||||
minetest.register_alias_force("stairs:stair_" .. name, mod .. ":stair_" .. name)
|
|
||||||
minetest.register_alias_force("stairs:stair_outer_" .. name, mod .. ":stair_" .. name .. "_outer")
|
|
||||||
minetest.register_alias_force("stairs:stair_inner_" .. name, mod .. ":stair_" .. name .. "_inner")
|
|
||||||
minetest.register_alias_force("stairs:slab_" .. name, mod .. ":slab_" .. name)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- farming registrations
|
-- farming registrations
|
||||||
@ -105,9 +108,6 @@ if minetest.get_modpath("wool") then
|
|||||||
local ndef = table.copy(minetest.registered_nodes[nodename])
|
local ndef = table.copy(minetest.registered_nodes[nodename])
|
||||||
ndef.sunlight_propagates = true
|
ndef.sunlight_propagates = true
|
||||||
|
|
||||||
-- Prevent dye+cut wool recipy from creating a full wool block.
|
|
||||||
ndef.groups.wool = nil
|
|
||||||
|
|
||||||
stairsplus:register_all(mod, name, nodename, ndef)
|
stairsplus:register_all(mod, name, nodename, ndef)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -117,25 +117,25 @@ end
|
|||||||
|
|
||||||
if minetest.get_modpath("basic_materials") then
|
if minetest.get_modpath("basic_materials") then
|
||||||
stairsplus:register_all("technic","concrete","basic_materials:concrete_block",{
|
stairsplus:register_all("technic","concrete","basic_materials:concrete_block",{
|
||||||
description = "Concrete",
|
description = S("Concrete"),
|
||||||
tiles = {"basic_materials_concrete_block.png",},
|
tiles = {"basic_materials_concrete_block.png",},
|
||||||
groups = {cracky=1, level=2, concrete=1},
|
groups = {cracky=1, level=2, concrete=1},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = moreblocks.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_alias("prefab:concrete_stair","technic:stair_concrete")
|
minetest.register_alias("prefab:concrete_stair","technic:stair_concrete")
|
||||||
minetest.register_alias("prefab:concrete_slab","technic:slab_concrete")
|
minetest.register_alias("prefab:concrete_slab","technic:slab_concrete")
|
||||||
|
|
||||||
stairsplus:register_all("gloopblocks", "cement", "basic_materials:cement_block", {
|
stairsplus:register_all("gloopblocks", "cement", "basic_materials:cement_block", {
|
||||||
description = "Cement",
|
description = S("Cement"),
|
||||||
tiles = {"basic_materials_cement_block.png"},
|
tiles = {"basic_materials_cement_block.png"},
|
||||||
groups = {cracky=2, not_in_creative_inventory=1},
|
groups = {cracky=2, not_in_creative_inventory=1},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = moreblocks.node_sound_stone_defaults(),
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
})
|
})
|
||||||
|
|
||||||
stairsplus:register_all("technic", "brass_block", "basic_materials:brass_block", {
|
stairsplus:register_all("technic", "brass_block", "basic_materials:brass_block", {
|
||||||
description="Brass Block",
|
description= S("Brass Block"),
|
||||||
groups={cracky=1, not_in_creative_inventory=1},
|
groups={cracky=1, not_in_creative_inventory=1},
|
||||||
tiles={"basic_materials_brass_block.png"},
|
tiles={"basic_materials_brass_block.png"},
|
||||||
})
|
})
|
||||||
@ -158,6 +158,6 @@ minetest.register_lbm({
|
|||||||
|
|
||||||
})
|
})
|
||||||
minetest.log('action', "LBM replaced " .. node.name ..
|
minetest.log('action', "LBM replaced " .. node.name ..
|
||||||
" at " .. minetest.pos_to_string(pos))
|
" at " .. minetest.pos_to_string(pos))
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
@ -1,22 +1,21 @@
|
|||||||
--[[
|
--[[
|
||||||
More Blocks: slab definitions
|
More Blocks: slab definitions
|
||||||
|
|
||||||
Copyright (c) 2011-2018 Hugo Locurcio and contributors.
