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Add connected glass textures
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8
init.lua
8
init.lua
@ -46,8 +46,8 @@ local myglow = LIGHT_MAX-3
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minetest.register_node("stained_glass:stained_glass", {
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description = "Stained Glass",
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drawtype = "glasslike",
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tiles = { "stained_glass.png" },
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drawtype = "glasslike_framed_optional",
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tiles = { "stained_glass.png", "stained_glass_detail.png" },
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paramtype = "light",
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paramtype2 = "color",
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palette = "unifieddyes_palette_extended.png",
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@ -72,8 +72,8 @@ minetest.override_item("moreblocks:super_glow_glass", {
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minetest.register_node("stained_glass:stained_trap_glass", {
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description = "Stained Trap-glass",
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drawtype = "glasslike",
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tiles = { "stained_glass.png" },
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drawtype = "glasslike_framed_optional",
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tiles = { "stained_glass.png", "stained_glass_detail.png" },
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paramtype = "light",
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paramtype2 = "color",
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palette = "unifieddyes_palette_extended.png",
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BIN
textures/stained_glass_detail.png
Normal file
BIN
textures/stained_glass_detail.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 402 B |
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