mirror of
https://github.com/minetest-mods/skinsdb.git
synced 2025-01-07 23:00:17 +01:00
commit
4c3072ba8b
20
README.md
20
README.md
@ -4,7 +4,6 @@ This Minetest mod offers changeable player skins with a graphical interface for
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## Features
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## Features
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- Download scripts included for the [Minetest skin database](http://minetest.fensta.bplaced.net)
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- Flexible skins API to manage the database
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- Flexible skins API to manage the database
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- [character_creator](https://github.com/minetest-mods/character_creator) support for custom skins
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- [character_creator](https://github.com/minetest-mods/character_creator) support for custom skins
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- Skin change menu for sfinv (in minetest_game) and [unified_inventory](https://forum.minetest.net/viewtopic.php?t=12767)
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- Skin change menu for sfinv (in minetest_game) and [unified_inventory](https://forum.minetest.net/viewtopic.php?t=12767)
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@ -16,23 +15,8 @@ This Minetest mod offers changeable player skins with a graphical interface for
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- Full [3d_armor](https://forum.minetest.net/viewtopic.php?t=4654) support
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- Full [3d_armor](https://forum.minetest.net/viewtopic.php?t=4654) support
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- Compatible to 1.0 and 1.8 Minecraft skins format
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- Compatible to 1.0 and 1.8 Minecraft skins format
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## Update tools
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## License:
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- GPLv3
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In order to download the skins from the skin database,
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you may use one of the listed update tools below.
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They are located in the `updater/` directory.
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- `update_skins_db.sh` bash and jq required
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- `update_from_db.py` python3 required
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- `MT_skins_updater.*` windows or mono (?) required
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## License
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If nothing else is specified, it is licensed as GPLv3.
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Fritigern:
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- update_skins_db.sh (CC-BY-NC-SA 4.0)
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### Credits
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### Credits
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@ -1,200 +0,0 @@
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using System;
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//Json.NET library (http://json.codeplex.com/)
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using Newtonsoft.Json;
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using System.Collections.Generic;
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using System.Net;
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using System.IO;
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// MT skins updater for the skins mod
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// Creator: Krock
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// License: zlib (http://www.zlib.net/zlib_license.html)
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namespace MT_skins_updater {
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class Program {
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static void Main(string[] args) {
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Console.WriteLine("Welcome to the MT skins updater!");
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Console.WriteLine("# Created by: Krock (2014-07-10)");
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Engine e = new Engine();
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Console.WriteLine(@"Path to the skins mod: (ex. 'E:\Minetest\mods\skinsdb\skins\')");
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string path = Console.ReadLine();
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Console.WriteLine("Start updating at page: ('0' to update everything)");
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int page = getInt(Console.ReadLine());
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e.Start(path, page);
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Console.WriteLine("Press any key to exit.");
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Console.ReadKey(false);
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}
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public static int getInt(string i) {
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int ret = 0;
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int.TryParse(i, out ret);
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return (ret > 0)? ret : 0;
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}
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}
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class Engine {
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string root = "http://minetest.fensta.bplaced.net";
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bool alternate = true; //should it use the special version of medadata saving?
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public void Start(string path, int page) {
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if (path.Length < 5) {
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Console.WriteLine("Too short path. STOP.");
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return;
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}
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if (path[path.Length - 1] != '\\') {
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path += '\\';
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}
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if(!Directory.Exists(path + "meta")){
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Console.WriteLine("Folder 'meta' not found. STOP.");
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return;
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}
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if(!Directory.Exists(path + "textures")){
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Console.WriteLine("Folder 'textures' not found. STOP.");
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return;
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}
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WebClient cli = new WebClient();
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//add useragent to identify
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cli.Headers.Add("User-Agent", "MT_skin_grabber 1.1");
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bool firstSkin = true;
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List<string> skin_local = new List<string>();
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int pages = page,
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updated = 0;
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for (; page <= pages; page++) {
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string contents = "";
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try {
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contents = cli.DownloadString(root + "/api/get.json.php?getlist&page=" + page);
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} catch(WebException e) {
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Console.WriteLine("Whoops! Error at page ID: " + page + ". WebClient sais: " + e.Message);
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Console.WriteLine("Press any key to skip this page.");
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Console.ReadKey(false);
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continue;
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}
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Data o = JsonConvert.DeserializeObject<Data>(contents);
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if (o.pages != pages) {
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pages = o.pages;
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}
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Console.WriteLine("# Page " + page + " (" + o.per_page + " skins)");
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for (int i = 0; i < o.skins.Length; i++) {
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int id = o.skins[i].id;
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if(o.skins[i].type != "image/png"){
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Console.WriteLine("Image type '" + o.skins[i].type + "' not supported at skin ID: " + id);
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Console.WriteLine("Press any key to continue.");
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Console.ReadKey(false);
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continue;
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}
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//eliminate special chars!