|
Copyright © 2011-2020 Hugo Locurcio and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
local S = moreblocks.intllib
|
|
||||||
|
|
||||||
-- Node will be called <modname>:slab_<subname>
|
-- Node will be called <modname>:slab_<subname>
|
||||||
|
|
||||||
function register_slab(modname, subname, recipeitem, groups, images, description, drop, light)
|
-- luacheck: no unused
|
||||||
|
local function register_slab(modname, subname, recipeitem, groups, images, description, drop, light)
|
||||||
stairsplus:register_slab(modname, subname, recipeitem, {
|
stairsplus:register_slab(modname, subname, recipeitem, {
|
||||||
groups = groups,
|
groups = groups,
|
||||||
tiles = images,
|
tiles = images,
|
||||||
description = description,
|
description = description,
|
||||||
drop = drop,
|
drop = drop,
|
||||||
light_source = light,
|
light_source = light,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = moreblocks.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -36,7 +35,6 @@ end
|
|||||||
|
|
||||||
function stairsplus:register_slab(modname, subname, recipeitem, fields)
|
function stairsplus:register_slab(modname, subname, recipeitem, fields)
|
||||||
local defs = table.copy(stairsplus.defs["slab"])
|
local defs = table.copy(stairsplus.defs["slab"])
|
||||||
local desc_base = S("%s Slab"):format(fields.description)
|
|
||||||
for alternate, shape in pairs(defs) do
|
for alternate, shape in pairs(defs) do
|
||||||
stairsplus.register_single("slab", alternate, shape, modname, subname, recipeitem, fields)
|
stairsplus.register_single("slab", alternate, shape, modname, subname, recipeitem, fields)
|
||||||
end
|
end
|
||||||
|
@ -1,22 +1,21 @@
|
|||||||
--[[
|
--[[
|
||||||
More Blocks: slope definitions
|
More Blocks: slope definitions
|
||||||
|
|
||||||
Copyright (c) 2011-2018 Hugo Locurcio and contributors.
|
Copyright © 2011-2020 Hugo Locurcio and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
local S = moreblocks.intllib
|
|
||||||
|
|
||||||
-- Node will be called <modname>:slope_<subname>
|
-- Node will be called <modname>:slope_<subname>
|
||||||
|
|
||||||
function register_slope(modname, subname, recipeitem, groups, images, description, drop, light)
|
-- luacheck: no unused
|
||||||
|
local function register_slope(modname, subname, recipeitem, groups, images, description, drop, light)
|
||||||
stairsplus:register_slope(modname, subname, recipeitem, {
|
stairsplus:register_slope(modname, subname, recipeitem, {
|
||||||
groups = groups,
|
groups = groups,
|
||||||
tiles = images,
|
tiles = images,
|
||||||
description = description,
|
description = description,
|
||||||
drop = drop,
|
drop = drop,
|
||||||
light_source = light,
|
light_source = light,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = moreblocks.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -1,22 +1,21 @@
|
|||||||
--[[
|
--[[
|
||||||
More Blocks: stair definitions
|
More Blocks: stair definitions
|
||||||
|
|
||||||
Copyright (c) 2011-2018 Hugo Locurcio and contributors.
|
Copyright © 2011-2020 Hugo Locurcio and contributors.
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
Licensed under the zlib license. See LICENSE.md for more information.
|
||||||
--]]
|
--]]
|
||||||
|
|
||||||
local S = moreblocks.intllib
|
|
||||||
|
|
||||||
-- Node will be called <modname>:stair_<subname>
|
-- Node will be called <modname>:stair_<subname>
|
||||||
|
|
||||||
function register_stair(modname, subname, recipeitem, groups, images, description, drop, light)
|
-- luacheck: no unused
|
||||||
|
local function register_stair(modname, subname, recipeitem, groups, images, description, drop, light)
|
||||||
stairsplus:register_stair(modname, subname, recipeitem, {
|
stairsplus:register_stair(modname, subname, recipeitem, {
|
||||||
groups = groups,
|
groups = groups,
|
||||||
tiles = images,
|
tiles = images,
|
||||||
description = description,
|
description = description,
|
||||||
drop = drop,
|
drop = drop,
|
||||||
light_source = light,
|
light_source = light,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = moreblocks.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
|
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BIN
textures/moreblocks_desert_cobble_compressed.png
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