Use Mod_storage

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Lejo 2018-06-30 16:15:57 +02:00 committed by GitHub
parent 2900d789af
commit 2cff7234e0
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1 changed files with 4 additions and 2 deletions

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@ -1,6 +1,8 @@
-- get current skin
local storage = minetest.get_mod_storage()
function skins.get_player_skin(player)
local skin = player:get_attribute("skinsdb:skin_key")
local skin = storage:get_string(player:get_player_name())
return skins.get(skin) or skins.get(skins.default)
end
@ -22,7 +24,7 @@ function skins.assign_player_skin(player, skin)
if skin_key == skins.default then
skin_key = ""
end
player:set_attribute("skinsdb:skin_key", skin_key)
storage:set_string(player:get_player_name(), skin_key)
else
return false
end