mirror of
https://github.com/minetest-mods/skinsdb.git
synced 2025-07-20 16:20:23 +02:00
Compare commits
4 Commits
247bcdd058
...
pr_105_del
Author | SHA1 | Date | |
---|---|---|---|
0bfcb4ed14 | |||
8deb08696f | |||
e315876c75 | |||
00e5696eec |
25
API.md
25
API.md
@ -27,31 +27,6 @@ Get all allowed skins for player. All public and all player's private skins. If
|
|||||||
Get all skins with metadata key is set to value. Example:
|
Get all skins with metadata key is set to value. Example:
|
||||||
skins.get_skinlist_with_meta("playername", playername) - Get all private skins (w.o. public) for playername
|
skins.get_skinlist_with_meta("playername", playername) - Get all private skins (w.o. public) for playername
|
||||||
|
|
||||||
## skins.register_skin(path, filename)
|
|
||||||
Registers a new skin based on the texture file path specified by `path` and `filename`.
|
|
||||||
|
|
||||||
* `path` (string): points to the parent directory of the texture `filename`.
|
|
||||||
Generally, this should be in the format `mymod.modpath .. "/textures"`.
|
|
||||||
* `filename` (string): full file name, without any path specifications.
|
|
||||||
The file name must adhere to [one of the accepted naming formats](textures/readme.txt).
|
|
||||||
|
|
||||||
Note: this function takes the following files into consideration:
|
|
||||||
|
|
||||||
1. `<path>/<filename>` (required)
|
|
||||||
* Main skin texture
|
|
||||||
2. `<path>/<filenamestem><separator>preview.png` (optional)
|
|
||||||
* Pre-generated preview image
|
|
||||||
3. `<path>/../meta/<filenamestem>.txt` (optional)
|
|
||||||
* Metadata regarding the skin
|
|
||||||
|
|
||||||
Return values:
|
|
||||||
|
|
||||||
* On failure: `false, reason`
|
|
||||||
* `reason` (string): human readable reason string (similar to `io.open` errors)
|
|
||||||
* On success: `true, key`
|
|
||||||
* `key`: unique skins key for use with e.g. `skins.get(key)` for subsequent
|
|
||||||
fine-tuning of the skin registration.
|
|
||||||
|
|
||||||
|
|
||||||
## skins.new(key, object)
|
## skins.new(key, object)
|
||||||
Create and register a new skin object for given key
|
Create and register a new skin object for given key
|
||||||
|
10
init.lua
10
init.lua
@ -72,7 +72,6 @@ minetest.register_on_shutdown(function()
|
|||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
-- See also: 3d_armor/init.lua
|
|
||||||
player_api.register_model("skinsdb_3d_armor_character_5.b3d", {
|
player_api.register_model("skinsdb_3d_armor_character_5.b3d", {
|
||||||
animation_speed = 30,
|
animation_speed = 30,
|
||||||
textures = {
|
textures = {
|
||||||
@ -83,21 +82,16 @@ player_api.register_model("skinsdb_3d_armor_character_5.b3d", {
|
|||||||
},
|
},
|
||||||
animations = {
|
animations = {
|
||||||
stand = {x=0, y=79},
|
stand = {x=0, y=79},
|
||||||
lay = {x=162, y=166, eye_height = 0.3, override_local = true,
|
lay = {x=162, y=166},
|
||||||
collisionbox = {-0.6, 0.0, -0.6, 0.6, 0.3, 0.6}},
|
|
||||||
walk = {x=168, y=187},
|
walk = {x=168, y=187},
|
||||||
mine = {x=189, y=198},
|
mine = {x=189, y=198},
|
||||||
walk_mine = {x=200, y=219},
|
walk_mine = {x=200, y=219},
|
||||||
sit = {x=81, y=160, eye_height = 0.8, override_local = true,
|
sit = {x=81, y=160},
|
||||||
collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.0, 0.3}},
|
|
||||||
-- compatibility w/ the emote mod
