Remove unnecessary compatibility code

Implement PR feedback.
KISS + YAGNI.
'default' is already a hard dependency of nether. If work is even done to decoupled it from 'default' then reimplementing is easy and it could all be in the same place with a shim or abstraction.
This commit is contained in:
Treer 2022-09-10 13:38:26 +10:00
parent e2690e8f57
commit d411cc2841
2 changed files with 22 additions and 43 deletions

View File

@ -26,7 +26,7 @@ the nether first, or basalt might be a crafting ingredient required to reach
a particular branch of the tech-tree.
Netherbrick tools are provided (pick, shovel, axe, & sword), see tools.lua
The Nether pickaxe has a 10x bonus again wear when mining netherrack.
The Nether pickaxe has a 10x bonus against wear when mining netherrack.
## License of source code:

View File

@ -266,49 +266,28 @@ minetest.register_node("nether:brick_deep", {
local fence_texture =
"default_fence_overlay.png^nether_brick.png^default_fence_overlay.png^[makealpha:255,126,126"
if minetest.get_modpath("default") and minetest.global_exists("default") and default.register_fence ~= nil then
-- The Minetest_Game fences API is available,
-- using it adds interop between different fences, and the "Tall fences and walls" option.
default.register_fence("nether:fence_nether_brick", {
description = S("Nether Brick Fence"),
texture = "nether_brick.png",
inventory_image = fence_texture,
wield_image = fence_texture,
material = "nether:brick",
groups = {cracky = 2, level = 2},
sounds = default.node_sound_stone_defaults()
})
local rail_texture =
"default_fence_rail_overlay.png^nether_brick.png^default_fence_rail_overlay.png^[makealpha:255,126,126"
default.register_fence_rail("nether:fence_rail_nether_brick", {
description = S("Nether Brick Fence Rail"),
texture = "nether_brick.png",
inventory_image = "default_fence_rail_overlay.png^nether_brick.png^" ..
"default_fence_rail_overlay.png^[makealpha:255,126,126",
wield_image = "default_fence_rail_overlay.png^nether_brick.png^" ..
"default_fence_rail_overlay.png^[makealpha:255,126,126",
material = "nether:brick",
groups = {cracky = 2, level = 2},
sounds = default.node_sound_stone_defaults()
})
else
-- Original nether fence code, preserved to avoid deeper coupling with MTG
minetest.register_node("nether:fence_nether_brick", {
description = S("Nether Brick Fence"),
drawtype = "fencelike",
tiles = {"nether_brick.png"},
inventory_image = fence_texture,
wield_image = fence_texture,
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {cracky = 2, level = 2},
sounds = default.node_sound_stone_defaults(),
})
end
default.register_fence("nether:fence_nether_brick", {
description = S("Nether Brick Fence"),
texture = "nether_brick.png",
inventory_image = fence_texture,
wield_image = fence_texture,
material = "nether:brick",
groups = {cracky = 2, level = 2},
sounds = default.node_sound_stone_defaults()
})
default.register_fence_rail("nether:fence_rail_nether_brick", {
description = S("Nether Brick Fence Rail"),
texture = "nether_brick.png",
inventory_image = rail_texture,
wield_image = rail_texture,
material = "nether:brick",
groups = {cracky = 2, level = 2},
sounds = default.node_sound_stone_defaults()
})
-- Register stair and slab