skinsdb/skinlist.lua

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Lua
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skins.list = {}
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skins.textures = {}
skins.meta = {}
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skins.preview = {}
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local skins_dir_list = minetest.get_dir_list(skins.modpath.."/textures")
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local unsorted_skinslist = {}
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for _, fn in pairs(skins_dir_list) do
if fn:find("^character_") then
nameparts = string.gsub(fn, "[.]", "_"):split("_")
local id = nameparts[2]
local name = "character_"..id
if nameparts[3] == "preview" then
skins.preview[name] = fn
else
local file = io.open(skins.modpath.."/meta/"..name..".txt", "r")
if file then
local data = string.split(file:read("*all"), "\n", 3)
file:close()
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table.insert(unsorted_skinslist, {id = tonumber(id) or id, name = name})
skins.textures[name] = fn
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skins.meta[name] = {}
skins.meta[name].name = data[1]
skins.meta[name].author = data[2]
skins.meta[name].license = data[3]
skins.meta[name].description = "" --what's that??
end
end
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end
end
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table.sort(unsorted_skinslist, function(a,b) return a.id < b.id end)
for _,v in ipairs(unsorted_skinslist) do
table.insert(skins.list, v.name)
end