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o.skins[i].name = WebUtility.HtmlDecode(o.skins[i].name);
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o.skins[i].author = WebUtility.HtmlDecode(o.skins[i].author);
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//to delete old, removed skins
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if (firstSkin) {
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firstSkin = false;
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string[] files = Directory.GetFiles(path + "textures\\");
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for (int f = 0; f < files.Length; f++) {
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string[] filePath = stringSplitLast(files[f], '\\'),
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fileName = stringSplitLast(filePath[1], '.'),
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fileVer = stringSplitLast(fileName[0], '_');
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if (fileVer[1] == "" || fileVer[0] != "character") continue;
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int skinNr = Program.getInt(fileVer[1]);
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if (skinNr <= id) continue;
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skin_local.Add(fileName[0]);
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}
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} else skin_local.Remove("character_" + id);
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//get file size, only override changed
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FileInfo localImg = new FileInfo(path + "textures\\character_" + id + ".png");
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byte[] imageData = Convert.FromBase64String(o.skins[i].img);
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bool isDif = true;
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if (localImg.Exists) isDif = (Math.Abs(imageData.Length - localImg.Length) >= 3);
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if (isDif) {
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File.WriteAllBytes(localImg.FullName, imageData);
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imageData = null;
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//previews
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try {
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cli.DownloadFile(root + "/skins/1/" + id + ".png", path + "textures\\character_" + id + "_preview.png");
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} catch (WebException e) {
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Console.WriteLine("Whoops! Error at skin ID: " + id + ". WebClient sais: " + e.Message);
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Console.WriteLine("Press any key to continue.");
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Console.ReadKey(false);
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}
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} else {
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Console.WriteLine("[SKIP] character_" + id);
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continue;
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}
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string meta = "";
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if (!alternate) {
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meta = "name = \"" + o.skins[i].name + "\",\n";
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meta += "author = \"" + o.skins[i].author + "\",\n";
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meta += "comment = \"" + o.skins[i].license + '"';
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} else {
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meta = o.skins[i].name + '\n' + o.skins[i].author + '\n' + o.skins[i].license;
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}
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File.WriteAllText(path + "meta\\character_" + id + ".txt", meta);
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updated++;
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Console.WriteLine("[" + id + "] " + shorten(o.skins[i].name, 20) + "\t by: " + o.skins[i].author + "\t (" + o.skins[i].license + ")");
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}
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}
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foreach (string fileName in skin_local) {
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if(File.Exists(path + "textures\\" + fileName + ".png")) {
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File.Delete(path + "textures\\" + fileName + ".png");
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}
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if(File.Exists(path + "textures\\" + fileName + "_preview.png")) {
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File.Delete(path + "textures\\" + fileName + "_preview.png");
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}
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if(File.Exists(path + "meta\\" + fileName + ".txt")) {
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File.Delete(path + "meta\\" + fileName + ".txt");
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}
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Console.WriteLine("[DEL] " + fileName + " (deleted skin)");
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}
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Console.WriteLine("Done. Updated " + updated + " skins!");
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}
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string shorten(string inp, int len) {
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char[] shr = new char[len];
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for (int i = 0; i < len; i++) {
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if (i < inp.Length) {
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shr[i] = inp[i];
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} else shr[i] = ' ';
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}
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return new string(shr);
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}
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string[] stringSplitLast(string path, char limiter) {
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int found = 0;
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int totalLen = path.Length - 1;
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for (int i = totalLen; i >= 0; i--) {
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if (path[i] == limiter) {
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found = i;
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break;
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}
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}
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if (found == 0) {
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return new string[] { "", "" };
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}
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int len = totalLen - found;
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char[] str_1 = new char[found],
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str_2 = new char[len];
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for (int i = 0; i < path.Length; i++) {
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if (i == found) continue;
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if (i < found) {
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str_1[i] = path[i];
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} else {
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str_2[i - found - 1] = path[i];
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}
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}
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return new string[] { new string(str_1), new string(str_2) };
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}
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}
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class Data {
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public Skins_data[] skins;
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public int page, pages, per_page;
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}
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class Skins_data {
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public string name, author, uploaded, type, license, img;
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public int id, license_id;
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}
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}
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Binary file not shown.
