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@ -37,37 +37,6 @@ end
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local default_stone_sounds = default.node_sound_stone_defaults()
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local default_metal_sounds = default.node_sound_metal_defaults()
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local function hoe_on_use(itemstack, user, pointed_thing, uses)
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local pt = pointed_thing
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-- Check if pointing at a node:
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if not pt then
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return
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end
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if pt.type ~= "node" then
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return
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end
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local under = minetest.get_node(pt.under)
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local pos = {x = pt.under.x, y = pt.under.y + 1, z = pt.under.z}
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local above = minetest.get_node(pos)
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-- Return if any of the nodes is not registered:
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if not minetest.registered_nodes[under.name] then return end
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if not minetest.registered_nodes[above.name] then return end
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-- Check if the node above the pointed thing is air:
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if above.name ~= "air" then return end
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-- Check if pointing at dirt:
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if minetest.get_item_group(under.name, "soil") ~= 1 then return end
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-- Turn the node into soil, wear out item and play sound:
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minetest.set_node(pt.under, {name ="farming:soil"})
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minetest.sound_play("default_dig_crumbly", {pos = pt.under, gain = 0.5})
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itemstack:add_wear(65535 / (uses - 1))
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return itemstack
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end
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local function get_recipe(c, name)
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if name == "sword" then
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return {{c}, {c}, {"group:stick"}}
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@ -81,9 +50,6 @@ local function get_recipe(c, name)
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if name == "pick" then
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return {{c, c, c}, {"", "group:stick", ""}, {"", "group:stick", ""}}
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end
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if name == "hoe" then
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return {{c, c}, {"", "group:stick"}, {"", "group:stick"}}
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end
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if name == "block" then
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return {{c, c, c}, {c, c, c}, {c, c, c}}
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end
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@ -189,7 +155,7 @@ local function add_ore(modname, description, mineral_name, oredef)
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max_drop_level = 3,
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groupcaps = tooldef
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},
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sound = {breaks = "default_tool_breaks"},
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sound = {breaks = "default_tool_breaks"},
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}
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if tool_name == "sword" then
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@ -214,27 +180,33 @@ local function add_ore(modname, description, mineral_name, oredef)
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tdef.full_punch_interval = oredef.full_punch_interval
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tdef.tool_capabilities.damage_groups = oredef.damage_groups
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tdef.description = S("%s Shovel"):format(S(description))
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tdef.wield_image = toolimg_base .. tool_name .. ".png^[transformR90"
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end
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if tool_name == "hoe" then
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tdef.description = S("%s Hoe"):format(S(description))
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local uses = tooldef.uses
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tooldef.uses = nil
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tdef.on_use = function(itemstack, user, pointed_thing)
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return hoe_on_use(itemstack, user, pointed_thing, uses)
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end
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tdef.wield_image = toolimg_base .. tool_name .. ".png^[transformR90"
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end
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local fulltool_name = tool_base .. tool_name .. tool_post
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minetest.register_tool(fulltool_name, tdef)
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minetest.register_alias(tool_name .. tool_post, fulltool_name)
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if oredef.makes.ingot then
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minetest.register_craft({
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output = fulltool_name,
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recipe = get_recipe(ingot, tool_name)
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})
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if tool_name == "hoe" and minetest.get_modpath("farming") then
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tdef.max_uses = tooldef.uses
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tdef.description = S("%s Hoe"):format(S(description))
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farming.register_hoe(fulltool_name, tdef)
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end
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-- Hoe registration is handled above.
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-- There are no crafting recipes for hoes, as they have been
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-- deprecated from Minetest Game:
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-- https://github.com/minetest/minetest_game/commit/9c459e77a
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if tool_name ~= "hoe" then
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minetest.register_tool(fulltool_name, tdef)
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if oredef.makes.ingot then
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minetest.register_craft({
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output = fulltool_name,
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recipe = get_recipe(ingot, tool_name)
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})
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end
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end
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minetest.register_alias(tool_name .. tool_post, fulltool_name)
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end
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end
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