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minor fixes
Fixes issue #34 (get_node_group deprecated), and removes nether:lava_source from creative_inventory
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@ -308,6 +308,8 @@ lavasea_source.tiles = {
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},
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},
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}
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lavasea_source.groups = { not_in_creative_inventory = 1 } -- Avoid having two lava source blocks in the inv.
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for key, value in pairs(lava_source.groups) do lavasea_source.groups[key] = value end
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lavasea_source.liquid_alternative_source = "nether:lava_source"
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lavasea_source.inventory_image = minetest.inventorycube(
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"nether_lava_source_animated.png^[sheet:2x16:0,0",
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@ -327,7 +329,7 @@ nether.cool_lava = function(pos, node)
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-- Evaporate water sitting above lava, if it's in the Nether.
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-- (we don't want Nether mod to affect overworld lava mechanics)
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if minetest.get_node_group(node_above.name, "water") > 0 and
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if minetest.get_item_group(node_above.name, "water") > 0 and
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pos.y < nether.DEPTH_CEILING and pos.y > nether.DEPTH_FLOOR then
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-- cools_lava might be a better group to check for, but perhaps there's
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-- something in that group that isn't a liquid and shouldn't be evaporated?
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