Binary file not shown.
@ -1,180 +0,0 @@
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#!/usr/bin/python3
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from http.client import HTTPConnection,HTTPException,BadStatusLine,_CS_IDLE
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import json
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import base64
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from contextlib import closing
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import sys,os,shutil,time
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def die(message,code=23):
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print(message,file=sys.stderr)
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raise SystemExit(code)
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server = "minetest.fensta.bplaced.net"
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skinsdir = "../textures/"
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metadir = "../meta/"
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curskin = 0
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curpage = 1
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pages = None
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def replace(location,base,encoding=None,path=None):
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if path is None:
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path = os.path.join(location,base)
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mode = "wt" if encoding else "wb"
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# an unpredictable temp name only needed for a+rwxt directories
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tmp = os.path.join(location,'.'+base+'-tmp')
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def deco(handle):
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with open(tmp,mode,encoding=encoding) as out:
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handle(out)
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os.rename(tmp,path)
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return deco
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def maybeReplace(location,base,encoding=None):
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def deco(handle):
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path = os.path.join(location,base)
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if os.path.exists(path): return
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return replace(location,base,encoding=encoding,path=path)(handle)
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return deco
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class Penguin:
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"idk"
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def __init__(self, url, recv, diemessage):
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self.url = url
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self.recv = recv
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self.diemessage = diemessage
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class Pipeline(list):
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"Gawd why am I being so elaborate?"
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def __init__(self, threshold=10):
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"threshold is how many requests in parallel to pipeline"
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self.threshold = threshold
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self.sent = True
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def __enter__(self):
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|
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self.reopen()
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return self
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def __exit__(self,typ,exn,trace):
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self.send()
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self.drain()
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def reopen(self):
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self.c = HTTPConnection(server)
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self.send()
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def append(self,url,recv,diemessage):
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self.sent = False
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super().append(Penguin(url,recv,diemessage))
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if len(self) > self.threshold:
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self.send()
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self.drain()
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def trydrain(self):
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for penguin in self:
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print('drain',penguin.url)
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try:
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penguin.response.begin()
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|
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penguin.recv(penguin.response)
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|
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except BadStatusLine as e:
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|
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print('derped requesting',penguin.url)
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|
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return False
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|
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except HTTPException as e:
|
|
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die(penguin.diemessage+' '+repr(e)+' (url='+penguin.url+')')
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self.clear()
|
|
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return True
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||||||
def drain(self):
|
|
||||||
print('draining pipeline...',len(self))
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|
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assert self.sent, "Can't drain without sending the requests!"
|
|
||||||
self.sent = False
|
|
||||||
while self.trydrain() is not True:
|
|
||||||
self.c.close()
|
|
||||||
print('drain failed, trying again')
|
|
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time.sleep(1)
|
|
||||||
self.reopen()
|
|
||||||
def trysend(self):
|
|
||||||
for penguin in pipeline:
|
|
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print('fill',penguin.url)
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try:
|
|
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self.c.request("GET", penguin.url)
|
|
||||||
self.c._HTTPConnection__state = _CS_IDLE
|
|
||||||
penguin.response = self.c.response_class(self.c.sock,
|
|
||||||
method="GET")
|
|
||||||
# begin LATER so we can send multiple requests w/out response headers
|
|
||||||
except BadStatusLine:
|
|
||||||
return False
|
|
||||||
except HTTPException as e:
|
|
||||||
die(diemessage+' because of a '+repr(e))
|
|
||||||
return True
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|
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def send(self):
|
|
||||||
if self.sent: return
|
|
||||||
print('filling pipeline...',len(self))
|
|
||||||
while self.trysend() is not True:
|
|
||||||
self.c.close()
|
|
||||||
print('derped resending')
|
|
||||||
time.sleep(1)
|
|
||||||
self.reopen()
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|
||||||
self.sent = True
|
|
||||||
|
|
||||||
with Pipeline() as pipeline:
|
|
||||||
# two connections is okay, right? one for json, one for preview images
|
|
||||||
c = HTTPConnection(server)
|
|
||||||
def addpage(page):
|
|
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global curskin, pages
|
|
||||||
print("Page: " + str(page))
|
|
||||||
r = 0
|
|
||||||
try:
|
|
||||||
c.request("GET", "/api/get.json.php?getlist&page=" + str(page) + "&outformat=base64")
|
|
||||||
r = c.getresponse()
|
|
||||||
except Exception:
|
|
||||||
if r != 0:
|
|
||||||
if r.status != 200:
|
|
||||||
die("Error", r.status)
|
|
||||||
return
|
|
||||||
|
|
||||||
data = r.read().decode()
|
|
||||||
l = json.loads(data)
|
|
||||||
if not l["success"]:
|
|
||||||
die("Success != True")
|
|
||||||
r = 0
|
|
||||||
pages = int(l["pages"])
|
|
||||||
foundOne = False
|
|
||||||
for s in l["skins"]:
