mirror of
https://github.com/minetest-mods/skinsdb.git
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53 lines
1.7 KiB
Markdown
53 lines
1.7 KiB
Markdown
# skinsdb
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This Minetest mod offers changeable player skins with a graphical interface for multiple inventory mods.
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## Features
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- Flexible skins API to manage the database
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- [character_creator](https://github.com/minetest-mods/character_creator) support for custom skins
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- Skin change menu for sfinv (in minetest_game) and [unified_inventory](https://forum.minetest.net/viewtopic.php?t=12767)
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- Skins change menu and command line using chat command /skinsdb (set | show | list | list private | list public | ui)
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- Supported by [smart_inventory](https://forum.minetest.net/viewtopic.php?t=16597) for the skin selection
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- Skin previews supported in selection
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- Additional information for each skin
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- Support for different skins lists: public and a per-player list are currently implemented
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- Full [3d_armor](https://forum.minetest.net/viewtopic.php?t=4654) support
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- Compatible to 1.0 and 1.8 Minecraft skins format
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## Installing skins
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### Download from the database
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1) Get Minetest 5.1.0-dev-cb00632 or newer
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2) Start your world
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3) Run `/skinsdb_download_skins <skindb start page> <amount of pages>`
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4) Wait for the Minetest server to shut down
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5) Start the server again
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You might want to run `minetest` in a Terminal/Console window to check the log output instantly.
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### Manual addition
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1) Copy your skin textures to `textures` as documented in `textures/readme.txt`
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2) Create `meta/character_<name>.txt` with the following fields (separated by new lines):
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* Skin name
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* Author
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* Skin license
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## License:
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- GPLv3
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- skin texture licenses: See "meta" folder
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### Credits
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- RealBadAngel (unified_inventory)
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- Zeg9 (skinsdb)
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- cornernote (source code)
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- Krock (source code)
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- bell07 (source code)
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- stujones11 (player models)
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- sirrobzeroone (skins)
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