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https://github.com/minetest-mods/nether.git
synced 2024-12-27 19:30:28 +01:00
Place portal as schematic. Avoid portal griefing
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parent
47d39871d2
commit
e230813af8
107
init.lua
107
init.lua
@ -25,56 +25,55 @@ local yblmax = NETHER_DEPTH - BLEND * 2
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-- Functions
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local function build_portal(pos, target)
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local p = {x = pos.x - 1, y = pos.y - 1, z = pos.z}
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local p1 = {x = pos.x - 1, y = pos.y - 1, z = pos.z}
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local p2 = {x = p1.x + 3, y = p1.y + 4, z = p1.z}
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for i = 1, 4 do
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minetest.set_node(p, {name = "default:obsidian"})
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p.y = p.y + 1
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end
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for i = 1, 3 do
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minetest.set_node(p, {name = "default:obsidian"})
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p.x = p.x + 1
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end
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for i = 1, 4 do
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minetest.set_node(p, {name = "default:obsidian"})
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p.y = p.y - 1
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end
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for i = 1, 3 do
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minetest.set_node(p, {name = "default:obsidian"})
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p.x = p.x - 1
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end
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local path = minetest.get_modpath("nether") .. "/schematics/nether_portal.mts"
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minetest.place_schematic({x = p1.x, y = p1.y, z = p1.z - 2}, path, 0, nil, true)
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for x = p1.x, p2.x do
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for y = p1.y, p2.y do
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p = {x = x, y = y, z = p1.z}
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if not (x == p1.x or x == p2.x or y == p1.y or y == p2.y) then
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minetest.set_node(p, {name = "nether:portal", param2 = 0})
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end
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local meta = minetest.get_meta(p)
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for x = p1.x, p2.x do
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local meta = minetest.get_meta({x = x, y = y, z = p1.z})
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meta:set_string("p1", minetest.pos_to_string(p1))
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meta:set_string("p2", minetest.pos_to_string(p2))
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meta:set_string("target", minetest.pos_to_string(target))
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if y ~= p1.y then
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for z = -2, 2 do
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if z ~= 0 then
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p.z = p.z + z
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if minetest.registered_nodes[
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minetest.get_node(p).name].is_ground_content then
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minetest.remove_node(p)
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end
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p.z = p.z - z
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end
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end
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end
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end
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end
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end
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local function find_nether_target_y(target_x, target_z)
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local start_y = NETHER_DEPTH - math.random(500, 1500) -- Search start
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local function volume_is_natural(minp, maxp)
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local c_air = minetest.get_content_id("air")
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local c_ignore = minetest.get_content_id("ignore")
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local vm = minetest.get_voxel_manip()
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local pos1 = {x = minp.x, y = minp.y, z = minp.z}
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local pos2 = {x = maxp.x, y = maxp.y, z = maxp.z}
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local emin, emax = vm:read_from_map(pos1, pos2)
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local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax})
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local data = vm:get_data()
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for z = pos1.z, pos2.z do
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for y = pos1.y, pos2.y do
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local vi = area:index(pos1.x, y, z)
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for x = pos1.x, pos2.x do
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local id = data[vi] -- Existing node
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if id ~= c_air and id ~= c_ignore then -- These are natural
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local name = minetest.get_name_from_content_id(id)
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if not minetest.registered_nodes[name].is_ground_content then
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return false
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end
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end
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vi = vi + 1
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end
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end
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end
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return true
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end
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local function find_nether_target_y(target_x, target_z, start_y)
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local nobj_cave_point = minetest.get_perlin(np_cave)
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local air = 0 -- Consecutive air nodes found
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@ -85,16 +84,38 @@ local function find_nether_target_y(target_x, target_z)
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air = air + 1
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else -- Not cavern, check if 4 nodes of space above
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if air >= 4 then
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return y + 2
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-- Check volume for non-natural nodes
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local minp = {x = target_x - 1, y = y - 1, z = target_z - 2}
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local maxp = {x = target_x + 2, y = y + 3, z = target_z + 2}
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if volume_is_natural(minp, maxp) then
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return y + 2
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else -- Restart search a little lower
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find_nether_target_y(target_x, target_z, y - 16)
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end
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else -- Not enough space, reset air to zero
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air = 0
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end
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end
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end
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return start_y -- Fallback
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end
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local function find_surface_target_y(target_x, target_z, start_y)
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for y = start_y, start_y - 256, -16 do
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-- Check volume for non-natural nodes
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local minp = {x = target_x - 1, y = y - 1, z = target_z - 2}
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local maxp = {x = target_x + 2, y = y + 3, z = target_z + 2}
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if volume_is_natural(minp, maxp) then
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return y
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end
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end
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return y -- Fallback
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end
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local function move_check(p1, max, dir)
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local p = {x = p1.x, y = p1.y, z = p1.z}
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local d = math.abs(max - p1[dir]) / (max - p1[dir])
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@ -109,6 +130,7 @@ local function move_check(p1, max, dir)
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return true
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end
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local function check_portal(p1, p2)
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if p1.x ~= p2.x then
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if not move_check(p1, p2.x, "x") then
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@ -138,6 +160,7 @@ local function check_portal(p1, p2)
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return true
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end
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local function is_portal(pos)
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for d = -3, 3 do
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for y = -4, 4 do
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@ -154,6 +177,7 @@ local function is_portal(pos)
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end
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end
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local function make_portal(pos)
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local p1, p2 = is_portal(pos)
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if not p1 or not p2 then
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@ -184,9 +208,10 @@ local function make_portal(pos)
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local target = {x = p1.x, y = p1.y, z = p1.z}
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target.x = target.x + 1
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if target.y < NETHER_DEPTH then
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target.y = math.random(-32, 1)
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target.y = find_surface_target_y(target.x, target.z, -16)
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else
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target.y = find_nether_target_y(target.x, target.z)
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local start_y = NETHER_DEPTH - math.random(500, 1500) -- Search start
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target.y = find_nether_target_y(target.x, target.z, start_y)
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end
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for d = 0, 3 do
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BIN
schematics/nether_portal.mts
Normal file
BIN
schematics/nether_portal.mts
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