|
|
||||||
# make sure to increment this, even if the preview exists!
|
|
||||||
curskin = curskin + 1
|
|
||||||
previewbase = "character_" + str(curskin) + "_preview.png"
|
|
||||||
preview = os.path.join(skinsdir, previewbase)
|
|
||||||
if os.path.exists(preview):
|
|
||||||
print('skin',curskin,'already retrieved')
|
|
||||||
continue
|
|
||||||
print('updating skin',curskin,'id',s["id"])
|
|
||||||
foundOne = True
|
|
||||||
@maybeReplace(skinsdir, "character_" + str(curskin) + ".png")
|
|
||||||
def go(f):
|
|
||||||
f.write(base64.b64decode(bytes(s["img"], 'utf-8')))
|
|
||||||
f.close()
|
|
||||||
|
|
||||||
@maybeReplace(metadir, "character_" + str(curskin) + ".txt",
|
|
||||||
encoding='utf-8')
|
|
||||||
def go(f):
|
|
||||||
f.write(str(s["name"]) + '\n')
|
|
||||||
f.write(str(s["author"]) + '\n')
|
|
||||||
f.write(str(s["license"]))
|
|
||||||
url = "/skins/1/" + str(s["id"]) + ".png"
|
|
||||||
def closure(skinsdir,previewbase,preview,s):
|
|
||||||
"explanation: python sucks"
|
|
||||||
def tryget(r):
|
|
||||||
print('replacing',s["id"])
|
|
||||||
if r.status != 200:
|
|
||||||
print("Error", r.status)
|
|
||||||
return
|
|
||||||
@replace(skinsdir,previewbase,path=preview)
|
|
||||||
def go(f):
|
|
||||||
shutil.copyfileobj(r,f)
|
|
||||||
return tryget
|
|
||||||
|
|
||||||
pipeline.append(url,closure(skinsdir,previewbase,preview,s),
|
|
||||||
"Couldn't get {} because of a".format(
|
|
||||||
s["id"]))
|
|
||||||
if not foundOne:
|
|
||||||
print("No skins updated on this page. Seems we're done?")
|
|
||||||
#raise SystemExit
|
|
||||||
addpage(curpage)
|
|
||||||
while pages > curpage:
|
|
||||||
curpage = curpage + 1
|
|
||||||
addpage(curpage)
|
|
||||||
print("Skins have been updated!")
|
|
||||||
|
|
@ -1,80 +0,0 @@
|
|||||||
#!/bin/bash
|
|
||||||
####
|
|
||||||
# Licenced under Attribution-NonCommercial-ShareAlike 4.0 International
|
|
||||||
# http://creativecommons.org/licenses/by-nc-sa/4.0/
|
|
||||||
#### ATTENTION ####
|
|
||||||
## This script requires that jq and coreutils are installed on your system ##
|
|
||||||
## In Debian-based distros, open a terminal and run
|
|
||||||
## sudo apt-get install jq coreutils
|
|
||||||
###################
|
|
||||||
|
|
||||||
# == Set variables ===
|
|
||||||
# ====================
|
|
||||||
NUMPAGES="1" # Number of pages. Default is 1 page
|
|
||||||
PERPAGE="2000" # Number of items per page. Default is 2000.
|
|
||||||
JSONURL="http://minetest.fensta.bplaced.net/api/get.json.php?getlist&page=$NUMPAGES&outformat=base64&per_page=$PERPAGE" # The URL to the database
|
|
||||||
PREVIEWURL="http://minetest.fensta.bplaced.net/skins/1/" # The url to the location of the previews.
