document nether API

More of a tentative interop guide than an API.
Use snake_case for API functions.
Make nether.DEPTH_FLOOR_LAYERS value explicit.
This commit is contained in:
Treer
2021-06-14 04:24:21 +10:00
parent 10d603f79c
commit ea059eddfa
6 changed files with 93 additions and 24 deletions

View File

@ -337,7 +337,7 @@ nether.cool_lava = function(pos, node)
-- Evaporate water sitting above lava, if it's in the Nether.
-- (we don't want Nether mod to affect overworld lava mechanics)
if minetest.get_item_group(node_above.name, "water") > 0 and
pos.y < nether.DEPTH_CEILING and pos.y > (nether.DEPTH_FLOOR_LAYERS or nether.DEPTH_FLOOR) then
pos.y < nether.DEPTH_CEILING and pos.y > nether.DEPTH_FLOOR_LAYERS then
-- cools_lava might be a better group to check for, but perhaps there's
-- something in that group that isn't a liquid and shouldn't be evaporated?
minetest.swap_node(pos_above, {name="air"})
@ -604,7 +604,7 @@ local function fumarole_onTimer(pos, elapsed)
-- Fumaroles in the Nether can catch fire.
-- (if taken to the surface and used as cottage chimneys, they don't catch fire)
local inNether = pos.y <= nether.DEPTH and pos.y >= (nether.DEPTH_FLOOR_LAYERS or nether.DEPTH_FLOOR)
local inNether = pos.y <= nether.DEPTH and pos.y >= nether.DEPTH_FLOOR_LAYERS
local canCatchFire = inNether and minetest.registered_nodes["fire:permanent_flame"] ~= nil
local smoke_offset = 0
local timeout_factor = 1