Fix whitespace

This commit is contained in:
luk3yx 2019-03-01 17:13:58 +13:00 committed by sofar
parent 8c60a1f77d
commit 8b83145c6c

View File

@ -62,7 +62,8 @@ minetest.register_node("quartz:chiseled", {
minetest.register_node("quartz:pillar", {
description = S("Quartz Pillar"),
paramtype2 = "facedir",
tiles = {"quartz_pillar_top.png", "quartz_pillar_top.png", "quartz_pillar_side.png"},
tiles = {"quartz_pillar_top.png", "quartz_pillar_top.png",
"quartz_pillar_side.png"},
groups = {cracky=3, oddly_breakable_by_hand=1},
sounds = default.node_sound_glass_defaults(),
on_place = minetest.rotate_node
@ -78,7 +79,8 @@ stairs.register_stair_and_slab("quartzblock", "quartz:block",
stairs.register_stair_and_slab("quartzstair", "quartz:pillar",
{cracky=3, oddly_breakable_by_hand=1},
{"quartz_pillar_top.png", "quartz_pillar_top.png", "quartz_pillar_side.png"},
{"quartz_pillar_top.png", "quartz_pillar_top.png",
"quartz_pillar_side.png"},
S("Quartz Pillar stair"),
S("Quartz Pillar slab"),
default.node_sound_glass_defaults())
@ -174,7 +176,8 @@ if minetest.global_exists("stairsplus") then
stairsplus:register_all("quartz", "pillar", "quartz:pillar", {
description = "Quartz Pillar",
tiles = {"quartz_pillar_top.png", "quartz_pillar_top.png", "quartz_pillar_side.png"},
tiles = {"quartz_pillar_top.png", "quartz_pillar_top.png",
"quartz_pillar_side.png"},
groups = {cracky=3},
sounds = default.node_sound_glass_defaults()
})
@ -188,11 +191,14 @@ if settings:get_bool("ENABLE_HORIZONTAL_PILLAR") then
-- Quartz Pillar (horizontal)
minetest.register_node("quartz:pillar_horizontal", {
description = "Quartz Pillar Horizontal",
tiles = {"quartz_pillar_side.png", "quartz_pillar_side.png", "quartz_pillar_side.png^[transformR90",
"quartz_pillar_side.png^[transformR90", "quartz_pillar_top.png", "quartz_pillar_top.png"},
tiles = {"quartz_pillar_side.png", "quartz_pillar_side.png",
"quartz_pillar_side.png^[transformR90",
"quartz_pillar_side.png^[transformR90", "quartz_pillar_top.png",
"quartz_pillar_top.png"},
paramtype2 = "facedir",
drop = 'quartz:pillar',
groups = {cracky=3, oddly_breakable_by_hand=1, not_in_creative_inventory=1},
groups = {cracky=3, oddly_breakable_by_hand=1,
not_in_creative_inventory=1},
sounds = default.node_sound_glass_defaults(),
})
end