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Player skin mod, supporting unified_inventory, sfinv and smart_inventory
https://content.minetest.net/packages/bell07/skinsdb/
8e1e525340
The base64 data from the decoder to the file writer is in binary, using only the "w" flag would work in most unix systems but its incorrect and for all systems with crazy line_feed/Carrier_return or any character conversion the right way to save a binary data is using the "wb" flag. |
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locale | ||
meta | ||
models | ||
textures | ||
.gitignore | ||
api.lua | ||
API.md | ||
chatcommands.lua | ||
formspecs.lua | ||
init.lua | ||
mod.conf | ||
README.md | ||
sfinv_page.lua | ||
skin_meta_api.lua | ||
skinlist.lua | ||
skins_updater.lua | ||
unified_inventory_page.lua |
skinsdb
This Minetest mod offers changeable player skins with a graphical interface for multiple inventory mods.
Features
- Flexible skins API to manage the database
- character_creator support for custom skins
- Skin change menu for sfinv (in minetest_game) and unified_inventory
- Skins change menu and command line using chat command /skinsdb (set | show | list | list private | list public | ui)
- Supported by smart_inventory for the skin selection
- Skin previews supported in selection
- Additional information for each skin
- Support for different skins lists: public and a per-player list are currently implemented
- Full 3d_armor support
- Compatible to 1.0 and 1.8 Minecraft skins format
Installing skins
Download from the database
- Get Minetest 5.1.0-dev-cb00632 or newer
- Start your world
- Run
/skinsdb_download_skins <skindb start page> <amount of pages>
- Wait for the Minetest server to shut down
- Start the server again
You might want to run minetest
in a Terminal/Console window to check the log output instantly.
Manual addition
- Copy your skin textures to
textures
as documented intextures/readme.txt
- Create
meta/character_<name>.txt
with the following fields (separated by new lines):- Skin name
- Author
- Skin license
License:
- GPLv3
- skin texture licenses: See "meta" folder
Credits
- RealBadAngel (unified_inventory)
- Zeg9 (skinsdb)
- cornernote (source code)
- Krock (source code)
- bell07 (source code)
- stujones11 (player models)
- sirrobzeroone (skins)