|
-- compatibility w/ the emote mod
|
||||||
wave = {x = 192, y = 196, override_local = true},
|
wave = {x = 192, y = 196, override_local = true},
|
||||||
point = {x = 196, y = 196, override_local = true},
|
point = {x = 196, y = 196, override_local = true},
|
||||||
freeze = {x = 205, y = 205, override_local = true},
|
freeze = {x = 205, y = 205, override_local = true},
|
||||||
},
|
},
|
||||||
collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.7, 0.3},
|
|
||||||
-- stepheight: use default
|
|
||||||
eye_height = 1.47,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
-- Register default character.png if not part of this mod
|
-- Register default character.png if not part of this mod
|
||||||
|
@ -109,7 +109,7 @@ function skin_class:get_preview()
|
|||||||
--Right Leg
|
--Right Leg
|
||||||
skin = skin .. "([combine:16x32:0,0=" .. player_skin .. "^[mask:skindb_mask_rleg.png)^"
|
skin = skin .. "([combine:16x32:0,0=" .. player_skin .. "^[mask:skindb_mask_rleg.png)^"
|
||||||
|
|
||||||
-- 64x64 skins have non-mirrored arms and legs
|
-- 64x skins have non-mirrored arms and legs
|
||||||
local left_arm
|
local left_arm
|
||||||
local left_leg
|
local left_leg
|
||||||
|
|
||||||
@ -126,21 +126,17 @@ function skin_class:get_preview()
|
|||||||
--Left Leg
|
--Left Leg
|
||||||
skin = skin .. left_leg
|
skin = skin .. left_leg
|
||||||
|
|
||||||
if self:get_meta("format") == "1.8" then
|
-- Add overlays for 64x skins. these wont appear if skin is 32x because it will be cropped out
|
||||||
-- Add overlays for 64x64 skins. This check is needed to avoid
|
--Chest Overlay
|
||||||
-- client-side out-of-bounds "[combine" warnings.
|
skin = skin .. "([combine:16x32:-16,-28=" .. player_skin .. "^[mask:skindb_mask_chest.png)^"
|
||||||
|
--Right Arm Overlay
|
||||||
--Chest Overlay
|
skin = skin .. "([combine:16x32:-44,-28=" .. player_skin .. "^[mask:skindb_mask_rarm.png)^"
|
||||||
skin = skin .. "([combine:16x32:-16,-28=" .. player_skin .. "^[mask:skindb_mask_chest.png)^"
|
--Right Leg Overlay
|
||||||
--Right Arm Overlay
|
skin = skin .. "([combine:16x32:0,-16=" .. player_skin .. "^[mask:skindb_mask_rleg.png)^"
|
||||||
skin = skin .. "([combine:16x32:-44,-28=" .. player_skin .. "^[mask:skindb_mask_rarm.png)^"
|
--Left Arm Overlay
|
||||||
--Right Leg Overlay
|
skin = skin .. "([combine:16x32:-40,-44=" .. player_skin .. "^[mask:(skindb_mask_rarm.png^[transformFX))^"
|
||||||
skin = skin .. "([combine:16x32:0,-16=" .. player_skin .. "^[mask:skindb_mask_rleg.png)^"
|
--Left Leg Overlay
|
||||||
--Left Arm Overlay
|
skin = skin .. "([combine:16x32:4,-32=" .. player_skin .. "^[mask:(skindb_mask_rleg.png^[transformFX))"
|
||||||
skin = skin .. "([combine:16x32:-40,-44=" .. player_skin .. "^[mask:(skindb_mask_rarm.png^[transformFX))^"
|
|
||||||
--Left Leg Overlay
|
|
||||||
skin = skin .. "([combine:16x32:4,-32=" .. player_skin .. "^[mask:(skindb_mask_rleg.png^[transformFX))"
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Full Preview
|
-- Full Preview
|
||||||
skin = "(((" .. skin .. ")^[resize:64x128)^[mask:skindb_transform.png)"
|
skin = "(((" .. skin .. ")^[resize:64x128)^[mask:skindb_transform.png)"
|
||||||
|
@ -6,7 +6,7 @@ local dbgprint = false and print or function() end
|
|||||||
function skins.register_skin(path, filename)
|
function skins.register_skin(path, filename)
|
