add dropdown for skin page selection

This commit is contained in:
Alexander Weber 2016-11-10 13:31:25 +01:00
parent 0ed683210e
commit 4e37471943

View File

@ -104,6 +104,9 @@ unified_inventory.register_button("u_skins", {
-- Create all of the skin-picker pages.
local dropdown_values = {}
u_skins.generate_pages = function(texture)
local page = 0
local pages = {}
@ -137,9 +140,17 @@ u_skins.generate_pages = function(texture)
if page_next >= total_pages then
page_next = 0
end
local page_list = ""
dropdown_values = {}
for pg=1, total_pages do
local pagename = S("Page").." "..pg.."/"..total_pages
dropdown_values[pagename] = pg
if pg > 1 then page_list = page_list.."," end
page_list = page_list..pagename
end
formspec = (formspec
.."button[0,3.8;1,.5;u_skins_page$"..page_prev..";<<]"
.."button[.75,3.8;6.5,.5;u_skins_null;"..S("Page").." "..page.."/"..total_pages.."]"
.."dropdown[1,3.65;6.5,.5;u_skins_selpg;"..page_list..";"..page.."]"
.."button[7,3.8;1,.5;u_skins_page$"..page_next..";>>]")
unified_inventory.register_page("u_skins_page$"..(page - 1), {
@ -163,11 +174,19 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
u_skins.update_player_skin(player)
u_skins.file_save = true
unified_inventory.set_inventory_formspec(player, "u_skins")
return
elseif current[1] == "u_skins_page" then
u_skins.pages[player:get_player_name()] = current[2]
unified_inventory.set_inventory_formspec(player, "u_skins_page$"..current[2])
return
end
end
if fields.u_skins_selpg then
page = dropdown_values[fields.u_skins_selpg]
u_skins.pages[player:get_player_name()] = page
unified_inventory.set_inventory_formspec(player, "u_skins_page$"..(page-1))
return
end
end)
-- Change skin on join - reset if invalid