moreblocks/moreblocks/resources/textures.lua

52 lines
1.8 KiB
Lua

local table_set_all = moreblocks.util.table_set_all
moreblocks.resources.textures = {
desert_stone = "[combine:16x16^[noalpha^[colorize:#85513e",
glass = ([[
[combine:16x16
:0,0=\[combine\:1x16\^[noalpha\^[colorize\:#FFF
:0,0=\[combine\:16x1\^[noalpha\^[colorize\:#FFF
:0,15=\[combine\:16x1\^[noalpha\^[colorize\:#FFF
:15,0=\[combine\:1x16\^[noalpha\^[colorize\:#FFF
]]):gsub("%s", ""),
glass_detail = ([[
[combine:16x16
:0,0=\[combine\:1x16\^[noalpha\^[colorize\:#FFF
:0,0=\[combine\:16x1\^[noalpha\^[colorize\:#FFF
:0,15=\[combine\:16x1\^[noalpha\^[colorize\:#FFF
:15,0=\[combine\:1x16\^[noalpha\^[colorize\:#FFF
]]):gsub("%s", ""),
obsidian = "default_obsidian.png",
obsidian_glass = ([[
[combine:16x16
:0,0=\[combine\:1x16\^[noalpha\^[colorize\:#000
:0,0=\[combine\:16x1\^[noalpha\^[colorize\:#000
:0,15=\[combine\:16x1\^[noalpha\^[colorize\:#000
:15,0=\[combine\:1x16\^[noalpha\^[colorize\:#000
]]):gsub("%s", ""),
obsidian_glass_detail = ([[
[combine:16x16
:0,0=\[combine\:1x16\^[noalpha\^[colorize\:#000
:0,0=\[combine\:16x1\^[noalpha\^[colorize\:#000
:0,15=\[combine\:16x1\^[noalpha\^[colorize\:#000
:15,0=\[combine\:1x16\^[noalpha\^[colorize\:#000
]]):gsub("%s", ""),
sandstone = "default_sandstone.png",
stone = "[combine:16x16^[noalpha^[colorize:#686463",
wood = "[combine:16x16^[noalpha^[colorize:#654321",
}
if moreblocks.has.default then
table_set_all(moreblocks.resources.textures, {
desert_stone = "default_desert_stone.png",
glass = "default_glass.png",
glass_detail = "default_glass_detail.png",
obsidian = "default_obsidian.png",
obsidian_glass = "default_obsidian_glass.png",
obsidian_glass_detail = "default_obsidian_glass_detail.png",
sandstone = "default_sandstone.png",
stone = "default_stone.png",
wood = "default_wood.png",
})
end