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Treer 2019-07-28 13:51:16 +10:00 committed by SmallJoker
parent 6e0cadb1ec
commit 58eb65c0c8
2 changed files with 26 additions and 7 deletions

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@ -2,6 +2,11 @@ Nether Mod for Minetest, with Portal API.
See portal_api.txt for how to create custom portals to your own realms.
A Book of Portals item (nether:book_of_portals) is created which
provides players with portal recipes, by default it can be found in
dungeon chests.
## License of source code:
Copyright (C) 2013 PilzAdam

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@ -15,15 +15,24 @@ Optionally decorate by choosing portal colors, particles, media etc.
See `init.lua` and `portal_examples.lua` for examples of 3 different portals.
and perhaps a backup
node-type incase another mod is already using that node)
Portal code is more efficient when each type of portal uses a different type
of node to build its frame out of, however it is possible to register more than
one kind of portal with the same frame material — such as obsidian — provided
the size of the PortalShape is distinct from any other type of portal that is
using the same node as its frame, and portal sizes remain small.
Realms
------
This API uses the concept of a "realm" for each type of portal. If a portal is
outside its realm then it links to a portal inside the realm, if a portal is
inside its realm then it links to the outside.
You get to decide what consitutes your realm by implementing the function
`is_within_realm(position)`.
The Nether realm, for example, is defined as existing at a certain depth.
Helper functions
----------------
@ -80,14 +89,15 @@ Used by `nether.register_portal`.
{
shape = PortalShape_Traditional,
-- optional.
-- Optional. Defaults to PortalShape_Traditional
wormhole_node_name = "nether:portal",
-- optional. Allows a custom wormhole node to be specified.
-- Optional. Allows a custom wormhole node to be specified.
-- Useful if you want the portals to have a different post_effect_color
-- or texture.
wormhole_node_color = 0,
-- Optional. Defaults to 0/magenta.
-- A value from 0 to 7 corresponding to the color of pixels in
-- nether_portals_palette.png:
-- 0 traditional/magenta
@ -104,7 +114,10 @@ Used by `nether.register_portal`.
-- if not specified.
particle_texture = "image.png",
-- Optional. Animation and particle scale may also be specified, e.g:
-- Optional. Hardware colouring (i.e. particle_color) is applied to
-- this texture, use particle_texture_colored instead if you want to
-- use the colors of the image.
-- Animation and particle scale may also be specified, e.g:
-- particle_texture = {
-- name = "nether_particle_anim1.png",
-- animation = {
@ -130,6 +143,7 @@ Used by `nether.register_portal`.
extinguish = <SimpleSoundSpec>,
teleport = <SimpleSoundSpec>,
}
-- sounds is optional
within_realm = function(pos),
-- Required. Return true if a portal at pos is in the realm, rather
@ -165,6 +179,6 @@ Used by `nether.register_portal`.
on_ignite = function(portalDef, anochorPos, orientation)
-- invoked when a player or mesecon ignites a portal
on_created = function(portalDef, anochorPos, orientation)
-- invoked when a portal's remote twin is created, usually when a
-- invoked when a portal creates a remote twin, usually when a
-- player travels through a portal for the first time.
}