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11
README.md
11
README.md
@ -1,8 +1,8 @@
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# Nether Mod for Minetest, with Portals API.
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Allows Nether portals to be constructed, opening a gateway between the surface
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realm and one of lava and netherrack, with rumors of a passageway through the
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netherrack to a great magma ocean.
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Enables Nether portals to be built, opening a gateway between the surface
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realm and one of lava and netherrack, with rumors of a passageway to a great
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magma ocean.
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To view the options provided by this mod, see settingtypes.txt or
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go to "Settings"->"All Settings"->"Mods"->"nether" in the game.
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@ -23,11 +23,6 @@ might need to be constructed from basalt, thus requiring a journey through
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the nether first, or basalt might be a crafting ingredient required to reach
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a particular branch of the tech-tree.
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Netherbrick tools are provided (pick, shovel, axe, & sword), see tools.lua
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Nether Portals can allow surface fast-travel.
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## License of source code:
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Copyright (C) 2013 PilzAdam
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4
init.lua
4
init.lua
@ -51,8 +51,8 @@ nether.useBiomes = minetest.get_mapgen_setting("mg_name") ~= "v6" and minet
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-- Settings
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nether.DEPTH_CEILING = -5000 -- The y location of the Nether's celing
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nether.DEPTH_FLOOR = -11000 -- The y location of the Nether's floor
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nether.DEPTH_CEILING = -25000 -- The y location of the Nether's celing
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nether.DEPTH_FLOOR = -31000 -- The y location of the Nether's floor
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nether.FASTTRAVEL_FACTOR = 8 -- 10 could be better value for Minetest, since there's no sprint, but ex-Minecraft players will be mathing for 8
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nether.PORTAL_BOOK_LOOT_WEIGHTING = 0.9 -- Likelyhood of finding the Book of Portals (guide) in dungeon chests. Set to 0 to disable.
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nether.NETHER_REALM_ENABLED = true -- Setting to false disables the Nether and Nether portal
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@ -681,4 +681,4 @@ end
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-- if a biome defines the dungeon nodes
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minetest.set_gen_notify({dungeon = true})
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minetest.register_on_generated(on_generated)
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minetest.register_on_generated(on_generated)
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@ -2169,18 +2169,23 @@ function nether.register_portal_ignition_item(item_name, ignition_failure_sound)
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minetest.override_item(item_name, {
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on_place = function(stack, placer, pt)
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local node = minetest.get_node(pt.under)
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local def = minetest.registered_nodes[node.name]
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local done = false
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if pt.under and nether.is_frame_node[minetest.get_node(pt.under).name] then
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if pt.under and nether.is_frame_node[node.name] then
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done = ignite_portal(pt.under, placer:get_player_name())
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if done and not minetest.settings:get_bool("creative_mode") then
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stack:take_item()
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end
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elseif def and def.on_rightclick then
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def.on_rightclick(pt.under, node, placer, stack, pt)
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end
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if not done and ignition_failure_sound ~= nil then
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minetest.sound_play(ignition_failure_sound, {pos = pt.under, max_hear_distance = 10})
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end
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return stack
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end,
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})
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