mirror of
https://github.com/minetest-mods/skinsdb.git
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c3fdc07781
This allows skinsdb to replace or supplement Voxelibre’s skin system, using its mcl_skins. Downgrades player_api to an optional dependency.
204 lines
6.3 KiB
Lua
204 lines
6.3 KiB
Lua
local dbgprint = false and print or function() end
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--- @param path Path to the "textures" directory, without tailing slash.
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--- @param filename Current file name, such as "player.groot.17.png".
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--- @return On error: false, error message. On success: true, skin key
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function skins.register_skin(path, filename)
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-- See "textures/readme.txt" for allowed formats
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local prefix, sep, identifier, extension = filename:match("^(%a+)([_.])([%w_.]+)%.(%a+)$")
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--[[
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prefix: "character" or "player"
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sep: "." (new) or "_" (legacy)
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identifier: number, name or (name + sep + number)
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^ previews are explicity skipped
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extension: "png" only due `skins.get_skin_format`
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]]
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-- Filter out files that do not match the allowed patterns
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if not extension or extension:lower() ~= "png" then
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return false, "invalid skin name"
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end
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if prefix ~= "player" and prefix ~= "character" then
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return false, "unknown type"
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end
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local preview_suffix = sep .. "preview"
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if identifier:sub(-#preview_suffix) == preview_suffix then
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-- The preview texture is added by the main skin texture (if exists)
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return false, "preview texture"
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end
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assert(path)
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if path == ":UNITTEST:" then
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path = nil
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end
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dbgprint("Found skin", prefix, identifier, extension)
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local sort_id -- number, sorting "rank" in the skin list
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local playername -- string, if player-specific
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if prefix == "player" then
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-- Allow "player.PLAYERNAME.png" and "player.PLAYERNAME.123.png"
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local splits = identifier:split(sep)
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playername = splits[1]
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-- Put in front
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sort_id = 0 + (tonumber(splits[2]) or 0)
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if #splits > 1 and sep == "_" then
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minetest.log("warning", "skinsdb: The skin name '" .. filename .. "' is ambigous." ..
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" Please use the separator '.' to lock it down to the correct player name.")
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end
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else -- Public skin "character*"
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-- Less priority
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sort_id = 5000 + (tonumber(identifier) or 0)
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end
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local filename_noext = prefix .. sep .. identifier
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dbgprint("Register skin", filename_noext, playername, sort_id)
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-- Register skin texture
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local skin_obj = skins.get(filename_noext) or skins.new(filename_noext)
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skin_obj:set_texture(filename)
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skin_obj:set_meta("_sort_id", sort_id)
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if sep ~= "_" then
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skin_obj._legacy_name = filename_noext:gsub("[._]+", "_")
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end
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if skins.use_voxelibre_compat then
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mcl_skins.register_simple_skin({texture = filename})
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end
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if playername then
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skin_obj:set_meta("assignment", "player:"..playername)
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skin_obj:set_meta("playername", playername)
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end
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if path then
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-- Get type of skin based on dimensions
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local file = io.open(path .. "/" .. filename, "r")
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local skin_format = skins.get_skin_format(file)
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skin_obj:set_meta("format", skin_format)
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file:close()
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end
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skin_obj:set_hand_from_texture()
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skin_obj:set_meta("name", identifier)
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if path then
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-- Optional skin information
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local file = io.open(path .. "/../meta/" .. filename_noext .. ".txt", "r")
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if file then
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dbgprint("Found meta")
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local data = string.split(file:read("*all"), "\n", 3)
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skin_obj:set_meta("name", data[1])
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skin_obj:set_meta("author", data[2])
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skin_obj:set_meta("license", data[3])
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end
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end
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if path then
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-- Optional preview texture
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local preview_name = filename_noext .. sep .. "preview.png"
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local fh = io.open(path .. "/" .. preview_name)
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if fh then
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dbgprint("Found preview", preview_name)
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skin_obj:set_preview(preview_name)
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end
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end
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return true, skin_obj:get_key()
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end
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--- Internal function. Fallback/migration code for `.`-delimited skin names that
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--- were equipped between d3c7fa7 and 312780c (master branch).
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--- During this period, `.`-delimited skin names were internally registered with
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--- `_` delimiters. This function tries to find a matching skin.
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--- @param player_name (string)
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--- @param skin_name (string) e.g. `player_foo_mc_bar`
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--- @param be_noisy (boolean) whether to print a warning in case of mismatches`
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--- @return On match, the new skin (skins.skin_class) or `nil` if nothing matched.
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function skins.__fuzzy_match_skin_name(player_name, skin_name, be_noisy)
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if select(2, skin_name:gsub("%.", "")) > 0 then
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-- Not affected by ambiguity
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return
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end
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for _, skin in pairs(skins.meta) do
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if skin._legacy_name == skin_name then
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dbgprint("Match", skin_name, skin:get_key())
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return skin
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end
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--dbgprint("Try match", skin_name, skin:get_key(), skin._legacy_name)
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end
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if be_noisy then
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minetest.log("warning", "skinsdb: cannot find matching skin '" ..
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skin_name .. "' for player '" .. player_name .. "'.")
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end
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end
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do
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-- Load skins from the current mod directory
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local skins_path = skins.modpath.."/textures"
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local skins_dir_list = minetest.get_dir_list(skins_path)
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for _, fn in pairs(skins_dir_list) do
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skins.register_skin(skins_path, fn)
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end
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end
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local function skins_sort(skinslist)
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table.sort(skinslist, function(a,b)
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local a_id = a:get_meta("_sort_id") or 10000
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local b_id = b:get_meta("_sort_id") or 10000
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if a_id ~= b_id then
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return a_id < b_id
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else
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return (a:get_meta("name") or 'ZZ') < (b:get_meta("name") or 'ZZ')
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end
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end)
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end
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-- (obsolete) get skinlist. If assignment given ("mod:wardrobe" or "player:bell07") select skins matches the assignment. select_unassigned selects the skins without any assignment too
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function skins.get_skinlist(assignment, select_unassigned)
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minetest.log("deprecated", "skins.get_skinlist() is deprecated. Use skins.get_skinlist_for_player() instead")
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local skinslist = {}
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for _, skin in pairs(skins.meta) do
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if not assignment or
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assignment == skin:get_meta("assignment") or
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(select_unassigned and skin:get_meta("assignment") == nil) then
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table.insert(skinslist, skin)
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end
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end
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skins_sort(skinslist)
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return skinslist
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end
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-- Get skinlist for player. If no player given, public skins only selected
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function skins.get_skinlist_for_player(playername)
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local skinslist = {}
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for _, skin in pairs(skins.meta) do
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if skin:is_applicable_for_player(playername) and skin:get_meta("in_inventory_list") ~= false then
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table.insert(skinslist, skin)
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end
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end
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skins_sort(skinslist)
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return skinslist
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end
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-- Get skinlist selected by metadata
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function skins.get_skinlist_with_meta(key, value)
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assert(key, "key parameter for skins.get_skinlist_with_meta() missed")
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local skinslist = {}
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for _, skin in pairs(skins.meta) do
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if skin:get_meta(key) == value then
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table.insert(skinslist, skin)
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end
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end
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skins_sort(skinslist)
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return skinslist
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end
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