||||||
-- See "textures/readme.txt" for allowed formats
|
-- See "textures/readme.txt" for allowed formats
|
||||||
|
|
||||||
local prefix, sep, identifier, extension = filename:match("^(%a+)([_.])([%w_.-]+)%.(%a+)$")
|
local prefix, sep, identifier, extension = filename:match("^(%a+)([_.])([%w_.]+)%.(%a+)$")
|
||||||
--[[
|
--[[
|
||||||
prefix: "character" or "player"
|
prefix: "character" or "player"
|
||||||
sep: "." (new) or "_" (legacy)
|
sep: "." (new) or "_" (legacy)
|
||||||
@ -92,7 +92,6 @@ function skins.register_skin(path, filename)
|
|||||||
skin_obj:set_meta("name", data[1])
|
skin_obj:set_meta("name", data[1])
|
||||||
skin_obj:set_meta("author", data[2])
|
skin_obj:set_meta("author", data[2])
|
||||||
skin_obj:set_meta("license", data[3])
|
skin_obj:set_meta("license", data[3])
|
||||||
file:close() -- do not rely on delayed GC
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -103,7 +102,6 @@ function skins.register_skin(path, filename)
|
|||||||
if fh then
|
if fh then
|
||||||
dbgprint("Found preview", preview_name)
|
dbgprint("Found preview", preview_name)
|
||||||
skin_obj:set_preview(preview_name)
|
skin_obj:set_preview(preview_name)
|
||||||
fh:close() -- do not rely on delayed GC
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -6,7 +6,6 @@ List of accepted texture names
|
|||||||
|
|
||||||
Public skin available for all users:
|
Public skin available for all users:
|
||||||
character.[number or name].png
|
character.[number or name].png
|
||||||
^ The allowed characters in "[number or name]" are "[A-z0-9_.-]+".
|
|
||||||
|
|
||||||
One or multiple private skins for player "[nick]":
|
One or multiple private skins for player "[nick]":
|
||||||
player.[nick].png
|
player.[nick].png
|
||||||
|
@ -9,14 +9,12 @@ local function run_unittest()
|
|||||||
|
|
||||||
-- -----
|
-- -----
|
||||||
-- `.`: Simple register + retrieve operations
|
-- `.`: Simple register + retrieve operations
|
||||||
assert(skins.register_skin(PATH, "player.DotSep.png"))
|
skins.register_skin(PATH, "player.DotSep.png")
|
||||||
assert(skins.register_skin(PATH, "player._DotSep_666_.1.png"))
|
skins.register_skin(PATH, "player._DotSep_666_.1.png")
|
||||||
assert(skins.register_skin(PATH, "character._DotSep_With-Dash-.png"))
|
|
||||||
|
|
||||||
assert(get_skin("player.DotSep"))
|
assert(get_skin("player.DotSep"))
|
||||||
assert(get_skin("player._DotSep_666_.1"))
|
assert(get_skin("player._DotSep_666_.1"))
|
||||||
assert(get_skin("player.DotSep.1") == nil)
|
assert(get_skin("player.DotSep.1") == nil)
|
||||||
assert(get_skin("character._DotSep_With-Dash-"))
|
|
||||||
|
|
||||||
-- -----
|
-- -----
|
||||||
-- Ambiguous skin names (filenames without extension). Register + retrieve
|
-- Ambiguous skin names (filenames without extension). Register + retrieve
|
||||||
@ -44,6 +42,7 @@ local function run_unittest()
|
|||||||
assert(get_skin("player_Com_Pat_42") == "player._Com_Pat_42")
|
assert(get_skin("player_Com_Pat_42") == "player._Com_Pat_42")
|
||||||
assert(get_skin("player_Com_Pat_42_1") == "player._Com_Pat_42.1")
|
assert(get_skin("player_Com_Pat_42_1") == "player._Com_Pat_42.1")
|
||||||
|
|
||||||
|
|
||||||
error("Unittest passed! Please disable them now.")
|
error("Unittest passed! Please disable them now.")
|
||||||
end
|
end
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user