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API exposes the registered portal count, and frame nodes
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@ -27,6 +27,11 @@ local DEBUG = false
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local DEBUG_IGNORE_MODSTORAGE = false -- setting true prevents portals from knowing where other portals are, forcing find_realm_anchorpos() etc. to be executed every time
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nether.registered_portals = {}
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nether.registered_portals_count = 0
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-- Exposes a list of node names that are used as frame nodes by registered portals
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nether.is_frame_node = {}
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-- gives the colour values in nether_portals_palette.png that are used by the wormhole colorfacedir
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-- hardware colouring.
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@ -489,8 +494,6 @@ nether.PortalShape_Platform = {
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-- Portal implementation functions --
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-- =============================== --
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-- list of node names that are used as frame nodes by registered portals
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local is_frame_node = {}
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local ignition_item_name
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local S = nether.get_translator
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local mod_storage = minetest.get_mod_storage()
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@ -1411,11 +1414,8 @@ local function add_book_as_treasure()
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-- If the Nether is the only registered portal then lower the amount of these books
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-- found as treasure, since many players already know the shape of a Nether portal
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-- and what to build one out of, so would probably prefer other treasures.
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local portalCount = 0
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for _ in pairs(nether.registered_portals) do portalCount = portalCount + 1 end
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local weight_adjust = 1
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if portalCount <= 1 then weight_adjust = 0.5 end
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if nether.registered_portals_count <= 1 then weight_adjust = 0.5 end
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if minetest.get_modpath("loot") then
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loot.register_loot({
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@ -1442,12 +1442,10 @@ local function create_book_of_portals()
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local page2_text = ""
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-- tell the player how many portal types there are
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local portalCount = 0
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for _ in pairs(nether.registered_portals) do portalCount = portalCount + 1 end
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if portalCount == 1 then
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if nether.registered_portals_count == 1 then
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page1_text = S("In all my travels, and time spent in the Great Libraries, I have encountered no shortage of legends surrounding preternatural doorways said to open into other worlds, yet only one can I confirm as being more than merely a story.")
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else
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page1_text = S("In all my travels, and time spent in the Great Libraries, I have encountered no shortage of legends surrounding preternatural doorways said to open into other worlds, yet only @1 can I confirm as being more than merely stories.", portalCount)
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page1_text = S("In all my travels, and time spent in the Great Libraries, I have encountered no shortage of legends surrounding preternatural doorways said to open into other worlds, yet only @1 can I confirm as being more than merely stories.", nether.registered_portals_count)
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end
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-- tell the player how to ignite portals
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@ -1468,7 +1466,7 @@ local function create_book_of_portals()
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end
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for portalName, portalDef in pairs(nether.registered_portals) do
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if portalName ~= "nether_portal" then
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if i <= portalCount / 2 then
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if i <= nether.registered_portals_count / 2 then
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page1_text = page1_text .. portalDef.book_of_portals_pagetext .. "\n\n\n"
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else
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page2_text = page2_text .. portalDef.book_of_portals_pagetext .. "\n\n\n"
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@ -1489,7 +1487,7 @@ local function create_book_of_portals()
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page2_text
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)
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if not previouslyRegistered and nether.PORTAL_BOOK_LOOT_WEIGHTING > 0 and portalCount > 0 then
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if not previouslyRegistered and nether.PORTAL_BOOK_LOOT_WEIGHTING > 0 and nether.registered_portals_count > 0 then
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add_book_as_treasure()
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end
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end
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@ -1825,12 +1823,18 @@ function nether.register_portal(name, portaldef)
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else
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-- the new portaldef is good
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nether.registered_portals[portaldef.name] = portaldef
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-- Update registered_portals_count
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local portalCount = 0
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for _ in pairs(nether.registered_portals) do portalCount = portalCount + 1 end
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nether.registered_portals_count = portalCount
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create_book_of_portals()
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if not is_frame_node[portaldef.frame_node_name] then
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if not nether.is_frame_node[portaldef.frame_node_name] then
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-- add portal functions to the nodedef being used for the portal frame
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register_frame_node(portaldef.frame_node_name)
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is_frame_node[portaldef.frame_node_name] = true
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nether.is_frame_node[portaldef.frame_node_name] = true
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end
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return true
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@ -1854,7 +1858,7 @@ function nether.unregister_portal(name)
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if next(portals_still_using_frame_node) == nil then
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-- no portals are using this frame node any more
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unregister_frame_node(portaldef.frame_node_name)
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is_frame_node[portaldef.frame_node_name] = nil
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nether.is_frame_node[portaldef.frame_node_name] = nil
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end
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end
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@ -1866,7 +1870,7 @@ function nether.register_portal_ignition_item(item_name, ignition_failure_sound)
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minetest.override_item(item_name, {
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on_place = function(stack, _, pt)
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local done = false
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if pt.under and is_frame_node[minetest.get_node(pt.under).name] then
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if pt.under and nether.is_frame_node[minetest.get_node(pt.under).name] then
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done = ignite_portal(pt.under)
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if done and not minetest.settings:get_bool("creative_mode") then
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stack:take_item()
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