skinsdb/formspecs.lua

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local S = minetest.get_translator("skinsdb")
function skins.get_formspec_context(player)
if player then
local playername = player:get_player_name()
skins.ui_context[playername] = skins.ui_context[playername] or {}
return skins.ui_context[playername]
else
return {}
end
end
-- Show skin info
function skins.get_skin_info_formspec(skin)
local texture = skin:get_texture()
local m_name = skin:get_meta_string("name")
local m_author = skin:get_meta_string("author")
local m_license = skin:get_meta_string("license")
-- overview page
local formspec = "image[0,.75;1,2;"..skin:get_preview().."]"
if texture then
formspec = formspec.."label[6,.5;"..S("Raw texture")..":]"
.."image[6,1;2,1;"..skin:get_texture().."]"
end
if m_name ~= "" then
formspec = formspec.."label[2,.5;"..S("Name")..": "..minetest.formspec_escape(m_name).."]"
end
if m_author ~= "" then
formspec = formspec.."label[2,1;"..S("Author")..": "..minetest.formspec_escape(m_author).."]"
end
if m_license ~= "" then
formspec = formspec.."label[2,1.5;"..S("License")..": "..minetest.formspec_escape(m_license).."]"
end
return formspec
end
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function skins.get_skin_selection_formspec(player, context, y_delta)
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context.skins_list = skins.get_skinlist_for_player(player:get_player_name())
context.total_pages = 1
for i, skin in ipairs(context.skins_list ) do
local page = math.floor((i-1) / 16)+1
skin:set_meta("inv_page", page)
skin:set_meta("inv_page_index", (i-1)%16+1)
context.total_pages = page
end
context.skins_page = context.skins_page or skins.get_player_skin(player):get_meta("inv_page") or 1
context.dropdown_values = nil
local page = context.skins_page
local formspec = ""
for i = (page-1)*16+1, page*16 do
local skin = context.skins_list[i]
if not skin then
break
end
local index_p = skin:get_meta("inv_page_index")
local x = (index_p-1) % 8
local y
if index_p > 8 then
y = y_delta + 1.9
else
y = y_delta
end
formspec = formspec.."image_button["..x..","..y..";1,2;"..
skin:get_preview()..";skins_set$"..i..";]"..
"tooltip[skins_set$"..i..";"..minetest.formspec_escape(skin:get_meta_string("name")).."]"
end
if context.total_pages > 1 then
local page_prev = page - 1
local page_next = page + 1
if page_prev < 1 then
page_prev = context.total_pages
end
if page_next > context.total_pages then
page_next = 1
end
local page_list = ""
context.dropdown_values = {}
for pg=1, context.total_pages do
local pagename = S("Page").." "..pg.."/"..context.total_pages
context.dropdown_values[pagename] = pg
if pg > 1 then page_list = page_list.."," end
page_list = page_list..pagename
end
formspec = formspec
.."button[0,"..(y_delta+4.0)..";1,.5;skins_page$"..page_prev..";<<]"
.."dropdown[0.9,"..(y_delta+3.88)..";6.5,.5;skins_selpg;"..page_list..";"..page.."]"
.."button[7,"..(y_delta+4.0)..";1,.5;skins_page$"..page_next..";>>]"
end
return formspec
end
function skins.on_skin_selection_receive_fields(player, context, fields)
for field, _ in pairs(fields) do
local current = string.split(field, "$", 2)
if current[1] == "skins_set" then
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skins.set_player_skin(player, context.skins_list[tonumber(current[2])])
return 'set'
elseif current[1] == "skins_page" then
context.skins_page = tonumber(current[2])
return 'page'
end
end
if fields.skins_selpg then
context.skins_page = tonumber(context.dropdown_values[fields.skins_selpg])
return 'page'
end
end