mirror of
https://github.com/minetest-mods/moreores.git
synced 2025-12-17 17:55:22 +01:00
Deprecate hoes to follow changes in Minetest Game
Hoes crafted from "rare" materials were deprecated in
9c459e77ac.
Hoes are still available in existing worlds, but they cannot
be crafted anymore.
This closes #29.
This commit is contained in:
@@ -25,6 +25,7 @@ stds.minetest = {
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}
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read_globals = {
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"farming",
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"intllib",
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"mg",
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}
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@@ -9,7 +9,14 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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### Added
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- Brazilian translation.
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- Brazilian and Dutch translations.
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### Deprecated
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- Deprecated hoes to follow Minetest Game's deprecation of hoes
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made of "rare" materials.
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- Hoes are still available in existing worlds, but they
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cannot be crafted anymore.
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### Fixed
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@@ -1,2 +1,3 @@
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default
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mg?
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farming?
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56
init.lua
56
init.lua
@@ -37,37 +37,6 @@ end
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local default_stone_sounds = default.node_sound_stone_defaults()
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local default_metal_sounds = default.node_sound_metal_defaults()
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local function hoe_on_use(itemstack, user, pointed_thing, uses)
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local pt = pointed_thing
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-- Check if pointing at a node:
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if not pt then
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return
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end
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if pt.type ~= "node" then
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return
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end
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local under = minetest.get_node(pt.under)
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local pos = {x = pt.under.x, y = pt.under.y + 1, z = pt.under.z}
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local above = minetest.get_node(pos)
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-- Return if any of the nodes is not registered:
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if not minetest.registered_nodes[under.name] then return end
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if not minetest.registered_nodes[above.name] then return end
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-- Check if the node above the pointed thing is air:
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if above.name ~= "air" then return end
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-- Check if pointing at dirt:
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if minetest.get_item_group(under.name, "soil") ~= 1 then return end
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-- Turn the node into soil, wear out item and play sound:
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minetest.set_node(pt.under, {name ="farming:soil"})
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minetest.sound_play("default_dig_crumbly", {pos = pt.under, gain = 0.5})
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itemstack:add_wear(65535 / (uses - 1))
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return itemstack
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end
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local function get_recipe(c, name)
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if name == "sword" then
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return {{c}, {c}, {"group:stick"}}
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@@ -81,9 +50,6 @@ local function get_recipe(c, name)
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if name == "pick" then
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return {{c, c, c}, {"", "group:stick", ""}, {"", "group:stick", ""}}
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end
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if name == "hoe" then
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return {{c, c}, {"", "group:stick"}, {"", "group:stick"}}
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end
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if name == "block" then
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return {{c, c, c}, {c, c, c}, {c, c, c}}
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end
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@@ -217,18 +183,21 @@ local function add_ore(modname, description, mineral_name, oredef)
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tdef.wield_image = toolimg_base .. tool_name .. ".png^[transformR90"
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end
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if tool_name == "hoe" then
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local fulltool_name = tool_base .. tool_name .. tool_post
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if tool_name == "hoe" and minetest.get_modpath("farming") then
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tdef.max_uses = tooldef.uses
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tdef.description = S("%s Hoe"):format(S(description))
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local uses = tooldef.uses
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tooldef.uses = nil
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tdef.on_use = function(itemstack, user, pointed_thing)
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return hoe_on_use(itemstack, user, pointed_thing, uses)
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end
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farming.register_hoe(fulltool_name, tdef)
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end
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local fulltool_name = tool_base .. tool_name .. tool_post
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-- Hoe registration is handled above.
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-- There are no crafting recipes for hoes, as they have been
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-- deprecated from Minetest Game:
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-- https://github.com/minetest/minetest_game/commit/9c459e77a
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if tool_name ~= "hoe" then
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minetest.register_tool(fulltool_name, tdef)
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minetest.register_alias(tool_name .. tool_post, fulltool_name)
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if oredef.makes.ingot then
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minetest.register_craft({
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output = fulltool_name,
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@@ -236,6 +205,9 @@ local function add_ore(modname, description, mineral_name, oredef)
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})
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end
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end
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minetest.register_alias(tool_name .. tool_post, fulltool_name)
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end
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end
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-- Add everything:
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@@ -10,7 +10,6 @@
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%s Shovel = %sschaufel
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%s Axe = %saxt
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%s Sword = %sschwert
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%s Hoe = %shacke
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Copper = Kupfer
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Tin = Zinn
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@@ -8,7 +8,6 @@
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%s Shovel = %s Schep
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%s Axe = %s Bijl
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%s Sword = %s Zwaard
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%s Hoe = %s Schoffel
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Copper = Koper
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Tin = Tin
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