|
|
||||||
curpath="$(dirname $0)" # all path are relative to this script place
|
|
||||||
temp="$curpath"/tmp # Where the temp folder will be. Default is $PWD/tmp, which means that the tmp folder will be put in the current folder
|
|
||||||
METADEST="$curpath"/../meta # This is the folder where the meta data will be saved
|
|
||||||
TEXTUREDEST="$curpath"/../textures # This is the folder where the skins and the previews will be saved
|
|
||||||
|
|
||||||
# === Make a bunch of folders and download the db ===
|
|
||||||
# ===================================================
|
|
||||||
if [ -d "$temp" ]; then
|
|
||||||
rm -r $temp # If the temp dir exists we will remove it and its contents.
|
|
||||||
fi
|
|
||||||
mkdir "$temp" # Make a new temp dir. Redundant? No. We will get rid of it later.
|
|
||||||
|
|
||||||
if [ ! -d "$METADEST" ]; then # Check to see if the meta dir exists, and if not, create it
|
|
||||||
mkdir "$METADEST"
|
|
||||||
fi
|
|
||||||
|
|
||||||
if [ ! -d "$TEXTUREDEST" ]; then # Check to see if the textures dir exists, and if not, create it
|
|
||||||
mkdir "$TEXTUREDEST"
|
|
||||||
fi
|
|
||||||
|
|
||||||
wget "$JSONURL" -O "$temp"/rawdb.txt # Download the entire database
|
|
||||||
|
|
||||||
|
|
||||||
# === Do the JSON thing ===
|
|
||||||
# =========================
|
|
||||||
i="0" # This will be the counter.
|
|
||||||
while true; do
|
|
||||||
ID=$(cat "$temp"/rawdb.txt | jq ".skins[$i].id")
|
|
||||||
if [ "$ID" == "null" ]; then
|
|
||||||
break
|
|
||||||
fi
|
|
||||||
|
|
||||||
if [ ! -f "$METADEST"/character_$ID.txt ] || [ "$1" == "all" ]; then
|
|
||||||
# The next lines are kinda complex. sed is being used to strip the quotes from the variables. I had help...
|
|
||||||
meta_name="$(jq ".skins[$i].name" < "$temp"/rawdb.txt | sed 's/^"//;s/"$//')"
|
|
||||||
meta_author="$(jq ".skins[$i].author" <"$temp"/rawdb.txt | sed 's/^"//;s/"$//')"
|
|
||||||
meta_license="$(jq ".skins[$i].license" <"$temp"/rawdb.txt | sed 's/^"//;s/"$//')"
|
|
||||||
|
|
||||||
echo "# $ID name: $meta_name author: $meta_author license: $meta_license" # Verbosity to show that the script is working.
|
|
||||||
|
|
||||||
echo "$meta_name" > "$METADEST"/character_$ID.txt # Save the meta data to files, this line overwrites the data inside the file
|
|
||||||
echo "$meta_author" >> "$METADEST"/character_$ID.txt # Save the meta data to files, this line is added to the file
|
|
||||||
echo "$meta_license" >> "$METADEST"/character_$ID.txt # Save the meta data to files, and this line is added to the file as well.
|
|
||||||
|
|
||||||
|
|
||||||
# === Extract and save the image from the JSON file ===
|
|
||||||
# ======================================================
|
|
||||||
skin=$(jq ".skins[$i].img" < "$temp"/rawdb.txt | sed 's/^"//;s/"$//') # Strip the quotes from the base64 encoded string
|
|
||||||
echo "$skin" | base64 --decode > "$TEXTUREDEST"/character_"$ID".png # Decode the string, and save it as a .png file
|
|
||||||
|
|
||||||
# === Download a preview image whilst we're at it ===
|
|
||||||
# ====================================================
|
|
||||||
wget -nv "$PREVIEWURL/$ID".png -O "$TEXTUREDEST"/character_"$ID"_preview.png # Downloads a preview of the skin that we just saved.
|
|
||||||
else
|
|
||||||
echo -n "."
|
|
||||||
fi
|
|
||||||
i=$[$i+1] # Increase the counter by one.
|
|
||||||
done
|
|
||||||
|
|
||||||
# === Now we'll clean up the mess ===
|
|
||||||
# ===================================
|
|
||||||
rm -r "$temp" # Remove the temp dir and its contents.
|
|
||||||
|
|
||||||
exit # Not strictly needed, but i like to use it to wrap things up.
|
|
Loading…
Reference in New Issue
Block a user