mirror of
https://github.com/minetest-mods/skinsdb.git
synced 2025-01-05 13:50:21 +01:00
00e5696eec
Previously, the players would have their selected skin reset. See 'skins.__fuzzy_match_skin_name' for a detailed explanation. This also fixes an issue where player.[name].[number].png skins were not recognized.
33 lines
870 B
Plaintext
33 lines
870 B
Plaintext
This location is where you can put your custom skins.
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List of accepted texture names
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Public skin available for all users:
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character.[number or name].png
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One or multiple private skins for player "[nick]":
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player.[nick].png
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player.[nick].[number or name].png
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Skin previews for public and private skins:
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character.[number or name].preview.png
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player.[nick].preview.png
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player.[nick].[number or name].preview.png
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Note: This is optional and overrides automatically generated preciewws.
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Legacy texture names
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The character `_` is accepted in player names, thus it is not recommended to
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use such file names. For compatibility reasons, they are still recognized.
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character_[number or name].png
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player_[nick].png
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player_[nick]_[number or name].png
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... and corresponding previews that end in `_preview.png`.
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